2015-12-06 00:02:51 +00:00
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dofile(minetest.get_modpath("join_fs") .. "/api.lua")
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-- Rules slide from agreerules
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join_fs.register_slide({
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name = "rules",
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should_show = function(player)
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return not minetest.check_player_privs(player:get_player_name(), {interact=true})
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end,
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show = function(player)
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local msgs = {
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"Welcome to Capture the Flag!",
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"Developed, hosted, and moderated by rubenwardy.",
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" tip: use /vote_next to skip to the next round",
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",By playing on this server you agree to these rules:",
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"1. Be nice. eg: No (excessive or bad) swearing",
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"2. No dating",
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"3. Don't be a cheater",
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" (No hacked clients or griefing/sabotage of team)",
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"4. Don't impersonate other community members",
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"Failure to follow these rules may result in a kick or ban",
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" (temp or permanent) depending on severity."}
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local fs = ""
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for _, line in pairs(msgs) do
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if fs ~= "" then
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fs = fs .. ","
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end
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fs = fs .. minetest.formspec_escape(line)
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end
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fs = "size[8,9] textlist[0.1,0.1;7.8,7;rules;" .. fs .. "]"
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fs = fs .. " button_exit[0.5,7;3.5,2;yes;" ..
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minetest.formspec_escape("Yes, let me play!") .. "]"
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fs = fs .. " button[4,7;3.5,2;no;" ..
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minetest.formspec_escape("No, get me out of here!") .. "]"
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minetest.show_formspec(player:get_player_name(), "join_fs:rules", fs)
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end
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})
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minetest.register_on_player_receive_fields(function(player, form, fields)
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if form == "join_fs:rules" then
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local name = player:get_player_name()
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if fields.rules then
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return true
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elseif not fields.yes or fields.no then
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minetest.kick_player(name,
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"You need to agree to the rules to play on this server. " ..
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"Please rejoin and confirm another time.")
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return true
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end
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local privs = minetest.get_player_privs(name)
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privs.shout = true
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privs.interact = true
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minetest.set_player_privs(name, privs)
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minetest.chat_send_player(name, "Welcome "..name.."! You have now permission to play!")
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join_fs.confirm(name, "rules")
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join_fs.show_next_slide(player)
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end
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end)
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2015-12-06 00:04:05 +00:00
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join_fs.register_slide({
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2015-12-06 00:02:51 +00:00
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name = "blood",
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should_show = function(player)
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return true
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end,
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show = function(player)
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local fs = "size[8,1.75]label[0,0;Would you like to see blood splatters when using a gun?]"
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fs = fs .. " button_exit[0.5,0.5;3.5,2;yes;" ..
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minetest.formspec_escape("Yes: Enable blood") .. "]"
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fs = fs .. " button_exit[4,0.5;3.5,2;no;" ..
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minetest.formspec_escape("No: Disable blood") .. "]"
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minetest.show_formspec(player:get_player_name(), "join_fs:blood", fs)
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end
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})
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minetest.register_on_player_receive_fields(function(player, form, fields)
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if form == "join_fs:blood" then
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local name = player:get_player_name()
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if fields.yes then
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shooter:enable_blood(name)
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minetest.chat_send_player(name, "You have choosen to see blood!")
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elseif fields.no then
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shooter:disable_blood(name)
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minetest.chat_send_player(name, "You will no longer see blood!")
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else
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minetest.chat_send_player(name, "You need to choose an option!")
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join_fs.show_next_slide(player)
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return true
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end
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join_fs.confirm(name, "blood")
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join_fs.show_next_slide(player)
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end
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end)
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