2020-03-14 19:56:40 +00:00
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ctf_flag.register_on_pick_up(function(name)
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ctf_classes.update(minetest.get_player_by_name(name))
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end)
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ctf_flag.register_on_drop(function(name)
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ctf_classes.update(minetest.get_player_by_name(name))
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end)
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local old_func = ctf_flag.on_punch
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local function on_punch(pos, node, player, ...)
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local class = ctf_classes.get(player)
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if not class.properties.can_capture then
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local pname = player:get_player_name()
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local flag = ctf_flag.get(pos)
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local team = ctf.player(pname).team
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if flag and flag.team and team and team ~= flag.team then
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minetest.chat_send_player(pname,
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"You need to change classes to capture the flag!")
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return
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end
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end
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return old_func(pos, node, player, ...)
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end
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local function show(_, _, player)
|
2020-06-04 16:45:13 +00:00
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local can_change, reason = ctf_classes.can_change(player)
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if not can_change then
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minetest.chat_send_player(player:get_player_name(), reason)
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else
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ctf_classes.show_gui(player:get_player_name(), player)
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end
|
2020-03-14 19:56:40 +00:00
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end
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ctf_flag.on_rightclick = show
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ctf_flag.on_punch = on_punch
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