2020-05-05 17:30:47 +00:00
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# Grenades API
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2020-05-14 17:03:06 +00:00
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Please suggest new features here: https://forum.minetest.net/viewtopic.php?f=9&t=21466
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2020-05-05 17:30:47 +00:00
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## API
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2020-05-14 17:03:06 +00:00
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```lua
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grenades.register_grenade("name", { -- Name of the grenade (Like 'smoke' or 'flashbang')
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description = "", -- A short description of the grenade.
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image = "", -- The name of the grenade's texture
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on_explode = function(pos, name)
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-- This function is called when the grenade 'explodes'
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-- <pos> the place the grenade 'exploded' at
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-- <name> the name of the player that threw the grenade
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end,
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on_collide = function(obj, name)
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-- This function is called when the grenade collides with a surface
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-- <obj> the grenade object
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-- <name> the name of the player that threw the grenade
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-- return true to cause grenade explosion
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end,
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clock = 3, -- Optional, controls how long until grenade detonates. Default is 3
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particle = { -- Adds particles in the grenade's trail
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image = "grenades_smoke.png", -- The particle's image
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life = 1, -- How long (seconds) it takes for the particle to disappear
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size = 4, -- Size of the particle
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glow = 0, -- Brightens the texture in darkness
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interval = 5, -- How long it takes before a particle can be added
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}
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})
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```
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