Reduce respawn immunity time to 5s (#624)

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LoneWolfHT 2020-05-10 10:34:59 -07:00 committed by GitHub
parent 3de7c4337d
commit 06a2c2fd03
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GPG key ID: 4AEE18F83AFDEB23
3 changed files with 3 additions and 3 deletions

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@ -9,7 +9,7 @@ local items = {
"* Good swords do more damage than guns, but need to be used at close range.",
"* Use medkits to replenish health gradually.",
"* Gain more score by killing more than you die, or by capturing the flag.",
"* Players are immune for 10 seconds after they respawn.",
"* Players are immune for 5 seconds after they respawn.",
"* Access the pro section of the chest by achieving a 2k+ score and",
" killing 2 people for every death.",
"",

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@ -1,6 +1,6 @@
ctf_respawn_immunity = {}
local IMMUNE_TIME = 15
local IMMUNE_TIME = 5
local immune_serial = 0
local immune_players = {}

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@ -55,7 +55,7 @@ function random_messages.read_messages()
"Gain more score by killing more than you die, or by capturing the flag.",
"You gain more score the better the opponent you defeat.",
"Find weapons in chests or mine and use furnaces to make stronger swords.",
"Players are immune to attack for 15 seconds after they respawn.",
"Players are immune to attack for 5 seconds after they respawn.",
"Access the pro section of the chest by achieving a 10k+ score and killing 3 people for every 2 deaths.",
"Use team doors (steel) to stop the enemy walking into your base.",
"Craft 4 cobbles and 1 steel ingot together to make reinforced cobble.",