Merge ctf_team_base into ctf_map
43
mods/ctf/ctf_map/base.lua
Normal file
|
@ -0,0 +1,43 @@
|
|||
function ctf_map.place_base(color, pos)
|
||||
-- Spawn ind base
|
||||
for x = pos.x - 2, pos.x + 2 do
|
||||
for z = pos.z - 2, pos.z + 2 do
|
||||
minetest.set_node({ x = x, y = pos.y - 1, z = z},
|
||||
{name = "ctf_map:ind_cobble"})
|
||||
end
|
||||
end
|
||||
|
||||
-- Check for trees
|
||||
for y = pos.y, pos.y + 3 do
|
||||
for x = pos.x - 3, pos.x + 3 do
|
||||
for z = pos.z - 3, pos.z + 3 do
|
||||
local pos2 = {x=x, y=y, z=z}
|
||||
if minetest.get_node(pos2).name == "default:tree" then
|
||||
minetest.set_node(pos2, {name="air"})
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Spawn chest
|
||||
local chest = {name = "ctf_map:chest_" .. color}
|
||||
local dz = 2
|
||||
if pos.z < 0 then
|
||||
dz = -2
|
||||
chest.param2 = minetest.dir_to_facedir({x=0,y=0,z=-1})
|
||||
end
|
||||
local pos3 = {
|
||||
x = pos.x,
|
||||
y = pos.y,
|
||||
z = pos.z + dz
|
||||
}
|
||||
minetest.set_node(pos3, chest)
|
||||
local inv = minetest.get_meta(pos3):get_inventory()
|
||||
inv:add_item("main", ItemStack("default:cobble 99"))
|
||||
inv:add_item("main", ItemStack("default:cobble 99"))
|
||||
inv:add_item("main", ItemStack("default:cobble 99"))
|
||||
inv:add_item("main", ItemStack("default:wood 99"))
|
||||
inv:add_item("main", ItemStack("default:stick 30"))
|
||||
inv:add_item("main", ItemStack("default:glass 5"))
|
||||
inv:add_item("main", ItemStack("default:torch 10"))
|
||||
end
|
211
mods/ctf/ctf_map/chest.lua
Normal file
|
@ -0,0 +1,211 @@
|
|||
local blacklist = {
|
||||
"default:pick_wood",
|
||||
"default:axe_wood",
|
||||
"default:shovel_wood",
|
||||
"default:sword_wood",
|
||||
"default:leaves",
|
||||
"default:jungleleaves",
|
||||
"default:pine_needles",
|
||||
"default:acacia_leaves",
|
||||
"default:aspen_leaves"
|
||||
}
|
||||
|
||||
local function max(a, b)
|
||||
return (a > b) and a or b
|
||||
end
|
||||
|
||||
local function get_is_player_pro(pstat)
|
||||
local kd = pstat.kills / max(pstat.deaths, 1)
|
||||
return pstat.score > 1000 and kd > 1.5
|
||||
end
|
||||
|
||||
local colors = {"red", "blue"}
|
||||
for _, chest_color in pairs(colors) do
|
||||
minetest.register_node("ctf_map:chest_" .. chest_color, {
|
||||
description = "Chest",
|
||||
tiles = {
|
||||
"default_chest_top_" .. chest_color .. ".png",
|
||||
"default_chest_top_" .. chest_color .. ".png",
|
||||
"default_chest_side_" .. chest_color .. ".png",
|
||||
"default_chest_side_" .. chest_color .. ".png",
|
||||
"default_chest_side_" .. chest_color .. ".png",
|
||||
"default_chest_front_" .. chest_color .. ".png"},
|
||||
paramtype2 = "facedir",
|
||||
groups = {immortal = 1, team_chest=1},
|
||||
legacy_facedir_simple = true,
|
||||
is_ground_content = false,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("infotext", "Chest")
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", 5*4)
|
||||
inv:set_size("pro", 3*4)
|
||||
inv:set_size("helper", 1*1)
|
||||
end,
|
||||
on_rightclick = function(pos, node, player)
|
||||
if chest_color ~= ctf.player(player:get_player_name()).team then
|
||||
minetest.chat_send_player(player:get_player_name(), "You're not on team " .. chest_color)
|
||||
return
|
||||
end
|
||||
|
||||
local territory_owner = ctf.get_territory_owner(pos)
|
||||
if chest_color ~= territory_owner then
|
||||
if not territory_owner then
|
||||
ctf.warning("ctf_map", "Unowned team chest")
|
||||
minetest.set_node(pos, { name = "air" })
|
||||
return
|
||||
end
|
||||
ctf.warning("ctf_map", "Wrong chest, changing to " .. territory_owner .. " from " .. chest_color)
|
||||
minetest.set_node(pos, "ctf_map:chest_" .. territory_owner)
|
||||
end
|
||||
|
||||
local formspec = table.concat({
|
||||
"size[8,9]",
|
||||
default.gui_bg,
|
||||
default.gui_bg_img,
|
||||
default.gui_slots,
|
||||
"list[current_player;main;0,4.85;8,1;]",
|
||||
"list[current_player;main;0,6.08;8,3;8]",
|
||||
}, "")
|
||||
|
||||
local pstat = ctf_stats.player(player:get_player_name())
|
||||
if not pstat or not pstat.score or pstat.score < 10 then
|
||||
local msg = "You need at least 10 score to access the team chest.\n" ..
|
||||
"Try killing an enemy player, or at least attempting to capture the flag.\n" ..
|
||||
"Find resources in chests scattered around the map."
|
||||
formspec = formspec .. "label[1,1;" .. minetest.formspec_escape(msg) .. "]"
|
||||
minetest.show_formspec(player:get_player_name(), "ctf_map:no_access", formspec)
|
||||
return
|
||||
end
|
||||
|
||||
local is_pro = get_is_player_pro(pstat)
|
||||
local chestinv = "nodemeta:" .. pos.x .. "," .. pos.y .. "," .. pos.z
|
||||
|
||||
formspec = formspec ..
|
||||
"label[0,-0.2;" .. minetest.formspec_escape("Any team member can take from here") .. "]" ..
|
||||
"list[" .. chestinv .. ";main;0,0.3;5,4;]" ..
|
||||
"background[5,-0.2;3.15,4.7;ctf_map_pro_only.png;false]" ..
|
||||
"list[" .. chestinv .. ";pro;5,0.3;3,4;]"
|
||||
|
||||
if is_pro then
|
||||
formspec = formspec .. "listring[" .. chestinv ..";pro]" ..
|
||||
"listring[" .. chestinv .. ";helper]" ..
|
||||
"label[5,-0.2;" .. minetest.formspec_escape("Pro players only (1k+ score, 1.5+ KD)") .. "]"
|
||||
else
|
||||
formspec = formspec ..
|
||||
"label[5,-0.2;" .. minetest.formspec_escape("You need 1k+ score and 1.5+ KD") .. "]"
|
||||
end
|
||||
|
||||
formspec = formspec ..
|
||||
"listring[" .. chestinv ..";main]" ..
|
||||
"listring[current_player;main]" ..
|
||||
default.get_hotbar_bg(0,4.85)
|
||||
|
||||
minetest.show_formspec(player:get_player_name(), "ctf_map:chest", formspec)
|
||||
end,
|
||||
|
||||
allow_metadata_inventory_move = function(pos, from_list, from_index,
|
||||
to_list, to_index, count, player)
|
||||
if chest_color ~= ctf.player(player:get_player_name()).team then
|
||||
minetest.chat_send_player(player:get_player_name(), "You're not on team " .. chest_color)
|
||||
return 0
|
||||
end
|
||||
|
||||
local pstat = ctf_stats.player(player:get_player_name())
|
||||
if not pstat or not pstat.score or pstat.score < 10 then
|
||||
return 0
|
||||
end
|
||||
|
||||
if (from_list ~= "pro" and to_list ~= "pro") or get_is_player_pro(pstat) then
|
||||
if to_list == "helper" then
|
||||
-- handle move & overflow
|
||||
local chestinv = minetest.get_inventory({type = "node", pos = pos})
|
||||
local playerinv = player:get_inventory()
|
||||
local stack = chestinv:get_stack(from_list, from_index)
|
||||
local leftover = playerinv:add_item("main", stack)
|
||||
local n_stack = stack
|
||||
n_stack:set_count(stack:get_count() - leftover:get_count())
|
||||
chestinv:remove_item("helper", stack)
|
||||
chestinv:remove_item("pro", n_stack)
|
||||
return 0
|
||||
elseif from_list == "helper" then
|
||||
return 0
|
||||
else
|
||||
return count
|
||||
end
|
||||
else
|
||||
return 0
|
||||
end
|
||||
end,
|
||||
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
if listname == "helper" then
|
||||
return 0
|
||||
end
|
||||
if chest_color ~= ctf.player(player:get_player_name()).team then
|
||||
minetest.chat_send_player(player:get_player_name(), "You're not on team " .. chest_color)
|
||||
return 0
|
||||
end
|
||||
|
||||
for _, itemstring in ipairs(blacklist) do
|
||||
if stack:get_name() == itemstring then
|
||||
return 0
|
||||
end
|
||||
end
|
||||
|
||||
local pstat = ctf_stats.player(player:get_player_name())
|
||||
if not pstat or not pstat.score or pstat.score < 10 then
|
||||
return 0
|
||||
end
|
||||
|
||||
if listname ~= "pro" or get_is_player_pro(pstat) then
|
||||
local chestinv = minetest.get_inventory({type = "node", pos = pos})
|
||||
if chestinv:room_for_item("pro", stack) then
|
||||
return stack:get_count()
|
||||
else
|
||||
-- handle overflow
|
||||
local playerinv = player:get_inventory()
|
||||
local leftovers = chestinv:add_item("pro", stack)
|
||||
local leftover = chestinv:add_item("main", leftovers)
|
||||
local n_stack = stack
|
||||
n_stack:set_count(stack:get_count() - leftover:get_count())
|
||||
playerinv:remove_item("main", n_stack)
|
||||
return 0
|
||||
end
|
||||
else
|
||||
return 0
|
||||
end
|
||||
end,
|
||||
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
if listname == "helper" then
|
||||
return 0
|
||||
end
|
||||
if chest_color ~= ctf.player(player:get_player_name()).team then
|
||||
minetest.chat_send_player(player:get_player_name(), "You're not on team " .. chest_color)
|
||||
return 0
|
||||
end
|
||||
|
||||
local pstat = ctf_stats.player(player:get_player_name())
|
||||
if not pstat or not pstat.score or pstat.score < 10 then
|
||||
return 0
|
||||
end
|
||||
|
||||
if listname ~= "pro" or get_is_player_pro(pstat) then
|
||||
return stack:get_count()
|
||||
else
|
||||
return 0
|
||||
end
|
||||
end,
|
||||
can_dig = function(pos, player)
|
||||
return false
|
||||
end,
|
||||
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name() ..
|
||||
" moves " .. (stack:get_name() or "stuff") .. " " .. (stack:get_count() or 0) .. " to chest at " .. minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name() ..
|
||||
" takes " .. (stack:get_name() or "stuff") .. " " .. (stack:get_count() or 0) .. " from chest at " .. minetest.pos_to_string(pos))
|
||||
end
|
||||
})
|
||||
end
|
|
@ -2,8 +2,8 @@ default
|
|||
ctf_treasure?
|
||||
stairs?
|
||||
wool?
|
||||
ctf_team_base?
|
||||
ctf?
|
||||
ctf_match?
|
||||
worldedit?
|
||||
irc?
|
||||
ctf_stats?
|
||||
|
|
|
@ -3,9 +3,10 @@ ctf_map = {}
|
|||
dofile(minetest.get_modpath("ctf_map") .. "/nodes.lua")
|
||||
dofile(minetest.get_modpath("ctf_map") .. "/emerge.lua")
|
||||
dofile(minetest.get_modpath("ctf_map") .. "/barrier.lua")
|
||||
|
||||
dofile(minetest.get_modpath("ctf_map") .. "/base.lua")
|
||||
|
||||
if minetest.get_modpath("ctf") then
|
||||
dofile(minetest.get_modpath("ctf_map") .. "/chest.lua")
|
||||
dofile(minetest.get_modpath("ctf_map") .. "/schem_map.lua")
|
||||
dofile(minetest.get_modpath("ctf_map") .. "/give_initial_stuff.lua")
|
||||
|
||||
|
|
|
@ -1 +1 @@
|
|||
Subproject commit 1595c6532532daf6745e42865db33f1b7dc1bfd8
|
||||
Subproject commit 9e2581925aed31e5572507a0aba8120c18f41fa0
|
|
@ -1,3 +1,12 @@
|
|||
minetest.register_node("ctf_map:reinforced_cobble", {
|
||||
description = "Reinforced Cobblestone",
|
||||
tiles = {"ctf_map_reinforced_cobble.png"},
|
||||
is_ground_content = false,
|
||||
groups = {cracky = 1, stone = 2},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
|
||||
--
|
||||
-- Special nodes
|
||||
--
|
||||
|
@ -31,13 +40,6 @@ minetest.register_node("ctf_map:ind_glass", {
|
|||
sounds = default.node_sound_glass_defaults()
|
||||
})
|
||||
|
||||
minetest.register_node("ctf_map:ind_stone", {
|
||||
description = "Indestructible Stone",
|
||||
groups = {immortal = 1},
|
||||
tiles = {"default_stone.png"},
|
||||
is_ground_content = false
|
||||
})
|
||||
|
||||
minetest.register_node("ctf_map:ind_glass_red", {
|
||||
description = "Indestructible Red Glass",
|
||||
drawtype = "glasslike",
|
||||
|
@ -109,7 +111,6 @@ minetest.register_node("ctf_map:mossycobble", {
|
|||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
|
||||
minetest.register_node("ctf_map:desert_stone", {
|
||||
description = "Indestructible Desert Stone",
|
||||
tiles = {"default_desert_stone.png"},
|
||||
|
@ -761,3 +762,6 @@ for name, nodedef in pairs(minetest.registered_nodes) do
|
|||
minetest.register_node("ctf_map:" .. name:split(":")[2], nodedef)
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_alias("ctf_map:ind_cobble", "ctf_map:cobble")
|
||||
minetest.register_alias("ctf_map:ind_stone", "ctf_map:stone")
|
||||
|
|
|
@ -103,7 +103,7 @@ function ctf_map.place_map(map)
|
|||
assert(res)
|
||||
|
||||
for _, value in pairs(ctf_map.map.teams) do
|
||||
ctf_team_base.place(value.color, value.pos)
|
||||
ctf_map.place_base(value.color, value.pos)
|
||||
end
|
||||
|
||||
local seed = minetest.get_mapgen_setting("seed")
|
||||
|
|
BIN
mods/ctf/ctf_map/textures/ctf_map_pro_only.png
Normal file
After Width: | Height: | Size: 140 B |
BIN
mods/ctf/ctf_map/textures/ctf_map_reinforced_cobble.png
Normal file
After Width: | Height: | Size: 665 B |
BIN
mods/ctf/ctf_map/textures/default_chest_front_blue.png
Normal file
After Width: | Height: | Size: 625 B |
BIN
mods/ctf/ctf_map/textures/default_chest_front_red.png
Normal file
After Width: | Height: | Size: 614 B |
BIN
mods/ctf/ctf_map/textures/default_chest_side_blue.png
Normal file
After Width: | Height: | Size: 564 B |
BIN
mods/ctf/ctf_map/textures/default_chest_side_red.png
Normal file
After Width: | Height: | Size: 556 B |
BIN
mods/ctf/ctf_map/textures/default_chest_top_blue.png
Normal file
After Width: | Height: | Size: 593 B |
BIN
mods/ctf/ctf_map/textures/default_chest_top_red.png
Normal file
After Width: | Height: | Size: 587 B |