Reorganise game into modpacks

This commit is contained in:
rubenwardy 2019-01-11 15:45:27 +00:00
parent 86a5266bb5
commit b38a89c2fe
762 changed files with 9 additions and 8 deletions

16
mods/ctf/ctf_map/init.lua Normal file
View file

@ -0,0 +1,16 @@
ctf_map = {}
dofile(minetest.get_modpath("ctf_map") .. "/nodes.lua")
dofile(minetest.get_modpath("ctf_map") .. "/emerge.lua")
dofile(minetest.get_modpath("ctf_map") .. "/barrier.lua")
if minetest.get_modpath("ctf") then
dofile(minetest.get_modpath("ctf_map") .. "/schem_map.lua")
dofile(minetest.get_modpath("ctf_map") .. "/give_initial_stuff.lua")
assert(ctf_match)
ctf_match.register_on_build_time_end(ctf_map.remove_middle_barrier)
else
dofile(minetest.get_modpath("ctf_map") .. "/map_maker.lua")
end