Reorganise game into modpacks
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parent
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commit
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762 changed files with 9 additions and 8 deletions
16
mods/ctf/ctf_map/init.lua
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16
mods/ctf/ctf_map/init.lua
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@ -0,0 +1,16 @@
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ctf_map = {}
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dofile(minetest.get_modpath("ctf_map") .. "/nodes.lua")
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dofile(minetest.get_modpath("ctf_map") .. "/emerge.lua")
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dofile(minetest.get_modpath("ctf_map") .. "/barrier.lua")
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if minetest.get_modpath("ctf") then
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dofile(minetest.get_modpath("ctf_map") .. "/schem_map.lua")
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dofile(minetest.get_modpath("ctf_map") .. "/give_initial_stuff.lua")
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assert(ctf_match)
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ctf_match.register_on_build_time_end(ctf_map.remove_middle_barrier)
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else
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dofile(minetest.get_modpath("ctf_map") .. "/map_maker.lua")
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end
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