Reorganise game into modpacks
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762 changed files with 9 additions and 8 deletions
7
mods/other/sprint/LICENSE.txt
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mods/other/sprint/LICENSE.txt
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Copyright 2018 by rubenwardy and GunshipPenguin
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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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31
mods/other/sprint/README.md
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mods/other/sprint/README.md
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# Sprint Mod For minetest
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Allows players to sprint by holding E, by default increasing their travel speed
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by 80% and their jump speed by 10%. Also adds a stamina bar that goes down when
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the player sprints and goes up they're not sprinting.
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This mod is compatible with the HUD bars [hudbars] mod, but does not depend on
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it. In this case, a green HUD bar will be displayed, also showing a number.
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If this mod is not present, a standard statbar with 0-20 “half-arrows” is shown,
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which is a bit more coarse than the HUD bar version.
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This mod is by rubenwardy, and is based on a mod by GunshipPenguin but heavily
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rewritten to be more performant.
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License: MIT (see license.txt)
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## Settings
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1.0 represents normal speed so 1.5 would mean that a sprinting player would
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travel 50% faster than a walking player and 2.4 would mean that a sprinting
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player would travel 140% faster than a walking player.
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* `sprint_speed`- 1 is normal walking speed, defaults to 1.8.
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* `sprint_jump` - 1 is normal jump speed, defaults to 1.1.
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* `sprint_stamina` - How long the sprint lasts in seconds, defaults to 20.
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* `sprint_heal_rate` - Multiply this by the stamina to get how long it takes to recharge, defaults to 0.5.
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* `sprint_min` - The minimum value at which you can start sprinting, defaults to 0.5.
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## Recharging when the sprint key is down
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Follow the instructions in comments marked by `##number##`.
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1
mods/other/sprint/depends.txt
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mods/other/sprint/depends.txt
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hudbars?
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123
mods/other/sprint/init.lua
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mods/other/sprint/init.lua
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-- Sprint mod by rubenwardy. License: MIT.
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-- Heavily modified from a mod by GunshipPenguin
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-- Config, see README.md
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local MOD_WALK = tonumber(minetest.settings:get("sprint_speed") or 1.8)
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local MOD_JUMP = tonumber(minetest.settings:get("sprint_jump") or 1.1)
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local STAMINA_MAX = tonumber(minetest.settings:get("sprint_stamina") or 20)
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local HEAL_RATE = tonumber(minetest.settings:get("sprint_heal_rate") or 0.5)
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local MIN_SPRINT = tonumber(minetest.settings:get("sprint_min") or 0.5)
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local SPRINT_MODIFIERS = {
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[true] = { speed = MOD_WALK, jump = MOD_JUMP },
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[false] = { speed = 1.0, jump = 1.0 },
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}
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if minetest.get_modpath("hudbars") ~= nil then
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hb.register_hudbar("sprint", 0xFFFFFF, "Stamina",
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{ bar = "sprint_stamina_bar.png", icon = "sprint_stamina_icon.png" },
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STAMINA_MAX, STAMINA_MAX,
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false, "%s: %.1f/%.1f")
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SPRINT_HUDBARS_USED = true
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else
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SPRINT_HUDBARS_USED = false
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end
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local players = {}
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local function setSprinting(player, info, sprinting)
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if info.sprinting ~= sprinting then
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player:set_physics_override(SPRINT_MODIFIERS[sprinting])
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end
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info.sprinting = sprinting
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end
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minetest.register_globalstep(function(dtime)
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for name, info in pairs(players) do
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local player = minetest.get_player_by_name(name)
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if not player then
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players[name] = nil
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else
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-- ##?## You can enable recharging when the E key is pressed by
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-- following these instructions.
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--Check if the player should be sprinting
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local controls = player:get_player_control()
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local sprintRequested = controls.aux1 and controls.up
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-- ##1## replace info.sprintRequested with info.sprinting
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if sprintRequested ~= info.sprintRequested then
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if sprintRequested and info.stamina > MIN_SPRINT then
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setSprinting(player, info, true)
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end
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if not sprintRequested then
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setSprinting(player, info, false)
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end
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end
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info.sprintRequested = sprintRequested
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local staminaChanged = false
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if info.sprinting then
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info.stamina = info.stamina - dtime
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staminaChanged = true
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if info.stamina <= 0 then
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info.stamina = 0
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setSprinting(player, info, false)
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end
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-- ##2## remove `not info.sprintRequested and`
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elseif not info.sprintRequested and info.stamina < STAMINA_MAX then
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info.stamina = info.stamina + dtime * HEAL_RATE
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staminaChanged = true
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if info.stamina > STAMINA_MAX then
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info.stamina = STAMINA_MAX
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end
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end
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if staminaChanged then
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if SPRINT_HUDBARS_USED then
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hb.change_hudbar(player, "sprint", info.stamina)
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else
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local numBars = math.floor(20 * info.stamina / STAMINA_MAX)
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if info.lastHudSendValue ~= numBars then
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info.lastHudSendValue = numBars
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player:hud_change(info.hud, "number", numBars)
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print("Sending hud value")
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end
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end
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end
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end
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end
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end)
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minetest.register_on_joinplayer(function(player)
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local info = {
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sprinting = false, -- Is the player actually sprinting?
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stamina = STAMINA_MAX, -- integer, the stamina we have left
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sprintRequested = false, -- is the sprint key down / etc?
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}
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if SPRINT_HUDBARS_USED then
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hb.init_hudbar(player, "sprint")
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else
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info.hud = player:hud_add({
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hud_elem_type = "statbar",
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position = {x=0.5, y=1},
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size = {x=24, y=24},
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text = "sprint_stamina_icon.png",
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number = 20,
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alignment = {x=0, y=1},
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offset = {x=-263, y=-110},
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})
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end
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players[player:get_player_name()] = info
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end)
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minetest.register_on_respawnplayer(function(player)
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players[player:get_player_name()].stamina = STAMINA_MAX
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end)
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minetest.register_on_leaveplayer(function(player)
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players[player:get_player_name()] = nil
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end)
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BIN
mods/other/sprint/textures/sprint_particle.png
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mods/other/sprint/textures/sprint_particle.png
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mods/other/sprint/textures/sprint_stamina_bar.png
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mods/other/sprint/textures/sprint_stamina_bar.png
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mods/other/sprint/textures/sprint_stamina_icon.png
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mods/other/sprint/textures/sprint_stamina_icon.png
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