Balancing
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344dee5359
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2 changed files with 7 additions and 10 deletions
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@ -26,9 +26,7 @@ treasurer.register_treasure("throwing:bow_wood",0.9,5,{1,12})
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treasurer.register_treasure("throwing:longbow",0.4,5,1)
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treasurer.register_treasure("throwing:longbow",0.4,5,1)
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treasurer.register_treasure("throwing:bow_steel",0.1,5,1)
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treasurer.register_treasure("throwing:bow_steel",0.1,5,1)
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treasurer.register_treasure("default:pick_steel",0.3,5,{1,10})
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treasurer.register_treasure("default:pick_mese",0.005,5,1)
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treasurer.register_treasure("default:cobble",0.8,5,{1,99})
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treasurer.register_treasure("default:sword_steel",0.8,5,{1,10})
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@ -1,10 +1,9 @@
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function give_initial_stuff(player)
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function give_initial_stuff(player)
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if minetest.setting_getbool("give_initial_stuff") then
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if minetest.setting_getbool("give_initial_stuff") then
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minetest.log("action", "Giving initial stuff to player "..player:get_player_name())
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minetest.log("action", "Giving initial stuff to player "..player:get_player_name())
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player:get_inventory():add_item('main', 'default:pick_steel')
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player:get_inventory():add_item('main', 'default:pick_wood')
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player:get_inventory():add_item('main', 'default:sword_steel')
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player:get_inventory():add_item('main', 'default:sword_wood')
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player:get_inventory():add_item('main', 'default:torch 99')
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player:get_inventory():add_item('main', 'default:torch 3')
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player:get_inventory():add_item('main', 'default:cobble 99')
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end
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end
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end
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end
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