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12 commits

Author SHA1 Message Date
LoneWolfHT
ea9d9ad2d8
Revert "Rework melee damage (#878)" (#925)
This reverts commit 84dc7da461.
2021-09-03 16:20:18 -07:00
savilli
84dc7da461
Rework melee damage (#878) 2021-09-03 07:22:20 -07:00
savilli
69d5c40c73
Add sword group to sword damage_groups (#879)
* Add sword marker to damage_groups

* Update init.lua

Co-authored-by: LoneWolfHT <lonewolf04361@gmail.com>
2021-05-08 08:49:53 -07:00
savilli
665ec17c69
Fix suicider color in kill event on the hud (#857) 2021-04-06 08:48:48 -07:00
LoneWolfHT
90d73f0587 Change fall damage to use combat system 2020-10-13 08:52:38 -07:00
LoneWolfHT
fe37a08a83 Change sniper kill texture 2020-09-20 09:52:29 -07:00
LoneWolfHT
744a14cd10
Award kill to attacker if victim leaves/suicides (#679)
* Award kill to attacker if player leaves/suicides

* Fix death check

* Prevent immune players from entering combat
2020-09-19 14:35:32 -07:00
LoneWolfHT
e76dcf0563
Fix ranged kill detection (#667) 2020-07-02 12:22:15 -07:00
rubenwardy
c18a9e67cf Tweak rocket damage 2020-03-15 18:32:33 +00:00
ANAND
99bb09def6
ctf_events: Fix grenade kills not being detected (#428) 2019-07-10 15:49:33 +05:30
ANAND
8f78cd7644
Update calls to ctf_colors.get_color (#396)
MT-CTF/ctf_pvp_engine#35. Also update ctf_pvp_engine submodule.
2019-04-09 14:01:18 +05:30
rubenwardy
b38a89c2fe Reorganise game into modpacks 2019-01-11 15:52:47 +00:00
Renamed from mods/ctf_events/init.lua (Browse further)