Commit graph

921 commits

Author SHA1 Message Date
LoneWolfHT
fb1a87cca1 Fix infinite score exploit before I abuse it 2020-10-26 12:05:18 -07:00
LoneWolfHT
ac5d67949d Fix rare grenade crash 2020-10-26 08:12:32 -07:00
-sniper- (minetest)
82064fcd8d
Give medic 3 score per bandage use (#686)
* Give medic 3 pts per bandage use
2020-10-25 11:27:02 -07:00
KaylebJay
1bc44d16ee
Give bandages infinite uses (#689)
* infinite bandages for medics

* Little nitpick

* Set stack_max to 1

Co-authored-by: LoneWolfHT <lonewolf04361@gmail.com>
2020-10-24 15:20:16 -07:00
KaylebJay
2501173aac
Optimize texture file sizes (#690) 2020-10-24 15:15:18 -07:00
LoneWolfHT
97a5b7cda7 Update maps submodule 2020-10-23 18:51:13 -07:00
LoneWolfHT
21ff6f58c1 Fix rare crash and anticoward bug? 2020-10-18 19:52:20 -07:00
LoneWolfHT
abb463fbd3 Improve knight's damage boost code 2020-10-16 14:51:07 -07:00
LoneWolfHT
ecc6858c15 Improve random_messages 2020-10-16 09:41:01 -07:00
LoneWolfHT
3645fa3bbc Add latest_updates mod 2020-10-16 09:40:39 -07:00
LoneWolfHT
0359e9cbca Prevent knights from using the SMG 2020-10-14 16:34:47 -07:00
LoneWolfHT
119e47d22e Buff medic class and allow item whitelisting 2020-10-14 16:21:52 -07:00
LoneWolfHT
eb5ea25d54 Improve initial_stuff 2020-10-14 16:21:52 -07:00
LoneWolfHT
973f01b0a9 Fix points not being awarded on death 2020-10-13 20:00:21 -07:00
LoneWolfHT
90d73f0587 Change fall damage to use combat system 2020-10-13 08:52:38 -07:00
LoneWolfHT
9666b03ea3
Increase sword damage dealt by knights (#684)
* Extra sword damage for knights

* Make steel sword craftable
2020-10-13 08:42:41 -07:00
LoneWolfHT
037eb8ba96 Allow putting sniper rifles in team chest 2020-10-12 20:39:10 -07:00
LoneWolfHT
2e8de0a6cc
Remove snipers (#683)
* Initial Commit

* Fix crash and improve(?) wording

* Fix crafting of snipers
2020-10-12 08:01:23 -07:00
-sniper- (minetest)
4d59d763ab
Give medic 2 points per bandage (#682) 2020-10-08 13:49:40 -07:00
-sniper- (minetest)
88e26cf561
Fix mistake in Map maker's README (#681)
* Fix epic mistake in Map maker's README

* Add YT tutorial link and place flags line

* Move YT tutorial to top of the README
2020-09-28 09:16:45 -07:00
rubenwardy
2a8f8563c4
Fix crash due to missing legacy.lua dofile 2020-09-23 15:15:50 +01:00
LoneWolfHT
779e0973a6 Re-add MTG: Trim out the remaining bloat from default 2020-09-22 15:48:35 -07:00
LoneWolfHT
65652ec405 Revert "MTG: Trim out the remaining bloat from default (#639)"
This reverts commit ec06b8edde.
2020-09-22 13:16:25 -07:00
ANAND
77c9f9d21b
sniper_rifles: Prioritize on un-scoping when right-clicking (#661) 2020-09-22 08:52:11 -07:00
ANAND
7793e76890
physics: Add sanity checks and minor optimizations (#650)
- Throw error if an unsupported attribute is encountered.
- Throw errors for invalid function arguments.
- Optimize out attributes with a value of 1.
2020-09-22 08:50:27 -07:00
ANAND
ec06b8edde
MTG: Trim out the remaining bloat from default (#639) 2020-09-22 08:36:01 -07:00
LoneWolfHT
296affbd56 Make rifle automatic and double damage 2020-09-20 13:57:19 -07:00
LoneWolfHT
6a0491fa00 Increase combat time again 2020-09-20 11:39:34 -07:00
LoneWolfHT
055598f85e Update maps submodule 2020-09-20 10:17:25 -07:00
LoneWolfHT
fe37a08a83 Change sniper kill texture 2020-09-20 09:52:29 -07:00
LoneWolfHT
d9771108e5 Improve combat mode 2020-09-20 09:05:31 -07:00
LoneWolfHT
6b51c25266 Brighten black kill list text when player not found 2020-09-20 09:05:31 -07:00
LoneWolfHT
15b8e84589 Remove attacker from combat if attacking victim dies 2020-09-19 15:02:18 -07:00
LoneWolfHT
744a14cd10
Award kill to attacker if victim leaves/suicides (#679)
* Award kill to attacker if player leaves/suicides

* Fix death check

* Prevent immune players from entering combat
2020-09-19 14:35:32 -07:00
LoneWolfHT
179ff104bf
Make fall damage leave at least 1 hp (#678)
* Make fall damage leave at least 1 hp
2020-09-16 08:30:58 -07:00
ANAND
58db9e7dd0
HUD score improvements (#656)
* Move hud_score mod to 'other' modpack

* hud_score: Reuse element when adding a new element with the same name
2020-09-13 19:17:19 -07:00
LoneWolfHT
81d7553f7c
Add Sticky grenades (#677)
* Improved grenade API
* Added sticky grenade
* Improved grenade textures
2020-09-12 20:10:40 -07:00
LoneWolfHT
e4a64124cf Remove steel sword craft 2020-09-03 12:18:24 -07:00
LoneWolfHT
74379ed4e0 Fix default skip times 2020-09-03 11:51:25 -07:00
LoneWolfHT
b4f3ea3294
Add automatic skip votes by ANAND (#675) 2020-09-03 11:48:33 -07:00
LoneWolfHT
aad5c41b6a
Revert sword recipes (#674) 2020-08-26 14:37:23 -07:00
LoneWolfHT
2bd645c16b Cut health of sniper class in half 2020-08-23 12:09:10 -07:00
LoneWolfHT
6ce383117a
Add mayan_legend map. wool_land changes 2020-07-29 07:49:14 -07:00
LoneWolfHT
4340c0f904
Improve classes GUI 2020-07-28 16:46:53 -07:00
LoneWolfHT
b24d1b3097
Fix swapping class items into other invs (#670)
* Fix bug with team/loot chest swapping
* Fix furnace swapping
2020-07-21 12:18:47 -07:00
rubenwardy
cb51d78a27
Prevent players from putting class items in furnaces (#620) 2020-07-16 16:44:34 -07:00
LoneWolfHT
a78fdd95c5 Fix infinite grapple uses 2020-07-09 17:57:04 -07:00
LoneWolfHT
e76dcf0563
Fix ranged kill detection (#667) 2020-07-02 12:22:15 -07:00
ANAND
ab709bb0a4
Update shooter submodule
> Properly track players' LMB keypresses
2020-06-17 19:45:08 +05:30
ANAND
a3f768acdf
Remove stone sword from default initial items 2020-06-16 16:47:42 +05:30
ANAND
ff53116acf
Update maps submodule
> Remove class items from maps' initial items
2020-06-16 15:41:54 +05:30
ANAND
15dc406467
Update maps submodule
> Disable "The Maze" temporarily
> Remove shooter class items from initial items (#91)
2020-06-16 08:00:49 +05:30
ANAND
1b0b2457d7
Make stone pickaxe capable of breaking cracky=1 nodes (#663) 2020-06-12 20:33:02 +05:30
ANAND
fb9de06828
sniper_rifles: Trim and convert shot sound to mono (#657) 2020-06-10 21:27:25 +05:30
ANAND
907461216a
Nerf sniper rifles; restore balance in the universe (#662)
- Allow firing only when using scope
- Slow down players when scoping in
2020-06-10 21:16:25 +05:30
ANAND
cafd16878e
ctf_classes: Implement cooldown after class change (#637)
Defaults to a 30s cooldown. Players with ctf_admin priv are exempt from this restriction.
2020-06-04 22:15:13 +05:30
ANAND
83da1ec0c4 Award heal score only to medics 2020-06-02 06:33:25 +05:30
ANAND
10585d0663 Nerf bandages heal reward to 1 score/use 2020-06-01 20:49:45 +05:30
ANAND
eba079b30c
> Fix crash due to nil pointed_thing
> [trivial] Fix code-style
2020-05-31 22:29:25 +05:30
ANAND
1967a83da7
/makepro: Request save if modified 2020-05-31 20:17:42 +05:30
ANAND
d73d92e5ae
Update shooter submodule
> Ignore the shooter player when processing rounds
2020-05-31 20:17:14 +05:30
ANAND
21127ddbd6 ctf_classes: Add sniper class 2020-05-31 10:36:48 +05:30
ANAND
2268485cdf give_initial_stuff: Respect items' stack_max 2020-05-31 10:36:48 +05:30
ANAND
3db5696889
ctf_stats: Improve /makepro chat-command (#638) 2020-05-30 20:37:57 +05:30
LoneWolfHT
a978d8457f
Fix ability to place items in treasure chests by swapping (#647) 2020-05-30 19:55:52 +05:30
ANAND
ce1bbe0246
Update maps submodule
> Tunnel: Replace legacy grenade with new ones from grenades mod (#92)
2020-05-30 17:57:14 +05:30
ANAND
eef00119d2
Update shooter submodule
> shooter: Fix invalid particlespawner definition
2020-05-30 17:56:49 +05:30
LoneWolfHT
e2ac380985
Add workaround to prevent "swapping" items into team chest (#645) 2020-05-23 07:13:31 +05:30
LoneWolfHT
f37b8fb49e
Nerf node damage capabilities of sniper rifles (#644) 2020-05-22 21:46:41 +05:30
ANAND
181b13d1d0 ctf_stats: Add ctf_stats.request_save
This functionality allows mods to request a save (not immediate) if they modify player stats.
2020-05-20 23:28:30 +05:30
ANAND
f1a2006ec5 ctf_stats: Separate save-checking code from the actual saving code
This allows mods to directly call ctf_stats.save without having to pass unnecessary params like force_save = true.
2020-05-20 23:28:30 +05:30
ANAND
baf5f17878
Fix grapples being usable by firing before punching flag (#632)
Check for player carrying flag in grapple entity's on_step as well.
2020-05-19 12:50:22 +05:30
ANAND
e9343d9d56
Add not_in_creative_inventory to barrier nodes
Also improve item descriptions of barrier nodes
2020-05-16 15:06:25 +05:30
MinetestSam
1fda60bbbc
ctf_classes: Award points to medic for healing (#606) 2020-05-14 22:56:28 +05:30
LoneWolfHT
eddd04168b
grenades: Improve API (#615) 2020-05-14 22:33:06 +05:30
ANAND
0c67cb5219
Update shooter submodule
> Crossbow: Pass player as puncher instead of arrow object
2020-05-13 19:44:15 +05:30
ANAND
778a1f4952
Update shooter submodule
> Fix inventory corruption when using automatic weapons
2020-05-13 17:49:41 +05:30
ANAND
ccea7d373a
MTG: Disable mushrooms' HP regen effects (#629) 2020-05-13 16:50:23 +05:30
-sniper- (minetest)
9201f0ac27
ctf_classes: Give medics 50 bandages on (re)spawn (#627) 2020-05-13 16:47:46 +05:30
LoneWolfHT
06a2c2fd03
Reduce respawn immunity time to 5s (#624) 2020-05-10 23:04:59 +05:30
ANAND
3de7c4337d
Fix crash when chatting from terminal chat console 2020-05-08 11:51:22 +05:30
ANAND
b1aa1366f4
ctf_classes: Fix crash when player meta contains invalid class name (#607) 2020-05-07 14:52:14 +05:30
ANAND
3a0397ee28
default/item_entity.lua: Fix assertion failure due to missing moveresult 2020-05-07 14:50:28 +05:30
ANAND
5dfa347642
ctf_stats: Immediately write to mod storage at end of match (#608)
Add an optional force_save param to ctf_stats.save to allow bypassing the _needs_save check.
2020-05-07 11:19:20 +05:30
LoneWolfHT
3aa0008ccf
Prevent grenades from colliding with objects 2020-05-06 12:02:58 -07:00
LoneWolfHT
9c6f2dd6fe
Add grenades mod by LoneWolfHT (#357) 2020-05-05 23:00:47 +05:30
LoneWolfHT
8cf0a1648b
Enforce stricter type compliance for HUD elements (#602) 2020-05-05 22:37:37 +05:30
ANAND
266fdd5a07
ctf_bandages/init.lua: Remove trailing whitespace 2020-05-03 12:10:59 +05:30
ANAND
8301a47f6f
ctf_bandages: Improve bandage item description
- Un-hardcode the healing percentage.
- Remove ambiguous wording.
2020-05-03 11:33:24 +05:30
MinetestSam
7c3d35bd03
ctf_bandages: Add percentage-based healing (#609)
Remove HP hardcoding; heal up to a certain percentage of player's `hp_max` property.
2020-05-02 15:06:06 +05:30
MinetestSam
6238fb2540
ctf_stats: Add sniper rifles to good_weapons (#605) 2020-05-01 18:32:36 +05:30
ANAND
c44827f2f9
Move flag-bearer slowdown to a separate speed modifier (#601)
Improves separation; less prone to error
2020-05-01 11:42:16 +05:30
rubenwardy
c951aca91f Add file-based queue shutdown 2020-04-30 18:08:01 +01:00
MinetestSam
b790cc7576
Increase the speed of medic by 10% (#594) 2020-04-30 20:34:23 +05:30
ANAND
ee3bf90093
Remove /killme
This command is a recipe for abuse in a PvP-only (sub-)game
2020-04-30 20:20:56 +05:30
ANAND
904a2869fd
ctf_classes: Skip proximity check if player has ctf_admin priv 2020-04-26 14:52:28 +05:30
MinetestSam
e18fa14af0
Add crafting recipes for steel and bronze block (#593) 2020-04-26 14:49:07 +05:30
ANAND
eb69beeb1d
ctf_classes: Temporarily disable rocketeer class (#588) 2020-04-26 07:44:30 +05:30
ANAND
e415b1be79
ctf_markers: Fix occasional crash due to invalid ObjectRef 2020-04-25 00:46:35 +05:30
ANAND
dc72f1d10e
Fix another default/item_entity.lua crash 2020-04-24 22:53:14 +05:30
ANAND
e6f053f2cf
Fix crash in default/item_entity.lua 2020-04-24 01:31:41 +05:30
ANAND
6b33820447
setup_maps.sh: Improve renaming of maps' screenshot textures
Screenshot textures would be renamed to "<mapname>_screenshot.png", making it explicit that this texture is a screenshot texture.

This fixes a potential bug wherein the screenshot texture could unintentionally override other textures if the map's name matches the texture name. e.g. moon.png - this would now be renamed to moon_screenshot.png.
2020-04-24 00:45:29 +05:30
ANAND
8d0df46821
Update shooter submodule (#583)
> Nerf shotgun
2020-04-23 22:18:26 +05:30
ANAND
fffe0ea3d6
medkits: Remove hardcoded regen_max; use hp_max instead (#584) 2020-04-23 22:18:17 +05:30
ANAND
afc8447c62
shooter_tweaks: fleshy...
It's fleshy, not flesy
2020-04-23 15:04:33 +05:30
ANAND
733f4460f7
ctf_stats: Remove unused code
Leftover by commit a417e857
2020-04-23 12:16:45 +05:30
ANAND
96054843a9
(Re-)add nodes from MTG (#536)
Adds fire, flowers, vessels, walls, and xpanes
2020-04-22 07:32:23 +05:30
ANAND
e68fe87ea2
Add sniper_rifles mod (#453) 2020-04-22 07:31:27 +05:30
ANAND
a417e857ef
Improve match duration metric; move to ctf_match (#539) 2020-04-21 20:19:57 +05:30
ANAND
ff483a2092
Update maps submodule
> Add Moon map (#83)
2020-04-21 13:22:25 +05:30
-sniper- (minetest)
7188d1b3fa
map_maker/README.md: Improve documentation (#552) 2020-04-21 13:03:00 +05:30
ANAND
446def1294
Rename on_skip_map to on_skip_match (#581) 2020-04-21 07:38:31 +05:30
ANAND
ffdb5dd799 Add /s chat-command alias for /summary 2020-04-12 12:37:56 +05:30
rubenwardy
4a1764983e Add useful hint 2020-03-26 22:04:26 +00:00
rubenwardy
063707c0b6 Fix inability to pick up hook with unloaded grapple gun
Fixes #568
2020-03-17 00:39:41 +00:00
rubenwardy
d92670f93c Fix grapple teleportation after death
Fixes #570
2020-03-17 00:16:18 +00:00
GreenXenith
f2003266a7 Add rocketeer skins
Created with help from Lone_Wolf
2020-03-16 23:36:14 +00:00
rubenwardy
d4069aee42 Delete collisionbox mod 2020-03-15 18:36:52 +00:00
rubenwardy
ea58549348 Fix inability to use submachine guns 2020-03-15 18:33:25 +00:00
rubenwardy
c18a9e67cf Tweak rocket damage 2020-03-15 18:32:33 +00:00
rubenwardy
ac24f09417 Automatically fix incorrect chest zones in map configs 2020-03-15 01:00:04 +00:00
rubenwardy
dfd913971c Fix grapple bugs
Fixes #561
2020-03-14 23:43:16 +00:00
rubenwardy
ad6eaa6247 Fix broken kill history with shooter
Fixes #565
2020-03-14 23:18:56 +00:00
rubenwardy
59d199a7a5 Add rocket crafting 2020-03-14 22:48:50 +00:00
rubenwardy
43b4b761cc Fix knight items being kept on first class change 2020-03-14 22:26:23 +00:00
rubenwardy
63726848ce
Update shooter to 0.6.1 2020-03-14 21:51:24 +00:00
rubenwardy
85bf7b96d1 Control x2 hpregen with class property 2020-03-14 20:00:32 +00:00
rubenwardy
32c1faa9e8 Split classes init.lua into multiple files 2020-03-14 20:00:32 +00:00
rubenwardy
917e362d39 Fix class change on captured flag not working 2020-03-14 20:00:32 +00:00
rubenwardy
63b543a8fb Fix non-shooters from being able to use grappling hooks 2020-03-14 20:00:32 +00:00
rubenwardy
b61b0cdac6 Add wear when throwing grapple hook 2020-03-14 20:00:32 +00:00
rubenwardy
d973815a18 Fix variants of class items being allowed to drop 2020-03-14 20:00:32 +00:00
rubenwardy
93693a8dfd Add rocketeer class 2020-03-14 20:00:32 +00:00
rubenwardy
db5948c219 Tweak stats 2020-03-14 20:00:32 +00:00
rubenwardy
eee6cfcbec Improve class shooter modifications 2020-03-14 20:00:32 +00:00
rubenwardy
02d527eaf5 Add class items 2020-03-14 20:00:32 +00:00
rubenwardy
f610722b83 Remove false promises in class selection, add random messages 2020-03-14 20:00:32 +00:00
rubenwardy
a77928c556 Add skins by GreenDimond/GreenXenith 2020-03-14 20:00:32 +00:00
rubenwardy
c1b7ab7f9f Add better ranged combat for shooters 2020-03-14 20:00:32 +00:00
rubenwardy
72c7563a85 Add hpregen for medics 2020-03-14 20:00:32 +00:00
rubenwardy
34d891c6c5 Add classes 2020-03-14 20:00:32 +00:00
rubenwardy
bc9967907e Update crafting to fix 5.2.0-dev issue 2020-03-12 22:42:34 +00:00
rubenwardy
c07f83fb7e Update crafting 2020-03-12 21:25:39 +00:00
ANAND
0e784b2c69 map_maker: Refactor GUI into separate file 2020-01-19 06:38:53 +05:30
ANAND
bd3b1c1a2d tsm_chests: Prevent chests being placed on top of other chests 2020-01-18 20:28:49 +05:30
ANAND
a86cb11501 tsm_chests: Simplify node lookups a bit by using a table of node-names 2020-01-18 20:28:49 +05:30
ANAND
54598ce947
Fix comparison of number with nil 2020-01-10 12:05:13 +05:30
MinetestSam
f955ac8916 Disallow transfer of stats if source and destination are same (#554) 2020-01-06 15:05:40 +05:30
ANAND
05fba3f5ce
Allow wooden doors in maps (#551) 2020-01-03 11:35:37 +05:30
ANAND
22e2e03798
Update crafting submodule
> Fix crafting.make_on_rightclick()
> Fix crash when sfinv not installed
> Fix inventory resizing
> Create mod.conf
2020-01-02 15:08:09 +05:30
ANAND
38e7b46e49
Update maps submodule
> Add custom treasures for Tunnel map (#82)
2019-12-29 20:52:43 +05:30
MinetestSam
35e82472e2 ctf_inventory: Fix colorization of headings in "Help" tab (#546) 2019-12-29 20:50:49 +05:30
MinetestSam
50599e3009 Improve bounty target kill message (#547) 2019-12-29 20:47:24 +05:30
ANAND
19d9b3efb8 ctf_map_core: Move treasure registration into meta_helpers.lua (#545) 2019-12-28 10:34:26 +01:00
ANAND
e5793d7c7f
ctf_map_core: Fix per-map treasures not being registered 2019-12-28 11:05:31 +05:30
ANAND
123695cd0e
ctf_stats: Tweak scoring algorithm a bit (#538) 2019-12-27 19:10:27 +05:30
ANAND
c908af6ccd
Update maps submodule
> Add custom chest zones to "Towers" map (#79)
2019-12-24 20:04:34 +05:30
ANAND
99f2a20cfd
Update maps submodule
> Add "The Maze" map by Waterbug (#63)
2019-12-24 19:01:32 +05:30
ANAND
badce26ed5
ctf_bounties: Prevent the previous target from being selected again (#531) 2019-12-18 11:01:34 +05:30
MinetestSam
23e8cff2d3 Update random message for pro-section criteria (#529) 2019-12-16 16:36:56 +05:30
MinetestSam
daafb12363 Change greater than operations to greater than or equal to in is_pro (#528) 2019-12-15 20:47:19 +01:00
MinetestSam
d25e060d90 Double the scores awarded for attempts and captures (#526) 2019-12-15 18:59:37 +05:30
MinetestSam
06a1fb3d22 Update pro-section criteria label (#524) 2019-12-15 18:23:51 +05:30
ANAND
9974e3d509
ctf_map_core: Make 'physics' an optional dependency 2019-12-15 15:53:30 +05:30
ANAND
e09d79301c
Update maps submodule
> Fix missing barriers underwater and other holes (#76)
2019-12-15 10:59:44 +05:30
ANAND
d78b269e73
Move crafting into other modpack 2019-12-10 17:04:10 +05:30
ANAND
a37df650d6 ctf_map: Re-implement random map selection in a better way (#498) 2019-12-08 11:25:59 +01:00
ANAND
dc83862df6 Add support for per-map physics modifiers (#488)
Three new map meta fields are now available to map makers:

- `phys_speed`: Speed multiplier
- `phys_jump`: Jump multiplier
- `phys_gravity`: Gravity multiplier
2019-12-07 10:23:02 +01:00
ANAND
f0a8327c18 tsm_chests: Fix floating chests; remove extra bloat (#492) 2019-12-06 06:07:46 +01:00
Thomas--S
19ce34153b
Increase score requirements for is_pro
Closes #519
2019-12-05 19:36:03 +01:00
ANAND
6e35425e4c Add ctf_stats.is_pro; consolidate "pro-ness" calculations (#517) 2019-12-05 19:33:38 +01:00
ANAND
ba2c1fdf05
Update maps submodule 2019-12-05 06:49:53 +05:30
ANAND
e7d9465d2a
ctf_map: Convert to modpack; split map maker into separate mod (#475) 2019-11-28 10:51:59 +05:30
ANAND
6b33c8e9cc
ctf_stats: Add support for retrieving stats by rank (#454) 2019-11-27 11:30:39 +05:30
MinetestSam
1f10fd9e22 Remove unused team ownership code; improve team listing (#512) 2019-11-25 13:05:45 +05:30
Thomas--S
a8aa3f98c9 Maps catalog: Fix crash when index is invalid (#515) 2019-11-25 11:47:23 +05:30
ANAND
7e73ff05eb
Refactor ctf_stats [Part 1] (#491)
Move all chat-commands into separate file - chat.lua
2019-11-25 10:31:53 +05:30
-sniper- (minetest)
3dded7ef3b Remove stone sword from default treasure registration (#516) 2019-11-24 21:39:35 +01:00
ANAND
2845448e6e Combine server join message into team join message (#499) 2019-11-24 21:38:56 +01:00
ANAND
4de074dc17 ctf_stats: Add map name to match summary (#495) 2019-11-24 21:38:15 +01:00
ANAND
64793ea22c Improve /report; add report API (#163) 2019-11-24 21:37:44 +01:00
ANAND
e3d2a3424f Maps catalog: Add "Skip to map" and "Set as next map" buttons 2019-11-23 12:55:35 +01:00
ANAND
a98d759b35 Support optionally specifying map name in /ctf_next 2019-11-23 12:55:35 +01:00
MinetestSam
67cb9b255d Remove unused textures diplo_*.png (#511) 2019-11-16 19:01:36 +05:30
MinetestSam
1c439b163b Remove unused function ctf.post() (#513) 2019-11-16 19:01:02 +05:30
MinetestSam
2dd7a14e31 Improve map makers call-for-action random message (#509) 2019-11-15 17:51:23 +05:30
ANAND
67be903881
Fix collision boxes of dead players not being restored on new match (#508) 2019-11-15 14:07:49 +05:30
ANAND
2c08fa4056
Remove redundant chat-command /post 2019-11-15 07:02:32 +05:30
TSafa-23
1a1d37822e Remove redundant /all chat-command (#507) 2019-11-15 07:01:26 +05:30
ANAND
47374a06db
Require interact and shout privs for /t 2019-11-15 06:47:35 +05:30
MinetestSam
2e3a487ef5 Increase damage of spikes to 7 HP/sec to justify its cost (#503) 2019-11-13 19:30:49 +05:30
ANAND
30ff0b9eb2
ctf_match: Increase skip vote's required majority ratio to 0.6 (#500) 2019-11-13 14:21:01 +05:30
ANAND
720f29adc6 Disable knockback completely 2019-11-11 20:57:10 +05:30
ANAND
fa595b681d
Update maps submodule
> Remove extraneous newlines
> Remove screenshot meta field from all the maps (#72)
> Add "A Kingdom In The Nether" map by Waterbug (#66)
2019-11-11 08:07:48 +05:30
ANAND
6f56bfde5b
Update maps submodule
>  Update directory structure of maps, according to #435 (#39)
2019-11-10 17:23:55 +05:30
ANAND
b36d54ec76 Auto-detect screenshots without requiring a map meta field 2019-11-10 17:20:38 +05:30
ANAND
cbee83a2ac Improve directory structure of maps
- Each map will have its own sub-dir, containing
  - `map.conf` (used to be `<map_name>.conf`)
  - `map.mts` (used to be `<map_name>.mts`)
  - `screenshot.png` (used to be `<map_name>.png`)
  - `skybox_<n>.png` (used to be `<map_name>_skybox_<n>.png`)
- The `ctf_map` post-processing actions for maps has been moved into a dedicated shell script `setup_maps.sh`. This script appropriately renames all the textures to while copying them over to the mod's textures/ sub-dir. e.g.
  - `cool_map/screenshot.png` ---> `cool_map.png`
  - `awesome_map/skybox_2.png` ---> `awesome_map_skybox_2.png`
2019-11-10 17:20:38 +05:30
ANAND
739eac1d10 ctf_map: Consolidate outer barrier node selection into a local function 2019-11-10 07:15:22 +05:30
ANAND
5df1a7d260 ctf_map: Auto-replace stone with ind_stone_red when placing barriers
Also make the c_id variable names more explicit
2019-11-10 07:15:22 +05:30
ANAND
579d449ef4 ctf/core.lua: Fix incorrect indentation 2019-11-09 12:25:45 +05:30