* Update teams.lua
* Update teams.lua and init.lua
* Update teams.lua and init.lua
* Update teams.lua and init.lua
* Update teams.lua and init.lua Kill assist implemented
* Update init.lua Remove unused variables
* Added ctf.clearAssists function
Only awards those who did more that 50% of damage
Clears attackers stats after suicide
* Remove unused variable
* Minor modifications
renamed ctf.clearAssists to ctf.clear_assists
changed playerName to player
* Cap assist points
* Reaching full health while in combat clears assist data
* split points between assisting players by damage done
* Reworked assist data storage to work with a table rather than player metadata
* Fix lua check
* Removed duplicate scoring
* Change kill assist color
* Health regen subtracts from assist.
Suicide gives assist points
* Fixed accessing nil value for max_hp
* Corrected max_hp
* hardcode hp list for max hp