Commit graph

7 commits

Author SHA1 Message Date
Lars Müller
87f7212f43
Replace chat with HUD events, add BS 5 palette (#848)
* Replace chat with HUD events, add BS 5 palette

* Use HUD events for paxel too

* Move paxel_stop function up
2021-03-29 14:00:46 -07:00
LoneWolfHT
355a171949 Give sniper rifles the ability to break nodes again 2021-01-06 12:58:20 -08:00
Apelta
2f3b09ff70
Fix sniper crosshairs being active after death (#726)
* Fix bug with crosshairs active after death

(hopefully) fixes issue with crosshairs remaining after player death. Requires testing.
How to test:
- die while scoped

Normally I would do this but I am unable to get to a proper platform to test.

* Use function

Slipped my mind, sorry :P

* Fix typo, comment

Fixed typo in line 100, also fixed comment for dieplayer function
2020-12-26 21:01:36 -08:00
Apelta
678689eb58
Add crosshair for sniper rifles (#721)
* Upload rifle_crosshair.png

Image used for rifle crosshair. Created by PiMonkey.

* sniper_rifles: Add crosshair for rifles via HUD

HUD-driven crosshair for sniper rifles.

NOTE: scale_const is set to 4, this may be changed by preference.

* Increase size slightly

Co-authored-by: LoneWolfHT <lonewolf04361@gmail.com>
2020-12-18 17:37:48 -08:00
ANAND
77c9f9d21b
sniper_rifles: Prioritize on un-scoping when right-clicking (#661) 2020-09-22 08:52:11 -07:00
ANAND
907461216a
Nerf sniper rifles; restore balance in the universe (#662)
- Allow firing only when using scope
- Slow down players when scoping in
2020-06-10 21:16:25 +05:30
ANAND
e68fe87ea2
Add sniper_rifles mod (#453) 2020-04-22 07:31:27 +05:30