LoneWolfHT
98928211f6
Improve Smoke Grenades
2020-12-05 10:58:59 -08:00
LoneWolfHT
4922c3115f
Revert "Add hudbars mod"
...
This reverts commit 707387a580
.
2020-12-05 10:58:59 -08:00
LoneWolfHT
4f12e51d97
Remove mostly unused treasure and tweak the rest
2020-12-05 10:58:59 -08:00
LoneWolfHT
0e79443fb5
Allow setting dont_heal from other mods
2020-12-05 10:58:59 -08:00
LoneWolfHT
630f772e02
Improve place_bounty command
2020-12-05 10:58:59 -08:00
LoneWolfHT
5e9d341aa6
Make medics unable to heal damage from any trap
2020-12-05 10:58:59 -08:00
LoneWolfHT
a9c9f26caa
Update maps submodule
2020-11-28 10:15:18 -08:00
LoneWolfHT
1b652f04b2
Use the now fixed on_hpchange() for melee bonuses
2020-11-28 10:13:52 -08:00
LoneWolfHT
707387a580
Add hudbars mod
2020-11-28 10:10:00 -08:00
LoneWolfHT
b197ead7f0
Fix up code style in last commit
2020-11-24 12:44:16 -08:00
Axaxax88
ac4e98e076
Add Team K/D to summary
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These changes will add "Team K/D" to summary counted from red and blue kills and deaths.
Update gui.lua
Update gui.lua
2020-11-24 12:40:27 -08:00
LoneWolfHT
f320afa4d1
Update maps submodule
2020-11-24 12:38:35 -08:00
KaylebJay
a48be11d74
Give capturers 10% of the match score (Limited 50-750) ( #700 )
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* Give capturers 10% of the match.score or 50 points
* limit max capturing score to 750
* fix my commit
* OKAY OKAY I'll make it i
* missed the most important part
2020-11-24 12:32:18 -08:00
LoneWolfHT
7cfb2e6921
Tweak Paxel some more
2020-11-23 14:06:36 -08:00
LoneWolfHT
8a104460d8
Buff medic paxel
2020-11-22 14:07:19 -08:00
LoneWolfHT
17c3085c3a
Add Paxel for medics
2020-11-22 12:12:38 -08:00
LoneWolfHT
8f2088b92f
Misc bug/exploit fixes
2020-11-21 08:31:36 -08:00
LoneWolfHT
8c92ad0099
Fix unhelpful help message
2020-11-18 16:03:07 -08:00
PiMonkey
01ba809ff4
Give shooter class 2 ammo packs ( #699 )
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* Shooter Ammo
Gives shooter class 2 ammo packs
* Update classes.lua
2020-11-15 10:29:38 -08:00
LoneWolfHT
1299f1a4e1
Update maps submodule
2020-11-13 08:16:30 -08:00
LoneWolfHT
52e2e4251f
Try a different fix for knight damage boost
2020-11-08 11:27:27 -08:00
LoneWolfHT
0ef68bb0f9
Fix bug in bugfix code
2020-11-08 10:09:15 -08:00
LoneWolfHT
d171436b46
Fix some bugs with knight damage
2020-11-08 09:08:14 -08:00
LoneWolfHT
536474adb4
Only give knights a damage boost where it helps
2020-11-07 17:17:21 -08:00
LoneWolfHT
de3697f0ed
Update Maps Submodule
2020-11-04 20:49:30 -08:00
LoneWolfHT
e4a2a8ba8d
Update maps submodule
2020-11-01 15:48:26 -08:00
LoneWolfHT
ae0b967001
Slightly buff shooter class and knight melee dmg
2020-10-31 09:49:39 -07:00
LoneWolfHT
8ad0692a9a
Reduce automatic vote skip to ~60 minutes
2020-10-29 15:56:43 -07:00
LoneWolfHT
cb131d1065
Prevent medics from healing players damaged by drowning/lava ( #695 )
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* Prevent medics from healing players damaged by drowning/lava
* Fix oopsie
Co-authored-by: David Leal <halfpacho@gmail.com>
* Update medic.lua
Co-authored-by: David Leal <halfpacho@gmail.com>
2020-10-28 16:28:13 -07:00
PiMonkey
9c48ad2c7c
Fix total score not fitting in the summary formspec ( #696 )
2020-10-28 08:26:59 -07:00
KaylebJay
58c64c8a83
Make bandages give 6 points when used on flag holder ( #691 )
2020-10-26 17:56:49 -07:00
LoneWolfHT
27f36d5d24
Revert to old grenade behavior
2020-10-26 14:24:03 -07:00
LoneWolfHT
408f6286a1
Update maps submodule properly
2020-10-26 12:42:21 -07:00
LoneWolfHT
fb1a87cca1
Fix infinite score exploit before I abuse it
2020-10-26 12:05:18 -07:00
-sniper- (minetest)
82064fcd8d
Give medic 3 score per bandage use ( #686 )
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* Give medic 3 pts per bandage use
2020-10-25 11:27:02 -07:00
KaylebJay
1bc44d16ee
Give bandages infinite uses ( #689 )
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* infinite bandages for medics
* Little nitpick
* Set stack_max to 1
Co-authored-by: LoneWolfHT <lonewolf04361@gmail.com>
2020-10-24 15:20:16 -07:00
KaylebJay
2501173aac
Optimize texture file sizes ( #690 )
2020-10-24 15:15:18 -07:00
LoneWolfHT
97a5b7cda7
Update maps submodule
2020-10-23 18:51:13 -07:00
LoneWolfHT
abb463fbd3
Improve knight's damage boost code
2020-10-16 14:51:07 -07:00
LoneWolfHT
0359e9cbca
Prevent knights from using the SMG
2020-10-14 16:34:47 -07:00
LoneWolfHT
119e47d22e
Buff medic class and allow item whitelisting
2020-10-14 16:21:52 -07:00
LoneWolfHT
eb5ea25d54
Improve initial_stuff
2020-10-14 16:21:52 -07:00
LoneWolfHT
973f01b0a9
Fix points not being awarded on death
2020-10-13 20:00:21 -07:00
LoneWolfHT
90d73f0587
Change fall damage to use combat system
2020-10-13 08:52:38 -07:00
LoneWolfHT
9666b03ea3
Increase sword damage dealt by knights ( #684 )
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* Extra sword damage for knights
* Make steel sword craftable
2020-10-13 08:42:41 -07:00
LoneWolfHT
037eb8ba96
Allow putting sniper rifles in team chest
2020-10-12 20:39:10 -07:00
LoneWolfHT
2e8de0a6cc
Remove snipers ( #683 )
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* Initial Commit
* Fix crash and improve(?) wording
* Fix crafting of snipers
2020-10-12 08:01:23 -07:00
-sniper- (minetest)
4d59d763ab
Give medic 2 points per bandage ( #682 )
2020-10-08 13:49:40 -07:00
-sniper- (minetest)
88e26cf561
Fix mistake in Map maker's README ( #681 )
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* Fix epic mistake in Map maker's README
* Add YT tutorial link and place flags line
* Move YT tutorial to top of the README
2020-09-28 09:16:45 -07:00
LoneWolfHT
779e0973a6
Re-add MTG: Trim out the remaining bloat from default
2020-09-22 15:48:35 -07:00
LoneWolfHT
65652ec405
Revert "MTG: Trim out the remaining bloat from default ( #639 )"
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This reverts commit ec06b8edde
.
2020-09-22 13:16:25 -07:00
ANAND
ec06b8edde
MTG: Trim out the remaining bloat from default ( #639 )
2020-09-22 08:36:01 -07:00
LoneWolfHT
055598f85e
Update maps submodule
2020-09-20 10:17:25 -07:00
LoneWolfHT
fe37a08a83
Change sniper kill texture
2020-09-20 09:52:29 -07:00
LoneWolfHT
6b51c25266
Brighten black kill list text when player not found
2020-09-20 09:05:31 -07:00
LoneWolfHT
744a14cd10
Award kill to attacker if victim leaves/suicides ( #679 )
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* Award kill to attacker if player leaves/suicides
* Fix death check
* Prevent immune players from entering combat
2020-09-19 14:35:32 -07:00
LoneWolfHT
81d7553f7c
Add Sticky grenades ( #677 )
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* Improved grenade API
* Added sticky grenade
* Improved grenade textures
2020-09-12 20:10:40 -07:00
LoneWolfHT
e4a64124cf
Remove steel sword craft
2020-09-03 12:18:24 -07:00
LoneWolfHT
74379ed4e0
Fix default skip times
2020-09-03 11:51:25 -07:00
LoneWolfHT
b4f3ea3294
Add automatic skip votes by ANAND ( #675 )
2020-09-03 11:48:33 -07:00
LoneWolfHT
aad5c41b6a
Revert sword recipes ( #674 )
2020-08-26 14:37:23 -07:00
LoneWolfHT
2bd645c16b
Cut health of sniper class in half
2020-08-23 12:09:10 -07:00
LoneWolfHT
6ce383117a
Add mayan_legend map. wool_land changes
2020-07-29 07:49:14 -07:00
LoneWolfHT
4340c0f904
Improve classes GUI
2020-07-28 16:46:53 -07:00
LoneWolfHT
b24d1b3097
Fix swapping class items into other invs ( #670 )
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* Fix bug with team/loot chest swapping
* Fix furnace swapping
2020-07-21 12:18:47 -07:00
rubenwardy
cb51d78a27
Prevent players from putting class items in furnaces ( #620 )
2020-07-16 16:44:34 -07:00
LoneWolfHT
e76dcf0563
Fix ranged kill detection ( #667 )
2020-07-02 12:22:15 -07:00
ANAND
a3f768acdf
Remove stone sword from default initial items
2020-06-16 16:47:42 +05:30
ANAND
ff53116acf
Update maps submodule
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> Remove class items from maps' initial items
2020-06-16 15:41:54 +05:30
ANAND
15dc406467
Update maps submodule
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> Disable "The Maze" temporarily
> Remove shooter class items from initial items (#91 )
2020-06-16 08:00:49 +05:30
ANAND
1b0b2457d7
Make stone pickaxe capable of breaking cracky=1 nodes ( #663 )
2020-06-12 20:33:02 +05:30
ANAND
cafd16878e
ctf_classes: Implement cooldown after class change ( #637 )
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Defaults to a 30s cooldown. Players with ctf_admin priv are exempt from this restriction.
2020-06-04 22:15:13 +05:30
ANAND
83da1ec0c4
Award heal score only to medics
2020-06-02 06:33:25 +05:30
ANAND
10585d0663
Nerf bandages heal reward to 1 score/use
2020-06-01 20:49:45 +05:30
ANAND
1967a83da7
/makepro: Request save if modified
2020-05-31 20:17:42 +05:30
ANAND
21127ddbd6
ctf_classes: Add sniper class
2020-05-31 10:36:48 +05:30
ANAND
2268485cdf
give_initial_stuff: Respect items' stack_max
2020-05-31 10:36:48 +05:30
ANAND
3db5696889
ctf_stats: Improve /makepro chat-command ( #638 )
2020-05-30 20:37:57 +05:30
ANAND
ce1bbe0246
Update maps submodule
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> Tunnel: Replace legacy grenade with new ones from grenades mod (#92 )
2020-05-30 17:57:14 +05:30
LoneWolfHT
e2ac380985
Add workaround to prevent "swapping" items into team chest ( #645 )
2020-05-23 07:13:31 +05:30
ANAND
181b13d1d0
ctf_stats: Add ctf_stats.request_save
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This functionality allows mods to request a save (not immediate) if they modify player stats.
2020-05-20 23:28:30 +05:30
ANAND
f1a2006ec5
ctf_stats: Separate save-checking code from the actual saving code
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This allows mods to directly call ctf_stats.save without having to pass unnecessary params like force_save = true.
2020-05-20 23:28:30 +05:30
ANAND
baf5f17878
Fix grapples being usable by firing before punching flag ( #632 )
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Check for player carrying flag in grapple entity's on_step as well.
2020-05-19 12:50:22 +05:30
ANAND
e9343d9d56
Add not_in_creative_inventory to barrier nodes
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Also improve item descriptions of barrier nodes
2020-05-16 15:06:25 +05:30
MinetestSam
1fda60bbbc
ctf_classes: Award points to medic for healing ( #606 )
2020-05-14 22:56:28 +05:30
-sniper- (minetest)
9201f0ac27
ctf_classes: Give medics 50 bandages on (re)spawn ( #627 )
2020-05-13 16:47:46 +05:30
LoneWolfHT
06a2c2fd03
Reduce respawn immunity time to 5s ( #624 )
2020-05-10 23:04:59 +05:30
ANAND
b1aa1366f4
ctf_classes: Fix crash when player meta contains invalid class name ( #607 )
2020-05-07 14:52:14 +05:30
ANAND
5dfa347642
ctf_stats: Immediately write to mod storage at end of match ( #608 )
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Add an optional force_save param to ctf_stats.save to allow bypassing the _needs_save check.
2020-05-07 11:19:20 +05:30
LoneWolfHT
9c6f2dd6fe
Add grenades mod by LoneWolfHT ( #357 )
2020-05-05 23:00:47 +05:30
LoneWolfHT
8cf0a1648b
Enforce stricter type compliance for HUD elements ( #602 )
2020-05-05 22:37:37 +05:30
ANAND
266fdd5a07
ctf_bandages/init.lua: Remove trailing whitespace
2020-05-03 12:10:59 +05:30
ANAND
8301a47f6f
ctf_bandages: Improve bandage item description
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- Un-hardcode the healing percentage.
- Remove ambiguous wording.
2020-05-03 11:33:24 +05:30
MinetestSam
7c3d35bd03
ctf_bandages: Add percentage-based healing ( #609 )
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Remove HP hardcoding; heal up to a certain percentage of player's `hp_max` property.
2020-05-02 15:06:06 +05:30
MinetestSam
6238fb2540
ctf_stats: Add sniper rifles to good_weapons ( #605 )
2020-05-01 18:32:36 +05:30
ANAND
c44827f2f9
Move flag-bearer slowdown to a separate speed modifier ( #601 )
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Improves separation; less prone to error
2020-05-01 11:42:16 +05:30
rubenwardy
c951aca91f
Add file-based queue shutdown
2020-04-30 18:08:01 +01:00
MinetestSam
b790cc7576
Increase the speed of medic by 10% ( #594 )
2020-04-30 20:34:23 +05:30
ANAND
904a2869fd
ctf_classes: Skip proximity check if player has ctf_admin priv
2020-04-26 14:52:28 +05:30
MinetestSam
e18fa14af0
Add crafting recipes for steel and bronze block ( #593 )
2020-04-26 14:49:07 +05:30
ANAND
eb69beeb1d
ctf_classes: Temporarily disable rocketeer class ( #588 )
2020-04-26 07:44:30 +05:30
ANAND
e415b1be79
ctf_markers: Fix occasional crash due to invalid ObjectRef
2020-04-25 00:46:35 +05:30
ANAND
6b33820447
setup_maps.sh: Improve renaming of maps' screenshot textures
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Screenshot textures would be renamed to "<mapname>_screenshot.png", making it explicit that this texture is a screenshot texture.
This fixes a potential bug wherein the screenshot texture could unintentionally override other textures if the map's name matches the texture name. e.g. moon.png - this would now be renamed to moon_screenshot.png.
2020-04-24 00:45:29 +05:30
ANAND
733f4460f7
ctf_stats: Remove unused code
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Leftover by commit a417e857
2020-04-23 12:16:45 +05:30
ANAND
e68fe87ea2
Add sniper_rifles mod ( #453 )
2020-04-22 07:31:27 +05:30
ANAND
a417e857ef
Improve match duration metric; move to ctf_match ( #539 )
2020-04-21 20:19:57 +05:30
ANAND
ff483a2092
Update maps submodule
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> Add Moon map (#83 )
2020-04-21 13:22:25 +05:30
-sniper- (minetest)
7188d1b3fa
map_maker/README.md: Improve documentation ( #552 )
2020-04-21 13:03:00 +05:30
ANAND
446def1294
Rename on_skip_map to on_skip_match ( #581 )
2020-04-21 07:38:31 +05:30
ANAND
ffdb5dd799
Add /s chat-command alias for /summary
2020-04-12 12:37:56 +05:30
GreenXenith
f2003266a7
Add rocketeer skins
...
Created with help from Lone_Wolf
2020-03-16 23:36:14 +00:00
rubenwardy
ea58549348
Fix inability to use submachine guns
2020-03-15 18:33:25 +00:00
rubenwardy
c18a9e67cf
Tweak rocket damage
2020-03-15 18:32:33 +00:00
rubenwardy
ac24f09417
Automatically fix incorrect chest zones in map configs
2020-03-15 01:00:04 +00:00
rubenwardy
59d199a7a5
Add rocket crafting
2020-03-14 22:48:50 +00:00
rubenwardy
43b4b761cc
Fix knight items being kept on first class change
2020-03-14 22:26:23 +00:00
rubenwardy
63726848ce
Update shooter to 0.6.1
2020-03-14 21:51:24 +00:00
rubenwardy
85bf7b96d1
Control x2 hpregen with class property
2020-03-14 20:00:32 +00:00
rubenwardy
32c1faa9e8
Split classes init.lua into multiple files
2020-03-14 20:00:32 +00:00
rubenwardy
917e362d39
Fix class change on captured flag not working
2020-03-14 20:00:32 +00:00
rubenwardy
63b543a8fb
Fix non-shooters from being able to use grappling hooks
2020-03-14 20:00:32 +00:00
rubenwardy
d973815a18
Fix variants of class items being allowed to drop
2020-03-14 20:00:32 +00:00
rubenwardy
93693a8dfd
Add rocketeer class
2020-03-14 20:00:32 +00:00
rubenwardy
db5948c219
Tweak stats
2020-03-14 20:00:32 +00:00
rubenwardy
eee6cfcbec
Improve class shooter modifications
2020-03-14 20:00:32 +00:00
rubenwardy
02d527eaf5
Add class items
2020-03-14 20:00:32 +00:00
rubenwardy
f610722b83
Remove false promises in class selection, add random messages
2020-03-14 20:00:32 +00:00
rubenwardy
a77928c556
Add skins by GreenDimond/GreenXenith
2020-03-14 20:00:32 +00:00
rubenwardy
c1b7ab7f9f
Add better ranged combat for shooters
2020-03-14 20:00:32 +00:00
rubenwardy
72c7563a85
Add hpregen for medics
2020-03-14 20:00:32 +00:00
rubenwardy
34d891c6c5
Add classes
2020-03-14 20:00:32 +00:00
ANAND
0e784b2c69
map_maker: Refactor GUI into separate file
2020-01-19 06:38:53 +05:30
ANAND
54598ce947
Fix comparison of number with nil
2020-01-10 12:05:13 +05:30
MinetestSam
f955ac8916
Disallow transfer of stats if source and destination are same ( #554 )
2020-01-06 15:05:40 +05:30
ANAND
38e7b46e49
Update maps submodule
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> Add custom treasures for Tunnel map (#82 )
2019-12-29 20:52:43 +05:30
MinetestSam
35e82472e2
ctf_inventory: Fix colorization of headings in "Help" tab ( #546 )
2019-12-29 20:50:49 +05:30
MinetestSam
50599e3009
Improve bounty target kill message ( #547 )
2019-12-29 20:47:24 +05:30
ANAND
19d9b3efb8
ctf_map_core: Move treasure registration into meta_helpers.lua ( #545 )
2019-12-28 10:34:26 +01:00
ANAND
e5793d7c7f
ctf_map_core: Fix per-map treasures not being registered
2019-12-28 11:05:31 +05:30
ANAND
123695cd0e
ctf_stats: Tweak scoring algorithm a bit ( #538 )
2019-12-27 19:10:27 +05:30
ANAND
c908af6ccd
Update maps submodule
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> Add custom chest zones to "Towers" map (#79 )
2019-12-24 20:04:34 +05:30
ANAND
99f2a20cfd
Update maps submodule
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> Add "The Maze" map by Waterbug (#63 )
2019-12-24 19:01:32 +05:30
ANAND
badce26ed5
ctf_bounties: Prevent the previous target from being selected again ( #531 )
2019-12-18 11:01:34 +05:30
MinetestSam
daafb12363
Change greater than operations to greater than or equal to in is_pro
( #528 )
2019-12-15 20:47:19 +01:00
MinetestSam
d25e060d90
Double the scores awarded for attempts and captures ( #526 )
2019-12-15 18:59:37 +05:30
MinetestSam
06a1fb3d22
Update pro-section criteria label ( #524 )
2019-12-15 18:23:51 +05:30
ANAND
9974e3d509
ctf_map_core: Make 'physics' an optional dependency
2019-12-15 15:53:30 +05:30
ANAND
e09d79301c
Update maps submodule
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> Fix missing barriers underwater and other holes (#76 )
2019-12-15 10:59:44 +05:30
ANAND
a37df650d6
ctf_map: Re-implement random map selection in a better way ( #498 )
2019-12-08 11:25:59 +01:00
ANAND
dc83862df6
Add support for per-map physics modifiers ( #488 )
...
Three new map meta fields are now available to map makers:
- `phys_speed`: Speed multiplier
- `phys_jump`: Jump multiplier
- `phys_gravity`: Gravity multiplier
2019-12-07 10:23:02 +01:00