ANAND
99338c3013
Implement random spawn within 3x3 area around flag ( #437 )
2019-07-24 15:54:14 +02:00
ANAND
b5d19bcf5b
Fix recursive registration of ind. stairs and wool ( #424 )
2019-07-24 15:38:53 +02:00
ANAND
97f810e0d0
Update maps submodule
2019-07-16 13:15:28 +05:30
Thomas--S
967afeb5b8
Add IRC support for maps catalog ( #415 )
2019-07-14 14:48:40 +05:30
ANAND
ed7b1ce902
Update maps submodule
2019-07-13 17:04:17 +05:30
ANAND
39b573de53
Merge branch 'master' of https://github.com/MT-CTF/capturetheflag
2019-07-13 07:23:08 +05:30
ANAND
8a37dac73d
Update ctf_pvp_engine
2019-07-13 07:23:04 +05:30
MinetestSam
0829d4c700
ctf_bandages: Show coloured alert to target when being healed ( #436 )
...
Also increase the spawn rate of bandages.
Co-Authored-By: ANAND <ClobberXD@gmail.com>
2019-07-13 06:48:48 +05:30
ANAND
da8a166902
Update maps submodule
2019-07-12 15:52:08 +05:30
ANAND
2abd4098fc
Update ctf_pvp_engine and maps
2019-07-11 13:00:59 +05:30
ANAND
d4c612d2fb
Fix flag claimed right after creation ( #433 )
...
Regression introduced by abbd62ac
:
- Since abbd62ac
, all map metas are loaded at server startup.
- In `ctf_match.create_teams`, `map.teams.pos` is passed to `ctf_flag.add`.
- As tables are passed by reference, properties added to `ctf.team("team_name").flags[i]` are also added to ctf_map.map.teams.
- This means that the next time this table is passed to `ctf_flag.add`, this table would already contain the `claimed` property, that holds the name of the player who last claimed the flag at this pos, and the name of their team.
This is fixed by simply passing `map.teams.pos` to `ctf_flag.add` using `table.copy`
2019-07-11 08:57:10 +02:00
ANAND
99bb09def6
ctf_events: Fix grenade kills not being detected ( #428 )
2019-07-10 15:49:33 +05:30
ANAND
b289da8344
Update ctf_pvp_engine
...
This is so annoying...
2019-07-10 14:56:04 +05:30
ANAND
f3cd2a0539
Update maps submodule
2019-07-06 14:03:19 +05:30
ANAND
c30d3d84d9
ctf_map: Fix per-map treasures registering at server startup ( #421 )
...
Fixes regression introduced by abbd62ac
, which calls `load_map_meta` for all maps right at server startup, instead of calling it per-map for every new match.
2019-07-06 10:16:04 +05:30
Lone_Wolf
045281e60d
Fix crash due to missed updation of ctf_color.get_color in ctf_bounties ( #427 )
2019-07-05 21:48:59 +05:30
ANAND
102792032a
Update maps submodule
2019-07-05 19:57:35 +05:30
ANAND
82c4dab2bf
Update ctf_pvp_engine
2019-07-05 16:12:45 +05:30
ANAND
60d3f2600e
Merge branch 'master' of https://github.com/MT-CTF/capturetheflag
2019-07-05 15:49:06 +05:30
ANAND
85959ba913
Fix deprecated API method calls
2019-07-05 15:48:59 +05:30
Lone_Wolf
03f368743e
ctf_map: Force-register aliases ( #423 )
...
Fixes aliases not being registered, as they are names of existing items.
2019-07-05 06:21:13 +05:30
ANAND
1aca94fd8c
medkits: Fix missing return statement
...
This fixes the flags not being capture-able
2019-07-03 12:24:54 +05:30
rubenwardy
0d6c80642c
Update ctf_pvp_engine
2019-07-03 06:17:49 +01:00
ANAND
37d88a88a1
Disable respawn immunity message when hitting teammates ( #417 )
2019-06-25 18:54:57 +05:30
ANAND
62eb068c35
Increase capacity of team-chest ( #380 )
...
+ cosmetic and code-style improvements
2019-06-23 12:34:15 +05:30
Thomas--S
74c8531de4
Maps catalog: Use textareas for hint and license, add others
( #413 )
2019-05-15 20:34:25 +05:30
Thomas--S
0d04bfd081
Add random message for maps catalog ( #414 )
2019-05-14 13:24:02 +05:30
ANAND
72f48db70d
Update maps submodule
...
Screenshots have been added for all existing maps
2019-05-12 23:37:37 +05:30
Thomas--S
16ba9ef044
update.sh: Move map screenshots to ctf_map/textures/ ( #411 )
2019-05-12 23:06:39 +05:30
Thomas--S
4d6b3512ab
ctf_map: Move duplicated code to helper function ( #410 )
2019-05-12 23:03:32 +05:30
Thomas--S
9956606899
Maps catalog: Abort if no maps are available ( #412 )
2019-05-12 22:49:14 +05:30
ANAND ︻气デ═一
abbd62acc8
Add maps catalog ( #381 )
...
This allows maps to have a description, a valid viewable license, screenshot, etc.
2019-05-12 18:53:31 +05:30
ANAND
967dee94a0
Remove leftover debug message
2019-05-12 14:52:12 +05:30
Lars Müller
b8d1bdc9f3
Fix healing interrupted on new match due to respawn ( #400 )
2019-05-11 09:57:25 +05:30
Thomas--S
96636d4c88
Fix crash on grant/revoke of vote_starter, when granter/revoker is nil
2019-05-11 09:31:44 +05:30
Thomas--S
0eadaf9a96
Fix crash when kick vote target leaves before being kicked
...
Also fix the /unblock command which didn't work previously
2019-05-11 09:31:44 +05:30
Thomas-AC-Dev
ba432ea77c
Improve feedback message upon reporting ( #408 )
2019-05-10 21:01:15 +05:30
ANAND
b9e7b3b58e
Update ctf_pvp_engine submodule
...
Includes:
- Fix missing priv check in chat message handler
- Remove chatplus leftovers
2019-05-01 12:11:29 +05:30
ANAND
4cb8e731ca
Rename global playertag
to ctf_playertag
2019-04-12 15:41:14 +05:30
ANAND
dc850acd9d
Don't end respawn immunity on hitting team-mates ( #404 )
2019-04-12 15:22:32 +05:30
ANAND
fea07d8ae8
Exclude map's initial_stuff from list of treasures ( #385 )
2019-04-10 15:37:31 +05:30
ANAND
8f78cd7644
Update calls to ctf_colors.get_color ( #396 )
...
MT-CTF/ctf_pvp_engine#35 . Also update ctf_pvp_engine submodule.
2019-04-09 14:01:18 +05:30
ANAND
802426b842
physics: Remove assertions and physics.change ( #394 )
...
Without the assertion, physics.set does the exact same thing physics.change would do.
2019-03-26 07:28:58 +05:30
rubenwardy
8b2174a7dc
Remove saplings and flint fully
2019-03-21 17:45:39 +00:00
Anand S
a1f32d8fcf
Remove all unused MTG features - Part 2
...
Including
- Saplings and corresponding growth functions and node-timers
- Features using node meta (e.g. bookshelves formspec)
- Signs (they're nothing without their meta)
2019-03-21 17:33:10 +00:00
ANAND
703a3bbc50
Improve grenades ( #349 )
...
- Reduce collision-checking interval
- Increase initial velocity of grenade entity
- Make grenade blast damage scaling more realistic
2019-03-21 00:40:16 +05:30
rubenwardy
682f63d74b
shooter: Fix incorrect eye_height used ( #386 )
2019-03-20 17:47:26 +00:00
ANAND
17f4cfd58e
Add mod.conf for physics mod ( #387 )
2019-03-20 17:44:19 +00:00
ANAND
05033060db
shooter: Fix incorrect eye_height used
2019-03-20 15:40:43 +05:30
ANAND
daf09af648
Update maps sub-module ( #384 )
...
Includes fix for unknown items, due to maps specifying wooden tools as initial stuff.
2019-03-20 13:32:57 +05:30