rubenwardy
c1b7ab7f9f
Add better ranged combat for shooters
2020-03-14 20:00:32 +00:00
rubenwardy
72c7563a85
Add hpregen for medics
2020-03-14 20:00:32 +00:00
rubenwardy
34d891c6c5
Add classes
2020-03-14 20:00:32 +00:00
ANAND
0e784b2c69
map_maker: Refactor GUI into separate file
2020-01-19 06:38:53 +05:30
ANAND
54598ce947
Fix comparison of number with nil
2020-01-10 12:05:13 +05:30
MinetestSam
f955ac8916
Disallow transfer of stats if source and destination are same ( #554 )
2020-01-06 15:05:40 +05:30
ANAND
38e7b46e49
Update maps submodule
...
> Add custom treasures for Tunnel map (#82 )
2019-12-29 20:52:43 +05:30
MinetestSam
35e82472e2
ctf_inventory: Fix colorization of headings in "Help" tab ( #546 )
2019-12-29 20:50:49 +05:30
MinetestSam
50599e3009
Improve bounty target kill message ( #547 )
2019-12-29 20:47:24 +05:30
ANAND
19d9b3efb8
ctf_map_core: Move treasure registration into meta_helpers.lua ( #545 )
2019-12-28 10:34:26 +01:00
ANAND
e5793d7c7f
ctf_map_core: Fix per-map treasures not being registered
2019-12-28 11:05:31 +05:30
ANAND
123695cd0e
ctf_stats: Tweak scoring algorithm a bit ( #538 )
2019-12-27 19:10:27 +05:30
ANAND
c908af6ccd
Update maps submodule
...
> Add custom chest zones to "Towers" map (#79 )
2019-12-24 20:04:34 +05:30
ANAND
99f2a20cfd
Update maps submodule
...
> Add "The Maze" map by Waterbug (#63 )
2019-12-24 19:01:32 +05:30
ANAND
badce26ed5
ctf_bounties: Prevent the previous target from being selected again ( #531 )
2019-12-18 11:01:34 +05:30
MinetestSam
daafb12363
Change greater than operations to greater than or equal to in is_pro
( #528 )
2019-12-15 20:47:19 +01:00
MinetestSam
d25e060d90
Double the scores awarded for attempts and captures ( #526 )
2019-12-15 18:59:37 +05:30
MinetestSam
06a1fb3d22
Update pro-section criteria label ( #524 )
2019-12-15 18:23:51 +05:30
ANAND
9974e3d509
ctf_map_core: Make 'physics' an optional dependency
2019-12-15 15:53:30 +05:30
ANAND
e09d79301c
Update maps submodule
...
> Fix missing barriers underwater and other holes (#76 )
2019-12-15 10:59:44 +05:30
ANAND
a37df650d6
ctf_map: Re-implement random map selection in a better way ( #498 )
2019-12-08 11:25:59 +01:00
ANAND
dc83862df6
Add support for per-map physics modifiers ( #488 )
...
Three new map meta fields are now available to map makers:
- `phys_speed`: Speed multiplier
- `phys_jump`: Jump multiplier
- `phys_gravity`: Gravity multiplier
2019-12-07 10:23:02 +01:00
ANAND
f0a8327c18
tsm_chests: Fix floating chests; remove extra bloat ( #492 )
2019-12-06 06:07:46 +01:00
Thomas--S
19ce34153b
Increase score requirements for is_pro
...
Closes #519
2019-12-05 19:36:03 +01:00
ANAND
6e35425e4c
Add ctf_stats.is_pro; consolidate "pro-ness" calculations ( #517 )
2019-12-05 19:33:38 +01:00
ANAND
ba2c1fdf05
Update maps submodule
2019-12-05 06:49:53 +05:30
ANAND
e7d9465d2a
ctf_map: Convert to modpack; split map maker into separate mod ( #475 )
2019-11-28 10:51:59 +05:30
ANAND
6b33c8e9cc
ctf_stats: Add support for retrieving stats by rank ( #454 )
2019-11-27 11:30:39 +05:30
MinetestSam
1f10fd9e22
Remove unused team ownership code; improve team listing ( #512 )
2019-11-25 13:05:45 +05:30
Thomas--S
a8aa3f98c9
Maps catalog: Fix crash when index is invalid ( #515 )
2019-11-25 11:47:23 +05:30
ANAND
7e73ff05eb
Refactor ctf_stats [Part 1] ( #491 )
...
Move all chat-commands into separate file - chat.lua
2019-11-25 10:31:53 +05:30
-sniper- (minetest)
3dded7ef3b
Remove stone sword from default treasure registration ( #516 )
2019-11-24 21:39:35 +01:00
ANAND
2845448e6e
Combine server join message into team join message ( #499 )
2019-11-24 21:38:56 +01:00
ANAND
4de074dc17
ctf_stats: Add map name to match summary ( #495 )
2019-11-24 21:38:15 +01:00
ANAND
64793ea22c
Improve /report; add report API ( #163 )
2019-11-24 21:37:44 +01:00
ANAND
e3d2a3424f
Maps catalog: Add "Skip to map" and "Set as next map" buttons
2019-11-23 12:55:35 +01:00
ANAND
a98d759b35
Support optionally specifying map name in /ctf_next
2019-11-23 12:55:35 +01:00
MinetestSam
67cb9b255d
Remove unused textures diplo_*.png ( #511 )
2019-11-16 19:01:36 +05:30
MinetestSam
1c439b163b
Remove unused function ctf.post() ( #513 )
2019-11-16 19:01:02 +05:30
ANAND
2c08fa4056
Remove redundant chat-command /post
2019-11-15 07:02:32 +05:30
TSafa-23
1a1d37822e
Remove redundant /all chat-command ( #507 )
2019-11-15 07:01:26 +05:30
ANAND
47374a06db
Require interact and shout privs for /t
2019-11-15 06:47:35 +05:30
MinetestSam
2e3a487ef5
Increase damage of spikes to 7 HP/sec to justify its cost ( #503 )
2019-11-13 19:30:49 +05:30
ANAND
30ff0b9eb2
ctf_match: Increase skip vote's required majority ratio to 0.6 ( #500 )
2019-11-13 14:21:01 +05:30
ANAND
720f29adc6
Disable knockback completely
2019-11-11 20:57:10 +05:30
ANAND
fa595b681d
Update maps submodule
...
> Remove extraneous newlines
> Remove screenshot meta field from all the maps (#72 )
> Add "A Kingdom In The Nether" map by Waterbug (#66 )
2019-11-11 08:07:48 +05:30
ANAND
6f56bfde5b
Update maps submodule
...
> Update directory structure of maps, according to #435 (#39 )
2019-11-10 17:23:55 +05:30
ANAND
b36d54ec76
Auto-detect screenshots without requiring a map meta field
2019-11-10 17:20:38 +05:30
ANAND
cbee83a2ac
Improve directory structure of maps
...
- Each map will have its own sub-dir, containing
- `map.conf` (used to be `<map_name>.conf`)
- `map.mts` (used to be `<map_name>.mts`)
- `screenshot.png` (used to be `<map_name>.png`)
- `skybox_<n>.png` (used to be `<map_name>_skybox_<n>.png`)
- The `ctf_map` post-processing actions for maps has been moved into a dedicated shell script `setup_maps.sh`. This script appropriately renames all the textures to while copying them over to the mod's textures/ sub-dir. e.g.
- `cool_map/screenshot.png` ---> `cool_map.png`
- `awesome_map/skybox_2.png` ---> `awesome_map_skybox_2.png`
2019-11-10 17:20:38 +05:30
ANAND
739eac1d10
ctf_map: Consolidate outer barrier node selection into a local function
2019-11-10 07:15:22 +05:30
ANAND
5df1a7d260
ctf_map: Auto-replace stone with ind_stone_red when placing barriers
...
Also make the c_id variable names more explicit
2019-11-10 07:15:22 +05:30
ANAND
579d449ef4
ctf/core.lua: Fix incorrect indentation
2019-11-09 12:25:45 +05:30
ANAND
38c27736f6
Improve format of ctf.log
2019-11-09 12:25:45 +05:30
ANAND
67dfb30ead
Map maker: Fix crash when submitting fields in /gui
2019-11-09 08:59:44 +05:30
ANAND
28189920d4
Remove leftover debug messages from 2653a09
2019-11-08 08:00:46 +05:30
ANAND
6662139380
Map maker: Simplify storage of barrier_rot config value
2019-11-07 21:05:44 +05:30
ANAND
b19523e6a7
Map maker: Fix incorrect field set in mod_storage during reset
2019-11-07 17:38:50 +05:30
ANAND
72c02d81cb
Update maps submodule
...
> Add torches as initial item on Abandoned Isles (#68 )
> Add 'Big Ocean' by gameit (#67 )
> README.md: Remove outdated map reviews wiki link
> Add "Wool land" by -sniper- (#45 )
> Swap positions of pickaxe and pistol in inventory (#62 )
> Add custom chest zones in Hunting Season (#61 )
2019-11-07 12:36:17 +05:30
ANAND
e84a321143
Make snow non-slippery again ( #484 )
2019-11-05 13:25:49 +01:00
ANAND
2653a09329
Allocate players into teams on the basis of cumulative team scores ( #319 )
...
Implement `ctf.custom_alloc`, which recalculates cumulative team scores and returns the name of the team with the lowest cumulative score.
2019-10-31 20:00:50 +05:30
ANAND
680dd4c87c
Fix crash upon invoking /maps_reload ( #486 )
2019-10-31 10:49:34 +01:00
ANAND
f364e73707
Map maker: Fix barrier rotation and outer barrier placement issues ( #485 )
2019-10-31 12:32:41 +05:30
ANAND
ef16fc9971
Add indestructible torch [ctf_map:torch] ( #473 )
2019-10-30 10:44:56 +05:30
ANAND
17a974c1c3
ctf_map: Move on_joinplayer callback for skybox mgmt. into time_sky.lua
2019-10-29 15:23:15 +05:30
ANAND
04ac8223a9
ctf_treasure/init.lua: Align lines using whitespaces for improved readability
2019-10-29 12:39:50 +05:30
ANAND
179c993ee7
Add per-map skybox support
...
The skybox textures have to follow this naming convention to be auto-detected by `ctf_map`: `<mapname>_skybox_<1-6>.png`
2019-10-29 12:30:35 +05:30
ANAND
baa15e39a6
Optimise map parsing for more flexibility
2019-10-29 12:30:35 +05:30
MinetestSam
b04f904f8b
Fixing documentation for reinforced cobble ( #482 )
2019-10-28 19:03:48 +01:00
MinetestSam
e282ed405b
Add damage cobble to default treasure registration ( #481 )
2019-10-28 19:01:19 +05:30
ANAND
5eb5d3311a
Improve log messages ( #422 )
...
- Add log messages wherever required/useful
- Remove unnecessary log messages and print statements
- Convert print statements to minetest.log
- Fix incorrect log level for some messages
- Trivial code-style fixes
2019-10-18 11:22:18 +05:30
ANAND
21e7daa183
Add support for optionally setting start time and time speed per-map ( #478 )
2019-10-17 10:48:06 +05:30
KaylebJay
a39b1c8950
Add stone and steel axes to default treasures ( #474 )
2019-10-13 11:49:57 +05:30
ANAND
96c21f2ef5
ctf_map: Fix crash due to missing item description for some stairs
2019-10-11 17:22:36 +05:30
ANAND
3797c703ad
ctf_map: Fix description of ind. stairs and wool
2019-10-10 19:15:32 +05:30
ANAND
136211a073
ctf_map: Add missing documentation for some map meta fields
2019-10-09 20:20:14 +05:30
ANAND
526031473b
ctf_map/base.lua: Fix code-style
2019-10-09 20:20:14 +05:30
ANAND
c4e3683071
Map maker: Add support for optionally specifying base node
2019-10-09 20:20:14 +05:30
ANAND
0eb5b71648
Update maps submodule
...
- Repair Plain Battle
2019-10-09 12:31:49 +05:30
ANAND
fcb0fedf32
Update maps submodule
...
Changes:
- "Abandoned Isles" by gimp and caoutiouspotato
- "Towers" by Atmozpheric
- Improvements to "Tunnel"
- Addition of 5 torches to initial_stuff of "Ice Age"
2019-10-06 13:42:32 +05:30
ANAND
2ae401d4f5
ctf_chat: Add colored PMs ( #449 )
...
- Sender name is colorized according to their team color.
- Message body is colorized according to the setting `ctf_chat.message_color`; defaults to `#E043FF`.
2019-09-18 02:28:17 +08:00
ANAND
da245981aa
Update maps submodule
...
> Add license to existing maps (#49 )
2019-09-17 23:46:21 +05:30
ANAND
5e3578ae00
ctf_map: Dofile base.lua only when ctf
exists
...
This prevents a crash when running in map-maker mode, as base.lua (which is unnecessarily dofile'd) contains code which re-defines `ctf.get_spawn`
2019-08-31 12:48:46 +05:30
ANAND
f04663fc6c
Fix depends.txt present in mods from ctf_pvp_engine
2019-08-31 11:40:46 +05:30
Panquesito7
515b0ca1f7
Use mod.conf and modpack.conf
...
Replaces depends.txt, description.txt, and modpack.txt
2019-08-31 10:31:14 +05:30
rubenwardy
ebf4316594
Fix issues found by luacheck
2019-08-28 18:54:24 +01:00
rubenwardy
450027c3b7
Dissolve ctf_pvp_engine modpack into other modpacks
2019-08-28 18:46:14 +01:00
rubenwardy
e53732f41e
Remove saving from ctf_pvp_engine
2019-08-28 18:46:14 +01:00
Panquesito7
1032a78a6c
Use "modpack.conf" instead of "modpack.txt" ( #441 )
2019-08-20 13:06:41 +08:00
ANAND
99338c3013
Implement random spawn within 3x3 area around flag ( #437 )
2019-07-24 15:54:14 +02:00
ANAND
b5d19bcf5b
Fix recursive registration of ind. stairs and wool ( #424 )
2019-07-24 15:38:53 +02:00
ANAND
97f810e0d0
Update maps submodule
2019-07-16 13:15:28 +05:30
Thomas--S
967afeb5b8
Add IRC support for maps catalog ( #415 )
2019-07-14 14:48:40 +05:30
ANAND
ed7b1ce902
Update maps submodule
2019-07-13 17:04:17 +05:30
MinetestSam
0829d4c700
ctf_bandages: Show coloured alert to target when being healed ( #436 )
...
Also increase the spawn rate of bandages.
Co-Authored-By: ANAND <ClobberXD@gmail.com>
2019-07-13 06:48:48 +05:30
ANAND
da8a166902
Update maps submodule
2019-07-12 15:52:08 +05:30
ANAND
2abd4098fc
Update ctf_pvp_engine and maps
2019-07-11 13:00:59 +05:30
ANAND
d4c612d2fb
Fix flag claimed right after creation ( #433 )
...
Regression introduced by abbd62ac
:
- Since abbd62ac
, all map metas are loaded at server startup.
- In `ctf_match.create_teams`, `map.teams.pos` is passed to `ctf_flag.add`.
- As tables are passed by reference, properties added to `ctf.team("team_name").flags[i]` are also added to ctf_map.map.teams.
- This means that the next time this table is passed to `ctf_flag.add`, this table would already contain the `claimed` property, that holds the name of the player who last claimed the flag at this pos, and the name of their team.
This is fixed by simply passing `map.teams.pos` to `ctf_flag.add` using `table.copy`
2019-07-11 08:57:10 +02:00
ANAND
99bb09def6
ctf_events: Fix grenade kills not being detected ( #428 )
2019-07-10 15:49:33 +05:30
ANAND
f3cd2a0539
Update maps submodule
2019-07-06 14:03:19 +05:30
ANAND
c30d3d84d9
ctf_map: Fix per-map treasures registering at server startup ( #421 )
...
Fixes regression introduced by abbd62ac
, which calls `load_map_meta` for all maps right at server startup, instead of calling it per-map for every new match.
2019-07-06 10:16:04 +05:30