KaylebJay
|
52e4382359
|
Make lava instantly kill players (#692)
|
2020-10-27 08:12:21 -07:00 |
|
KaylebJay
|
58c64c8a83
|
Make bandages give 6 points when used on flag holder (#691)
|
2020-10-26 17:56:49 -07:00 |
|
LoneWolfHT
|
27f36d5d24
|
Revert to old grenade behavior
|
2020-10-26 14:24:03 -07:00 |
|
LoneWolfHT
|
408f6286a1
|
Update maps submodule properly
|
2020-10-26 12:42:21 -07:00 |
|
LoneWolfHT
|
fb1a87cca1
|
Fix infinite score exploit before I abuse it
|
2020-10-26 12:05:18 -07:00 |
|
LoneWolfHT
|
ac5d67949d
|
Fix rare grenade crash
|
2020-10-26 08:12:32 -07:00 |
|
-sniper- (minetest)
|
82064fcd8d
|
Give medic 3 score per bandage use (#686)
* Give medic 3 pts per bandage use
|
2020-10-25 11:27:02 -07:00 |
|
KaylebJay
|
1bc44d16ee
|
Give bandages infinite uses (#689)
* infinite bandages for medics
* Little nitpick
* Set stack_max to 1
Co-authored-by: LoneWolfHT <lonewolf04361@gmail.com>
|
2020-10-24 15:20:16 -07:00 |
|
KaylebJay
|
2501173aac
|
Optimize texture file sizes (#690)
|
2020-10-24 15:15:18 -07:00 |
|
LoneWolfHT
|
97a5b7cda7
|
Update maps submodule
|
2020-10-23 18:51:13 -07:00 |
|
LoneWolfHT
|
21ff6f58c1
|
Fix rare crash and anticoward bug?
|
2020-10-18 19:52:20 -07:00 |
|
LoneWolfHT
|
abb463fbd3
|
Improve knight's damage boost code
|
2020-10-16 14:51:07 -07:00 |
|
LoneWolfHT
|
ecc6858c15
|
Improve random_messages
|
2020-10-16 09:41:01 -07:00 |
|
LoneWolfHT
|
3645fa3bbc
|
Add latest_updates mod
|
2020-10-16 09:40:39 -07:00 |
|
LoneWolfHT
|
0359e9cbca
|
Prevent knights from using the SMG
|
2020-10-14 16:34:47 -07:00 |
|
LoneWolfHT
|
119e47d22e
|
Buff medic class and allow item whitelisting
|
2020-10-14 16:21:52 -07:00 |
|
LoneWolfHT
|
eb5ea25d54
|
Improve initial_stuff
|
2020-10-14 16:21:52 -07:00 |
|
LoneWolfHT
|
973f01b0a9
|
Fix points not being awarded on death
|
2020-10-13 20:00:21 -07:00 |
|
LoneWolfHT
|
90d73f0587
|
Change fall damage to use combat system
|
2020-10-13 08:52:38 -07:00 |
|
LoneWolfHT
|
9666b03ea3
|
Increase sword damage dealt by knights (#684)
* Extra sword damage for knights
* Make steel sword craftable
|
2020-10-13 08:42:41 -07:00 |
|
LoneWolfHT
|
037eb8ba96
|
Allow putting sniper rifles in team chest
|
2020-10-12 20:39:10 -07:00 |
|
LoneWolfHT
|
2e8de0a6cc
|
Remove snipers (#683)
* Initial Commit
* Fix crash and improve(?) wording
* Fix crafting of snipers
|
2020-10-12 08:01:23 -07:00 |
|
-sniper- (minetest)
|
4d59d763ab
|
Give medic 2 points per bandage (#682)
|
2020-10-08 13:49:40 -07:00 |
|
-sniper- (minetest)
|
88e26cf561
|
Fix mistake in Map maker's README (#681)
* Fix epic mistake in Map maker's README
* Add YT tutorial link and place flags line
* Move YT tutorial to top of the README
|
2020-09-28 09:16:45 -07:00 |
|
rubenwardy
|
2a8f8563c4
|
Fix crash due to missing legacy.lua dofile
|
2020-09-23 15:15:50 +01:00 |
|
LoneWolfHT
|
779e0973a6
|
Re-add MTG: Trim out the remaining bloat from default
|
2020-09-22 15:48:35 -07:00 |
|
LoneWolfHT
|
65652ec405
|
Revert "MTG: Trim out the remaining bloat from default (#639)"
This reverts commit ec06b8edde .
|
2020-09-22 13:16:25 -07:00 |
|
ANAND
|
77c9f9d21b
|
sniper_rifles: Prioritize on un-scoping when right-clicking (#661)
|
2020-09-22 08:52:11 -07:00 |
|
ANAND
|
7793e76890
|
physics: Add sanity checks and minor optimizations (#650)
- Throw error if an unsupported attribute is encountered.
- Throw errors for invalid function arguments.
- Optimize out attributes with a value of 1.
|
2020-09-22 08:50:27 -07:00 |
|
ANAND
|
ec06b8edde
|
MTG: Trim out the remaining bloat from default (#639)
|
2020-09-22 08:36:01 -07:00 |
|
LoneWolfHT
|
296affbd56
|
Make rifle automatic and double damage
|
2020-09-20 13:57:19 -07:00 |
|
LoneWolfHT
|
6a0491fa00
|
Increase combat time again
|
2020-09-20 11:39:34 -07:00 |
|
LoneWolfHT
|
055598f85e
|
Update maps submodule
|
2020-09-20 10:17:25 -07:00 |
|
LoneWolfHT
|
fe37a08a83
|
Change sniper kill texture
|
2020-09-20 09:52:29 -07:00 |
|
LoneWolfHT
|
d9771108e5
|
Improve combat mode
|
2020-09-20 09:05:31 -07:00 |
|
LoneWolfHT
|
6b51c25266
|
Brighten black kill list text when player not found
|
2020-09-20 09:05:31 -07:00 |
|
LoneWolfHT
|
15b8e84589
|
Remove attacker from combat if attacking victim dies
|
2020-09-19 15:02:18 -07:00 |
|
LoneWolfHT
|
744a14cd10
|
Award kill to attacker if victim leaves/suicides (#679)
* Award kill to attacker if player leaves/suicides
* Fix death check
* Prevent immune players from entering combat
|
2020-09-19 14:35:32 -07:00 |
|
LoneWolfHT
|
179ff104bf
|
Make fall damage leave at least 1 hp (#678)
* Make fall damage leave at least 1 hp
|
2020-09-16 08:30:58 -07:00 |
|
ANAND
|
58db9e7dd0
|
HUD score improvements (#656)
* Move hud_score mod to 'other' modpack
* hud_score: Reuse element when adding a new element with the same name
|
2020-09-13 19:17:19 -07:00 |
|
LoneWolfHT
|
81d7553f7c
|
Add Sticky grenades (#677)
* Improved grenade API
* Added sticky grenade
* Improved grenade textures
|
2020-09-12 20:10:40 -07:00 |
|
LoneWolfHT
|
e4a64124cf
|
Remove steel sword craft
|
2020-09-03 12:18:24 -07:00 |
|
LoneWolfHT
|
74379ed4e0
|
Fix default skip times
|
2020-09-03 11:51:25 -07:00 |
|
LoneWolfHT
|
b4f3ea3294
|
Add automatic skip votes by ANAND (#675)
|
2020-09-03 11:48:33 -07:00 |
|
LoneWolfHT
|
aad5c41b6a
|
Revert sword recipes (#674)
|
2020-08-26 14:37:23 -07:00 |
|
LoneWolfHT
|
2bd645c16b
|
Cut health of sniper class in half
|
2020-08-23 12:09:10 -07:00 |
|
LoneWolfHT
|
6ce383117a
|
Add mayan_legend map. wool_land changes
|
2020-07-29 07:49:14 -07:00 |
|
LoneWolfHT
|
4340c0f904
|
Improve classes GUI
|
2020-07-28 16:46:53 -07:00 |
|
LoneWolfHT
|
b24d1b3097
|
Fix swapping class items into other invs (#670)
* Fix bug with team/loot chest swapping
* Fix furnace swapping
|
2020-07-21 12:18:47 -07:00 |
|
rubenwardy
|
cb51d78a27
|
Prevent players from putting class items in furnaces (#620)
|
2020-07-16 16:44:34 -07:00 |
|
LoneWolfHT
|
a78fdd95c5
|
Fix infinite grapple uses
|
2020-07-09 17:57:04 -07:00 |
|
LoneWolfHT
|
e76dcf0563
|
Fix ranged kill detection (#667)
|
2020-07-02 12:22:15 -07:00 |
|
ANAND
|
ab709bb0a4
|
Update shooter submodule
> Properly track players' LMB keypresses
|
2020-06-17 19:45:08 +05:30 |
|
ANAND
|
a3f768acdf
|
Remove stone sword from default initial items
|
2020-06-16 16:47:42 +05:30 |
|
ANAND
|
ff53116acf
|
Update maps submodule
> Remove class items from maps' initial items
|
2020-06-16 15:41:54 +05:30 |
|
ANAND
|
15dc406467
|
Update maps submodule
> Disable "The Maze" temporarily
> Remove shooter class items from initial items (#91)
|
2020-06-16 08:00:49 +05:30 |
|
ANAND
|
1b0b2457d7
|
Make stone pickaxe capable of breaking cracky=1 nodes (#663)
|
2020-06-12 20:33:02 +05:30 |
|
ANAND
|
fb9de06828
|
sniper_rifles: Trim and convert shot sound to mono (#657)
|
2020-06-10 21:27:25 +05:30 |
|
ANAND
|
907461216a
|
Nerf sniper rifles; restore balance in the universe (#662)
- Allow firing only when using scope
- Slow down players when scoping in
|
2020-06-10 21:16:25 +05:30 |
|
ANAND
|
cafd16878e
|
ctf_classes: Implement cooldown after class change (#637)
Defaults to a 30s cooldown. Players with ctf_admin priv are exempt from this restriction.
|
2020-06-04 22:15:13 +05:30 |
|
ANAND
|
83da1ec0c4
|
Award heal score only to medics
|
2020-06-02 06:33:25 +05:30 |
|
ANAND
|
10585d0663
|
Nerf bandages heal reward to 1 score/use
|
2020-06-01 20:49:45 +05:30 |
|
ANAND
|
eba079b30c
|
> Fix crash due to nil pointed_thing
> [trivial] Fix code-style
|
2020-05-31 22:29:25 +05:30 |
|
ANAND
|
1967a83da7
|
/makepro: Request save if modified
|
2020-05-31 20:17:42 +05:30 |
|
ANAND
|
d73d92e5ae
|
Update shooter submodule
> Ignore the shooter player when processing rounds
|
2020-05-31 20:17:14 +05:30 |
|
ANAND
|
21127ddbd6
|
ctf_classes: Add sniper class
|
2020-05-31 10:36:48 +05:30 |
|
ANAND
|
2268485cdf
|
give_initial_stuff: Respect items' stack_max
|
2020-05-31 10:36:48 +05:30 |
|
ANAND
|
3db5696889
|
ctf_stats: Improve /makepro chat-command (#638)
|
2020-05-30 20:37:57 +05:30 |
|
LoneWolfHT
|
a978d8457f
|
Fix ability to place items in treasure chests by swapping (#647)
|
2020-05-30 19:55:52 +05:30 |
|
ANAND
|
ce1bbe0246
|
Update maps submodule
> Tunnel: Replace legacy grenade with new ones from grenades mod (#92)
|
2020-05-30 17:57:14 +05:30 |
|
ANAND
|
eef00119d2
|
Update shooter submodule
> shooter: Fix invalid particlespawner definition
|
2020-05-30 17:56:49 +05:30 |
|
LoneWolfHT
|
e2ac380985
|
Add workaround to prevent "swapping" items into team chest (#645)
|
2020-05-23 07:13:31 +05:30 |
|
LoneWolfHT
|
f37b8fb49e
|
Nerf node damage capabilities of sniper rifles (#644)
|
2020-05-22 21:46:41 +05:30 |
|
ANAND
|
181b13d1d0
|
ctf_stats: Add ctf_stats.request_save
This functionality allows mods to request a save (not immediate) if they modify player stats.
|
2020-05-20 23:28:30 +05:30 |
|
ANAND
|
f1a2006ec5
|
ctf_stats: Separate save-checking code from the actual saving code
This allows mods to directly call ctf_stats.save without having to pass unnecessary params like force_save = true.
|
2020-05-20 23:28:30 +05:30 |
|
ANAND
|
baf5f17878
|
Fix grapples being usable by firing before punching flag (#632)
Check for player carrying flag in grapple entity's on_step as well.
|
2020-05-19 12:50:22 +05:30 |
|
ANAND
|
e9343d9d56
|
Add not_in_creative_inventory to barrier nodes
Also improve item descriptions of barrier nodes
|
2020-05-16 15:06:25 +05:30 |
|
MinetestSam
|
1fda60bbbc
|
ctf_classes: Award points to medic for healing (#606)
|
2020-05-14 22:56:28 +05:30 |
|
LoneWolfHT
|
eddd04168b
|
grenades: Improve API (#615)
|
2020-05-14 22:33:06 +05:30 |
|
ANAND
|
0c67cb5219
|
Update shooter submodule
> Crossbow: Pass player as puncher instead of arrow object
|
2020-05-13 19:44:15 +05:30 |
|
ANAND
|
778a1f4952
|
Update shooter submodule
> Fix inventory corruption when using automatic weapons
|
2020-05-13 17:49:41 +05:30 |
|
ANAND
|
ccea7d373a
|
MTG: Disable mushrooms' HP regen effects (#629)
|
2020-05-13 16:50:23 +05:30 |
|
-sniper- (minetest)
|
9201f0ac27
|
ctf_classes: Give medics 50 bandages on (re)spawn (#627)
|
2020-05-13 16:47:46 +05:30 |
|
LoneWolfHT
|
06a2c2fd03
|
Reduce respawn immunity time to 5s (#624)
|
2020-05-10 23:04:59 +05:30 |
|
ANAND
|
3de7c4337d
|
Fix crash when chatting from terminal chat console
|
2020-05-08 11:51:22 +05:30 |
|
ANAND
|
b1aa1366f4
|
ctf_classes: Fix crash when player meta contains invalid class name (#607)
|
2020-05-07 14:52:14 +05:30 |
|
ANAND
|
3a0397ee28
|
default/item_entity.lua: Fix assertion failure due to missing moveresult
|
2020-05-07 14:50:28 +05:30 |
|
ANAND
|
5dfa347642
|
ctf_stats: Immediately write to mod storage at end of match (#608)
Add an optional force_save param to ctf_stats.save to allow bypassing the _needs_save check.
|
2020-05-07 11:19:20 +05:30 |
|
LoneWolfHT
|
3aa0008ccf
|
Prevent grenades from colliding with objects
|
2020-05-06 12:02:58 -07:00 |
|
LoneWolfHT
|
9c6f2dd6fe
|
Add grenades mod by LoneWolfHT (#357)
|
2020-05-05 23:00:47 +05:30 |
|
LoneWolfHT
|
8cf0a1648b
|
Enforce stricter type compliance for HUD elements (#602)
|
2020-05-05 22:37:37 +05:30 |
|
ANAND
|
266fdd5a07
|
ctf_bandages/init.lua: Remove trailing whitespace
|
2020-05-03 12:10:59 +05:30 |
|
ANAND
|
8301a47f6f
|
ctf_bandages: Improve bandage item description
- Un-hardcode the healing percentage.
- Remove ambiguous wording.
|
2020-05-03 11:33:24 +05:30 |
|
MinetestSam
|
7c3d35bd03
|
ctf_bandages: Add percentage-based healing (#609)
Remove HP hardcoding; heal up to a certain percentage of player's `hp_max` property.
|
2020-05-02 15:06:06 +05:30 |
|
MinetestSam
|
6238fb2540
|
ctf_stats: Add sniper rifles to good_weapons (#605)
|
2020-05-01 18:32:36 +05:30 |
|
ANAND
|
c44827f2f9
|
Move flag-bearer slowdown to a separate speed modifier (#601)
Improves separation; less prone to error
|
2020-05-01 11:42:16 +05:30 |
|
rubenwardy
|
c951aca91f
|
Add file-based queue shutdown
|
2020-04-30 18:08:01 +01:00 |
|
MinetestSam
|
b790cc7576
|
Increase the speed of medic by 10% (#594)
|
2020-04-30 20:34:23 +05:30 |
|
ANAND
|
ee3bf90093
|
Remove /killme
This command is a recipe for abuse in a PvP-only (sub-)game
|
2020-04-30 20:20:56 +05:30 |
|
ANAND
|
904a2869fd
|
ctf_classes: Skip proximity check if player has ctf_admin priv
|
2020-04-26 14:52:28 +05:30 |
|