Commit graph

156 commits

Author SHA1 Message Date
ANAND cbee83a2ac Improve directory structure of maps
- Each map will have its own sub-dir, containing
  - `map.conf` (used to be `<map_name>.conf`)
  - `map.mts` (used to be `<map_name>.mts`)
  - `screenshot.png` (used to be `<map_name>.png`)
  - `skybox_<n>.png` (used to be `<map_name>_skybox_<n>.png`)
- The `ctf_map` post-processing actions for maps has been moved into a dedicated shell script `setup_maps.sh`. This script appropriately renames all the textures to while copying them over to the mod's textures/ sub-dir. e.g.
  - `cool_map/screenshot.png` ---> `cool_map.png`
  - `awesome_map/skybox_2.png` ---> `awesome_map_skybox_2.png`
2019-11-10 17:20:38 +05:30
ANAND 739eac1d10 ctf_map: Consolidate outer barrier node selection into a local function 2019-11-10 07:15:22 +05:30
ANAND 5df1a7d260 ctf_map: Auto-replace stone with ind_stone_red when placing barriers
Also make the c_id variable names more explicit
2019-11-10 07:15:22 +05:30
ANAND 579d449ef4 ctf/core.lua: Fix incorrect indentation 2019-11-09 12:25:45 +05:30
ANAND 38c27736f6 Improve format of ctf.log 2019-11-09 12:25:45 +05:30
ANAND 67dfb30ead
Map maker: Fix crash when submitting fields in /gui 2019-11-09 08:59:44 +05:30
ANAND 28189920d4
Remove leftover debug messages from 2653a09 2019-11-08 08:00:46 +05:30
ANAND 6662139380
Map maker: Simplify storage of barrier_rot config value 2019-11-07 21:05:44 +05:30
ANAND b19523e6a7
Map maker: Fix incorrect field set in mod_storage during reset 2019-11-07 17:38:50 +05:30
ANAND 72c02d81cb
Update maps submodule
> Add torches as initial item on Abandoned Isles (#68)
> Add 'Big Ocean' by gameit (#67)
> README.md: Remove outdated map reviews wiki link
> Add "Wool land" by -sniper- (#45)
> Swap positions of pickaxe and pistol in inventory (#62)
> Add custom chest zones in Hunting Season (#61)
2019-11-07 12:36:17 +05:30
ANAND e84a321143 Make snow non-slippery again (#484) 2019-11-05 13:25:49 +01:00
ANAND 2653a09329
Allocate players into teams on the basis of cumulative team scores (#319)
Implement `ctf.custom_alloc`, which recalculates cumulative team scores and returns the name of the team with the lowest cumulative score.
2019-10-31 20:00:50 +05:30
ANAND 680dd4c87c Fix crash upon invoking /maps_reload (#486) 2019-10-31 10:49:34 +01:00
ANAND f364e73707
Map maker: Fix barrier rotation and outer barrier placement issues (#485) 2019-10-31 12:32:41 +05:30
ANAND ef16fc9971
Add indestructible torch [ctf_map:torch] (#473) 2019-10-30 10:44:56 +05:30
ANAND 17a974c1c3
ctf_map: Move on_joinplayer callback for skybox mgmt. into time_sky.lua 2019-10-29 15:23:15 +05:30
ANAND 04ac8223a9
ctf_treasure/init.lua: Align lines using whitespaces for improved readability 2019-10-29 12:39:50 +05:30
ANAND 179c993ee7 Add per-map skybox support
The skybox textures have to follow this naming convention to be auto-detected by `ctf_map`: `<mapname>_skybox_<1-6>.png`
2019-10-29 12:30:35 +05:30
ANAND baa15e39a6 Optimise map parsing for more flexibility 2019-10-29 12:30:35 +05:30
MinetestSam b04f904f8b Fixing documentation for reinforced cobble (#482) 2019-10-28 19:03:48 +01:00
MinetestSam e282ed405b Add damage cobble to default treasure registration (#481) 2019-10-28 19:01:19 +05:30
ANAND 5eb5d3311a
Improve log messages (#422)
- Add log messages wherever required/useful
- Remove unnecessary log messages and print statements
- Convert print statements to minetest.log
- Fix incorrect log level for some messages
- Trivial code-style fixes
2019-10-18 11:22:18 +05:30
ANAND 21e7daa183
Add support for optionally setting start time and time speed per-map (#478) 2019-10-17 10:48:06 +05:30
KaylebJay a39b1c8950 Add stone and steel axes to default treasures (#474) 2019-10-13 11:49:57 +05:30
ANAND 96c21f2ef5
ctf_map: Fix crash due to missing item description for some stairs 2019-10-11 17:22:36 +05:30
ANAND 3797c703ad
ctf_map: Fix description of ind. stairs and wool 2019-10-10 19:15:32 +05:30
ANAND 136211a073 ctf_map: Add missing documentation for some map meta fields 2019-10-09 20:20:14 +05:30
ANAND 526031473b ctf_map/base.lua: Fix code-style 2019-10-09 20:20:14 +05:30
ANAND c4e3683071 Map maker: Add support for optionally specifying base node 2019-10-09 20:20:14 +05:30
ANAND 0eb5b71648
Update maps submodule
- Repair Plain Battle
2019-10-09 12:31:49 +05:30
ANAND fcb0fedf32
Update maps submodule
Changes:
- "Abandoned Isles" by gimp and caoutiouspotato
- "Towers" by Atmozpheric
- Improvements to "Tunnel"
- Addition of 5 torches to initial_stuff of "Ice Age"
2019-10-06 13:42:32 +05:30
ANAND 2ae401d4f5
ctf_chat: Add colored PMs (#449)
- Sender name is colorized according to their team color.
- Message body is colorized according to the setting `ctf_chat.message_color`; defaults to `#E043FF`.
2019-09-18 02:28:17 +08:00
ANAND da245981aa
Update maps submodule
> Add license to existing maps (#49)
2019-09-17 23:46:21 +05:30
ANAND 5e3578ae00
ctf_map: Dofile base.lua only when ctf exists
This prevents a crash when running in map-maker mode, as base.lua (which is unnecessarily dofile'd) contains code which re-defines `ctf.get_spawn`
2019-08-31 12:48:46 +05:30
ANAND f04663fc6c
Fix depends.txt present in mods from ctf_pvp_engine 2019-08-31 11:40:46 +05:30
Panquesito7 515b0ca1f7
Use mod.conf and modpack.conf
Replaces depends.txt, description.txt, and modpack.txt
2019-08-31 10:31:14 +05:30
rubenwardy ebf4316594 Fix issues found by luacheck 2019-08-28 18:54:24 +01:00
rubenwardy 450027c3b7 Dissolve ctf_pvp_engine modpack into other modpacks 2019-08-28 18:46:14 +01:00
rubenwardy e53732f41e Remove saving from ctf_pvp_engine 2019-08-28 18:46:14 +01:00
Panquesito7 1032a78a6c Use "modpack.conf" instead of "modpack.txt" (#441) 2019-08-20 13:06:41 +08:00
ANAND 99338c3013 Implement random spawn within 3x3 area around flag (#437) 2019-07-24 15:54:14 +02:00
ANAND b5d19bcf5b Fix recursive registration of ind. stairs and wool (#424) 2019-07-24 15:38:53 +02:00
ANAND 97f810e0d0
Update maps submodule 2019-07-16 13:15:28 +05:30
Thomas--S 967afeb5b8 Add IRC support for maps catalog (#415) 2019-07-14 14:48:40 +05:30
ANAND ed7b1ce902
Update maps submodule 2019-07-13 17:04:17 +05:30
MinetestSam 0829d4c700 ctf_bandages: Show coloured alert to target when being healed (#436)
Also increase the spawn rate of bandages.

Co-Authored-By: ANAND <ClobberXD@gmail.com>
2019-07-13 06:48:48 +05:30
ANAND da8a166902
Update maps submodule 2019-07-12 15:52:08 +05:30
ANAND 2abd4098fc
Update ctf_pvp_engine and maps 2019-07-11 13:00:59 +05:30
ANAND d4c612d2fb Fix flag claimed right after creation (#433)
Regression introduced by abbd62ac:

- Since abbd62ac, all map metas are loaded at server startup.
- In `ctf_match.create_teams`, `map.teams.pos` is passed to `ctf_flag.add`.
- As tables are passed by reference, properties added to `ctf.team("team_name").flags[i]` are also added to ctf_map.map.teams.
- This means that the next time this table is passed to `ctf_flag.add`, this table would already contain the `claimed` property, that holds the name of the player who last claimed the flag at this pos, and the name of their team.

This is fixed by simply passing `map.teams.pos` to `ctf_flag.add` using `table.copy`
2019-07-11 08:57:10 +02:00
ANAND 99bb09def6
ctf_events: Fix grenade kills not being detected (#428) 2019-07-10 15:49:33 +05:30
ANAND f3cd2a0539
Update maps submodule 2019-07-06 14:03:19 +05:30
ANAND c30d3d84d9
ctf_map: Fix per-map treasures registering at server startup (#421)
Fixes regression introduced by abbd62ac, which calls `load_map_meta` for all maps right at server startup, instead of calling it per-map for every new match.
2019-07-06 10:16:04 +05:30
Lone_Wolf 045281e60d Fix crash due to missed updation of ctf_color.get_color in ctf_bounties (#427) 2019-07-05 21:48:59 +05:30
ANAND 102792032a
Update maps submodule 2019-07-05 19:57:35 +05:30
Lone_Wolf 03f368743e ctf_map: Force-register aliases (#423)
Fixes aliases not being registered, as they are names of existing items.
2019-07-05 06:21:13 +05:30
ANAND 37d88a88a1
Disable respawn immunity message when hitting teammates (#417) 2019-06-25 18:54:57 +05:30
ANAND 62eb068c35
Increase capacity of team-chest (#380)
+ cosmetic and code-style improvements
2019-06-23 12:34:15 +05:30
Thomas--S 74c8531de4 Maps catalog: Use textareas for hint and license, add others (#413) 2019-05-15 20:34:25 +05:30
ANAND 72f48db70d
Update maps submodule
Screenshots have been added for all existing maps
2019-05-12 23:37:37 +05:30
Thomas--S 16ba9ef044 update.sh: Move map screenshots to ctf_map/textures/ (#411) 2019-05-12 23:06:39 +05:30
Thomas--S 4d6b3512ab ctf_map: Move duplicated code to helper function (#410) 2019-05-12 23:03:32 +05:30
Thomas--S 9956606899 Maps catalog: Abort if no maps are available (#412) 2019-05-12 22:49:14 +05:30
ANAND ︻气デ═一 abbd62acc8
Add maps catalog (#381)
This allows maps to have a description, a valid viewable license, screenshot, etc.
2019-05-12 18:53:31 +05:30
ANAND 4cb8e731ca
Rename global playertag to ctf_playertag 2019-04-12 15:41:14 +05:30
ANAND dc850acd9d
Don't end respawn immunity on hitting team-mates (#404) 2019-04-12 15:22:32 +05:30
ANAND fea07d8ae8
Exclude map's initial_stuff from list of treasures (#385) 2019-04-10 15:37:31 +05:30
ANAND 8f78cd7644
Update calls to ctf_colors.get_color (#396)
MT-CTF/ctf_pvp_engine#35. Also update ctf_pvp_engine submodule.
2019-04-09 14:01:18 +05:30
rubenwardy 8b2174a7dc Remove saplings and flint fully 2019-03-21 17:45:39 +00:00
ANAND daf09af648
Update maps sub-module (#384)
Includes fix for unknown items, due to maps specifying wooden tools as initial stuff.
2019-03-20 13:32:57 +05:30
ANAND 29a0861aef
Add HUD score elements for flag pickup and capture (#378) 2019-03-19 22:34:41 +05:30
ANAND ed85e3258b
Fix indestructible snow and ice not being slippery (#377) 2019-03-19 22:34:25 +05:30
ANAND 86ce4d7328
Completely remove wooden tools (#331)
The default items given on respawn will consist of wooden tools instead.
2019-03-19 22:24:43 +05:30
ANAND a3b41c154c Rename indestructible wool nodes (+ documentation and cleanups) (#367) 2019-03-17 14:43:31 +00:00
ANAND ab423cea90 Fix param passed to get_player_by_name being nil (#374) 2019-03-17 10:49:00 +00:00
ANAND b1da18dd86 Add map info to server status message (#175) 2019-03-17 03:38:24 +00:00
rubenwardy e3a8f95f59 Add ctf_map.get_team_relative_z() and ctf_map.can_cross() 2019-03-17 03:33:12 +00:00
rubenwardy 905ab2607f Add steel ingot to reinforced cobble recipe 2019-03-17 02:29:16 +00:00
ANAND 7fa6da30bf Refactor and clean-up map_maker (#306) 2019-03-17 02:15:29 +00:00
ANAND 123ed6d1f5 Extend /summary to show scores of current match as well
Fixes #310
2019-03-17 01:37:20 +00:00
rubenwardy 762682ea80
Merge ctf_team_base into ctf_map 2019-03-17 01:36:15 +00:00
ANAND 5643fdf802 Add hud_score mod API
Fixes #72
2019-03-17 01:35:51 +00:00
Thomas--S f8b90c60a2 Increase marker visibility time to 30 seconds 2019-03-17 01:33:56 +00:00
Anand S 67975e74c7 Add ctf_markers mod 2019-03-10 00:32:34 +00:00
Thomas--S 1a2948b359 Fix normal -> unbreakable bug 2019-03-09 23:30:08 +00:00
Anand S a5eb95b9ec Update maps sub-module 2019-03-06 07:27:29 +00:00
Anand S 92c5600d7e Tweak and optimize medkits 2019-03-06 07:27:29 +00:00
Anand S b7bab11c3b Add medkits, remove apples 2019-03-05 13:54:25 +00:00
MinetestSam 3e57880520 Add bandages 2019-03-05 13:44:14 +00:00
rubenwardy 82fb96c168 Fix rebase issue 2019-03-05 13:15:09 +00:00
ANAND cb08c8c6e0 Fix furnace meta not being wiped 2019-03-05 13:10:00 +00:00
ANAND 2b2a4222a8 Add reinforced cobble 2019-03-05 13:08:14 +00:00
archfan ee8073eed1 Add killnode 2019-03-05 12:44:14 +00:00
MinetestSam 20daeebead Add traps 2019-03-05 12:39:55 +00:00
rubenwardy 0095c18678 Merge branch 'master' of github.com:MT-CTF/capturetheflag into dev5.0 2019-03-05 11:09:48 +00:00
ANAND b2fc302822 Combine furnace recipes; use group:stone as input (#340) 2019-02-28 03:48:50 +00:00
ANAND 91c5f47886 Allow maps to optionally specify custom treasures (#351) 2019-02-24 05:11:16 +00:00
ANAND 84c55a3d7a Reduce width of name column in scores formspec (#344) 2019-02-23 15:11:35 +00:00
ANAND 3955a1d765 Fix missing indestructible stairs and wool 2019-02-23 15:10:15 +00:00
rubenwardy 947715fbe8 Fix bugs introduced by Minetest 5.0 2019-02-03 04:21:27 +00:00
MinetestSam 5daefadc7e Add 'Indestructible' prefix to indestructible nodes 2019-01-16 18:46:20 +00:00