Compare commits
2 commits
96d2be9ebd
...
d05b22e38d
Author | SHA1 | Date | |
---|---|---|---|
|
d05b22e38d | ||
|
6cedcc7b84 |
8 changed files with 375 additions and 0 deletions
63
mods/other/playerplus/README.md
Normal file
63
mods/other/playerplus/README.md
Normal file
|
@ -0,0 +1,63 @@
|
|||
PlayerPlus mod for minetest
|
||||
|
||||
This mod lets the player move faster when walking on ice, slows down the player
|
||||
when walking on snow, makes touching a cactus hurt and suffocates player when
|
||||
their head is inside a solid node... enjoy!
|
||||
|
||||
https://forum.minetest.net/viewtopic.php?t=10090&p=153667
|
||||
|
||||
- 0.1 - Initial release
|
||||
- 0.2 - 3d_armor mod compatibility
|
||||
- 0.3 - Optimized code
|
||||
- 0.4 - Added suffocation when inside nodes
|
||||
- 0.5 - Slow down when walking in water
|
||||
- 0.6 - Code tidy and tweak, increased damage by cactus and suffocation
|
||||
- 0.7 - Added global 'playerplus' table to hold node names gathered around player
|
||||
- 0.8 - Player knock-back added
|
||||
- 0.9 - 'on_walk_over' function support added for nodes
|
||||
- 1.0 - Update to newer functions, requires Minetest 0.4.16 and above to run
|
||||
- 1.1 - Added support for player_monoids mod (thanks tacotexmex)
|
||||
- 1.2 - Added POVA support, tweaked code slightly
|
||||
- 1.3 - Add setting under Advanced to enable older sneak glitch movement
|
||||
- 1.4 - Add minetest 5.0 check for knockback y_offset
|
||||
- 1.5 - Use Minetext 5.x functions for proper player knockback
|
||||
|
||||
API:
|
||||
|
||||
Every second the mod checks which node the player is standing on, which node is
|
||||
at foot and head level and stores inside a global table to be used by mods:
|
||||
|
||||
- playerplus[name].nod_stand
|
||||
- playerplus[name].nod_feet
|
||||
- playerplus[name].nod_head
|
||||
|
||||
|
||||
Older Sneak-glitch:
|
||||
|
||||
When enabled this allows players to use the old sneak glitch movement that lets
|
||||
you climb sneak ladders and jump double blocks when using sneak+jump,
|
||||
|
||||
old_sneak = false
|
||||
|
||||
|
||||
Player Knock-back:
|
||||
|
||||
This feature is enabled by default and can be turned off by adding this line to
|
||||
your minetest.conf file:
|
||||
|
||||
player_knockback = false
|
||||
|
||||
|
||||
Knock-back is determined by tool strength or a specific 'knockback' value which
|
||||
can be added to the tool damage_groups itself. A player with the privelage
|
||||
'no_knockback' will not be affected when it's enabled.
|
||||
|
||||
|
||||
Node 'on_walk_over' function:
|
||||
|
||||
When added to a node definition the function will be called whenever a player
|
||||
walks on top of the node e.g.
|
||||
|
||||
on_walk_over = function(pos, node, player)
|
||||
print ("---", node.name, player:get_player_name() )
|
||||
end
|
1
mods/other/playerplus/description.txt
Normal file
1
mods/other/playerplus/description.txt
Normal file
|
@ -0,0 +1 @@
|
|||
Add speed effects, suffocation and cactus damage to players.
|
282
mods/other/playerplus/init.lua
Normal file
282
mods/other/playerplus/init.lua
Normal file
|
@ -0,0 +1,282 @@
|
|||
--[[
|
||||
walking on ice makes player walk faster,
|
||||
stepping through snow slows player down,
|
||||
touching a cactus hurts player,
|
||||
suffocation when head is inside solid node,
|
||||
player knock-back effects when punched.
|
||||
|
||||
PlayerPlus by TenPlus1
|
||||
]]
|
||||
|
||||
playerplus = {}
|
||||
|
||||
-- detect minetest 5.0
|
||||
local mt50 = minetest.registered_nodes["default:permafrost"]
|
||||
|
||||
-- get node but use fallback for nil or unknown
|
||||
local node_ok = function(pos, fallback)
|
||||
|
||||
fallback = fallback or "air"
|
||||
|
||||
local node = minetest.get_node_or_nil(pos)
|
||||
|
||||
if node and minetest.registered_nodes[node.name] then
|
||||
return node.name
|
||||
end
|
||||
|
||||
return fallback
|
||||
end
|
||||
|
||||
|
||||
local time = 0
|
||||
|
||||
|
||||
minetest.register_globalstep(function(dtime)
|
||||
|
||||
time = time + dtime
|
||||
|
||||
-- every 1 second
|
||||
if time < 1 then
|
||||
return
|
||||
end
|
||||
|
||||
-- reset time for next check
|
||||
time = 0
|
||||
|
||||
-- define locals outside loop
|
||||
local name, pos, ndef, def, nslow, nfast, prop
|
||||
|
||||
-- get list of players
|
||||
local players = minetest.get_connected_players()
|
||||
|
||||
-- loop through players
|
||||
for _,player in pairs(players) do
|
||||
|
||||
-- who am I?
|
||||
name = player:get_player_name()
|
||||
|
||||
if name and playerplus[name] then
|
||||
|
||||
-- where am I?
|
||||
pos = player:get_pos()
|
||||
|
||||
-- what is around me?
|
||||
playerplus[name].nod_stand = node_ok({
|
||||
x = pos.x, y = pos.y - 0.1, z = pos.z})
|
||||
|
||||
-- Does the node below me have an on_walk_over function set?
|
||||
ndef = minetest.registered_nodes[playerplus[name].nod_stand]
|
||||
if ndef and ndef.on_walk_over then
|
||||
ndef.on_walk_over(pos, ndef, player)
|
||||
end
|
||||
|
||||
prop = player:get_properties()
|
||||
|
||||
-- node at eye level
|
||||
playerplus[name].nod_head = node_ok({
|
||||
x = pos.x, y = pos.y + prop.eye_height, z = pos.z})
|
||||
|
||||
-- node at foot level
|
||||
playerplus[name].nod_feet = node_ok({
|
||||
x = pos.x, y = pos.y + 0.2, z = pos.z})
|
||||
|
||||
-- are we standing on any nodes that speed player up?
|
||||
nfast = nil
|
||||
if playerplus[name].nod_stand == "default:ice" then
|
||||
nfast = true
|
||||
end
|
||||
|
||||
-- are we standing on any nodes that slow player down?
|
||||
nslow = nil
|
||||
if playerplus[name].nod_stand == "default:snow"
|
||||
or playerplus[name].nod_stand == "default:snowblock" then
|
||||
nslow = true
|
||||
end
|
||||
|
||||
-- apply speed changes
|
||||
if nfast and not playerplus[name].nfast then
|
||||
physics.set(name, "playerplus:nfast", {speed = 1.2})
|
||||
|
||||
playerplus[name].nfast = true
|
||||
|
||||
elseif not nfast and playerplus[name].nfast then
|
||||
physics.remove(name, "playerplus:nfast")
|
||||
|
||||
playerplus[name].nfast = nil
|
||||
end
|
||||
|
||||
-- apply slowdown changes
|
||||
if nslow and not playerplus[name].nslow then
|
||||
physics.set(name, "playerplus:nslow", {speed = 0.85})
|
||||
|
||||
playerplus[name].nslow = true
|
||||
|
||||
elseif not nslow and playerplus[name].nslow then
|
||||
physics.remove(name, "playerplus:nslow")
|
||||
|
||||
playerplus[name].nslow = nil
|
||||
end
|
||||
|
||||
-- Is player suffocating inside a normal node without no_clip privs?
|
||||
local ndef = minetest.registered_nodes[playerplus[name].nod_head]
|
||||
|
||||
if not ctf_match.is_in_build_time()
|
||||
and ndef.walkable == true
|
||||
and ndef.drowning == 0
|
||||
and ndef.damage_per_second <= 0
|
||||
and ndef.groups.disable_suffocation ~= 1
|
||||
and ndef.drawtype == "normal"
|
||||
and not minetest.check_player_privs(name, {noclip = true}) then
|
||||
|
||||
if player:get_hp() > 0 then
|
||||
player:set_hp(player:get_hp() - 2)
|
||||
end
|
||||
end
|
||||
|
||||
-- am I near a cactus?
|
||||
local near = minetest.find_node_near(pos, 1, "default:cactus")
|
||||
|
||||
if near then
|
||||
|
||||
-- am I touching the cactus? if so it hurts
|
||||
for _,object in pairs(minetest.get_objects_inside_radius(near, 1.1)) do
|
||||
|
||||
if object:get_hp() > 0 then
|
||||
object:set_hp(object:get_hp() - 2)
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
end -- END if name
|
||||
|
||||
end
|
||||
end)
|
||||
|
||||
|
||||
-- check for old sneak_glitch setting
|
||||
local old_sneak = minetest.settings:get_bool("old_sneak")
|
||||
|
||||
-- set to blank on join (for 3rd party mods)
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
|
||||
local name = player:get_player_name()
|
||||
|
||||
playerplus[name] = {}
|
||||
playerplus[name].nod_head = ""
|
||||
playerplus[name].nod_feet = ""
|
||||
playerplus[name].nod_stand = ""
|
||||
|
||||
-- apply old sneak glitch if enabled
|
||||
if old_sneak then
|
||||
player:set_physics_override({new_move = false, sneak_glitch = true})
|
||||
end
|
||||
end)
|
||||
|
||||
|
||||
-- clear when player leaves
|
||||
minetest.register_on_leaveplayer(function(player)
|
||||
|
||||
playerplus[ player:get_player_name() ] = nil
|
||||
end)
|
||||
|
||||
|
||||
-- add privelage to disable knock-back
|
||||
minetest.register_privilege("no_knockback", {
|
||||
description = "Disables player knock-back effect",
|
||||
give_to_singleplayer = false})
|
||||
|
||||
-- is player knock-back effect enabled?
|
||||
if minetest.settings:get_bool("player_knockback") == true then
|
||||
|
||||
-- player knock-back function
|
||||
local punchy = function(
|
||||
player, hitter, time_from_last_punch, tool_capabilities, dir, damage)
|
||||
|
||||
-- disable knockback during build time
|
||||
if ctf_match.is_in_build_time() then return end
|
||||
|
||||
-- check if player and hitter are in the same team
|
||||
if ctf.player(player:get_player_name()).team == ctf.player(hitter:get_player_name()).team then
|
||||
return
|
||||
end
|
||||
|
||||
if not dir then return end
|
||||
|
||||
-- check if player has 'no_knockback' privelage
|
||||
local privs = minetest.get_player_privs(player:get_player_name())
|
||||
|
||||
if privs["no_knockback"] then
|
||||
return
|
||||
end
|
||||
|
||||
local damage = 0
|
||||
|
||||
-- get tool damage
|
||||
if tool_capabilities then
|
||||
|
||||
local armor = player:get_armor_groups() or {}
|
||||
local tmp
|
||||
|
||||
for group,_ in pairs( (tool_capabilities.damage_groups or {}) ) do
|
||||
|
||||
tmp = time_from_last_punch / (tool_capabilities.full_punch_interval or 1.4)
|
||||
|
||||
if tmp < 0 then
|
||||
tmp = 0.0
|
||||
elseif tmp > 1 then
|
||||
tmp = 1.0
|
||||
end
|
||||
|
||||
damage = damage + (tool_capabilities.damage_groups[group] or 0) * tmp
|
||||
|
||||
-- limit knockback
|
||||
if damage > 8 then
|
||||
damage = 8
|
||||
end
|
||||
end
|
||||
|
||||
-- disable knockback for swords
|
||||
if tool_capabilities.damage_groups["sword"] then
|
||||
damage = 0
|
||||
end
|
||||
|
||||
-- check for knockback value
|
||||
if tool_capabilities.damage_groups["knockback"] then
|
||||
damage = tool_capabilities.damage_groups["knockback"]
|
||||
end
|
||||
|
||||
end
|
||||
-- END tool damage
|
||||
|
||||
-- print ("---", player:get_player_name(), damage)
|
||||
|
||||
-- knock back player
|
||||
player:add_velocity({
|
||||
x = dir.x * (damage * 2),
|
||||
y = -1,
|
||||
z = dir.z * (damage * 2)
|
||||
})
|
||||
end
|
||||
|
||||
minetest.register_on_punchplayer(punchy)
|
||||
|
||||
end -- END if
|
||||
|
||||
minetest.register_tool("playerplus:stick", {
|
||||
description = "KB Stick",
|
||||
inventory_image = "default_stick.png",
|
||||
wield_image = "default_stick.png",
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 1.4,
|
||||
damage_groups = {fleshy = 0, knockback = 11},
|
||||
},
|
||||
})
|
||||
|
||||
--[[
|
||||
minetest.override_item("default:mese", {
|
||||
on_walk_over = function(pos, node, player)
|
||||
print ("---", node.name, player:get_player_name() )
|
||||
end
|
||||
})
|
||||
]]
|
21
mods/other/playerplus/license.txt
Normal file
21
mods/other/playerplus/license.txt
Normal file
|
@ -0,0 +1,21 @@
|
|||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2016 TenPlus1
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
4
mods/other/playerplus/mod.conf
Normal file
4
mods/other/playerplus/mod.conf
Normal file
|
@ -0,0 +1,4 @@
|
|||
name = playerplus
|
||||
depends = ctf_match, physics, ctf
|
||||
optional_depends = default
|
||||
description = Add speed effects, suffocation and cactus damage to players.
|
BIN
mods/other/playerplus/screenshot.png
Normal file
BIN
mods/other/playerplus/screenshot.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 7.1 KiB |
4
mods/other/playerplus/settingtypes.txt
Normal file
4
mods/other/playerplus/settingtypes.txt
Normal file
|
@ -0,0 +1,4 @@
|
|||
# If enabled players are knocked back when hit by mobs or other players
|
||||
player_knockback (Player knockback) bool false
|
||||
# If enabled the players use the old sneak glitch and movements
|
||||
old_sneak (Use old sneak glitch) bool false
|
BIN
mods/other/playerplus/textures/trans.png
Normal file
BIN
mods/other/playerplus/textures/trans.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 75 B |
Loading…
Reference in a new issue