capturetheflag/mods/ctf/ctf_map/ctf_map_core
2021-01-06 12:58:20 -08:00
..
maps@a643b6cf32 Fix bug with new map 2021-01-01 08:01:22 -08:00
textures ctf_map: Convert to modpack; split map maker into separate mod (#475) 2019-11-28 10:51:59 +05:30
barrier.lua Fix up some minetest.is_protected functions 2021-01-06 12:58:20 -08:00
base.lua ctf_map: Convert to modpack; split map maker into separate mod (#475) 2019-11-28 10:51:59 +05:30
chest.lua Re-add MTG: Trim out the remaining bloat from default 2020-09-22 15:48:35 -07:00
emerge.lua ctf_map: Convert to modpack; split map maker into separate mod (#475) 2019-11-28 10:51:59 +05:30
init.lua Remove stone sword from default initial items 2020-06-16 16:47:42 +05:30
maps_catalog.lua setup_maps.sh: Improve renaming of maps' screenshot textures 2020-04-24 00:45:29 +05:30
meta_helpers.lua Add class items 2020-03-14 20:00:32 +00:00
mod.conf Add class items 2020-03-14 20:00:32 +00:00
nodes.lua Add not_in_creative_inventory to barrier nodes 2020-05-16 15:06:25 +05:30
README.md ctf_map: Convert to modpack; split map maker into separate mod (#475) 2019-11-28 10:51:59 +05:30
schem_map.lua Add message to assertion in schem_map (#722) 2020-12-18 17:30:59 -08:00

CTF Map Core

This mod handles creating and loading maps.

Attributions

  • Indestructible nodes adapted from various mods in minetest_game.

Indestructible nodes

  • ctf_map_core provides indestructible nodes for most nodes from default, and all nodes from stairs.

  • All indestructible nodes have the same item name with the mod prefix being ctf_map: instead of their original prefixes (e.g. default:stone -> ctf_map:stone and stairs:stair_stone -> ctf_map:stair_stone) with the exception of wool, whose indestructible nodes have slightly different names from the original node names - ctf_map:wool_<color>. This is because the original nomenclature becomes meaningless if the modname prefix is changed.