66 lines
1.8 KiB
Lua
66 lines
1.8 KiB
Lua
local function stack_list_to_map(stacks)
|
|
local map = {}
|
|
for i = 1, #stacks do
|
|
map[ItemStack(stacks[i]):get_name()] = true
|
|
end
|
|
return map
|
|
end
|
|
|
|
-- Returns true if the item shouldn't be allowed to be dropped etc
|
|
local function is_class_blacklisted(player, itemname)
|
|
local class = ctf_classes.get(player)
|
|
local items = stack_list_to_map(class.properties.item_blacklist or {})
|
|
return items[itemname]
|
|
end
|
|
|
|
|
|
give_initial_stuff.register_stuff_provider(function(player)
|
|
local class = ctf_classes.get(player)
|
|
return class.properties.initial_stuff or {}
|
|
end, 1)
|
|
|
|
ctf_classes.register_on_changed(function(player, old, new)
|
|
local inv = player:get_inventory()
|
|
|
|
if old then
|
|
local items = old.properties.item_blacklist or {}
|
|
for i = 1, #items do
|
|
inv:remove_item("main", ItemStack(items[i]))
|
|
end
|
|
end
|
|
|
|
do
|
|
assert(new)
|
|
|
|
local items = new.properties.initial_stuff or {}
|
|
for i = 1, #items do
|
|
inv:add_item("main", ItemStack(items[i]))
|
|
end
|
|
end
|
|
end)
|
|
|
|
local old_item_drop = minetest.item_drop
|
|
minetest.item_drop = function(itemstack, player, pos)
|
|
if is_class_blacklisted(player, itemstack:get_name()) then
|
|
minetest.chat_send_player(player:get_player_name(),
|
|
"You're not allowed to drop class items!")
|
|
return itemstack
|
|
else
|
|
return old_item_drop(itemstack, player, pos)
|
|
end
|
|
end
|
|
|
|
local old_is_allowed = ctf_map.is_item_allowed_in_team_chest
|
|
ctf_map.is_item_allowed_in_team_chest = function(listname, stack, player)
|
|
if is_class_blacklisted(player, stack:get_name()) then
|
|
minetest.chat_send_player(player:get_player_name(),
|
|
"You're not allowed to put class items in the chest!")
|
|
return false
|
|
else
|
|
return old_is_allowed(listname, stack, player)
|
|
end
|
|
end
|
|
|
|
dropondie.register_drop_filter(function(player, itemname)
|
|
return not is_class_blacklisted(player, itemname)
|
|
end)
|