First Person Shooter Mod for Minetest
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philipmi 4733f7e6c7 Merge branch 'master' of https://github.com/MT-CTF/shooter 1 week ago
.idea First fork commit 6 months ago
shooter Make damage cobble hurt ranged weapon diggers too 7 months ago
shooter_crossbow Update minetest.setting_getbool to minetest.settings:get_bool (#6) 3 weeks ago
shooter_flaregun Update minetest.setting_getbool to minetest.settings:get_bool (#6) 3 weeks ago
shooter_grenade Update minetest.setting_getbool to minetest.settings:get_bool (#6) 3 weeks ago
shooter_guns Nerf guns 1 month ago
shooter_hook Update minetest.setting_getbool to minetest.settings:get_bool (#6) 3 weeks ago
shooter_rocket Merge branch 'master' of https://github.com/MT-CTF/shooter 1 week ago
shooter_turret Improve screenshot, correct aspect ratio 2 years ago
.gitignore Add crosshair.png to .gitignore, resolves #8 6 years ago
.luacheckrc Add spread option and update shotgun definition 2 years ago
LICENSE Create LICENSE 2 years ago
LICENSE.txt Remove hard mod dependencies other than default 2 years ago
README.md Update README.md 2 months ago
modpack.conf Add modpack.conf and remove deprecated files 2 years ago
screenshot.png Improve screenshot, correct aspect ratio 2 years ago
settingtypes.txt Add entity damage coefficient 2 years ago

README.md

[modpack] Simple Shooter (Fork) [shooter]

screenshot

Mod Version: 0.6.1

Minetest Version: 5.0.0 (engine & game)

A simple first person shooter mod originally developed as part of a game that was never completed. Now distributed as a Minetest Game compatible mod-pack.

[mod] Shooter API [shooter]

Depends: default

Handles raycasting, blasting and audio-visual effects of dependent mods.

[mod] Shooter Guns [shooter_guns]

Depends: shooter

Adds basic guns using the shooter API.

[mod] Crossbow [shooter_crossbow]

Depends: shooter

Optional Depends: dye (required for colored arrows)

Adds a crossbow with colored arrows.

[mod] Flare Gun [shooter_flaregun]

Depends: shooter

Adds a flare-gun with temporary light emitting flares.

[mod] Grenade [shooter_grenade]

Depends: shooter

Adds simple hand grenades.

[mod] Rocket Launcher [shooter_rocket]

Depends: shooter, hud_events, physics

Adds rocket missiles and launching gun.

[mod] Grapple Hook [shooter_hook]

Depends: shooter

Adds a teleporting grapple hook which can be thrown or launched further from a grapple hook gun.

[mod] Turret Gun [shooter_turret]

Depends: shooter_rocket

Adds a mountable turret gun which can also be triggered by mesecon signals. Still WIP and experimental and may be subject to change or removal.