shooter/.luacheckrc

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allow_defined_top = true
read_globals = {
"ItemStack",
"VoxelArea",
"VoxelManip",
"PseudoRandom",
table = {fields = {"copy"}},
}
globals = {
"vector",
"minetest",
}
files["shooter/init.lua"] = {
globals = {"shooter"}
}
files["shooter_crossbow/init.lua"] = {
globals = {"shooter", "SHOOTER_ARROW_TOOL_CAPS", "dye"}
}
files["shooter_flaregun/init.lua"] = {
globals = {"shooter"}
}
files["shooter_grenade/init.lua"] = {
globals = {"shooter"}
}
files["shooter_guns/init.lua"] = {
globals = {"shooter"}
}
files["shooter_hook/init.lua"] = {
globals = {"shooter"}
}
files["shooter_rocket/init.lua"] = {
globals = {"shooter"}
}
files["shooter_turret/init.lua"] = {
globals = {"shooter", "player_api"}
}