Add fleshy node group
This commit is contained in:
parent
d81fe9a728
commit
058356cba2
1 changed files with 3 additions and 3 deletions
6
init.lua
6
init.lua
|
@ -7,7 +7,7 @@ minetest.register_tool("shooter:pistol", {
|
|||
shooter:fire_weapon(user, pointed_thing, {
|
||||
range = 30,
|
||||
tool_caps = {full_punch_interval=0.5, damage_groups={fleshy=1}},
|
||||
groups = {snappy=3, oddly_breakable_by_hand=3},
|
||||
groups = {snappy=3, fleshy=3, oddly_breakable_by_hand=3},
|
||||
sound = "shooter_pistol",
|
||||
particle = "default_obsidian.png",
|
||||
})
|
||||
|
@ -23,7 +23,7 @@ minetest.register_tool("shooter:riffle", {
|
|||
shooter:fire_weapon(user, pointed_thing, {
|
||||
range = 80,
|
||||
tool_caps = {full_punch_interval=1.0, damage_groups={fleshy=2}},
|
||||
groups = {snappy=3, crumbly=3, choppy=3, oddly_breakable_by_hand=2},
|
||||
groups = {snappy=3, crumbly=3, choppy=3, fleshy=2, oddly_breakable_by_hand=2},
|
||||
sound = "shooter_riffle",
|
||||
particle = "default_gold_block.png",
|
||||
})
|
||||
|
@ -39,7 +39,7 @@ minetest.register_tool("shooter:shotgun", {
|
|||
shooter:fire_weapon(user, pointed_thing, {
|
||||
range = 15,
|
||||
tool_caps = {full_punch_interval=1.5, damage_groups={fleshy=4}},
|
||||
groups = {cracky=3, snappy=2, crumbly=2, choppy=2, oddly_breakable_by_hand=1},
|
||||
groups = {cracky=3, snappy=2, crumbly=2, choppy=2, fleshy=1, oddly_breakable_by_hand=1},
|
||||
sound = "shooter_shotgun",
|
||||
particle = "smoke_puff.png",
|
||||
})
|
||||
|
|
Loading…
Reference in a new issue