Update crossbow.lua
shooter_"..name..".png was in there twice
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@ -46,7 +46,7 @@ end
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-- name is the overlay texture name, colour is used to select the wool texture
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local function get_texture(name, colour)
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return "shooter_"..name..".png^wool_"..colour..".png^shooter_"..name..".png^[makealpha:255,126,126"
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return "wool_"..colour..".png^shooter_"..name..".png^[makealpha:255,126,126"
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end
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minetest.register_entity("shooter_crossbow:arrow_entity", {
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