Improve particle effect positioning and make optional
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2 changed files with 25 additions and 18 deletions
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@ -2,7 +2,10 @@
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-- Global Constants (defaults)
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-- Particle texture used when a player or entity it hit
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-- Enable particle effects
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SHOOTER_ENABLE_PARTICLE_FX = true
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-- Particle texture used when a player or entity is hit
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SHOOTER_EXPLOSION_TEXTURE = "shooter_hit.png"
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-- Allow node destruction
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