Improve particle effect positioning and make optional

This commit is contained in:
stujones11 2014-06-25 20:32:55 +01:00
parent a19923e6aa
commit 33a2cf2933
2 changed files with 25 additions and 18 deletions

View file

@ -2,7 +2,10 @@
-- Global Constants (defaults)
-- Particle texture used when a player or entity it hit
-- Enable particle effects
SHOOTER_ENABLE_PARTICLE_FX = true
-- Particle texture used when a player or entity is hit
SHOOTER_EXPLOSION_TEXTURE = "shooter_hit.png"
-- Allow node destruction