Play reload sound when loading prefered arrows
This commit is contained in:
parent
12362a21e2
commit
3539ebeed0
1 changed files with 1 additions and 0 deletions
|
@ -237,6 +237,7 @@ minetest.register_tool("shooter:crossbow", {
|
||||||
local stack = inv:get_stack("main", user:get_wield_index() + 1)
|
local stack = inv:get_stack("main", user:get_wield_index() + 1)
|
||||||
local color = string.match(stack:get_name(), "shooter:arrow_(%a+)")
|
local color = string.match(stack:get_name(), "shooter:arrow_(%a+)")
|
||||||
if color then
|
if color then
|
||||||
|
minetest.sound_play("shooter_reload", {object=user})
|
||||||
if not minetest.setting_getbool("creative_mode") then
|
if not minetest.setting_getbool("creative_mode") then
|
||||||
inv:remove_item("main", "shooter:arrow_"..color.." 1")
|
inv:remove_item("main", "shooter:arrow_"..color.." 1")
|
||||||
end
|
end
|
||||||
|
|
Loading…
Reference in a new issue