Conflicts:
	shooter_rocket/init.lua
This commit is contained in:
philipmi 2021-07-21 22:13:52 +02:00
commit 4733f7e6c7
5 changed files with 9 additions and 9 deletions

View file

@ -84,7 +84,7 @@ minetest.register_tool("shooter_rocket:rocket_gun_loaded", {
value = "Your rocket has a cooldown!"
})
else
if not minetest.setting_getbool("creative_mode") then
if not minetest.settings:get_bool("creative_mode") then
itemstack:add_wear(65535 / 50)
end
itemstack = "shooter_rocket:rocket_gun 1 "..itemstack:get_wear()
@ -131,7 +131,7 @@ minetest.register_tool("shooter_rocket:rocket_gun", {
local inv = user:get_inventory()
if inv:contains_item("main", "shooter_rocket:rocket") then
minetest.sound_play("shooter_reload", {object=user})
if not minetest.setting_getbool("creative_mode") then
if not minetest.settings:get_bool("creative_mode") then
inv:remove_item("main", "shooter_rocket:rocket 1")
end
itemstack = "shooter_rocket:rocket_gun_loaded 1 "..itemstack:get_wear()