Nerf guns
This commit is contained in:
parent
41d4b6c62a
commit
5b11d11ca7
1 changed files with 4 additions and 3 deletions
|
@ -46,7 +46,7 @@ shooter.register_weapon("shooter_guns:rifle", {
|
||||||
rounds = 100,
|
rounds = 100,
|
||||||
range = 240,
|
range = 240,
|
||||||
step = 30,
|
step = 30,
|
||||||
tool_caps = {full_punch_interval=1.0, damage_groups={fleshy=7, ranged=1}},
|
tool_caps = {full_punch_interval=1.0, damage_groups={fleshy=6, ranged=1}},
|
||||||
groups = {snappy=3, crumbly=3, choppy=3, fleshy=2, oddly_breakable_by_hand=2},
|
groups = {snappy=3, crumbly=3, choppy=3, fleshy=2, oddly_breakable_by_hand=2},
|
||||||
sounds = {
|
sounds = {
|
||||||
shot = "shooter_rifle",
|
shot = "shooter_rifle",
|
||||||
|
@ -70,7 +70,7 @@ shooter.register_weapon("shooter_guns:shotgun", {
|
||||||
step = 15,
|
step = 15,
|
||||||
shots = 15,
|
shots = 15,
|
||||||
spread = 10,
|
spread = 10,
|
||||||
tool_caps = {full_punch_interval=1.7, damage_groups={fleshy=2, ranged=1}},
|
tool_caps = {full_punch_interval=1.7, damage_groups={fleshy=2, ranged=1, knockback=0}},
|
||||||
groups = {snappy=3, fleshy=3, oddly_breakable_by_hand=3},
|
groups = {snappy=3, fleshy=3, oddly_breakable_by_hand=3},
|
||||||
sounds = {
|
sounds = {
|
||||||
shot = "shooter_shotgun",
|
shot = "shooter_shotgun",
|
||||||
|
@ -88,11 +88,12 @@ shooter.register_weapon("shooter_guns:machine_gun", {
|
||||||
description = "Machine Gun",
|
description = "Machine Gun",
|
||||||
inventory_image = "shooter_smgun.png",
|
inventory_image = "shooter_smgun.png",
|
||||||
spec = {
|
spec = {
|
||||||
|
automatic = true,
|
||||||
user_knockback = 1,
|
user_knockback = 1,
|
||||||
rounds = 100,
|
rounds = 100,
|
||||||
range = 160,
|
range = 160,
|
||||||
step = 20,
|
step = 20,
|
||||||
tool_caps = {full_punch_interval=0.2, damage_groups={fleshy=4, ranged=1}},
|
tool_caps = {full_punch_interval=0.2, damage_groups={fleshy=3, ranged=1}},
|
||||||
groups = {snappy=3, fleshy=3, oddly_breakable_by_hand=3},
|
groups = {snappy=3, fleshy=3, oddly_breakable_by_hand=3},
|
||||||
sounds = {
|
sounds = {
|
||||||
shot = "shooter_pistol",
|
shot = "shooter_pistol",
|
||||||
|
|
Loading…
Reference in a new issue