Update shooter_rocket/init.lua
Co-authored-by: David Leal <halfpacho@gmail.com>
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1 changed files with 1 additions and 1 deletions
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@ -84,7 +84,7 @@ minetest.register_tool("shooter_rocket:rocket_gun_loaded", {
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if plcooldown[user:get_player_name()] ~= 0 then
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if plcooldown[user:get_player_name()] ~= 0 then
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minetest.chat_send_player(user:get_player_name(), "Your rocket has a cooldown!")
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minetest.chat_send_player(user:get_player_name(), "Your rocket has a cooldown!")
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else
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else
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if not minetest.setting_getbool("creative_mode") then
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if not minetest.settings:get_bool("creative_mode") then
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itemstack:add_wear(65535 / 50)
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itemstack:add_wear(65535 / 50)
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end
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end
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itemstack = "shooter_rocket:rocket_gun 1 "..itemstack:get_wear()
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itemstack = "shooter_rocket:rocket_gun 1 "..itemstack:get_wear()
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