Fix crash for nil entity references
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0eb5049218
commit
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1 changed files with 6 additions and 4 deletions
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@ -207,11 +207,13 @@ end
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shooter.punch_object = function(object, tool_caps, dir, on_blast)
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local do_damage = true
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if on_blast then
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if on_blast and not object:is_player() then
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local ent = object:get_luaentity()
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local def = minetest.registered_entities[ent.name]
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if def.on_blast then
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do_damage = def.on_blast(ent, tool_caps.fleshy)
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if ent then
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local def = minetest.registered_entities[ent.name] or {}
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if def.on_blast then
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do_damage = def.on_blast(ent, tool_caps.fleshy)
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end
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end
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end
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if do_damage then
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