Add particle effects and singleplayer support

This commit is contained in:
stujones11 2013-12-05 20:28:32 +00:00
parent aeb1dac34d
commit b77e50e56f
9 changed files with 219 additions and 49 deletions

13
shooter.conf.example Normal file
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-- Simple Shooter config example
-- Global Constants (defaults)
-- Particle texture used when target it hit
SHOOTER_EXPLOSION_TEXTURE = "shooter_hit.png"
-- Allow entities in multiplayer mode
SHOOTER_ALLOW_ENTITIES = false
-- Maximum object range, applies only if entities are allowed
SHOOTER_OBJECT_RANGE = 50