Fix reload action not taking ammo
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1 changed files with 1 additions and 1 deletions
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@ -116,7 +116,7 @@ shooter.register_weapon = function(name, def)
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on_use = function(itemstack, user)
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local inv = user:get_inventory()
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if inv then
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local stack = def.reload_item
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local stack = def.spec.reload_item
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if inv:contains_item("main", stack) then
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local sound = def.spec.sounds.reload or "shooter_reload"
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minetest.sound_play(sound, {object=user})
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