Make rifle automatic and double damage (#3)

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David Leal 2020-09-20 15:27:42 -05:00 committed by GitHub
parent c698e3265b
commit e58d27dd79
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@ -45,7 +45,8 @@ shooter.register_weapon("shooter_guns:rifle", {
rounds = 100,
range = 240,
step = 30,
tool_caps = {full_punch_interval=1.0, damage_groups={fleshy=3, ranged=1}},
automatic = true,
tool_caps = {full_punch_interval=1.0, damage_groups={fleshy=6, ranged=1}},
groups = {snappy=3, crumbly=3, choppy=3, fleshy=2, oddly_breakable_by_hand=2},
sounds = {
shot = "shooter_rifle",