Commit graph

14 commits

Author SHA1 Message Date
jeremyweston 8caadbab5e Update init.lua 2019-05-25 18:10:13 +01:00
ANAND 1b5dbda4cf Increase clip size of SMG 2019-04-05 14:04:33 +01:00
stujones11 48cfe6b6ca Fix automatic weapons disappearing when empty 2019-04-04 18:05:53 +01:00
stujones11 6b4ea389ce Fix api inconsistencies 2019-04-02 18:44:25 +01:00
stujones11 8e18c0b117 Add spread option and update shotgun definition 2019-04-02 15:19:33 +01:00
stujones11 7ee40abb2a Alias loaded weapons 2019-03-23 20:55:45 +00:00
ANAND b26d9812ff Reduce effective range of shotgun 2019-03-23 20:55:44 +00:00
stujones11 d1e1dcc1d6 Remove hard mod dependencies other than default 2019-03-23 20:55:44 +00:00
stujones11 fde2b72a68 Update license and include source headers
Pass a deep copy of gunspec instead of a direct reference

Fix Lua style multi-line comments :/

Fix flaregun dependencies

Add mod.conf and description files plus some readme fixes
2019-03-23 20:55:40 +00:00
stujones11 18e22a38fb Allow particle effect overrides in gun spec 2019-03-23 20:55:38 +00:00
stujones11 e415b0b9cc Use dot notation for api methods, closes #18 2019-03-23 20:55:38 +00:00
stujones11 49d6fe5741 Use minetest.raycast 2019-03-23 20:55:34 +00:00
stujones11 83c60c85ff Deprecate global config variables 2019-03-23 20:55:32 +00:00
BrunoMine edb19cf061 Separate weapons and API
Use less generic mod names to avoid conflicts
2019-03-23 20:55:27 +00:00
Renamed from guns.lua (Browse further)