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sams_mansion/map.conf
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team.1.pos = (-11,-4,43)
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team.1 = red
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team.2.color = blue
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team.1.color = red
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team.2 = blue
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team.2.pos = (-5,-7,-47)
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h = 26
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r = 62
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rotation = x
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author = Xenon
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name = Sam's Mansion
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initial_stuff = default:pick_steel,default:desert_sandstone 50,default:torch 10,shooter:pistol
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base_node = ctf_map:wool_red
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hint = Don't miss the secret passages!
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license = CC BY-SA 4.0 | Skybox: CC BY 3.0 by Jockum Skoglund (hipshot) and with adaptions from congusbongus (https://opengameart.org/content/interstellar-skybox-png)
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chests.1.n = 20
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chests.1.from = (0,-12,-24)
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chests.1.to = (-12,-11,-33)
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chests.2.n = 20
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chests.2.from = (0,-12,36)
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chests.2.to = (16,-11,56)
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chests.3.n = 20
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chests.3.from = (6,-12,-22)
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chests.3.to = (0,-11,-2)
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chests.4.n = 20
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chests.4.from = (0,-12,34)
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chests.4.to = (6,-11,2)
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others = A huge thanks to gameit for rotating the map and it's components and to -sniper- for manually placing the barrier!
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sams_mansion/map.mts
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sams_mansion/screenshot.png
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sams_mansion/skybox_1.png
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sams_mansion/skybox_2.png
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sams_mansion/skybox_3.png
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sams_mansion/skybox_4.png
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sams_mansion/skybox_5.png
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sams_mansion/skybox_6.png
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