capturetheflag/mods/ctf_stats/README.md

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2017-10-12 23:09:25 +00:00
## Score
* +5 for picking up a flag.
* +20 for then capturing the flag.
* +X for killing someone, where X is:
* +5 for every kill they've made since last death in this match.
* `15 * kd` ratio, with variable cap based on player's score:
* capped at X * 10 for < X * 100 player score
(eg 10 for 100, 20 for 200, 40 for 400+).
* capped to 40.
* deaths > kills gives 0 score
* Limited to 0 ≤ X ≤ 100
* If they don't have a good weapon: half given score.
A good weapon is a non-default one which is not a pistol, stone sword, or crossbow.