Commit graph

585 commits

Author SHA1 Message Date
MinetestSam
552a79a54e Add eligibility criteria for participating in kick votes (#463)
Players should have a score of 1000 or greater to be able to vote in kick votes.
2019-10-02 20:02:09 +05:30
ANAND
2ae401d4f5
ctf_chat: Add colored PMs (#449)
- Sender name is colorized according to their team color.
- Message body is colorized according to the setting `ctf_chat.message_color`; defaults to `#E043FF`.
2019-09-18 02:28:17 +08:00
ANAND
da245981aa
Update maps submodule
> Add license to existing maps (#49)
2019-09-17 23:46:21 +05:30
Panquesito7
08cbc41409
dropondie: Fix deprecated API function calls 2019-09-07 14:36:18 +05:30
ANAND
2b395cdedc
update.sh: Don't pull ctf_pvp_engine 2019-09-07 13:33:43 +05:30
ANAND
d16d7fa09c
Improve attribution of shooter_explode.ogg 2019-09-02 13:04:43 +05:30
ANAND
67c1dfa4ee
Replace shooter_explode.ogg with the new, licensed sound from MTG 2019-09-02 06:32:19 +05:30
ANAND
5e3578ae00
ctf_map: Dofile base.lua only when ctf exists
This prevents a crash when running in map-maker mode, as base.lua (which is unnecessarily dofile'd) contains code which re-defines `ctf.get_spawn`
2019-08-31 12:48:46 +05:30
ANAND
f04663fc6c
Fix depends.txt present in mods from ctf_pvp_engine 2019-08-31 11:40:46 +05:30
Panquesito7
515b0ca1f7
Use mod.conf and modpack.conf
Replaces depends.txt, description.txt, and modpack.txt
2019-08-31 10:31:14 +05:30
rubenwardy
aa0cc1ab53 Update Lib ChatCmdBuilder 2019-08-28 18:57:11 +01:00
rubenwardy
ebf4316594 Fix issues found by luacheck 2019-08-28 18:54:24 +01:00
rubenwardy
450027c3b7 Dissolve ctf_pvp_engine modpack into other modpacks 2019-08-28 18:46:14 +01:00
rubenwardy
9f05af002e Remove ctf GUI 2019-08-28 18:46:14 +01:00
rubenwardy
e53732f41e Remove saving from ctf_pvp_engine 2019-08-28 18:46:14 +01:00
rubenwardy
a735266eb3 Add ctf_pvp_engine mods directly in the repo 2019-08-28 18:46:14 +01:00
Panquesito7
1032a78a6c Use "modpack.conf" instead of "modpack.txt" (#441) 2019-08-20 13:06:41 +08:00
ANAND
99338c3013 Implement random spawn within 3x3 area around flag (#437) 2019-07-24 15:54:14 +02:00
ANAND
b5d19bcf5b Fix recursive registration of ind. stairs and wool (#424) 2019-07-24 15:38:53 +02:00
ANAND
97f810e0d0
Update maps submodule 2019-07-16 13:15:28 +05:30
Thomas--S
967afeb5b8 Add IRC support for maps catalog (#415) 2019-07-14 14:48:40 +05:30
ANAND
ed7b1ce902
Update maps submodule 2019-07-13 17:04:17 +05:30
ANAND
39b573de53
Merge branch 'master' of https://github.com/MT-CTF/capturetheflag 2019-07-13 07:23:08 +05:30
ANAND
8a37dac73d
Update ctf_pvp_engine 2019-07-13 07:23:04 +05:30
MinetestSam
0829d4c700 ctf_bandages: Show coloured alert to target when being healed (#436)
Also increase the spawn rate of bandages.

Co-Authored-By: ANAND <ClobberXD@gmail.com>
2019-07-13 06:48:48 +05:30
ANAND
da8a166902
Update maps submodule 2019-07-12 15:52:08 +05:30
ANAND
2abd4098fc
Update ctf_pvp_engine and maps 2019-07-11 13:00:59 +05:30
ANAND
d4c612d2fb Fix flag claimed right after creation (#433)
Regression introduced by abbd62ac:

- Since abbd62ac, all map metas are loaded at server startup.
- In `ctf_match.create_teams`, `map.teams.pos` is passed to `ctf_flag.add`.
- As tables are passed by reference, properties added to `ctf.team("team_name").flags[i]` are also added to ctf_map.map.teams.
- This means that the next time this table is passed to `ctf_flag.add`, this table would already contain the `claimed` property, that holds the name of the player who last claimed the flag at this pos, and the name of their team.

This is fixed by simply passing `map.teams.pos` to `ctf_flag.add` using `table.copy`
2019-07-11 08:57:10 +02:00
ANAND
99bb09def6
ctf_events: Fix grenade kills not being detected (#428) 2019-07-10 15:49:33 +05:30
ANAND
b289da8344
Update ctf_pvp_engine
This is so annoying...
2019-07-10 14:56:04 +05:30
ANAND
527cb545a1
README: Add note on update.sh (#426) 2019-07-08 18:38:08 +05:30
ANAND
f3cd2a0539
Update maps submodule 2019-07-06 14:03:19 +05:30
ANAND
c30d3d84d9
ctf_map: Fix per-map treasures registering at server startup (#421)
Fixes regression introduced by abbd62ac, which calls `load_map_meta` for all maps right at server startup, instead of calling it per-map for every new match.
2019-07-06 10:16:04 +05:30
Lone_Wolf
045281e60d Fix crash due to missed updation of ctf_color.get_color in ctf_bounties (#427) 2019-07-05 21:48:59 +05:30
ANAND
102792032a
Update maps submodule 2019-07-05 19:57:35 +05:30
ANAND
82c4dab2bf
Update ctf_pvp_engine 2019-07-05 16:12:45 +05:30
ANAND
60d3f2600e
Merge branch 'master' of https://github.com/MT-CTF/capturetheflag 2019-07-05 15:49:06 +05:30
ANAND
85959ba913
Fix deprecated API method calls 2019-07-05 15:48:59 +05:30
Lone_Wolf
03f368743e ctf_map: Force-register aliases (#423)
Fixes aliases not being registered, as they are names of existing items.
2019-07-05 06:21:13 +05:30
ANAND
1aca94fd8c
medkits: Fix missing return statement
This fixes the flags not being capture-able
2019-07-03 12:24:54 +05:30
rubenwardy
0d6c80642c Update ctf_pvp_engine 2019-07-03 06:17:49 +01:00
ANAND
37d88a88a1
Disable respawn immunity message when hitting teammates (#417) 2019-06-25 18:54:57 +05:30
ANAND
62eb068c35
Increase capacity of team-chest (#380)
+ cosmetic and code-style improvements
2019-06-23 12:34:15 +05:30
Thomas--S
74c8531de4 Maps catalog: Use textareas for hint and license, add others (#413) 2019-05-15 20:34:25 +05:30
Thomas--S
0d04bfd081 Add random message for maps catalog (#414) 2019-05-14 13:24:02 +05:30
ANAND
72f48db70d
Update maps submodule
Screenshots have been added for all existing maps
2019-05-12 23:37:37 +05:30
Thomas--S
16ba9ef044 update.sh: Move map screenshots to ctf_map/textures/ (#411) 2019-05-12 23:06:39 +05:30
Thomas--S
4d6b3512ab ctf_map: Move duplicated code to helper function (#410) 2019-05-12 23:03:32 +05:30
Thomas--S
9956606899 Maps catalog: Abort if no maps are available (#412) 2019-05-12 22:49:14 +05:30
ANAND ︻气デ═一
abbd62acc8
Add maps catalog (#381)
This allows maps to have a description, a valid viewable license, screenshot, etc.
2019-05-12 18:53:31 +05:30