LoneWolfHT
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037eb8ba96
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Allow putting sniper rifles in team chest
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2020-10-12 20:39:10 -07:00 |
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LoneWolfHT
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2e8de0a6cc
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Remove snipers (#683)
* Initial Commit
* Fix crash and improve(?) wording
* Fix crafting of snipers
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2020-10-12 08:01:23 -07:00 |
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-sniper- (minetest)
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4d59d763ab
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Give medic 2 points per bandage (#682)
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2020-10-08 13:49:40 -07:00 |
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-sniper- (minetest)
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88e26cf561
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Fix mistake in Map maker's README (#681)
* Fix epic mistake in Map maker's README
* Add YT tutorial link and place flags line
* Move YT tutorial to top of the README
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2020-09-28 09:16:45 -07:00 |
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rubenwardy
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2a8f8563c4
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Fix crash due to missing legacy.lua dofile
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2020-09-23 15:15:50 +01:00 |
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LoneWolfHT
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779e0973a6
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Re-add MTG: Trim out the remaining bloat from default
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2020-09-22 15:48:35 -07:00 |
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LoneWolfHT
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65652ec405
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Revert "MTG: Trim out the remaining bloat from default (#639)"
This reverts commit ec06b8edde .
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2020-09-22 13:16:25 -07:00 |
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ANAND
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77c9f9d21b
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sniper_rifles: Prioritize on un-scoping when right-clicking (#661)
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2020-09-22 08:52:11 -07:00 |
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ANAND
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7793e76890
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physics: Add sanity checks and minor optimizations (#650)
- Throw error if an unsupported attribute is encountered.
- Throw errors for invalid function arguments.
- Optimize out attributes with a value of 1.
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2020-09-22 08:50:27 -07:00 |
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ANAND
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ec06b8edde
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MTG: Trim out the remaining bloat from default (#639)
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2020-09-22 08:36:01 -07:00 |
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LoneWolfHT
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296affbd56
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Make rifle automatic and double damage
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2020-09-20 13:57:19 -07:00 |
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LoneWolfHT
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6a0491fa00
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Increase combat time again
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2020-09-20 11:39:34 -07:00 |
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LoneWolfHT
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055598f85e
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Update maps submodule
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2020-09-20 10:17:25 -07:00 |
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LoneWolfHT
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fe37a08a83
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Change sniper kill texture
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2020-09-20 09:52:29 -07:00 |
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LoneWolfHT
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d9771108e5
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Improve combat mode
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2020-09-20 09:05:31 -07:00 |
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LoneWolfHT
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6b51c25266
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Brighten black kill list text when player not found
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2020-09-20 09:05:31 -07:00 |
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LoneWolfHT
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15b8e84589
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Remove attacker from combat if attacking victim dies
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2020-09-19 15:02:18 -07:00 |
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LoneWolfHT
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744a14cd10
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Award kill to attacker if victim leaves/suicides (#679)
* Award kill to attacker if player leaves/suicides
* Fix death check
* Prevent immune players from entering combat
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2020-09-19 14:35:32 -07:00 |
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ANAND
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5813a077d2
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Tweak player speed (#665)
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2020-09-16 08:35:41 -07:00 |
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LoneWolfHT
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179ff104bf
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Make fall damage leave at least 1 hp (#678)
* Make fall damage leave at least 1 hp
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2020-09-16 08:30:58 -07:00 |
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ANAND
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58db9e7dd0
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HUD score improvements (#656)
* Move hud_score mod to 'other' modpack
* hud_score: Reuse element when adding a new element with the same name
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2020-09-13 19:17:19 -07:00 |
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LoneWolfHT
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81d7553f7c
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Add Sticky grenades (#677)
* Improved grenade API
* Added sticky grenade
* Improved grenade textures
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2020-09-12 20:10:40 -07:00 |
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LoneWolfHT
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e4a64124cf
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Remove steel sword craft
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2020-09-03 12:18:24 -07:00 |
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LoneWolfHT
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74379ed4e0
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Fix default skip times
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2020-09-03 11:51:25 -07:00 |
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LoneWolfHT
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b4f3ea3294
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Add automatic skip votes by ANAND (#675)
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2020-09-03 11:48:33 -07:00 |
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LoneWolfHT
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aad5c41b6a
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Revert sword recipes (#674)
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2020-08-26 14:37:23 -07:00 |
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LoneWolfHT
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2bd645c16b
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Cut health of sniper class in half
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2020-08-23 12:09:10 -07:00 |
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LoneWolfHT
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6ce383117a
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Add mayan_legend map. wool_land changes
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2020-07-29 07:49:14 -07:00 |
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LoneWolfHT
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4340c0f904
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Improve classes GUI
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2020-07-28 16:46:53 -07:00 |
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LoneWolfHT
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b24d1b3097
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Fix swapping class items into other invs (#670)
* Fix bug with team/loot chest swapping
* Fix furnace swapping
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2020-07-21 12:18:47 -07:00 |
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rubenwardy
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cb51d78a27
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Prevent players from putting class items in furnaces (#620)
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2020-07-16 16:44:34 -07:00 |
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LoneWolfHT
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a78fdd95c5
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Fix infinite grapple uses
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2020-07-09 17:57:04 -07:00 |
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LoneWolfHT
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e76dcf0563
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Fix ranged kill detection (#667)
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2020-07-02 12:22:15 -07:00 |
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ANAND
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ab709bb0a4
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Update shooter submodule
> Properly track players' LMB keypresses
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2020-06-17 19:45:08 +05:30 |
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ANAND
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a3f768acdf
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Remove stone sword from default initial items
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2020-06-16 16:47:42 +05:30 |
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ANAND
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ff53116acf
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Update maps submodule
> Remove class items from maps' initial items
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2020-06-16 15:41:54 +05:30 |
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ANAND
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15dc406467
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Update maps submodule
> Disable "The Maze" temporarily
> Remove shooter class items from initial items (#91)
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2020-06-16 08:00:49 +05:30 |
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ANAND
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1b0b2457d7
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Make stone pickaxe capable of breaking cracky=1 nodes (#663)
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2020-06-12 20:33:02 +05:30 |
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ANAND
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fb9de06828
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sniper_rifles: Trim and convert shot sound to mono (#657)
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2020-06-10 21:27:25 +05:30 |
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ANAND
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907461216a
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Nerf sniper rifles; restore balance in the universe (#662)
- Allow firing only when using scope
- Slow down players when scoping in
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2020-06-10 21:16:25 +05:30 |
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ANAND
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cafd16878e
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ctf_classes: Implement cooldown after class change (#637)
Defaults to a 30s cooldown. Players with ctf_admin priv are exempt from this restriction.
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2020-06-04 22:15:13 +05:30 |
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ANAND
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45aac6268f
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Re-add alternative hit texture for shooter (#659)
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2020-06-04 22:14:22 +05:30 |
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ANAND
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83da1ec0c4
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Award heal score only to medics
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2020-06-02 06:33:25 +05:30 |
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ANAND
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10585d0663
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Nerf bandages heal reward to 1 score/use
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2020-06-01 20:49:45 +05:30 |
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ANAND
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eba079b30c
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> Fix crash due to nil pointed_thing
> [trivial] Fix code-style
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2020-05-31 22:29:25 +05:30 |
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ANAND
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1967a83da7
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/makepro: Request save if modified
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2020-05-31 20:17:42 +05:30 |
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ANAND
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d73d92e5ae
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Update shooter submodule
> Ignore the shooter player when processing rounds
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2020-05-31 20:17:14 +05:30 |
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ANAND
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21127ddbd6
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ctf_classes: Add sniper class
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2020-05-31 10:36:48 +05:30 |
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ANAND
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2268485cdf
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give_initial_stuff: Respect items' stack_max
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2020-05-31 10:36:48 +05:30 |
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ANAND
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3db5696889
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ctf_stats: Improve /makepro chat-command (#638)
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2020-05-30 20:37:57 +05:30 |
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