Commit graph

17 commits

Author SHA1 Message Date
LoneWolfHT
779e0973a6 Re-add MTG: Trim out the remaining bloat from default 2020-09-22 15:48:35 -07:00
LoneWolfHT
65652ec405 Revert "MTG: Trim out the remaining bloat from default (#639)"
This reverts commit ec06b8edde.
2020-09-22 13:16:25 -07:00
ANAND
ec06b8edde
MTG: Trim out the remaining bloat from default (#639) 2020-09-22 08:36:01 -07:00
ANAND
3a0397ee28
default/item_entity.lua: Fix assertion failure due to missing moveresult 2020-05-07 14:50:28 +05:30
ANAND
dc72f1d10e
Fix another default/item_entity.lua crash 2020-04-24 22:53:14 +05:30
ANAND
e6f053f2cf
Fix crash in default/item_entity.lua 2020-04-24 01:31:41 +05:30
ANAND
e84a321143 Make snow non-slippery again (#484) 2019-11-05 13:25:49 +01:00
Panquesito7
515b0ca1f7
Use mod.conf and modpack.conf
Replaces depends.txt, description.txt, and modpack.txt
2019-08-31 10:31:14 +05:30
rubenwardy
8b2174a7dc Remove saplings and flint fully 2019-03-21 17:45:39 +00:00
Anand S
a1f32d8fcf Remove all unused MTG features - Part 2
Including
- Saplings and corresponding growth functions and node-timers
- Features using node meta (e.g. bookshelves formspec)
- Signs (they're nothing without their meta)
2019-03-21 17:33:10 +00:00
ANAND
86ce4d7328
Completely remove wooden tools (#331)
The default items given on respawn will consist of wooden tools instead.
2019-03-19 22:24:43 +05:30
ANAND
3e2b6c083b Remove unused MTG features (Part 1)
- Removes `default/trees.lua`, which is full of tree-growing code.
- Removes `killme` mod, as the exact same code is present in `game_commands` mod.
Fixes #362
2019-03-17 01:46:47 +00:00
rubenwardy
82c2477d70 Fix falling sand exploit again 2019-03-05 18:04:19 +00:00
Anand S
b7bab11c3b Add medkits, remove apples 2019-03-05 13:54:25 +00:00
rubenwardy
c9bcfbb36e Make snow slippery 2019-03-05 13:08:24 +00:00
rubenwardy
947715fbe8 Fix bugs introduced by Minetest 5.0 2019-02-03 04:21:27 +00:00
rubenwardy
b38a89c2fe Reorganise game into modpacks 2019-01-11 15:52:47 +00:00