LoneWolfHT
ea9d9ad2d8
Revert "Rework melee damage ( #878 )" ( #925 )
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This reverts commit 84dc7da461
.
2021-09-03 16:20:18 -07:00
savilli
84dc7da461
Rework melee damage ( #878 )
2021-09-03 07:22:20 -07:00
LoneWolfHT
f06eca30f0
Make worldedit an optional dependency of map_maker
2021-08-30 08:20:09 -07:00
AFCMS
1512784d81
MTG: Optionally use 9 sliced background ( #924 )
2021-08-29 09:06:18 -07:00
dependabot[bot]
e3cf542aec
Update shooter submodule ( #911 )
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Bumps [mods/pvp/shooter](https://github.com/MT-CTF/shooter ) from `6939ab0` to `d4a450c`.
- [Release notes](https://github.com/MT-CTF/shooter/releases )
- [Commits](6939ab0b6d...d4a450cd5b
)
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updated-dependencies:
- dependency-name: mods/pvp/shooter
dependency-type: direct:production
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Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2021-07-18 10:23:33 -07:00
Toby1710
b255cb3fbc
Fix vote not clearing on new match ( #908 )
2021-07-18 09:24:45 -07:00
ksandr
24c267c3b8
Colorize leave messages ( #909 )
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* add leave message
* Update mods/ctf/ctf_leave_message/init.lua
Co-authored-by: David Leal <halfpacho@gmail.com>
* Update mods/ctf/ctf_leave_message/init.lua
Co-authored-by: David Leal <halfpacho@gmail.com>
* Update mods/ctf/ctf_leave_message/mod.conf
Co-authored-by: David Leal <halfpacho@gmail.com>
* Update mods/ctf/ctf_leave_message/init.lua
Co-authored-by: David Leal <halfpacho@gmail.com>
* Update mods/ctf/ctf_leave_message/init.lua
okay.
Co-authored-by: David Leal <halfpacho@gmail.com>
* Update mods/ctf/ctf_leave_message/init.lua
Co-authored-by: LoneWolfHT <lonewolf04361@gmail.com>
Co-authored-by: David Leal <halfpacho@gmail.com>
Co-authored-by: LoneWolfHT <lonewolf04361@gmail.com>
2021-07-05 13:54:47 -07:00
_Lucy
3736223110
Make stairs diggable with paxel ( #905 )
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* Making stairs diggable with the paxel
Adds cobble stairs and desert cobble stairs to local function "isdiggable" and "remove_pillar"
* Update mods/ctf/ctf_classes/medic.lua
Co-authored-by: LoneWolfHT <lonewolf04361@gmail.com>
2021-06-24 13:49:14 -07:00
dependabot[bot]
0e3a5413ce
Update Map Submodule ( #904 )
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Bumps [mods/ctf/ctf_map/ctf_map_core/maps](https://github.com/MT-CTF/maps ) from `fa7fa3e` to `6afcf12`.
- [Release notes](https://github.com/MT-CTF/maps/releases )
- [Commits](fa7fa3e8f8...6afcf12e1c
)
---
updated-dependencies:
- dependency-name: mods/ctf/ctf_map/ctf_map_core/maps
dependency-type: direct:production
...
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2021-06-23 21:03:26 -07:00
savilli
cd6c8e74f3
Fix bug in map selection ( #902 )
2021-06-20 16:33:02 -07:00
Lars Müller
8c944a57af
Paxel: Ignore vertical distance, lower dist limit ( #883 )
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* Paxel: Ignore vertical distance, lower dist. limit
* Update medic.lua
Co-authored-by: LoneWolfHT <lonewolf04361@gmail.com>
2021-06-19 15:07:26 -07:00
_Lucy
ecd8cbb6c7
Update random messages ( #894 )
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* Update random messages
Edits 2 messages, adds 1 message
* Update init.lua
Co-authored-by: LoneWolfHT <lonewolf04361@gmail.com>
2021-06-10 10:53:47 -07:00
David Leal
1831da8496
Reset sprint on new match ( #893 )
2021-06-06 06:28:03 -07:00
savilli
038dd3c1e5
Fix various ctf_respawn_delay bugs ( #889 )
2021-05-26 07:19:29 -07:00
-sniper-
e2f2ba9fae
Map maker changes by gameit ( #887 )
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* add modified README file
* add gui.png
* revert some changes
2021-05-26 07:19:14 -07:00
Axaxax88
055be8c9e5
Make clay do not drop clay lump ( #885 )
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* Make clay do not drop clay lump
* Update nodes.lua
2021-05-26 07:18:45 -07:00
Axaxax88
aa37d0375d
Minor changes in classes.lua ( #884 )
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I changed the descriptions of some classes and removed bronze tools from medic crafting whitelist.
2021-05-17 08:06:26 -07:00
_Lucy
55ab1b46e1
Increase paxel digging limit ( #881 )
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Increase paxel digging limit to 50
Co-authored-by: LoneWolfHT <lonewolf04361@gmail.com>
2021-05-15 08:16:28 -07:00
savilli
c642f49d1a
Fix ctf_respawn_delay bug ( #880 )
2021-05-08 16:40:17 -07:00
savilli
69d5c40c73
Add sword group to sword damage_groups ( #879 )
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* Add sword marker to damage_groups
* Update init.lua
Co-authored-by: LoneWolfHT <lonewolf04361@gmail.com>
2021-05-08 08:49:53 -07:00
savilli
0f5f921c0d
Fix ctf_marker crash ( #877 )
2021-05-04 13:59:33 -07:00
LoneWolfHT
6d5f046d41
Fix texurepacks being able to hide grenade smoke ( #876 )
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* Fix texurepacks being able to hide grenade smoke
* Update smoke texture
2021-05-04 10:05:14 -07:00
LoneWolfHT
6700266ff6
Add debug to help catch ctf_marker crash
2021-05-03 17:40:03 -07:00
LoneWolfHT
c2e7543ff3
Fix /me not showing to IRC properly
2021-05-02 22:24:29 -07:00
dependabot[bot]
4ba30a98aa
Bump mods/ctf/ctf_map/ctf_map_core/maps from 5fe0d7b
to fa7fa3e
( #873 )
2021-04-29 19:27:22 +00:00
Lars Müller
4f49560569
Medkits: Don't give back if map is skipped ( #870 )
2021-04-29 06:54:29 -07:00
savilli
47cc8928f7
Increase the distance between the same map on maps shuffling ( #869 )
2021-04-29 06:49:58 -07:00
_Lucy
2cfbd9b4c4
Make cobble stairs craftable ( #860 )
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* Update init.lua
* Update init.lua
2021-04-28 07:20:21 -07:00
Toby1710
7733c2cb67
Prevent empty messages in team chat ( #830 )
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* Update init.lua
* Update init.lua
* Update init.lua
* Update mods/ctf/ctf_chat/init.lua
Co-authored-by: David Leal <halfpacho@gmail.com>
* Update init.lua
* Update mods/ctf/ctf_chat/init.lua
Co-authored-by: David Leal <halfpacho@gmail.com>
* Update init.lua
Co-authored-by: David Leal <halfpacho@gmail.com>
2021-04-21 08:46:56 -07:00
Lars Müller
c8612a69e4
Fix bounties being shown to the same team on join ( #865 )
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* Fix bounties being shown to the same team on join
* Fix submodules
2021-04-16 10:09:16 -07:00
savilli
0df01b9308
Fix double map skipping ( #866 )
2021-04-16 09:24:24 -07:00
Lars Müller
5eb02e32e4
Indestructible map nodes: Fix wool aliases ( #859 )
2021-04-07 10:33:19 -07:00
LoneWolfHT
6be1373cae
Revert "Create indestructible nodes after all mods load"
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This reverts commit 8b1de22854
.
2021-04-06 21:37:44 -07:00
LoneWolfHT
6cf958800b
Update maps submodule
2021-04-06 21:35:44 -07:00
LoneWolfHT
8b1de22854
Create indestructible nodes after all mods load
2021-04-06 21:21:42 -07:00
savilli
665ec17c69
Fix suicider color in kill event on the hud ( #857 )
2021-04-06 08:48:48 -07:00
Lars Müller
2be9adb890
Fix cleanup ( #856 )
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* Map nodes: Readd wool aliases
* Fix undefined behavior
* Merge branch 'fix-immortal-fences' into fix-cleanup
* Set buildable_to to false for immortal nodes
2021-04-06 08:07:58 -07:00
Lars Müller
f965b310fd
Map nodes: Readd wool aliases ( #855 )
2021-04-06 07:14:36 -07:00
LoneWolfHT
f774ecff0f
Kill the trailing whitespace
2021-04-05 08:24:00 -07:00
Lars Müller
4d680e6b6c
Code duplication cleanup ( #827 )
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* Code duplication cleanup
* Fix torches, no immortal variants for some nodes
2021-04-05 08:22:24 -07:00
Lars Müller
433509bcdd
Announce bounties only to the enemy team ( #849 )
2021-04-05 07:41:51 -07:00
LoneWolfHT
c0f224a5bc
Medic paxel improvements
2021-04-04 09:06:40 -07:00
Lars Müller
c5560f7a2d
Use huds with more player notifications ( #853 )
2021-04-01 10:17:17 -07:00
LoneWolfHT
bc519e605a
Fix crash when no paxel stop reason is given
2021-04-01 09:52:13 -07:00
savilli
054e1389c4
Make your last hitter get a kill if you suicide any possible way ( #840 )
2021-04-01 08:33:07 -07:00
Lars Müller
87f7212f43
Replace chat with HUD events, add BS 5 palette ( #848 )
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* Replace chat with HUD events, add BS 5 palette
* Use HUD events for paxel too
* Move paxel_stop function up
2021-03-29 14:00:46 -07:00
Lars Müller
e40d1e666a
place_limit: Use HUD notifications & quota instead of time between placements ( #844 )
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* place_limit: Use HUD notifications
* Adjust warning color
* Quota instead of time between placements
* Bump maps submodule
2021-03-28 12:45:49 -07:00
Lars Müller
fd5b8a484e
Fix doors disappearing when placed ( #843 )
2021-03-27 11:01:40 -07:00
Lars Müller
7382db367b
Limit node placement to 5 NPS ( #803 )
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* Limit placement to 5 nodes per second
* Add Readme, check pointed thing, inform player
* Include team door fix
* Add license
2021-03-27 07:27:22 -07:00
savilli
243061957a
Postpone map skipping until flag holder captures or loses the flag ( #835 )
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* Postpone map skipping until flag holder captures or loses the flag
* Wait 5s after flag drop
2021-03-24 07:34:02 -07:00