Update version 0.3.0, shoot nodes at long range
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3 changed files with 71 additions and 40 deletions
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@ -5,6 +5,12 @@
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-- Particle texture used when target it hit
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SHOOTER_EXPLOSION_TEXTURE = "shooter_hit.png"
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-- Allow node destruction
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SHOOTER_ALLOW_NODES = true
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-- Maximum node rage, applies only if nodes are allowed
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SHOOTER_NODE_RANGE = 50
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-- Allow entities in multiplayer mode
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SHOOTER_ALLOW_ENTITIES = false
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