Commit graph

129 commits

Author SHA1 Message Date
LoneWolfHT
fbf0126599
Allow more than two teams in a match at once (#724)
* Fix bugs with more than two teams

* Fix team allocation

* Fix bugz

* Fix crash

* Fix crash with crash fix
2020-12-25 10:37:02 -08:00
rubenwardy
5103a5e8b8
Add message to assertion in schem_map (#722)
* Add message to assertion in schem_map

* Update mods/ctf/ctf_map/ctf_map_core/schem_map.lua

Co-authored-by: David Leal <halfpacho@gmail.com>

Co-authored-by: David Leal <halfpacho@gmail.com>
2020-12-18 17:30:59 -08:00
LoneWolfHT
b3f4218c15 Update Maps submodule 2020-12-17 08:52:48 -08:00
LoneWolfHT
441477a131 Update maps submodule 2020-12-16 09:02:46 -08:00
LoneWolfHT
0345c4e284 Update maps submodule 2020-12-13 08:43:27 -08:00
LoneWolfHT
d9cc457568 Update maps submodule 2020-12-10 10:40:08 -08:00
-sniper-
6e04df9c4d
Fix new colors being a little too green (#714) 2020-12-08 13:13:18 -08:00
-sniper-
1683ba70a4
Colorize match start messages (#713)
* add minetest.colorize

* Change colors
2020-12-08 09:25:24 -08:00
LoneWolfHT
98fec72b33 Update maps/shooter submodules 2020-12-05 10:58:59 -08:00
LoneWolfHT
a9c9f26caa Update maps submodule 2020-11-28 10:15:18 -08:00
LoneWolfHT
f320afa4d1 Update maps submodule 2020-11-24 12:38:35 -08:00
LoneWolfHT
1299f1a4e1 Update maps submodule 2020-11-13 08:16:30 -08:00
LoneWolfHT
de3697f0ed Update Maps Submodule 2020-11-04 20:49:30 -08:00
LoneWolfHT
e4a2a8ba8d Update maps submodule 2020-11-01 15:48:26 -08:00
LoneWolfHT
408f6286a1 Update maps submodule properly 2020-10-26 12:42:21 -07:00
LoneWolfHT
97a5b7cda7 Update maps submodule 2020-10-23 18:51:13 -07:00
-sniper- (minetest)
88e26cf561
Fix mistake in Map maker's README (#681)
* Fix epic mistake in Map maker's README

* Add YT tutorial link and place flags line

* Move YT tutorial to top of the README
2020-09-28 09:16:45 -07:00
LoneWolfHT
779e0973a6 Re-add MTG: Trim out the remaining bloat from default 2020-09-22 15:48:35 -07:00
LoneWolfHT
65652ec405 Revert "MTG: Trim out the remaining bloat from default (#639)"
This reverts commit ec06b8edde.
2020-09-22 13:16:25 -07:00
ANAND
ec06b8edde
MTG: Trim out the remaining bloat from default (#639) 2020-09-22 08:36:01 -07:00
LoneWolfHT
055598f85e Update maps submodule 2020-09-20 10:17:25 -07:00
LoneWolfHT
6ce383117a
Add mayan_legend map. wool_land changes 2020-07-29 07:49:14 -07:00
LoneWolfHT
b24d1b3097
Fix swapping class items into other invs (#670)
* Fix bug with team/loot chest swapping
* Fix furnace swapping
2020-07-21 12:18:47 -07:00
ANAND
a3f768acdf
Remove stone sword from default initial items 2020-06-16 16:47:42 +05:30
ANAND
ff53116acf
Update maps submodule
> Remove class items from maps' initial items
2020-06-16 15:41:54 +05:30
ANAND
15dc406467
Update maps submodule
> Disable "The Maze" temporarily
> Remove shooter class items from initial items (#91)
2020-06-16 08:00:49 +05:30
ANAND
1b0b2457d7
Make stone pickaxe capable of breaking cracky=1 nodes (#663) 2020-06-12 20:33:02 +05:30
ANAND
ce1bbe0246
Update maps submodule
> Tunnel: Replace legacy grenade with new ones from grenades mod (#92)
2020-05-30 17:57:14 +05:30
LoneWolfHT
e2ac380985
Add workaround to prevent "swapping" items into team chest (#645) 2020-05-23 07:13:31 +05:30
ANAND
e9343d9d56
Add not_in_creative_inventory to barrier nodes
Also improve item descriptions of barrier nodes
2020-05-16 15:06:25 +05:30
ANAND
6b33820447
setup_maps.sh: Improve renaming of maps' screenshot textures
Screenshot textures would be renamed to "<mapname>_screenshot.png", making it explicit that this texture is a screenshot texture.

This fixes a potential bug wherein the screenshot texture could unintentionally override other textures if the map's name matches the texture name. e.g. moon.png - this would now be renamed to moon_screenshot.png.
2020-04-24 00:45:29 +05:30
ANAND
ff483a2092
Update maps submodule
> Add Moon map (#83)
2020-04-21 13:22:25 +05:30
-sniper- (minetest)
7188d1b3fa
map_maker/README.md: Improve documentation (#552) 2020-04-21 13:03:00 +05:30
rubenwardy
ac24f09417 Automatically fix incorrect chest zones in map configs 2020-03-15 01:00:04 +00:00
rubenwardy
02d527eaf5 Add class items 2020-03-14 20:00:32 +00:00
rubenwardy
34d891c6c5 Add classes 2020-03-14 20:00:32 +00:00
ANAND
0e784b2c69 map_maker: Refactor GUI into separate file 2020-01-19 06:38:53 +05:30
ANAND
38e7b46e49
Update maps submodule
> Add custom treasures for Tunnel map (#82)
2019-12-29 20:52:43 +05:30
ANAND
19d9b3efb8 ctf_map_core: Move treasure registration into meta_helpers.lua (#545) 2019-12-28 10:34:26 +01:00
ANAND
e5793d7c7f
ctf_map_core: Fix per-map treasures not being registered 2019-12-28 11:05:31 +05:30
ANAND
c908af6ccd
Update maps submodule
> Add custom chest zones to "Towers" map (#79)
2019-12-24 20:04:34 +05:30
ANAND
99f2a20cfd
Update maps submodule
> Add "The Maze" map by Waterbug (#63)
2019-12-24 19:01:32 +05:30
MinetestSam
06a1fb3d22 Update pro-section criteria label (#524) 2019-12-15 18:23:51 +05:30
ANAND
9974e3d509
ctf_map_core: Make 'physics' an optional dependency 2019-12-15 15:53:30 +05:30
ANAND
e09d79301c
Update maps submodule
> Fix missing barriers underwater and other holes (#76)
2019-12-15 10:59:44 +05:30
ANAND
a37df650d6 ctf_map: Re-implement random map selection in a better way (#498) 2019-12-08 11:25:59 +01:00
ANAND
dc83862df6 Add support for per-map physics modifiers (#488)
Three new map meta fields are now available to map makers:

- `phys_speed`: Speed multiplier
- `phys_jump`: Jump multiplier
- `phys_gravity`: Gravity multiplier
2019-12-07 10:23:02 +01:00
ANAND
f0a8327c18 tsm_chests: Fix floating chests; remove extra bloat (#492) 2019-12-06 06:07:46 +01:00
ANAND
6e35425e4c Add ctf_stats.is_pro; consolidate "pro-ness" calculations (#517) 2019-12-05 19:33:38 +01:00
ANAND
ba2c1fdf05
Update maps submodule 2019-12-05 06:49:53 +05:30