ANAND
fffe0ea3d6
medkits: Remove hardcoded regen_max; use hp_max instead ( #584 )
2020-04-23 22:18:17 +05:30
ANAND
afc8447c62
shooter_tweaks: fleshy...
...
It's fleshy, not flesy
2020-04-23 15:04:33 +05:30
ANAND
733f4460f7
ctf_stats: Remove unused code
...
Leftover by commit a417e857
2020-04-23 12:16:45 +05:30
ANAND
96054843a9
(Re-)add nodes from MTG ( #536 )
...
Adds fire, flowers, vessels, walls, and xpanes
2020-04-22 07:32:23 +05:30
ANAND
e68fe87ea2
Add sniper_rifles mod ( #453 )
2020-04-22 07:31:27 +05:30
ANAND
a417e857ef
Improve match duration metric; move to ctf_match ( #539 )
2020-04-21 20:19:57 +05:30
ANAND
ff483a2092
Update maps submodule
...
> Add Moon map (#83 )
2020-04-21 13:22:25 +05:30
-sniper- (minetest)
7188d1b3fa
map_maker/README.md: Improve documentation ( #552 )
2020-04-21 13:03:00 +05:30
ANAND
446def1294
Rename on_skip_map to on_skip_match ( #581 )
2020-04-21 07:38:31 +05:30
ANAND
ffdb5dd799
Add /s chat-command alias for /summary
2020-04-12 12:37:56 +05:30
rubenwardy
4a1764983e
Add useful hint
2020-03-26 22:04:26 +00:00
rubenwardy
063707c0b6
Fix inability to pick up hook with unloaded grapple gun
...
Fixes #568
2020-03-17 00:39:41 +00:00
rubenwardy
d92670f93c
Fix grapple teleportation after death
...
Fixes #570
2020-03-17 00:16:18 +00:00
GreenXenith
f2003266a7
Add rocketeer skins
...
Created with help from Lone_Wolf
2020-03-16 23:36:14 +00:00
rubenwardy
d4069aee42
Delete collisionbox mod
2020-03-15 18:36:52 +00:00
rubenwardy
ea58549348
Fix inability to use submachine guns
2020-03-15 18:33:25 +00:00
rubenwardy
c18a9e67cf
Tweak rocket damage
2020-03-15 18:32:33 +00:00
rubenwardy
ac24f09417
Automatically fix incorrect chest zones in map configs
2020-03-15 01:00:04 +00:00
rubenwardy
dfd913971c
Fix grapple bugs
...
Fixes #561
2020-03-14 23:43:16 +00:00
rubenwardy
ad6eaa6247
Fix broken kill history with shooter
...
Fixes #565
2020-03-14 23:18:56 +00:00
rubenwardy
59d199a7a5
Add rocket crafting
2020-03-14 22:48:50 +00:00
rubenwardy
43b4b761cc
Fix knight items being kept on first class change
2020-03-14 22:26:23 +00:00
rubenwardy
63726848ce
Update shooter to 0.6.1
2020-03-14 21:51:24 +00:00
rubenwardy
85bf7b96d1
Control x2 hpregen with class property
2020-03-14 20:00:32 +00:00
rubenwardy
32c1faa9e8
Split classes init.lua into multiple files
2020-03-14 20:00:32 +00:00
rubenwardy
917e362d39
Fix class change on captured flag not working
2020-03-14 20:00:32 +00:00
rubenwardy
63b543a8fb
Fix non-shooters from being able to use grappling hooks
2020-03-14 20:00:32 +00:00
rubenwardy
b61b0cdac6
Add wear when throwing grapple hook
2020-03-14 20:00:32 +00:00
rubenwardy
d973815a18
Fix variants of class items being allowed to drop
2020-03-14 20:00:32 +00:00
rubenwardy
93693a8dfd
Add rocketeer class
2020-03-14 20:00:32 +00:00
rubenwardy
db5948c219
Tweak stats
2020-03-14 20:00:32 +00:00
rubenwardy
eee6cfcbec
Improve class shooter modifications
2020-03-14 20:00:32 +00:00
rubenwardy
02d527eaf5
Add class items
2020-03-14 20:00:32 +00:00
rubenwardy
f610722b83
Remove false promises in class selection, add random messages
2020-03-14 20:00:32 +00:00
rubenwardy
a77928c556
Add skins by GreenDimond/GreenXenith
2020-03-14 20:00:32 +00:00
rubenwardy
c1b7ab7f9f
Add better ranged combat for shooters
2020-03-14 20:00:32 +00:00
rubenwardy
72c7563a85
Add hpregen for medics
2020-03-14 20:00:32 +00:00
rubenwardy
34d891c6c5
Add classes
2020-03-14 20:00:32 +00:00
rubenwardy
bc9967907e
Update crafting to fix 5.2.0-dev issue
2020-03-12 22:42:34 +00:00
rubenwardy
c07f83fb7e
Update crafting
2020-03-12 21:25:39 +00:00
ANAND
0e784b2c69
map_maker: Refactor GUI into separate file
2020-01-19 06:38:53 +05:30
ANAND
bd3b1c1a2d
tsm_chests: Prevent chests being placed on top of other chests
2020-01-18 20:28:49 +05:30
ANAND
a86cb11501
tsm_chests: Simplify node lookups a bit by using a table of node-names
2020-01-18 20:28:49 +05:30
ANAND
54598ce947
Fix comparison of number with nil
2020-01-10 12:05:13 +05:30
MinetestSam
f955ac8916
Disallow transfer of stats if source and destination are same ( #554 )
2020-01-06 15:05:40 +05:30
ANAND
05fba3f5ce
Allow wooden doors in maps ( #551 )
2020-01-03 11:35:37 +05:30
ANAND
22e2e03798
Update crafting submodule
...
> Fix crafting.make_on_rightclick()
> Fix crash when sfinv not installed
> Fix inventory resizing
> Create mod.conf
2020-01-02 15:08:09 +05:30
ANAND
38e7b46e49
Update maps submodule
...
> Add custom treasures for Tunnel map (#82 )
2019-12-29 20:52:43 +05:30
MinetestSam
35e82472e2
ctf_inventory: Fix colorization of headings in "Help" tab ( #546 )
2019-12-29 20:50:49 +05:30
MinetestSam
50599e3009
Improve bounty target kill message ( #547 )
2019-12-29 20:47:24 +05:30
ANAND
19d9b3efb8
ctf_map_core: Move treasure registration into meta_helpers.lua ( #545 )
2019-12-28 10:34:26 +01:00
ANAND
e5793d7c7f
ctf_map_core: Fix per-map treasures not being registered
2019-12-28 11:05:31 +05:30
ANAND
123695cd0e
ctf_stats: Tweak scoring algorithm a bit ( #538 )
2019-12-27 19:10:27 +05:30
ANAND
c908af6ccd
Update maps submodule
...
> Add custom chest zones to "Towers" map (#79 )
2019-12-24 20:04:34 +05:30
ANAND
99f2a20cfd
Update maps submodule
...
> Add "The Maze" map by Waterbug (#63 )
2019-12-24 19:01:32 +05:30
ANAND
badce26ed5
ctf_bounties: Prevent the previous target from being selected again ( #531 )
2019-12-18 11:01:34 +05:30
MinetestSam
23e8cff2d3
Update random message for pro-section criteria ( #529 )
2019-12-16 16:36:56 +05:30
MinetestSam
daafb12363
Change greater than operations to greater than or equal to in is_pro
( #528 )
2019-12-15 20:47:19 +01:00
MinetestSam
d25e060d90
Double the scores awarded for attempts and captures ( #526 )
2019-12-15 18:59:37 +05:30
MinetestSam
06a1fb3d22
Update pro-section criteria label ( #524 )
2019-12-15 18:23:51 +05:30
ANAND
9974e3d509
ctf_map_core: Make 'physics' an optional dependency
2019-12-15 15:53:30 +05:30
ANAND
e09d79301c
Update maps submodule
...
> Fix missing barriers underwater and other holes (#76 )
2019-12-15 10:59:44 +05:30
ANAND
d78b269e73
Move crafting
into other
modpack
2019-12-10 17:04:10 +05:30
ANAND
a37df650d6
ctf_map: Re-implement random map selection in a better way ( #498 )
2019-12-08 11:25:59 +01:00
ANAND
dc83862df6
Add support for per-map physics modifiers ( #488 )
...
Three new map meta fields are now available to map makers:
- `phys_speed`: Speed multiplier
- `phys_jump`: Jump multiplier
- `phys_gravity`: Gravity multiplier
2019-12-07 10:23:02 +01:00
ANAND
f0a8327c18
tsm_chests: Fix floating chests; remove extra bloat ( #492 )
2019-12-06 06:07:46 +01:00
Thomas--S
19ce34153b
Increase score requirements for is_pro
...
Closes #519
2019-12-05 19:36:03 +01:00
ANAND
6e35425e4c
Add ctf_stats.is_pro; consolidate "pro-ness" calculations ( #517 )
2019-12-05 19:33:38 +01:00
ANAND
ba2c1fdf05
Update maps submodule
2019-12-05 06:49:53 +05:30
ANAND
e7d9465d2a
ctf_map: Convert to modpack; split map maker into separate mod ( #475 )
2019-11-28 10:51:59 +05:30
ANAND
6b33c8e9cc
ctf_stats: Add support for retrieving stats by rank ( #454 )
2019-11-27 11:30:39 +05:30
MinetestSam
1f10fd9e22
Remove unused team ownership code; improve team listing ( #512 )
2019-11-25 13:05:45 +05:30
Thomas--S
a8aa3f98c9
Maps catalog: Fix crash when index is invalid ( #515 )
2019-11-25 11:47:23 +05:30
ANAND
7e73ff05eb
Refactor ctf_stats [Part 1] ( #491 )
...
Move all chat-commands into separate file - chat.lua
2019-11-25 10:31:53 +05:30
-sniper- (minetest)
3dded7ef3b
Remove stone sword from default treasure registration ( #516 )
2019-11-24 21:39:35 +01:00
ANAND
2845448e6e
Combine server join message into team join message ( #499 )
2019-11-24 21:38:56 +01:00
ANAND
4de074dc17
ctf_stats: Add map name to match summary ( #495 )
2019-11-24 21:38:15 +01:00
ANAND
64793ea22c
Improve /report; add report API ( #163 )
2019-11-24 21:37:44 +01:00
ANAND
e3d2a3424f
Maps catalog: Add "Skip to map" and "Set as next map" buttons
2019-11-23 12:55:35 +01:00
ANAND
a98d759b35
Support optionally specifying map name in /ctf_next
2019-11-23 12:55:35 +01:00
MinetestSam
67cb9b255d
Remove unused textures diplo_*.png ( #511 )
2019-11-16 19:01:36 +05:30
MinetestSam
1c439b163b
Remove unused function ctf.post() ( #513 )
2019-11-16 19:01:02 +05:30
MinetestSam
2dd7a14e31
Improve map makers call-for-action random message ( #509 )
2019-11-15 17:51:23 +05:30
ANAND
67be903881
Fix collision boxes of dead players not being restored on new match ( #508 )
2019-11-15 14:07:49 +05:30
ANAND
2c08fa4056
Remove redundant chat-command /post
2019-11-15 07:02:32 +05:30
TSafa-23
1a1d37822e
Remove redundant /all chat-command ( #507 )
2019-11-15 07:01:26 +05:30
ANAND
47374a06db
Require interact and shout privs for /t
2019-11-15 06:47:35 +05:30
MinetestSam
2e3a487ef5
Increase damage of spikes to 7 HP/sec to justify its cost ( #503 )
2019-11-13 19:30:49 +05:30
ANAND
30ff0b9eb2
ctf_match: Increase skip vote's required majority ratio to 0.6 ( #500 )
2019-11-13 14:21:01 +05:30
ANAND
720f29adc6
Disable knockback completely
2019-11-11 20:57:10 +05:30
ANAND
fa595b681d
Update maps submodule
...
> Remove extraneous newlines
> Remove screenshot meta field from all the maps (#72 )
> Add "A Kingdom In The Nether" map by Waterbug (#66 )
2019-11-11 08:07:48 +05:30
ANAND
6f56bfde5b
Update maps submodule
...
> Update directory structure of maps, according to #435 (#39 )
2019-11-10 17:23:55 +05:30
ANAND
b36d54ec76
Auto-detect screenshots without requiring a map meta field
2019-11-10 17:20:38 +05:30
ANAND
cbee83a2ac
Improve directory structure of maps
...
- Each map will have its own sub-dir, containing
- `map.conf` (used to be `<map_name>.conf`)
- `map.mts` (used to be `<map_name>.mts`)
- `screenshot.png` (used to be `<map_name>.png`)
- `skybox_<n>.png` (used to be `<map_name>_skybox_<n>.png`)
- The `ctf_map` post-processing actions for maps has been moved into a dedicated shell script `setup_maps.sh`. This script appropriately renames all the textures to while copying them over to the mod's textures/ sub-dir. e.g.
- `cool_map/screenshot.png` ---> `cool_map.png`
- `awesome_map/skybox_2.png` ---> `awesome_map_skybox_2.png`
2019-11-10 17:20:38 +05:30
ANAND
739eac1d10
ctf_map: Consolidate outer barrier node selection into a local function
2019-11-10 07:15:22 +05:30
ANAND
5df1a7d260
ctf_map: Auto-replace stone with ind_stone_red when placing barriers
...
Also make the c_id variable names more explicit
2019-11-10 07:15:22 +05:30
ANAND
579d449ef4
ctf/core.lua: Fix incorrect indentation
2019-11-09 12:25:45 +05:30
ANAND
38c27736f6
Improve format of ctf.log
2019-11-09 12:25:45 +05:30
ANAND
67dfb30ead
Map maker: Fix crash when submitting fields in /gui
2019-11-09 08:59:44 +05:30
ANAND
28189920d4
Remove leftover debug messages from 2653a09
2019-11-08 08:00:46 +05:30
ANAND
6662139380
Map maker: Simplify storage of barrier_rot config value
2019-11-07 21:05:44 +05:30
ANAND
b19523e6a7
Map maker: Fix incorrect field set in mod_storage during reset
2019-11-07 17:38:50 +05:30
ANAND
72c02d81cb
Update maps submodule
...
> Add torches as initial item on Abandoned Isles (#68 )
> Add 'Big Ocean' by gameit (#67 )
> README.md: Remove outdated map reviews wiki link
> Add "Wool land" by -sniper- (#45 )
> Swap positions of pickaxe and pistol in inventory (#62 )
> Add custom chest zones in Hunting Season (#61 )
2019-11-07 12:36:17 +05:30
ANAND
e84a321143
Make snow non-slippery again ( #484 )
2019-11-05 13:25:49 +01:00
ANAND
2653a09329
Allocate players into teams on the basis of cumulative team scores ( #319 )
...
Implement `ctf.custom_alloc`, which recalculates cumulative team scores and returns the name of the team with the lowest cumulative score.
2019-10-31 20:00:50 +05:30
ANAND
680dd4c87c
Fix crash upon invoking /maps_reload ( #486 )
2019-10-31 10:49:34 +01:00
ANAND
f364e73707
Map maker: Fix barrier rotation and outer barrier placement issues ( #485 )
2019-10-31 12:32:41 +05:30
ANAND
ef16fc9971
Add indestructible torch [ctf_map:torch] ( #473 )
2019-10-30 10:44:56 +05:30
ANAND
17a974c1c3
ctf_map: Move on_joinplayer callback for skybox mgmt. into time_sky.lua
2019-10-29 15:23:15 +05:30
ANAND
04ac8223a9
ctf_treasure/init.lua: Align lines using whitespaces for improved readability
2019-10-29 12:39:50 +05:30
ANAND
179c993ee7
Add per-map skybox support
...
The skybox textures have to follow this naming convention to be auto-detected by `ctf_map`: `<mapname>_skybox_<1-6>.png`
2019-10-29 12:30:35 +05:30
ANAND
baa15e39a6
Optimise map parsing for more flexibility
2019-10-29 12:30:35 +05:30
MinetestSam
b04f904f8b
Fixing documentation for reinforced cobble ( #482 )
2019-10-28 19:03:48 +01:00
MinetestSam
e282ed405b
Add damage cobble to default treasure registration ( #481 )
2019-10-28 19:01:19 +05:30
ANAND
5eb5d3311a
Improve log messages ( #422 )
...
- Add log messages wherever required/useful
- Remove unnecessary log messages and print statements
- Convert print statements to minetest.log
- Fix incorrect log level for some messages
- Trivial code-style fixes
2019-10-18 11:22:18 +05:30
ANAND
21e7daa183
Add support for optionally setting start time and time speed per-map ( #478 )
2019-10-17 10:48:06 +05:30
KaylebJay
a39b1c8950
Add stone and steel axes to default treasures ( #474 )
2019-10-13 11:49:57 +05:30
ANAND
96c21f2ef5
ctf_map: Fix crash due to missing item description for some stairs
2019-10-11 17:22:36 +05:30
ANAND
3797c703ad
ctf_map: Fix description of ind. stairs and wool
2019-10-10 19:15:32 +05:30
ANAND
136211a073
ctf_map: Add missing documentation for some map meta fields
2019-10-09 20:20:14 +05:30
ANAND
526031473b
ctf_map/base.lua: Fix code-style
2019-10-09 20:20:14 +05:30
ANAND
c4e3683071
Map maker: Add support for optionally specifying base node
2019-10-09 20:20:14 +05:30
MinetestSam
31ba4286fe
Colorize random messages ( #467 )
2019-10-09 19:19:41 +05:30
MinetestSam
2d6b16de43
Remove collision boxes of dead players ( #468 )
2019-10-09 19:19:03 +05:30
ANAND
0eb5b71648
Update maps submodule
...
- Repair Plain Battle
2019-10-09 12:31:49 +05:30
ANAND
fcb0fedf32
Update maps submodule
...
Changes:
- "Abandoned Isles" by gimp and caoutiouspotato
- "Towers" by Atmozpheric
- Improvements to "Tunnel"
- Addition of 5 torches to initial_stuff of "Ice Age"
2019-10-06 13:42:32 +05:30
MinetestSam
552a79a54e
Add eligibility criteria for participating in kick votes ( #463 )
...
Players should have a score of 1000 or greater to be able to vote in kick votes.
2019-10-02 20:02:09 +05:30
ANAND
2ae401d4f5
ctf_chat: Add colored PMs ( #449 )
...
- Sender name is colorized according to their team color.
- Message body is colorized according to the setting `ctf_chat.message_color`; defaults to `#E043FF`.
2019-09-18 02:28:17 +08:00
ANAND
da245981aa
Update maps submodule
...
> Add license to existing maps (#49 )
2019-09-17 23:46:21 +05:30
Panquesito7
08cbc41409
dropondie: Fix deprecated API function calls
2019-09-07 14:36:18 +05:30
ANAND
d16d7fa09c
Improve attribution of shooter_explode.ogg
2019-09-02 13:04:43 +05:30
ANAND
67c1dfa4ee
Replace shooter_explode.ogg with the new, licensed sound from MTG
2019-09-02 06:32:19 +05:30
ANAND
5e3578ae00
ctf_map: Dofile base.lua only when ctf
exists
...
This prevents a crash when running in map-maker mode, as base.lua (which is unnecessarily dofile'd) contains code which re-defines `ctf.get_spawn`
2019-08-31 12:48:46 +05:30
ANAND
f04663fc6c
Fix depends.txt present in mods from ctf_pvp_engine
2019-08-31 11:40:46 +05:30
Panquesito7
515b0ca1f7
Use mod.conf and modpack.conf
...
Replaces depends.txt, description.txt, and modpack.txt
2019-08-31 10:31:14 +05:30
rubenwardy
aa0cc1ab53
Update Lib ChatCmdBuilder
2019-08-28 18:57:11 +01:00
rubenwardy
ebf4316594
Fix issues found by luacheck
2019-08-28 18:54:24 +01:00
rubenwardy
450027c3b7
Dissolve ctf_pvp_engine modpack into other modpacks
2019-08-28 18:46:14 +01:00
rubenwardy
9f05af002e
Remove ctf GUI
2019-08-28 18:46:14 +01:00
rubenwardy
e53732f41e
Remove saving from ctf_pvp_engine
2019-08-28 18:46:14 +01:00
rubenwardy
a735266eb3
Add ctf_pvp_engine mods directly in the repo
2019-08-28 18:46:14 +01:00
Panquesito7
1032a78a6c
Use "modpack.conf" instead of "modpack.txt" ( #441 )
2019-08-20 13:06:41 +08:00
ANAND
99338c3013
Implement random spawn within 3x3 area around flag ( #437 )
2019-07-24 15:54:14 +02:00
ANAND
b5d19bcf5b
Fix recursive registration of ind. stairs and wool ( #424 )
2019-07-24 15:38:53 +02:00
ANAND
97f810e0d0
Update maps submodule
2019-07-16 13:15:28 +05:30
Thomas--S
967afeb5b8
Add IRC support for maps catalog ( #415 )
2019-07-14 14:48:40 +05:30
ANAND
ed7b1ce902
Update maps submodule
2019-07-13 17:04:17 +05:30
ANAND
39b573de53
Merge branch 'master' of https://github.com/MT-CTF/capturetheflag
2019-07-13 07:23:08 +05:30
ANAND
8a37dac73d
Update ctf_pvp_engine
2019-07-13 07:23:04 +05:30
MinetestSam
0829d4c700
ctf_bandages: Show coloured alert to target when being healed ( #436 )
...
Also increase the spawn rate of bandages.
Co-Authored-By: ANAND <ClobberXD@gmail.com>
2019-07-13 06:48:48 +05:30
ANAND
da8a166902
Update maps submodule
2019-07-12 15:52:08 +05:30
ANAND
2abd4098fc
Update ctf_pvp_engine and maps
2019-07-11 13:00:59 +05:30
ANAND
d4c612d2fb
Fix flag claimed right after creation ( #433 )
...
Regression introduced by abbd62ac
:
- Since abbd62ac
, all map metas are loaded at server startup.
- In `ctf_match.create_teams`, `map.teams.pos` is passed to `ctf_flag.add`.
- As tables are passed by reference, properties added to `ctf.team("team_name").flags[i]` are also added to ctf_map.map.teams.
- This means that the next time this table is passed to `ctf_flag.add`, this table would already contain the `claimed` property, that holds the name of the player who last claimed the flag at this pos, and the name of their team.
This is fixed by simply passing `map.teams.pos` to `ctf_flag.add` using `table.copy`
2019-07-11 08:57:10 +02:00
ANAND
99bb09def6
ctf_events: Fix grenade kills not being detected ( #428 )
2019-07-10 15:49:33 +05:30
ANAND
b289da8344
Update ctf_pvp_engine
...
This is so annoying...
2019-07-10 14:56:04 +05:30
ANAND
f3cd2a0539
Update maps submodule
2019-07-06 14:03:19 +05:30
ANAND
c30d3d84d9
ctf_map: Fix per-map treasures registering at server startup ( #421 )
...
Fixes regression introduced by abbd62ac
, which calls `load_map_meta` for all maps right at server startup, instead of calling it per-map for every new match.
2019-07-06 10:16:04 +05:30
Lone_Wolf
045281e60d
Fix crash due to missed updation of ctf_color.get_color in ctf_bounties ( #427 )
2019-07-05 21:48:59 +05:30
ANAND
102792032a
Update maps submodule
2019-07-05 19:57:35 +05:30
ANAND
82c4dab2bf
Update ctf_pvp_engine
2019-07-05 16:12:45 +05:30
ANAND
60d3f2600e
Merge branch 'master' of https://github.com/MT-CTF/capturetheflag
2019-07-05 15:49:06 +05:30
ANAND
85959ba913
Fix deprecated API method calls
2019-07-05 15:48:59 +05:30
Lone_Wolf
03f368743e
ctf_map: Force-register aliases ( #423 )
...
Fixes aliases not being registered, as they are names of existing items.
2019-07-05 06:21:13 +05:30
ANAND
1aca94fd8c
medkits: Fix missing return statement
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This fixes the flags not being capture-able
2019-07-03 12:24:54 +05:30
rubenwardy
0d6c80642c
Update ctf_pvp_engine
2019-07-03 06:17:49 +01:00
ANAND
37d88a88a1
Disable respawn immunity message when hitting teammates ( #417 )
2019-06-25 18:54:57 +05:30
ANAND
62eb068c35
Increase capacity of team-chest ( #380 )
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+ cosmetic and code-style improvements
2019-06-23 12:34:15 +05:30
Thomas--S
74c8531de4
Maps catalog: Use textareas for hint and license, add others
( #413 )
2019-05-15 20:34:25 +05:30
Thomas--S
0d04bfd081
Add random message for maps catalog ( #414 )
2019-05-14 13:24:02 +05:30
ANAND
72f48db70d
Update maps submodule
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Screenshots have been added for all existing maps
2019-05-12 23:37:37 +05:30
Thomas--S
16ba9ef044
update.sh: Move map screenshots to ctf_map/textures/ ( #411 )
2019-05-12 23:06:39 +05:30
Thomas--S
4d6b3512ab
ctf_map: Move duplicated code to helper function ( #410 )
2019-05-12 23:03:32 +05:30
Thomas--S
9956606899
Maps catalog: Abort if no maps are available ( #412 )
2019-05-12 22:49:14 +05:30
ANAND ︻气デ═一
abbd62acc8
Add maps catalog ( #381 )
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This allows maps to have a description, a valid viewable license, screenshot, etc.
2019-05-12 18:53:31 +05:30
ANAND
967dee94a0
Remove leftover debug message
2019-05-12 14:52:12 +05:30
Lars Müller
b8d1bdc9f3
Fix healing interrupted on new match due to respawn ( #400 )
2019-05-11 09:57:25 +05:30
Thomas--S
96636d4c88
Fix crash on grant/revoke of vote_starter, when granter/revoker is nil
2019-05-11 09:31:44 +05:30
Thomas--S
0eadaf9a96
Fix crash when kick vote target leaves before being kicked
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Also fix the /unblock command which didn't work previously
2019-05-11 09:31:44 +05:30
Thomas-AC-Dev
ba432ea77c
Improve feedback message upon reporting ( #408 )
2019-05-10 21:01:15 +05:30
ANAND
b9e7b3b58e
Update ctf_pvp_engine submodule
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Includes:
- Fix missing priv check in chat message handler
- Remove chatplus leftovers
2019-05-01 12:11:29 +05:30
ANAND
4cb8e731ca
Rename global playertag
to ctf_playertag
2019-04-12 15:41:14 +05:30
ANAND
dc850acd9d
Don't end respawn immunity on hitting team-mates ( #404 )
2019-04-12 15:22:32 +05:30
ANAND
fea07d8ae8
Exclude map's initial_stuff from list of treasures ( #385 )
2019-04-10 15:37:31 +05:30
ANAND
8f78cd7644
Update calls to ctf_colors.get_color ( #396 )
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MT-CTF/ctf_pvp_engine#35 . Also update ctf_pvp_engine submodule.
2019-04-09 14:01:18 +05:30
ANAND
802426b842
physics: Remove assertions and physics.change ( #394 )
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Without the assertion, physics.set does the exact same thing physics.change would do.
2019-03-26 07:28:58 +05:30
rubenwardy
8b2174a7dc
Remove saplings and flint fully
2019-03-21 17:45:39 +00:00
Anand S
a1f32d8fcf
Remove all unused MTG features - Part 2
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Including
- Saplings and corresponding growth functions and node-timers
- Features using node meta (e.g. bookshelves formspec)
- Signs (they're nothing without their meta)
2019-03-21 17:33:10 +00:00
ANAND
703a3bbc50
Improve grenades ( #349 )
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- Reduce collision-checking interval
- Increase initial velocity of grenade entity
- Make grenade blast damage scaling more realistic
2019-03-21 00:40:16 +05:30
rubenwardy
682f63d74b
shooter: Fix incorrect eye_height used ( #386 )
2019-03-20 17:47:26 +00:00
ANAND
17f4cfd58e
Add mod.conf for physics mod ( #387 )
2019-03-20 17:44:19 +00:00
ANAND
05033060db
shooter: Fix incorrect eye_height used
2019-03-20 15:40:43 +05:30
ANAND
daf09af648
Update maps sub-module ( #384 )
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Includes fix for unknown items, due to maps specifying wooden tools as initial stuff.
2019-03-20 13:32:57 +05:30
ANAND
29a0861aef
Add HUD score elements for flag pickup and capture ( #378 )
2019-03-19 22:34:41 +05:30
ANAND
ed85e3258b
Fix indestructible snow and ice not being slippery ( #377 )
2019-03-19 22:34:25 +05:30
ANAND
d6dab9182a
Move physics mod into "other" modpack ( #382 )
2019-03-19 22:34:05 +05:30
ANAND
86ce4d7328
Completely remove wooden tools ( #331 )
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The default items given on respawn will consist of wooden tools instead.
2019-03-19 22:24:43 +05:30
ANAND
b9d8d7b2a4
Update random message for reinforced cobble ( #375 )
2019-03-17 18:13:17 +00:00
ANAND
a3b41c154c
Rename indestructible wool nodes (+ documentation and cleanups) ( #367 )
2019-03-17 14:43:31 +00:00
ANAND
ab423cea90
Fix param passed to get_player_by_name being nil ( #374 )
2019-03-17 10:49:00 +00:00
ANAND
b1da18dd86
Add map info to server status message ( #175 )
2019-03-17 03:38:24 +00:00
rubenwardy
e3a8f95f59
Add ctf_map.get_team_relative_z() and ctf_map.can_cross()
2019-03-17 03:33:12 +00:00
rubenwardy
d9f8042640
Optimise hud_score register_globalstep ( #372 )
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Keeps track of the time until the next expiry, to avoid running the global step everytick
2019-03-17 03:21:51 +00:00
rubenwardy
905ab2607f
Add steel ingot to reinforced cobble recipe
2019-03-17 02:29:16 +00:00
ANAND
7fa6da30bf
Refactor and clean-up map_maker ( #306 )
2019-03-17 02:15:29 +00:00
ANAND
721290085d
Add physics modifiers wrapper mod for player physics overrides ( #289 )
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Closes #288
2019-03-17 01:50:27 +00:00
ANAND
3e2b6c083b
Remove unused MTG features (Part 1)
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- Removes `default/trees.lua`, which is full of tree-growing code.
- Removes `killme` mod, as the exact same code is present in `game_commands` mod.
Fixes #362
2019-03-17 01:46:47 +00:00
ANAND
123ed6d1f5
Extend /summary to show scores of current match as well
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Fixes #310
2019-03-17 01:37:20 +00:00
rubenwardy
762682ea80
Merge ctf_team_base into ctf_map
2019-03-17 01:36:15 +00:00
ANAND
5643fdf802
Add hud_score
mod API
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Fixes #72
2019-03-17 01:35:51 +00:00
Thomas--S
f8b90c60a2
Increase marker visibility time to 30 seconds
2019-03-17 01:33:56 +00:00
Anand S
67975e74c7
Add ctf_markers mod
2019-03-10 00:32:34 +00:00
Thomas--S
1a2948b359
Fix normal -> unbreakable bug
2019-03-09 23:30:08 +00:00
Anand S
8b706130aa
Fix medkits HP leak due to missing check
2019-03-08 17:43:31 +00:00
ClobberXD
32c0726995
Make tsm_chests:chest indestructible
2019-03-07 11:46:06 +00:00
Anand S
a5eb95b9ec
Update maps sub-module
2019-03-06 07:27:29 +00:00
Anand S
92c5600d7e
Tweak and optimize medkits
2019-03-06 07:27:29 +00:00
rubenwardy
82c2477d70
Fix falling sand exploit again
2019-03-05 18:04:19 +00:00
rubenwardy
806e56d116
Fix Travis error
2019-03-05 13:55:49 +00:00
rubenwardy
2789d141c3
Tweak medkit settings
2019-03-05 13:54:34 +00:00
Anand S
b7bab11c3b
Add medkits, remove apples
2019-03-05 13:54:25 +00:00
MinetestSam
3e57880520
Add bandages
2019-03-05 13:44:14 +00:00
rubenwardy
82fb96c168
Fix rebase issue
2019-03-05 13:15:09 +00:00
ANAND
cb08c8c6e0
Fix furnace meta not being wiped
2019-03-05 13:10:00 +00:00
rubenwardy
c9bcfbb36e
Make snow slippery
2019-03-05 13:08:24 +00:00
ANAND
2b2a4222a8
Add reinforced cobble
2019-03-05 13:08:14 +00:00
archfan
ee8073eed1
Add killnode
2019-03-05 12:44:14 +00:00
MinetestSam
20daeebead
Add traps
2019-03-05 12:39:55 +00:00
rubenwardy
0095c18678
Merge branch 'master' of github.com:MT-CTF/capturetheflag into dev5.0
2019-03-05 11:09:48 +00:00
ANAND
b2fc302822
Combine furnace recipes; use group:stone as input ( #340 )
2019-02-28 03:48:50 +00:00
ANAND
91c5f47886
Allow maps to optionally specify custom treasures ( #351 )
2019-02-24 05:11:16 +00:00
ANAND
b54f6b204d
Set collide_with_objects to false for arrows ( #343 )
2019-02-23 15:11:49 +00:00
ANAND
84c55a3d7a
Reduce width of name column in scores formspec ( #344 )
2019-02-23 15:11:35 +00:00
ANAND
3955a1d765
Fix missing indestructible stairs and wool
2019-02-23 15:10:15 +00:00
rubenwardy
97d3e6ba78
Fix gauges
2019-02-03 04:26:06 +00:00
rubenwardy
947715fbe8
Fix bugs introduced by Minetest 5.0
2019-02-03 04:21:27 +00:00
MinetestSam
5daefadc7e
Add 'Indestructible' prefix to indestructible nodes
2019-01-16 18:46:20 +00:00
ClobberXD
9f3c9afec4
Fix textures placed in the incorrect directory
2019-01-16 10:43:07 +00:00
ClobberXD
dd722cb08a
Provide a large set of indestructible nodes with ctf_map
2019-01-13 16:53:36 +00:00
rubenwardy
3c57a71f20
Improve sorting of player score metric
2019-01-11 19:01:49 +00:00
rubenwardy
4d299b19d6
Readd maps submodule
2019-01-11 18:51:35 +00:00
rubenwardy
af9d3c212c
Add player ranking breakdown
2019-01-11 16:29:36 +00:00
rubenwardy
b38a89c2fe
Reorganise game into modpacks
2019-01-11 15:52:47 +00:00
ClobberXD
86a5266bb5
Reorder crafting recipes to display more important recipes on first page
2019-01-11 11:14:31 +00:00
rubenwardy
bb67e026ff
Fix crash due to regression in previous commit
2019-01-09 20:05:43 +00:00
rubenwardy
2bf00d37b6
Remove debug error printing from ctf_map
2019-01-09 17:34:51 +00:00
MinetestSam
29927d8d01
Add alternate furnace recipe
2019-01-09 13:44:42 +00:00
rubenwardy
141f165289
Fix use of 5.0 setting method
2019-01-06 00:59:59 +00:00
rubenwardy
919edf0aee
Add ability to disable maps
2019-01-06 00:34:36 +00:00
rubenwardy
6b657ceff6
Fix linter
2019-01-05 23:41:24 +00:00
rubenwardy
244d256afe
Remove ABMs
2019-01-05 23:24:53 +00:00
rubenwardy
949aa35afc
Remove chatplus
2019-01-05 23:16:18 +00:00
ClobberXD
8075a5d83f
Reduce lava flow range to 2
2019-01-05 14:44:25 +00:00
rubenwardy
bdf4598aa7
Revert "Send kills to IRC channel"
...
This reverts commit 460fd335ff
.
2018-12-31 17:51:51 +00:00
ClobberXD
86cb53e185
Handle kill weapon type in ctf_events instead of ctf_pvp_engine
2018-12-31 17:00:52 +00:00
ClobberXD
12c1a2501b
Set nametag color of flag bearer to their team color
2018-12-31 12:32:25 +00:00
ClobberXD
bb260b2274
Fix bounty loopholes
2018-12-30 23:27:16 +00:00
ClobberXD
cdef72cf5d
Fix missing assignment of return value ( #308 )
2018-12-30 23:11:17 +00:00
ClobberXD
3b4692814d
Allow specifying optional param for /r
2018-12-30 23:10:39 +00:00
MinetestSam
2b8356511f
Add a random message for /r
2018-12-30 23:10:11 +00:00
ClobberXD
0a8f7233ee
Replenish stamina on respawn
2018-12-30 23:09:25 +00:00
shivajiva101
8b41008bc1
Fix team-chest shift-click
2018-12-30 23:08:55 +00:00
ClobberXD
904c47dea2
Replace deprecated settings_* API methods
2018-12-30 23:08:25 +00:00
ClobberXD
f2c864ac04
Clear kill list on new match
2018-12-30 23:08:05 +00:00
ClobberXD
7acf79df24
Improve vote_kick feature
2018-12-30 23:07:22 +00:00
ClobberXD
fca7dc5678
Eliminate shooter's dependency on tnt_explode.ogg
2018-12-30 23:04:59 +00:00
shivajiva101
c94e34d911
Fix team-chest blacklist
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fix typo in the ipair loop for the blacklist table
2018-12-04 19:19:54 +00:00
ClobberXD
5bb2cff6c5
Fix and improve /reset_rankings
2018-12-03 16:29:12 +00:00
ClobberXD
e865091a5a
Hide builtin nametags on join until replaced by entity nametags
2018-12-03 09:37:32 +00:00
ClobberXD
6e8ca1505d
Update ctf_pvp_engine to 6f5bcd0
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I made a stupid mistake of not fetching the latest commits, and ended up updating the submodule to Gael's team-locking PR in #284
First time updating submodules, sorry >.<
2018-11-30 02:32:44 +00:00
ClobberXD
9a8076be4d
Update ctf_pvp_engine to aa12c0d
2018-11-29 16:30:48 +00:00
ClobberXD
678c86aef5
Allow players to cross barrier if fly=true, interact=false
2018-11-29 16:19:07 +00:00
ClobberXD
7140e8430e
Add workaround for orphaned entities (increased delay)
2018-11-29 16:09:57 +00:00
ClobberXD
c0fe21d01a
Re-add mods/default/crafting.lua with only the fuel recipes
2018-11-29 15:56:09 +00:00
ClobberXD
ed5239cb56
Remove unused arg from ctf_colors.get_color and ctf_colors.get_irc_color
2018-11-29 15:53:27 +00:00
ClobberXD
a3989a6807
Fix points being for suicide and disable gun damage during buildtime
2018-11-29 15:52:43 +00:00
MinetestSam
4161ba0bee
Add a 'x' minute temporary lockout feature when vote kicked
2018-11-29 15:45:17 +00:00
ClobberXD
b82af22a05
Allow .git in map dirs
2018-11-26 19:29:20 +00:00
ClobberXD
63835a51fa
Add maps as submodule in mods/ctf_maps/maps
2018-11-26 19:16:40 +00:00
ClobberXD
1c7399b2cb
Expose methods in gauges globally
2018-11-26 16:28:37 +00:00
ClobberXD
93da7d0108
Fix missing field: default.node_sound_snow_defaults
2018-11-21 09:12:51 +00:00
MinetestSam
2ae45bba97
Add vote_kick privilege to grant access to kick voting
2018-11-20 13:39:09 +00:00
ClobberXD
def3b99150
Fix accidental inclusion of 5.0-only methods
2018-11-20 13:22:44 +00:00
ClobberXD
5b3efd8909
Fix EOM shown before winner_player is initialized
2018-11-20 13:21:42 +00:00
Lone_Wolf
04e6a43cd2
Modify ammo recipe and add a new recipe that uses tin
2018-11-20 13:21:25 +00:00
ClobberXD
edecba43c2
Update stairs
to latest MTG version
...
The 5.0 seems to add inner and outer stairs, which would be useful for maps and the ind_nodes PR.
Maps using stairs from 0.4-stable should still work, as the 5.0 version just adds more to the existing set of stairs and slabs.
2018-11-20 13:20:51 +00:00
ClobberXD
966aa08667
Delete default/crafting.lua
2018-11-18 15:42:15 +00:00
ClobberXD
0dd95d24eb
Improve crafting recipe of ladder_wood
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Current: 7 sticks -> 5 ladders
Proposed: 8 sticks -> 4 ladders
Fixes #249
2018-11-18 15:30:15 +00:00
MinetestSam
0c68a4564e
Fix furnace and axe recipes
2018-11-18 15:16:01 +00:00
AKryukov92
e6e9760320
Add validation to map detection, to fix some issues
2018-11-16 19:52:02 +00:00
ClobberXD
696a44d3d9
Remove maps
2018-11-16 10:15:39 +00:00
ClobberXD
66a8a73c68
Fix summary not stored before restart
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- Match summary is now shown at the end of the going match (using `registered_on_winner` and `register_on_skip_map` callbacks), instead of at the start of the next match.
- Therefore, `prev_match_summary` is now preserved even after restart.
- Also fixes the "Can't initialize mod storage twice" error which occurred due to mod storage also being initialized in `gui.lua` to set/get summary from mod storage. Now, the code for storing and retrieving `prev_match_summary` has been moved to init.lua itself.
2018-11-14 12:48:05 +00:00
rubenwardy
b28f5b94bb
Revert "Display kill score as a HUD element ( #182 )"
2018-11-12 22:35:20 +00:00
rubenwardy
190d7b7e55
Fix crash due to running :get_player_name() on a string
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Fixes #239 . @ClobberXD
2018-11-12 22:26:36 +00:00
ClobberXD
c6b3fbd0ce
Improve rankings formspec
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- Renamed `render_per_team_stats` to `render_team_stats`, for the immaculate intention of shortening lines without adding a line-break.
- Adds fixed minimum width to columns to space them out.
- Displays a player's rankings at the bottom of the formspec without having to scroll down. (if the player isn't in the top 50)
- This is achieved using a very hacky method: Another table is required, with the same column widths as the main table. This is the reason why I added fixed width to columns in the main table. :)
2018-11-12 21:31:05 +00:00
Anand S
5bd09b46ad
Add /r to allow players to take a quick peek at their score
2018-11-12 15:26:40 +00:00
Anand S
d0ff9e332a
Fix /rankings not returning text output
2018-11-12 15:26:40 +00:00
ClobberXD
9ac91d8ee1
Map Editor: Save context to mod_storage until map has been exported ( #236 )
2018-11-12 18:40:09 +05:30
ChandlerBing1994
425770efda
Improve colored team door texture
2018-11-12 11:54:04 +00:00
ClobberXD
77cdecc15e
Display kill score as a HUD element ( #182 )
2018-11-12 11:45:51 +05:30
tidle
d111d8673a
Add ammo crafting recipe
2018-11-12 04:34:17 +00:00