LoneWolfHT
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9666b03ea3
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Increase sword damage dealt by knights (#684)
* Extra sword damage for knights
* Make steel sword craftable
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2020-10-13 08:42:41 -07:00 |
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LoneWolfHT
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037eb8ba96
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Allow putting sniper rifles in team chest
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2020-10-12 20:39:10 -07:00 |
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LoneWolfHT
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2e8de0a6cc
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Remove snipers (#683)
* Initial Commit
* Fix crash and improve(?) wording
* Fix crafting of snipers
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2020-10-12 08:01:23 -07:00 |
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-sniper- (minetest)
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4d59d763ab
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Give medic 2 points per bandage (#682)
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2020-10-08 13:49:40 -07:00 |
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-sniper- (minetest)
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88e26cf561
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Fix mistake in Map maker's README (#681)
* Fix epic mistake in Map maker's README
* Add YT tutorial link and place flags line
* Move YT tutorial to top of the README
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2020-09-28 09:16:45 -07:00 |
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LoneWolfHT
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779e0973a6
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Re-add MTG: Trim out the remaining bloat from default
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2020-09-22 15:48:35 -07:00 |
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LoneWolfHT
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65652ec405
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Revert "MTG: Trim out the remaining bloat from default (#639)"
This reverts commit ec06b8edde .
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2020-09-22 13:16:25 -07:00 |
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ANAND
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ec06b8edde
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MTG: Trim out the remaining bloat from default (#639)
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2020-09-22 08:36:01 -07:00 |
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LoneWolfHT
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055598f85e
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Update maps submodule
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2020-09-20 10:17:25 -07:00 |
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LoneWolfHT
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fe37a08a83
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Change sniper kill texture
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2020-09-20 09:52:29 -07:00 |
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LoneWolfHT
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6b51c25266
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Brighten black kill list text when player not found
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2020-09-20 09:05:31 -07:00 |
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LoneWolfHT
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744a14cd10
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Award kill to attacker if victim leaves/suicides (#679)
* Award kill to attacker if player leaves/suicides
* Fix death check
* Prevent immune players from entering combat
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2020-09-19 14:35:32 -07:00 |
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LoneWolfHT
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81d7553f7c
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Add Sticky grenades (#677)
* Improved grenade API
* Added sticky grenade
* Improved grenade textures
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2020-09-12 20:10:40 -07:00 |
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LoneWolfHT
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e4a64124cf
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Remove steel sword craft
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2020-09-03 12:18:24 -07:00 |
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LoneWolfHT
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74379ed4e0
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Fix default skip times
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2020-09-03 11:51:25 -07:00 |
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LoneWolfHT
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b4f3ea3294
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Add automatic skip votes by ANAND (#675)
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2020-09-03 11:48:33 -07:00 |
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LoneWolfHT
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aad5c41b6a
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Revert sword recipes (#674)
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2020-08-26 14:37:23 -07:00 |
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LoneWolfHT
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2bd645c16b
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Cut health of sniper class in half
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2020-08-23 12:09:10 -07:00 |
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LoneWolfHT
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6ce383117a
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Add mayan_legend map. wool_land changes
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2020-07-29 07:49:14 -07:00 |
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LoneWolfHT
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4340c0f904
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Improve classes GUI
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2020-07-28 16:46:53 -07:00 |
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LoneWolfHT
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b24d1b3097
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Fix swapping class items into other invs (#670)
* Fix bug with team/loot chest swapping
* Fix furnace swapping
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2020-07-21 12:18:47 -07:00 |
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rubenwardy
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cb51d78a27
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Prevent players from putting class items in furnaces (#620)
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2020-07-16 16:44:34 -07:00 |
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LoneWolfHT
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e76dcf0563
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Fix ranged kill detection (#667)
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2020-07-02 12:22:15 -07:00 |
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ANAND
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a3f768acdf
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Remove stone sword from default initial items
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2020-06-16 16:47:42 +05:30 |
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ANAND
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ff53116acf
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Update maps submodule
> Remove class items from maps' initial items
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2020-06-16 15:41:54 +05:30 |
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ANAND
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15dc406467
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Update maps submodule
> Disable "The Maze" temporarily
> Remove shooter class items from initial items (#91)
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2020-06-16 08:00:49 +05:30 |
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ANAND
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1b0b2457d7
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Make stone pickaxe capable of breaking cracky=1 nodes (#663)
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2020-06-12 20:33:02 +05:30 |
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ANAND
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cafd16878e
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ctf_classes: Implement cooldown after class change (#637)
Defaults to a 30s cooldown. Players with ctf_admin priv are exempt from this restriction.
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2020-06-04 22:15:13 +05:30 |
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ANAND
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83da1ec0c4
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Award heal score only to medics
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2020-06-02 06:33:25 +05:30 |
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ANAND
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10585d0663
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Nerf bandages heal reward to 1 score/use
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2020-06-01 20:49:45 +05:30 |
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ANAND
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1967a83da7
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/makepro: Request save if modified
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2020-05-31 20:17:42 +05:30 |
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ANAND
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21127ddbd6
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ctf_classes: Add sniper class
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2020-05-31 10:36:48 +05:30 |
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ANAND
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2268485cdf
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give_initial_stuff: Respect items' stack_max
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2020-05-31 10:36:48 +05:30 |
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ANAND
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3db5696889
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ctf_stats: Improve /makepro chat-command (#638)
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2020-05-30 20:37:57 +05:30 |
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ANAND
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ce1bbe0246
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Update maps submodule
> Tunnel: Replace legacy grenade with new ones from grenades mod (#92)
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2020-05-30 17:57:14 +05:30 |
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LoneWolfHT
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e2ac380985
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Add workaround to prevent "swapping" items into team chest (#645)
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2020-05-23 07:13:31 +05:30 |
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ANAND
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181b13d1d0
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ctf_stats: Add ctf_stats.request_save
This functionality allows mods to request a save (not immediate) if they modify player stats.
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2020-05-20 23:28:30 +05:30 |
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ANAND
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f1a2006ec5
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ctf_stats: Separate save-checking code from the actual saving code
This allows mods to directly call ctf_stats.save without having to pass unnecessary params like force_save = true.
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2020-05-20 23:28:30 +05:30 |
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ANAND
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baf5f17878
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Fix grapples being usable by firing before punching flag (#632)
Check for player carrying flag in grapple entity's on_step as well.
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2020-05-19 12:50:22 +05:30 |
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ANAND
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e9343d9d56
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Add not_in_creative_inventory to barrier nodes
Also improve item descriptions of barrier nodes
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2020-05-16 15:06:25 +05:30 |
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MinetestSam
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1fda60bbbc
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ctf_classes: Award points to medic for healing (#606)
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2020-05-14 22:56:28 +05:30 |
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-sniper- (minetest)
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9201f0ac27
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ctf_classes: Give medics 50 bandages on (re)spawn (#627)
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2020-05-13 16:47:46 +05:30 |
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LoneWolfHT
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06a2c2fd03
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Reduce respawn immunity time to 5s (#624)
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2020-05-10 23:04:59 +05:30 |
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ANAND
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b1aa1366f4
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ctf_classes: Fix crash when player meta contains invalid class name (#607)
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2020-05-07 14:52:14 +05:30 |
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ANAND
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5dfa347642
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ctf_stats: Immediately write to mod storage at end of match (#608)
Add an optional force_save param to ctf_stats.save to allow bypassing the _needs_save check.
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2020-05-07 11:19:20 +05:30 |
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LoneWolfHT
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9c6f2dd6fe
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Add grenades mod by LoneWolfHT (#357)
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2020-05-05 23:00:47 +05:30 |
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LoneWolfHT
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8cf0a1648b
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Enforce stricter type compliance for HUD elements (#602)
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2020-05-05 22:37:37 +05:30 |
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ANAND
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266fdd5a07
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ctf_bandages/init.lua: Remove trailing whitespace
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2020-05-03 12:10:59 +05:30 |
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ANAND
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8301a47f6f
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ctf_bandages: Improve bandage item description
- Un-hardcode the healing percentage.
- Remove ambiguous wording.
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2020-05-03 11:33:24 +05:30 |
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MinetestSam
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7c3d35bd03
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ctf_bandages: Add percentage-based healing (#609)
Remove HP hardcoding; heal up to a certain percentage of player's `hp_max` property.
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2020-05-02 15:06:06 +05:30 |
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