LoneWolfHT
|
27f36d5d24
|
Revert to old grenade behavior
|
2020-10-26 14:24:03 -07:00 |
|
LoneWolfHT
|
ac5d67949d
|
Fix rare grenade crash
|
2020-10-26 08:12:32 -07:00 |
|
KaylebJay
|
2501173aac
|
Optimize texture file sizes (#690)
|
2020-10-24 15:15:18 -07:00 |
|
LoneWolfHT
|
21ff6f58c1
|
Fix rare crash and anticoward bug?
|
2020-10-18 19:52:20 -07:00 |
|
LoneWolfHT
|
90d73f0587
|
Change fall damage to use combat system
|
2020-10-13 08:52:38 -07:00 |
|
ANAND
|
77c9f9d21b
|
sniper_rifles: Prioritize on un-scoping when right-clicking (#661)
|
2020-09-22 08:52:11 -07:00 |
|
LoneWolfHT
|
296affbd56
|
Make rifle automatic and double damage
|
2020-09-20 13:57:19 -07:00 |
|
LoneWolfHT
|
6a0491fa00
|
Increase combat time again
|
2020-09-20 11:39:34 -07:00 |
|
LoneWolfHT
|
fe37a08a83
|
Change sniper kill texture
|
2020-09-20 09:52:29 -07:00 |
|
LoneWolfHT
|
d9771108e5
|
Improve combat mode
|
2020-09-20 09:05:31 -07:00 |
|
LoneWolfHT
|
15b8e84589
|
Remove attacker from combat if attacking victim dies
|
2020-09-19 15:02:18 -07:00 |
|
LoneWolfHT
|
744a14cd10
|
Award kill to attacker if victim leaves/suicides (#679)
* Award kill to attacker if player leaves/suicides
* Fix death check
* Prevent immune players from entering combat
|
2020-09-19 14:35:32 -07:00 |
|
LoneWolfHT
|
179ff104bf
|
Make fall damage leave at least 1 hp (#678)
* Make fall damage leave at least 1 hp
|
2020-09-16 08:30:58 -07:00 |
|
ANAND
|
58db9e7dd0
|
HUD score improvements (#656)
* Move hud_score mod to 'other' modpack
* hud_score: Reuse element when adding a new element with the same name
|
2020-09-13 19:17:19 -07:00 |
|
LoneWolfHT
|
81d7553f7c
|
Add Sticky grenades (#677)
* Improved grenade API
* Added sticky grenade
* Improved grenade textures
|
2020-09-12 20:10:40 -07:00 |
|
LoneWolfHT
|
a78fdd95c5
|
Fix infinite grapple uses
|
2020-07-09 17:57:04 -07:00 |
|
LoneWolfHT
|
e76dcf0563
|
Fix ranged kill detection (#667)
|
2020-07-02 12:22:15 -07:00 |
|
ANAND
|
ab709bb0a4
|
Update shooter submodule
> Properly track players' LMB keypresses
|
2020-06-17 19:45:08 +05:30 |
|
ANAND
|
fb9de06828
|
sniper_rifles: Trim and convert shot sound to mono (#657)
|
2020-06-10 21:27:25 +05:30 |
|
ANAND
|
907461216a
|
Nerf sniper rifles; restore balance in the universe (#662)
- Allow firing only when using scope
- Slow down players when scoping in
|
2020-06-10 21:16:25 +05:30 |
|
ANAND
|
eba079b30c
|
> Fix crash due to nil pointed_thing
> [trivial] Fix code-style
|
2020-05-31 22:29:25 +05:30 |
|
ANAND
|
d73d92e5ae
|
Update shooter submodule
> Ignore the shooter player when processing rounds
|
2020-05-31 20:17:14 +05:30 |
|
ANAND
|
eef00119d2
|
Update shooter submodule
> shooter: Fix invalid particlespawner definition
|
2020-05-30 17:56:49 +05:30 |
|
LoneWolfHT
|
f37b8fb49e
|
Nerf node damage capabilities of sniper rifles (#644)
|
2020-05-22 21:46:41 +05:30 |
|
LoneWolfHT
|
eddd04168b
|
grenades: Improve API (#615)
|
2020-05-14 22:33:06 +05:30 |
|
ANAND
|
0c67cb5219
|
Update shooter submodule
> Crossbow: Pass player as puncher instead of arrow object
|
2020-05-13 19:44:15 +05:30 |
|
ANAND
|
778a1f4952
|
Update shooter submodule
> Fix inventory corruption when using automatic weapons
|
2020-05-13 17:49:41 +05:30 |
|
LoneWolfHT
|
3aa0008ccf
|
Prevent grenades from colliding with objects
|
2020-05-06 12:02:58 -07:00 |
|
LoneWolfHT
|
9c6f2dd6fe
|
Add grenades mod by LoneWolfHT (#357)
|
2020-05-05 23:00:47 +05:30 |
|
LoneWolfHT
|
8cf0a1648b
|
Enforce stricter type compliance for HUD elements (#602)
|
2020-05-05 22:37:37 +05:30 |
|
ANAND
|
8d0df46821
|
Update shooter submodule (#583)
> Nerf shotgun
|
2020-04-23 22:18:26 +05:30 |
|
ANAND
|
fffe0ea3d6
|
medkits: Remove hardcoded regen_max; use hp_max instead (#584)
|
2020-04-23 22:18:17 +05:30 |
|
ANAND
|
afc8447c62
|
shooter_tweaks: fleshy...
It's fleshy, not flesy
|
2020-04-23 15:04:33 +05:30 |
|
ANAND
|
e68fe87ea2
|
Add sniper_rifles mod (#453)
|
2020-04-22 07:31:27 +05:30 |
|
rubenwardy
|
063707c0b6
|
Fix inability to pick up hook with unloaded grapple gun
Fixes #568
|
2020-03-17 00:39:41 +00:00 |
|
rubenwardy
|
d92670f93c
|
Fix grapple teleportation after death
Fixes #570
|
2020-03-17 00:16:18 +00:00 |
|
rubenwardy
|
d4069aee42
|
Delete collisionbox mod
|
2020-03-15 18:36:52 +00:00 |
|
rubenwardy
|
c18a9e67cf
|
Tweak rocket damage
|
2020-03-15 18:32:33 +00:00 |
|
rubenwardy
|
dfd913971c
|
Fix grapple bugs
Fixes #561
|
2020-03-14 23:43:16 +00:00 |
|
rubenwardy
|
ad6eaa6247
|
Fix broken kill history with shooter
Fixes #565
|
2020-03-14 23:18:56 +00:00 |
|
rubenwardy
|
63726848ce
|
Update shooter to 0.6.1
|
2020-03-14 21:51:24 +00:00 |
|
rubenwardy
|
b61b0cdac6
|
Add wear when throwing grapple hook
|
2020-03-14 20:00:32 +00:00 |
|
rubenwardy
|
d973815a18
|
Fix variants of class items being allowed to drop
|
2020-03-14 20:00:32 +00:00 |
|
rubenwardy
|
eee6cfcbec
|
Improve class shooter modifications
|
2020-03-14 20:00:32 +00:00 |
|
rubenwardy
|
02d527eaf5
|
Add class items
|
2020-03-14 20:00:32 +00:00 |
|
rubenwardy
|
f610722b83
|
Remove false promises in class selection, add random messages
|
2020-03-14 20:00:32 +00:00 |
|
rubenwardy
|
c1b7ab7f9f
|
Add better ranged combat for shooters
|
2020-03-14 20:00:32 +00:00 |
|
rubenwardy
|
72c7563a85
|
Add hpregen for medics
|
2020-03-14 20:00:32 +00:00 |
|
rubenwardy
|
34d891c6c5
|
Add classes
|
2020-03-14 20:00:32 +00:00 |
|
ANAND
|
e7d9465d2a
|
ctf_map: Convert to modpack; split map maker into separate mod (#475)
|
2019-11-28 10:51:59 +05:30 |
|
ANAND
|
67be903881
|
Fix collision boxes of dead players not being restored on new match (#508)
|
2019-11-15 14:07:49 +05:30 |
|
ANAND
|
5eb5d3311a
|
Improve log messages (#422)
- Add log messages wherever required/useful
- Remove unnecessary log messages and print statements
- Convert print statements to minetest.log
- Fix incorrect log level for some messages
- Trivial code-style fixes
|
2019-10-18 11:22:18 +05:30 |
|
MinetestSam
|
2d6b16de43
|
Remove collision boxes of dead players (#468)
|
2019-10-09 19:19:03 +05:30 |
|
Panquesito7
|
08cbc41409
|
dropondie: Fix deprecated API function calls
|
2019-09-07 14:36:18 +05:30 |
|
ANAND
|
d16d7fa09c
|
Improve attribution of shooter_explode.ogg
|
2019-09-02 13:04:43 +05:30 |
|
ANAND
|
67c1dfa4ee
|
Replace shooter_explode.ogg with the new, licensed sound from MTG
|
2019-09-02 06:32:19 +05:30 |
|
Panquesito7
|
515b0ca1f7
|
Use mod.conf and modpack.conf
Replaces depends.txt, description.txt, and modpack.txt
|
2019-08-31 10:31:14 +05:30 |
|
Panquesito7
|
1032a78a6c
|
Use "modpack.conf" instead of "modpack.txt" (#441)
|
2019-08-20 13:06:41 +08:00 |
|
ANAND
|
85959ba913
|
Fix deprecated API method calls
|
2019-07-05 15:48:59 +05:30 |
|
ANAND
|
1aca94fd8c
|
medkits: Fix missing return statement
This fixes the flags not being capture-able
|
2019-07-03 12:24:54 +05:30 |
|
Lars Müller
|
b8d1bdc9f3
|
Fix healing interrupted on new match due to respawn (#400)
|
2019-05-11 09:57:25 +05:30 |
|
ANAND
|
dc850acd9d
|
Don't end respawn immunity on hitting team-mates (#404)
|
2019-04-12 15:22:32 +05:30 |
|
ANAND
|
703a3bbc50
|
Improve grenades (#349)
- Reduce collision-checking interval
- Increase initial velocity of grenade entity
- Make grenade blast damage scaling more realistic
|
2019-03-21 00:40:16 +05:30 |
|
ANAND
|
05033060db
|
shooter: Fix incorrect eye_height used
|
2019-03-20 15:40:43 +05:30 |
|
ANAND
|
86ce4d7328
|
Completely remove wooden tools (#331)
The default items given on respawn will consist of wooden tools instead.
|
2019-03-19 22:24:43 +05:30 |
|
rubenwardy
|
d9f8042640
|
Optimise hud_score register_globalstep (#372)
Keeps track of the time until the next expiry, to avoid running the global step everytick
|
2019-03-17 03:21:51 +00:00 |
|
ANAND
|
5643fdf802
|
Add hud_score mod API
Fixes #72
|
2019-03-17 01:35:51 +00:00 |
|
Anand S
|
8b706130aa
|
Fix medkits HP leak due to missing check
|
2019-03-08 17:43:31 +00:00 |
|
Anand S
|
92c5600d7e
|
Tweak and optimize medkits
|
2019-03-06 07:27:29 +00:00 |
|
rubenwardy
|
2789d141c3
|
Tweak medkit settings
|
2019-03-05 13:54:34 +00:00 |
|
Anand S
|
b7bab11c3b
|
Add medkits, remove apples
|
2019-03-05 13:54:25 +00:00 |
|
rubenwardy
|
0095c18678
|
Merge branch 'master' of github.com:MT-CTF/capturetheflag into dev5.0
|
2019-03-05 11:09:48 +00:00 |
|
ANAND
|
b54f6b204d
|
Set collide_with_objects to false for arrows (#343)
|
2019-02-23 15:11:49 +00:00 |
|
rubenwardy
|
97d3e6ba78
|
Fix gauges
|
2019-02-03 04:26:06 +00:00 |
|
rubenwardy
|
b38a89c2fe
|
Reorganise game into modpacks
|
2019-01-11 15:52:47 +00:00 |
|