Commit graph

16 commits

Author SHA1 Message Date
stujones11
a98c348cab Remove some leftover debug code 2014-10-01 21:43:44 +01:00
stujones11
4b34151f1d Add basic protection support 2014-10-01 20:43:33 +01:00
stujones11
86127b0c6e Fix disappearing HP bar bug caused by set_hud_flags 2014-07-27 18:25:51 +01:00
stujones11
eba57b4152 Make explosions respect SHOOTER_ALLOW_NODES setting 2014-07-27 17:35:12 +01:00
stujones11
72e87d3b2a Version 0.5.0 - Lots of new stuff 2014-07-26 21:18:10 +01:00
stujones11
272061541a Add a simple ammo system and fix misspelling of rifle 2014-06-29 21:28:09 +01:00
stujones11
33a2cf2933 Improve particle effect positioning and make optional 2014-06-25 20:32:55 +01:00
stujones11
a19923e6aa Version 0.4.0 (rework) 2014-06-02 19:21:48 +01:00
stujones11
40e7645a43 Prevent indexing a nil item 2014-06-02 19:11:58 +01:00
stujones11
4d0fd5b93c Fix nil item exception and node particle texture 2013-12-24 21:44:51 +00:00
stujones11
a541304155 Prevent a random crash when particle texture is not valid 2013-12-14 20:26:34 +00:00
stujones11
0f92ac9425 Update version 0.3.0, shoot nodes at long range 2013-12-13 19:34:39 +00:00
stujones11
d81fe9a728 Improve mid-range accuracy 2013-12-13 18:29:48 +00:00
stujones11
743c50ac4d Correct default global constant 2013-12-05 20:45:29 +00:00
stujones11
b77e50e56f Add particle effects and singleplayer support 2013-12-05 20:28:32 +00:00
stujones11
6255c81015 Initial commit 2013-11-26 21:22:21 +00:00