Reorganise game into modpacks
2
mods/ctf/ctf_alloc/depends.txt
Normal file
|
@ -0,0 +1,2 @@
|
|||
ctf
|
||||
lib_chatcmdbuilder
|
84
mods/ctf/ctf_alloc/init.lua
Normal file
|
@ -0,0 +1,84 @@
|
|||
local storage = minetest.get_mod_storage()
|
||||
local data = minetest.parse_json(storage:get_string("locktoteam")) or {}
|
||||
|
||||
local ctf_autoalloc = ctf.autoalloc
|
||||
function ctf.autoalloc(name, alloc_mode)
|
||||
if data[name] then
|
||||
return data[name]
|
||||
end
|
||||
|
||||
return ctf_autoalloc(name, alloc_mode)
|
||||
end
|
||||
|
||||
ChatCmdBuilder.new("ctf_lockpt", function(cmd)
|
||||
cmd:sub(":name :team", function(name, pname, team)
|
||||
if team == "!" then
|
||||
data[pname] = nil
|
||||
storage:set_string("locktoteam", minetest.write_json(data))
|
||||
return true, "Unlocked " .. pname
|
||||
else
|
||||
data[pname] = team
|
||||
storage:set_string("locktoteam", minetest.write_json(data))
|
||||
return true, "Locked " .. pname .. " to " .. team
|
||||
end
|
||||
end)
|
||||
end, {
|
||||
description = "Lock a player to a team",
|
||||
privs = {
|
||||
ctf_admin = true,
|
||||
}
|
||||
})
|
||||
|
||||
function table.map_inplace(t, f) -- luacheck: ignore
|
||||
for key, value in pairs(t) do
|
||||
t[key] = f(value)
|
||||
end
|
||||
return t
|
||||
end
|
||||
|
||||
ctf_alloc = {}
|
||||
function ctf_alloc.set_all()
|
||||
local players = minetest.get_connected_players()
|
||||
table.map_inplace(players, function(a)
|
||||
local stats, _ = ctf_stats.player(a:get_player_name())
|
||||
return {
|
||||
player = a,
|
||||
score = stats.score,
|
||||
}
|
||||
end)
|
||||
table.sort(players, function(a, b)
|
||||
return a.score > b.score
|
||||
end)
|
||||
|
||||
minetest.log("warning", dump(players))
|
||||
|
||||
local to_red = math.random(2) == 2
|
||||
for _, spair in pairs(players) do
|
||||
local player = spair.player
|
||||
local name = player:get_player_name()
|
||||
local alloc_mode = tonumber(ctf.setting("allocate_mode"))
|
||||
local team
|
||||
if to_red then
|
||||
team = "red"
|
||||
else
|
||||
team = "blue"
|
||||
end
|
||||
to_red = not to_red
|
||||
|
||||
if alloc_mode ~= 0 and team then
|
||||
ctf.log("autoalloc", name .. " was allocated to " .. team)
|
||||
ctf.join(name, team)
|
||||
end
|
||||
|
||||
ctf.move_to_spawn(name)
|
||||
|
||||
if ctf.setting("match.clear_inv") then
|
||||
local inv = player:get_inventory()
|
||||
inv:set_list("main", {})
|
||||
inv:set_list("craft", {})
|
||||
give_initial_stuff(player)
|
||||
end
|
||||
|
||||
player:set_hp(20)
|
||||
end
|
||||
end
|
3
mods/ctf/ctf_bounties/depends.txt
Normal file
|
@ -0,0 +1,3 @@
|
|||
ctf
|
||||
ctf_stats
|
||||
irc?
|
124
mods/ctf/ctf_bounties/init.lua
Normal file
|
@ -0,0 +1,124 @@
|
|||
local bountied_player = nil
|
||||
local bounty_score = 0
|
||||
|
||||
local function announce(name)
|
||||
local _, tcolor = ctf_colors.get_color(ctf.player(bountied_player))
|
||||
tcolor = tcolor:gsub("0x", "#")
|
||||
minetest.chat_send_player(name,
|
||||
minetest.colorize("#fff326", "The next person to kill ") ..
|
||||
minetest.colorize(tcolor, bountied_player) ..
|
||||
minetest.colorize("#fff326", " will receive " .. bounty_score .. " points!"))
|
||||
end
|
||||
|
||||
local function announce_all()
|
||||
if bountied_player then
|
||||
for _, player in pairs(minetest.get_connected_players()) do
|
||||
if bountied_player ~= player:get_player_name() then
|
||||
announce(player:get_player_name())
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function bounty_player(target)
|
||||
local prev = bountied_player
|
||||
bountied_player = target
|
||||
|
||||
-- Score * K/D
|
||||
-- bounty_score = -----------, or 500 (whichever is lesser)
|
||||
-- 5000
|
||||
|
||||
local pstat, _ = ctf_stats.player(target)
|
||||
if pstat.deaths == 0 then
|
||||
pstat.deaths = 1
|
||||
end
|
||||
bounty_score = (pstat.score * (pstat.kills / pstat.deaths)) / 10000
|
||||
if bounty_score > 500 then
|
||||
bounty_score = 500
|
||||
end
|
||||
if bounty_score < 50 then
|
||||
bounty_score = 50
|
||||
end
|
||||
bounty_score = math.floor(bounty_score)
|
||||
|
||||
if prev then
|
||||
for _, player in pairs(minetest.get_connected_players()) do
|
||||
local name = player:get_player_name()
|
||||
if bountied_player ~= name then
|
||||
local _, prev_color = ctf_colors.get_color(prev, ctf.player(prev))
|
||||
minetest.chat_send_player(player:get_player_name(),
|
||||
minetest.colorize("#fff326", "Player ") ..
|
||||
minetest.colorize(prev_color:gsub("0x", "#"), prev) ..
|
||||
minetest.colorize("#fff326", " no longer has a bounty on their head!"))
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
minetest.after(0.1, announce_all)
|
||||
end
|
||||
|
||||
local function bounty_find_new_target()
|
||||
local players = {}
|
||||
for _, player in pairs(minetest.get_connected_players()) do
|
||||
local name = player:get_player_name()
|
||||
local pstat, _ = ctf_stats.player(name)
|
||||
pstat.name = name
|
||||
pstat.color = nil
|
||||
if pstat.score > 1000 and pstat.kills > pstat.deaths * 1.5 then
|
||||
table.insert(players, pstat)
|
||||
end
|
||||
end
|
||||
|
||||
if #players > 0 then
|
||||
bounty_player(players[math.random(1, #players)].name)
|
||||
end
|
||||
|
||||
minetest.after(math.random(500, 1000), bounty_find_new_target)
|
||||
end
|
||||
minetest.after(math.random(500, 1000), bounty_find_new_target)
|
||||
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
local name = player:get_player_name()
|
||||
if bountied_player and
|
||||
bountied_player ~= name then
|
||||
announce(name)
|
||||
end
|
||||
end)
|
||||
|
||||
ctf.register_on_killedplayer(function(victim, killer)
|
||||
-- Suicide is not encouraged here at CTF
|
||||
if victim == killer then
|
||||
return
|
||||
end
|
||||
if victim == bountied_player then
|
||||
local main, match = ctf_stats.player(killer)
|
||||
if main and match then
|
||||
main.score = main.score + bounty_score
|
||||
match.score = match.score + bounty_score
|
||||
ctf.needs_save = true
|
||||
end
|
||||
bountied_player = nil
|
||||
|
||||
local msg = killer .. " has killed " .. victim .. " and received the prize!"
|
||||
minetest.chat_send_all(msg)
|
||||
|
||||
local pstats, mstats = ctf_stats.player(killer)
|
||||
pstats.bounty_kills = pstats.bounty_kills + 1
|
||||
mstats.bounty_kills = mstats.bounty_kills + 1
|
||||
end
|
||||
end)
|
||||
|
||||
minetest.register_privilege("bounty_admin")
|
||||
|
||||
minetest.register_chatcommand("place_bounty", {
|
||||
privs = { bounty_admin = true },
|
||||
func = function(name, target)
|
||||
target = target:trim()
|
||||
if not minetest.get_player_by_name(target) then
|
||||
return false, target .. " is not online"
|
||||
end
|
||||
|
||||
bounty_player(target)
|
||||
return true, "Put bounty on " .. target
|
||||
end
|
||||
})
|
1
mods/ctf/ctf_crafting/depends.txt
Normal file
|
@ -0,0 +1 @@
|
|||
crafting
|
204
mods/ctf/ctf_crafting/init.lua
Normal file
|
@ -0,0 +1,204 @@
|
|||
local full_ores = {
|
||||
{"diamond", "default:diamond"},
|
||||
{"mese", "default:mese_crystal"},
|
||||
{"bronze", "default:bronze_ingot"},
|
||||
{"steel", "default:steel_ingot"},
|
||||
{"stone", "default:cobble"},
|
||||
}
|
||||
|
||||
-- Swords
|
||||
for _, orex in pairs(full_ores) do
|
||||
crafting.register_recipe({
|
||||
type = "inv",
|
||||
output = "default:sword_" .. orex[1],
|
||||
items = { "default:stick", orex[2] .. " 2" },
|
||||
always_known = true,
|
||||
level = 1,
|
||||
})
|
||||
end
|
||||
|
||||
-- Pickaxes
|
||||
for _, orex in pairs(full_ores) do
|
||||
crafting.register_recipe({
|
||||
type = "inv",
|
||||
output = "default:pick_" .. orex[1],
|
||||
items = { "default:stick 2", orex[2] .. " 3" },
|
||||
always_known = true,
|
||||
level = 1,
|
||||
})
|
||||
end
|
||||
|
||||
-- Bronze ingot x9 <== Copper x9 + Tin x9
|
||||
crafting.register_recipe({
|
||||
type = "inv",
|
||||
output = "default:bronze_ingot 9",
|
||||
items = { "default:copper_ingot 8", "default:tin_ingot"},
|
||||
always_known = true,
|
||||
level = 1,
|
||||
})
|
||||
|
||||
-- Mese crystal x9 <== Mese block
|
||||
crafting.register_recipe({
|
||||
type = "inv",
|
||||
output = "default:mese_crystal 9",
|
||||
items = { "default:mese"},
|
||||
always_known = true,
|
||||
level = 1,
|
||||
})
|
||||
|
||||
-- Furnace <== Cobble x8
|
||||
crafting.register_recipe({
|
||||
type = "inv",
|
||||
output = "default:furnace",
|
||||
items = { "default:cobble 8" },
|
||||
always_known = true,
|
||||
level = 1,
|
||||
})
|
||||
|
||||
-- Furnace <== Desert cobble x8
|
||||
crafting.register_recipe({
|
||||
type = "inv",
|
||||
output = "default:furnace",
|
||||
items = { "default:desert_cobble 8" },
|
||||
always_known = true,
|
||||
level = 1,
|
||||
})
|
||||
|
||||
-- Team door
|
||||
crafting.register_recipe({
|
||||
type = "inv",
|
||||
output = "doors:door_steel",
|
||||
items = { "default:steel_ingot 6" },
|
||||
always_known = true,
|
||||
level = 1,
|
||||
})
|
||||
|
||||
-- Wooden plank x4
|
||||
crafting.register_recipe({
|
||||
type = "inv",
|
||||
output = "default:wood 4",
|
||||
items = { "group:tree" },
|
||||
always_known = true,
|
||||
level = 1,
|
||||
})
|
||||
|
||||
-- Stick x4
|
||||
crafting.register_recipe({
|
||||
type = "inv",
|
||||
output = "default:stick 4",
|
||||
items = { "default:wood" },
|
||||
always_known = true,
|
||||
level = 1,
|
||||
})
|
||||
|
||||
-- Torch x5
|
||||
crafting.register_recipe({
|
||||
type = "inv",
|
||||
output = "default:torch 5",
|
||||
items = { "default:stick", "default:coal_lump" },
|
||||
always_known = true,
|
||||
level = 1,
|
||||
})
|
||||
|
||||
-- Ammo <== Tin ingot x3 + Coal lump x2
|
||||
crafting.register_recipe({
|
||||
type = "inv",
|
||||
output = "shooter:ammo",
|
||||
items = { "default:tin_ingot 3", "default:coal_lump 2" },
|
||||
always_known = true,
|
||||
level = 1,
|
||||
})
|
||||
|
||||
-- Ammo <== Steel ingot x3 + Coal lump x2
|
||||
crafting.register_recipe({
|
||||
type = "inv",
|
||||
output = "shooter:ammo",
|
||||
items = { "default:steel_ingot 3", "default:coal_lump 2" },
|
||||
always_known = true,
|
||||
level = 1,
|
||||
})
|
||||
|
||||
-- Arrow x5
|
||||
crafting.register_recipe({
|
||||
type = "inv",
|
||||
output = "shooter:arrow_white 5",
|
||||
items = { "default:stick 5", "default:cobble" },
|
||||
always_known = true,
|
||||
level = 1,
|
||||
})
|
||||
|
||||
-- Wooden ladder x4
|
||||
crafting.register_recipe({
|
||||
type = "inv",
|
||||
output = "default:ladder 4",
|
||||
items = { "default:stick 8" },
|
||||
always_known = true,
|
||||
level = 1,
|
||||
})
|
||||
|
||||
-- Stick x2 <== Wooden ladder
|
||||
crafting.register_recipe({
|
||||
type = "inv",
|
||||
output = "default:stick 2",
|
||||
items = { "default:ladder" },
|
||||
always_known = true,
|
||||
level = 1,
|
||||
})
|
||||
|
||||
-- Shovels
|
||||
for _, orex in pairs(full_ores) do
|
||||
crafting.register_recipe({
|
||||
type = "inv",
|
||||
output = "default:shovel_" .. orex[1],
|
||||
items = { "default:stick 2", orex[2] },
|
||||
always_known = true,
|
||||
level = 1,
|
||||
})
|
||||
end
|
||||
|
||||
-- Axes
|
||||
for _, orex in pairs(full_ores) do
|
||||
crafting.register_recipe({
|
||||
type = "inv",
|
||||
output = "default:axe_" .. orex[1],
|
||||
items = { "default:stick 2", orex[2] .. " 3" },
|
||||
always_known = true,
|
||||
level = 1,
|
||||
})
|
||||
end
|
||||
|
||||
-- Wooden plank x3 <== Wooden pickaxe
|
||||
crafting.register_recipe({
|
||||
type = "inv",
|
||||
output = "default:wood 3",
|
||||
items = { "default:pick_wood" },
|
||||
always_known = true,
|
||||
level = 1,
|
||||
})
|
||||
|
||||
-- Wooden plank x2 <== Wooden sword
|
||||
crafting.register_recipe({
|
||||
type = "inv",
|
||||
output = "default:wood 2",
|
||||
items = { "default:sword_wood" },
|
||||
always_known = true,
|
||||
level = 1,
|
||||
})
|
||||
|
||||
-- Wooden plank x3 <== Wooden axe
|
||||
crafting.register_recipe({
|
||||
type = "inv",
|
||||
output = "default:wood 3",
|
||||
items = { "default:axe_wood" },
|
||||
always_known = true,
|
||||
level = 1,
|
||||
})
|
||||
|
||||
-- Wooden plank <== Wooden shovel
|
||||
crafting.register_recipe({
|
||||
type = "inv",
|
||||
output = "default:wood 1",
|
||||
items = { "default:shovel_wood" },
|
||||
always_known = true,
|
||||
level = 1,
|
||||
})
|
1
mods/ctf/ctf_disable_save/depends.txt
Normal file
|
@ -0,0 +1 @@
|
|||
ctf
|
5
mods/ctf/ctf_disable_save/init.lua
Normal file
|
@ -0,0 +1,5 @@
|
|||
ctf.save = function()
|
||||
for i = 1, #ctf.registered_on_save do
|
||||
ctf.registered_on_save[i]()
|
||||
end
|
||||
end
|
3
mods/ctf/ctf_events/depends.txt
Normal file
|
@ -0,0 +1,3 @@
|
|||
ctf
|
||||
ctf_match
|
||||
hudkit
|
148
mods/ctf/ctf_events/init.lua
Normal file
|
@ -0,0 +1,148 @@
|
|||
local hud = hudkit()
|
||||
|
||||
minetest.register_on_leaveplayer(function(player)
|
||||
hud.players[player:get_player_name()] = nil
|
||||
end)
|
||||
|
||||
local NUM_EVT = 6
|
||||
|
||||
ctf_events = {
|
||||
events = {}
|
||||
}
|
||||
|
||||
function ctf_events.post(action, one, two)
|
||||
table.insert(ctf_events.events, 1, {
|
||||
action = action,
|
||||
one = one,
|
||||
two = two
|
||||
})
|
||||
|
||||
while #ctf_events.events > NUM_EVT do
|
||||
table.remove(ctf_events.events, #ctf_events.events)
|
||||
end
|
||||
end
|
||||
|
||||
function ctf_events.update_row(i, player, name, tplayer, evt)
|
||||
local idx = "ctf_events:" .. i .. "_one"
|
||||
local idxa = "ctf_events:" .. i .. "_action"
|
||||
local idx2 = "ctf_events:" .. i .. "_two"
|
||||
|
||||
if not evt then
|
||||
hud:remove(player, idx)
|
||||
hud:remove(player, idxa)
|
||||
hud:remove(player, idx2)
|
||||
return
|
||||
end
|
||||
|
||||
local y_pos = i * 20
|
||||
|
||||
-- One
|
||||
if evt.one then
|
||||
local _, tone_hex = ctf_colors.get_color(ctf.player(evt.one))
|
||||
if hud:exists(player, idx) then
|
||||
hud:change(player, idx, "text", evt.one)
|
||||
hud:change(player, idx, "number", tone_hex)
|
||||
else
|
||||
local tmp = {
|
||||
hud_elem_type = "text",
|
||||
position = {x = 0, y = 0.8},
|
||||
scale = {x = 200, y = 100},
|
||||
text = evt.one,
|
||||
number = tone_hex,
|
||||
offset = {x = 145, y = -y_pos},
|
||||
alignment = {x = -1, y = 0}
|
||||
}
|
||||
hud:add(player, idx, tmp)
|
||||
end
|
||||
else
|
||||
hud:remove(player, idx)
|
||||
end
|
||||
|
||||
-- Two
|
||||
if evt.two then
|
||||
local _, ttwo_hex = ctf_colors.get_color(ctf.player(evt.two))
|
||||
if hud:exists(player, idx2) then
|
||||
hud:change(player, idx2, "text", evt.two)
|
||||
hud:change(player, idx2, "number", ttwo_hex)
|
||||
else
|
||||
local tmp = {
|
||||
hud_elem_type = "text",
|
||||
position = {x = 0, y = 0.8},
|
||||
scale = {x = 200, y = 100},
|
||||
text = evt.two,
|
||||
number = ttwo_hex,
|
||||
offset = {x = 175, y = -y_pos},
|
||||
alignment = {x = 1, y = 0}
|
||||
}
|
||||
hud:add(player, idx2, tmp)
|
||||
end
|
||||
else
|
||||
hud:remove(player, idx2)
|
||||
end
|
||||
|
||||
-- Action
|
||||
if evt.action then
|
||||
if hud:exists(player, idxa) then
|
||||
hud:change(player, idxa, "text", "ctf_events_" .. evt.action .. ".png")
|
||||
else
|
||||
local tmp = {
|
||||
hud_elem_type = "image",
|
||||
position = {x = 0, y = 0.8},
|
||||
scale = {x = 1, y = 1},
|
||||
text = "ctf_events_" .. evt.action .. ".png",
|
||||
offset = {x = 160, y = -y_pos},
|
||||
alignment = {x = 0, y = 0}
|
||||
}
|
||||
hud:add(player, idxa, tmp)
|
||||
end
|
||||
else
|
||||
hud:remove(player, idxa)
|
||||
end
|
||||
end
|
||||
|
||||
function ctf_events.update(player)
|
||||
local name = player:get_player_name()
|
||||
local tplayer = ctf.player_or_nil(name)
|
||||
if tplayer then
|
||||
for i=1, NUM_EVT do
|
||||
local evt = nil
|
||||
if #ctf_events.events >= i then
|
||||
evt = ctf_events.events[i]
|
||||
end
|
||||
ctf_events.update_row(i, player, name, tplayer, evt)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function ctf_events.update_all()
|
||||
for _, player in pairs(minetest.get_connected_players()) do
|
||||
ctf_events.update(player)
|
||||
end
|
||||
end
|
||||
|
||||
ctf.register_on_killedplayer(function(victim, killer, stack)
|
||||
local sname = stack:get_name()
|
||||
local tool_caps = stack:get_tool_capabilities()
|
||||
local type = "sword"
|
||||
if sname:sub(1, 8) == "shooter:" then
|
||||
if sname == "shooter:grenade" then
|
||||
type = "grenade"
|
||||
else
|
||||
type = "bullet"
|
||||
end
|
||||
end
|
||||
if tool_caps.damage_groups.grenade then
|
||||
type = "grenade"
|
||||
end
|
||||
ctf_events.post("kill_" .. type, killer, victim)
|
||||
ctf_events.update_all()
|
||||
end)
|
||||
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
ctf_events.update(player)
|
||||
end)
|
||||
|
||||
ctf_match.register_on_new_match(function()
|
||||
ctf_events.events = {}
|
||||
ctf_events.update_all()
|
||||
end)
|
BIN
mods/ctf/ctf_events/textures/ctf_events_kill_bullet.png
Normal file
After Width: | Height: | Size: 274 B |
BIN
mods/ctf/ctf_events/textures/ctf_events_kill_grenade.png
Normal file
After Width: | Height: | Size: 381 B |
BIN
mods/ctf/ctf_events/textures/ctf_events_kill_sword.png
Normal file
After Width: | Height: | Size: 168 B |
2
mods/ctf/ctf_inventory/depends.txt
Normal file
|
@ -0,0 +1,2 @@
|
|||
ctf
|
||||
sfinv
|
46
mods/ctf/ctf_inventory/init.lua
Normal file
|
@ -0,0 +1,46 @@
|
|||
local items = {
|
||||
minetest.colorize("#66a0ff", "Game Play"),
|
||||
"",
|
||||
"* Capture an enemy's flag by walking up to it, punching it, then",
|
||||
" running and punching your team's flag.",
|
||||
"* Look for weapons and other resources in chests, or mine and use furnaces to make swords.",
|
||||
"* Good swords do more damage than guns, but need to be used at close range.",
|
||||
"* Use apples to replenish health quickly.",
|
||||
"* Gain more score by killing more than you die, or by capturing the flag.",
|
||||
"* Players are immune for 10 seconds after they respawn.",
|
||||
"* Access the pro section of the chest by achieving a 2k+ score and",
|
||||
" killing 2 people for every death.",
|
||||
"",
|
||||
|
||||
minetest.colorize("#66a0ff", "Team Co-op"),
|
||||
"",
|
||||
"* Your team has a chest near your flag.",
|
||||
"* Your team name is displayed in the top left.",
|
||||
" to talk with only your team, type: /t message",
|
||||
"",
|
||||
|
||||
minetest.colorize("#66a0ff", "Player Rankings"),
|
||||
"",
|
||||
"* See the league table by typing /rankings",
|
||||
"* See your position in it by typing /rankings me",
|
||||
"* Get to the top by capturing lots of flags, and having a high K/D ratio.",
|
||||
"",
|
||||
|
||||
minetest.colorize("#66a0ff", "Contact Moderators"),
|
||||
"",
|
||||
"* Report people who sabotage using /report."
|
||||
}
|
||||
for i = 1, #items do
|
||||
items[i] = minetest.formspec_escape(items[i])
|
||||
end
|
||||
|
||||
local fs = [[
|
||||
textlist[0,0;7.85,8.5;help;
|
||||
]] .. table.concat(items, ",") .. "]"
|
||||
|
||||
sfinv.register_page("ctf_inventory:help", {
|
||||
title = "Help",
|
||||
get = function(self, player, context)
|
||||
return sfinv.make_formspec(player, context, fs, false)
|
||||
end
|
||||
})
|
51
mods/ctf/ctf_map/README.md
Normal file
|
@ -0,0 +1,51 @@
|
|||
# CTF Map
|
||||
|
||||
This mod handles multiple maps.
|
||||
|
||||
# Creating a new map
|
||||
|
||||
## 1. Dependencies
|
||||
|
||||
* Minetest 0.4.16 or later.
|
||||
* Mods
|
||||
* ctf_map (by copying the folder from this game to `minetest/mods`)
|
||||
* worldedit and worldedit_commands.
|
||||
|
||||
## 2. Find an area
|
||||
|
||||
* Can use Minetest Game and any mapgen.
|
||||
* It must be a cube, and the barrier will be in the exact center.
|
||||
* It should be around 230x230 in surface area, but this can vary.
|
||||
* Feel free to modify the area to your needs.
|
||||
|
||||
## 3. Select the area
|
||||
|
||||
There are multiple ways do this, this is the simplist in most cases.
|
||||
|
||||
* If you haven't modified the map at all, do the following to speed up barrier placement:
|
||||
* Stop Minetest.
|
||||
* Open up the world's world.mt
|
||||
* Set backend to "dummy".
|
||||
* Save.
|
||||
* Using worldedit, select the area.
|
||||
* Type /gui, and click "From WE" then "To WE".
|
||||
* Check that the center location is the right place for the barrier to go.
|
||||
* Check that the bounds extend far enough.
|
||||
|
||||
## 4. Place barriers
|
||||
|
||||
* Set the middle barrier direction. The barrier is a plane defined by a co-ordinate = 0.
|
||||
If the barrier is X=0, then it will placed with every node of the barrier having X=0.
|
||||
If the barrier is Z=0, then it will placed with every node of the barrier having Z=0.
|
||||
* Click "place barrier". Note that this command does not have an undo.
|
||||
|
||||
## 5. Meta data
|
||||
|
||||
* Set the meta data
|
||||
|
||||
## 6. Export
|
||||
|
||||
* Click export, and wait until completion.
|
||||
* Copy the two files from `worlddir/schemes/` to `ctf_map/maps/`.
|
||||
* Rename the files so the two prefixed numbers are consistent to existing maps.
|
||||
* Profit!
|
270
mods/ctf/ctf_map/barrier.lua
Normal file
|
@ -0,0 +1,270 @@
|
|||
local c_stone = minetest.get_content_id("ctf_map:ind_stone")
|
||||
local c_stone_red = minetest.get_content_id("ctf_map:ind_stone_red")
|
||||
local c_glass = minetest.get_content_id("ctf_map:ind_glass")
|
||||
local c_glass_red = minetest.get_content_id("ctf_map:ind_glass_red")
|
||||
local c_map_ignore = minetest.get_content_id("ctf_map:ignore")
|
||||
local c_actual_st = minetest.get_content_id("default:stone")
|
||||
local c_water = minetest.get_content_id("default:water_source")
|
||||
-- local c_water_f = minetest.get_content_id("default:water_flowing")
|
||||
local c_air = minetest.get_content_id("air")
|
||||
|
||||
function ctf_map.remove_middle_barrier()
|
||||
local r = ctf_map.map.r
|
||||
local h = ctf_map.map.h
|
||||
|
||||
local min = vector.add(ctf_map.map.offset, {
|
||||
x = -r + 1,
|
||||
y = -h / 2,
|
||||
z = -1
|
||||
})
|
||||
local max = vector.add(ctf_map.map.offset, {
|
||||
x = r - 1,
|
||||
y = h / 2,
|
||||
z = 1
|
||||
})
|
||||
|
||||
local vm = minetest.get_voxel_manip()
|
||||
local emin, emax = vm:read_from_map(min, max)
|
||||
local a = VoxelArea:new{
|
||||
MinEdge = emin,
|
||||
MaxEdge = emax
|
||||
}
|
||||
local data = vm:get_data()
|
||||
for x = min.x, max.x do
|
||||
for y = min.y, max.y do
|
||||
local vi = a:index(x, y, 0)
|
||||
local adj1 = a:index(x, y, 1)
|
||||
local adj2 = a:index(x, y, -1)
|
||||
|
||||
if data[vi] == c_glass_red then
|
||||
-- If surrounding nodes are water, replace node with water
|
||||
if data[adj1] == c_water and data[adj2] == c_water then
|
||||
data[vi] = c_water
|
||||
-- Else replace with air
|
||||
else
|
||||
data[vi] = c_air
|
||||
end
|
||||
elseif data[vi] == c_stone_red then
|
||||
data[vi] = c_actual_st
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
vm:set_data(data)
|
||||
vm:write_to_map(data)
|
||||
vm:update_map()
|
||||
end
|
||||
|
||||
function ctf_map.place_middle_barrier(center, r, h, direction)
|
||||
assert(direction == "x" or direction == "z")
|
||||
|
||||
local min = {
|
||||
x = -r + 1,
|
||||
y = -h / 2 + 1,
|
||||
z = -r + 1,
|
||||
}
|
||||
local max = {
|
||||
x = r - 1,
|
||||
y = h / 2 - 1,
|
||||
z = r - 1,
|
||||
}
|
||||
|
||||
local other = "z"
|
||||
if direction == "z" then
|
||||
other = "x"
|
||||
end
|
||||
|
||||
min[direction] = -1
|
||||
max[direction] = 1
|
||||
min = vector.add(center, min)
|
||||
max = vector.add(center, max)
|
||||
|
||||
|
||||
local vm = minetest.get_voxel_manip()
|
||||
local emin, emax = vm:read_from_map(min, max)
|
||||
local a = VoxelArea:new{
|
||||
MinEdge = emin,
|
||||
MaxEdge = emax
|
||||
}
|
||||
|
||||
local data = vm:get_data()
|
||||
for x = min[other], max[other] do
|
||||
for y = min.y, max.y do
|
||||
local vi
|
||||
if other == "x" then
|
||||
vi = a:index(x, y, center.z)
|
||||
else
|
||||
vi = a:index(center.x, y, x)
|
||||
end
|
||||
if data[vi] == c_air or data[vi] == c_water then
|
||||
data[vi] = c_glass_red
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
vm:set_data(data)
|
||||
vm:write_to_map(data)
|
||||
vm:update_map()
|
||||
end
|
||||
|
||||
|
||||
function ctf_map.place_outer_barrier(center, r, h)
|
||||
local minp = vector.subtract(center, r)
|
||||
local maxp = vector.add(center, r)
|
||||
minp.y = center.y - h / 2
|
||||
maxp.y = center.y + h / 2
|
||||
|
||||
print("Loading data into LVM")
|
||||
|
||||
local vm = minetest.get_voxel_manip()
|
||||
local emin, emax = vm:read_from_map(minp, maxp)
|
||||
local a = VoxelArea:new{
|
||||
MinEdge = emin,
|
||||
MaxEdge = emax
|
||||
}
|
||||
local data = vm:get_data()
|
||||
|
||||
print("Placing left wall")
|
||||
|
||||
-- Left
|
||||
do
|
||||
local x = center.x - r
|
||||
for z = minp.z, maxp.z do
|
||||
for y = minp.y, maxp.y do
|
||||
local vi = a:index(x, y, z)
|
||||
if data[vi] == c_air or data[vi] == c_glass or data[vi] == c_map_ignore then
|
||||
data[vi] = c_glass
|
||||
else
|
||||
data[vi] = c_stone
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
print("Placing right wall")
|
||||
|
||||
-- Right
|
||||
do
|
||||
local x = center.x + r
|
||||
for z = minp.z, maxp.z do
|
||||
for y = minp.y, maxp.y do
|
||||
local vi = a:index(x, y, z)
|
||||
if data[vi] == c_air or data[vi] == c_glass or data[vi] == c_map_ignore then
|
||||
data[vi] = c_glass
|
||||
else
|
||||
data[vi] = c_stone
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
print("Placing front wall")
|
||||
|
||||
-- Front
|
||||
do
|
||||
local z = center.z - r
|
||||
for x = minp.x, maxp.x do
|
||||
for y = minp.y, maxp.y do
|
||||
local vi = a:index(x, y, z)
|
||||
if data[vi] == c_air or data[vi] == c_glass or data[vi] == c_map_ignore then
|
||||
data[vi] = c_glass
|
||||
else
|
||||
data[vi] = c_stone
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
print("Placing back wall")
|
||||
|
||||
-- Back
|
||||
do
|
||||
local z = center.z + r
|
||||
for x = minp.x, maxp.x do
|
||||
for y = minp.y, maxp.y do
|
||||
local vi = a:index(x, y, z)
|
||||
if data[vi] == c_air or data[vi] == c_glass or data[vi] == c_map_ignore then
|
||||
data[vi] = c_glass
|
||||
else
|
||||
data[vi] = c_stone
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
print("Placing bedrock")
|
||||
|
||||
-- Bedrock
|
||||
do
|
||||
local y = minp.y
|
||||
for x = minp.x, maxp.x do
|
||||
for z = minp.z, maxp.z do
|
||||
data[a:index(x, y, z)] = c_stone
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
print("Placing ceiling")
|
||||
|
||||
-- Ceiling
|
||||
do
|
||||
local y = maxp.y
|
||||
for x = minp.x, maxp.x do
|
||||
for z = minp.z, maxp.z do
|
||||
data[a:index(x, y, z)] = c_glass
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
print("Writing to engine!")
|
||||
|
||||
vm:set_data(data)
|
||||
vm:write_to_map(data)
|
||||
vm:update_map()
|
||||
end
|
||||
|
||||
if minetest.get_modpath("ctf") then
|
||||
local old_is_protected = minetest.is_protected
|
||||
function minetest.is_protected(pos, name)
|
||||
if ctf_match.build_timer <= 0 then
|
||||
return old_is_protected(pos, name)
|
||||
end
|
||||
|
||||
local tname = ctf.player(name).team
|
||||
if tname and
|
||||
(tname == "blue" and pos.z >= 0) or (tname == "red" and pos.z <= 0) then
|
||||
minetest.chat_send_player(name, "Can't dig beyond the barrier!")
|
||||
return true
|
||||
else
|
||||
return old_is_protected(pos, name)
|
||||
end
|
||||
end
|
||||
|
||||
local function pos_check()
|
||||
if ctf_match.build_timer <= 0 then
|
||||
return
|
||||
end
|
||||
|
||||
for _, player in pairs(minetest.get_connected_players()) do
|
||||
local name = player:get_player_name()
|
||||
local tname = ctf.player(name).team
|
||||
local pos = player:get_pos()
|
||||
local privs = minetest.get_player_privs(name)
|
||||
if tname and not privs.fly and privs.interact then
|
||||
if (tname == "blue" and pos.z >= 0) or
|
||||
(tname == "red" and pos.z <= 0) then
|
||||
minetest.chat_send_player(name, "Match hasn't started yet!")
|
||||
ctf.move_to_spawn(name)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if ctf_match.build_timer > 0.2 then
|
||||
minetest.after(0.2, pos_check)
|
||||
end
|
||||
end
|
||||
|
||||
ctf_match.register_on_build_time_start(function()
|
||||
minetest.after(0.2, pos_check)
|
||||
end)
|
||||
end
|
6
mods/ctf/ctf_map/depends.txt
Normal file
|
@ -0,0 +1,6 @@
|
|||
default
|
||||
ctf_team_base?
|
||||
ctf?
|
||||
ctf_match?
|
||||
worldedit?
|
||||
irc?
|
33
mods/ctf/ctf_map/emerge.lua
Normal file
|
@ -0,0 +1,33 @@
|
|||
|
||||
local function emergeblocks_callback(pos, action, num_calls_remaining, ctx)
|
||||
if ctx.total_blocks == 0 then
|
||||
ctx.total_blocks = num_calls_remaining + 1
|
||||
ctx.current_blocks = 0
|
||||
end
|
||||
ctx.current_blocks = ctx.current_blocks + 1
|
||||
|
||||
if ctx.current_blocks == ctx.total_blocks then
|
||||
if ctx.name then
|
||||
minetest.chat_send_player(ctx.name,
|
||||
string.format("Finished emerging %d blocks in %.2fms.",
|
||||
ctx.total_blocks, (os.clock() - ctx.start_time) * 1000))
|
||||
end
|
||||
|
||||
ctx:callback()
|
||||
elseif ctx.progress then
|
||||
ctx:progress()
|
||||
end
|
||||
end
|
||||
|
||||
function ctf_map.emerge_with_callbacks(name, pos1, pos2, callback, progress)
|
||||
local context = {
|
||||
current_blocks = 0,
|
||||
total_blocks = 0,
|
||||
start_time = os.clock(),
|
||||
name = name,
|
||||
callback = callback,
|
||||
progress = progress
|
||||
}
|
||||
|
||||
minetest.emerge_area(pos1, pos2, emergeblocks_callback, context)
|
||||
end
|
34
mods/ctf/ctf_map/give_initial_stuff.lua
Normal file
|
@ -0,0 +1,34 @@
|
|||
give_initial_stuff = {}
|
||||
|
||||
setmetatable(give_initial_stuff, {
|
||||
__call = function(self, player)
|
||||
minetest.log("action", "Giving initial stuff to player "..player:get_player_name())
|
||||
local inv = player:get_inventory()
|
||||
inv:set_list("main", {})
|
||||
inv:set_list("craft", {})
|
||||
|
||||
inv:set_size("craft", 1)
|
||||
inv:set_size("craftresult", 0)
|
||||
inv:set_size("hand", 0)
|
||||
|
||||
local items = give_initial_stuff.get_stuff()
|
||||
|
||||
for _, item in pairs(items) do
|
||||
inv:add_item("main", item)
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
function give_initial_stuff.get_stuff()
|
||||
return ctf_map.map and ctf_map.map.initial_stuff or {
|
||||
"default:pick_wood",
|
||||
"default:sword_wood",
|
||||
"default:torch 3",
|
||||
}
|
||||
end
|
||||
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
player:set_hp(20)
|
||||
give_initial_stuff(player)
|
||||
end)
|
||||
minetest.register_on_respawnplayer(give_initial_stuff)
|
16
mods/ctf/ctf_map/init.lua
Normal file
|
@ -0,0 +1,16 @@
|
|||
ctf_map = {}
|
||||
|
||||
dofile(minetest.get_modpath("ctf_map") .. "/nodes.lua")
|
||||
dofile(minetest.get_modpath("ctf_map") .. "/emerge.lua")
|
||||
dofile(minetest.get_modpath("ctf_map") .. "/barrier.lua")
|
||||
|
||||
|
||||
if minetest.get_modpath("ctf") then
|
||||
dofile(minetest.get_modpath("ctf_map") .. "/schem_map.lua")
|
||||
dofile(minetest.get_modpath("ctf_map") .. "/give_initial_stuff.lua")
|
||||
|
||||
assert(ctf_match)
|
||||
ctf_match.register_on_build_time_end(ctf_map.remove_middle_barrier)
|
||||
else
|
||||
dofile(minetest.get_modpath("ctf_map") .. "/map_maker.lua")
|
||||
end
|
409
mods/ctf/ctf_map/map_maker.lua
Normal file
|
@ -0,0 +1,409 @@
|
|||
local randint = math.random(100)
|
||||
|
||||
-- Reload mapmaker context from mod_storage if it exists
|
||||
local storage = minetest.get_mod_storage()
|
||||
local mapname = storage:get_string("mapname")
|
||||
local maptitle = storage:get_string("maptitle")
|
||||
local mapauthor = storage:get_string("mapauthor")
|
||||
local mapinitial = storage:get_string("mapinitial")
|
||||
local center = storage:get_string("center")
|
||||
local flag_positions = storage:get_string("flags")
|
||||
local barrier_r = storage:get_int("barrier_r")
|
||||
local center_barrier_rot = storage:get_int("center_barrier_rot")
|
||||
|
||||
if mapname == "" then
|
||||
mapname = "ctf_" .. randint
|
||||
end
|
||||
if mapauthor == "" then
|
||||
mapauthor = nil
|
||||
end
|
||||
if maptitle == "" then
|
||||
maptitle = "Untitled Map " .. randint
|
||||
end
|
||||
if barrier_r == 0 then
|
||||
barrier_r = 110
|
||||
end
|
||||
if center == "" then
|
||||
center = { x = 0, y = 0, z = 0, r = 115, h = 140 }
|
||||
else
|
||||
center = minetest.parse_json(storage:get("center"))
|
||||
end
|
||||
if flag_positions == "" then
|
||||
flag_positions = {}
|
||||
else
|
||||
flag_positions = minetest.parse_json(storage:get("flags"))
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
minetest.after(1, function(name)
|
||||
minetest.chat_send_player(name, "*** CTF_MAP IS IN MAP MAKER MODE ***")
|
||||
end, player:get_player_name())
|
||||
end)
|
||||
|
||||
assert(minetest.get_modpath("worldedit") and
|
||||
minetest.get_modpath("worldedit_commands"),
|
||||
"worldedit and worldedit_commands are required!")
|
||||
|
||||
local function check_step()
|
||||
for _, pos in pairs(flag_positions) do
|
||||
if minetest.get_node(pos).name ~= "ctf_map:flag" then
|
||||
minetest.set_node(pos, { name = "ctf_map:flag" })
|
||||
end
|
||||
end
|
||||
|
||||
minetest.after(1, check_step)
|
||||
end
|
||||
minetest.after(1, check_step)
|
||||
|
||||
minetest.register_node("ctf_map:flag", {
|
||||
description = "Flag",
|
||||
drawtype="nodebox",
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
tiles = {
|
||||
"default_wood.png",
|
||||
"default_wood.png",
|
||||
"default_wood.png",
|
||||
"default_wood.png",
|
||||
"flag_grey2.png",
|
||||
"flag_grey.png"
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{ 0.250000,-0.500000,0.000000,0.312500,0.500000,0.062500},
|
||||
{ -0.5,0,0.000000,0.250000,0.500000,0.062500}
|
||||
}
|
||||
},
|
||||
groups = {oddly_breakable_by_hand=1,snappy=3},
|
||||
on_place = function(_, _, pthing)
|
||||
local node = minetest.get_node(pthing.under).name
|
||||
local ndef = minetest.registered_nodes[node]
|
||||
local pos = (ndef and ndef.buildable_to) and pthing.under or pthing.above
|
||||
|
||||
table.insert(flag_positions, vector.new(pos))
|
||||
storage:set_string("flags", minetest.write_json(flag_positions))
|
||||
end,
|
||||
on_destruct = function(pos)
|
||||
for i, v in pairs(flag_positions) do
|
||||
if vector.equals(pos, v) then
|
||||
flag_positions[i] = nil
|
||||
return
|
||||
end
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
local function to_2pos()
|
||||
return {
|
||||
x = center.x - center.r,
|
||||
y = center.y - center.h / 2,
|
||||
z = center.z - center.r,
|
||||
}, {
|
||||
x = center.x + center.r,
|
||||
y = center.y + center.h / 2,
|
||||
z = center.z + center.r,
|
||||
}
|
||||
end
|
||||
|
||||
local function max(a, b)
|
||||
if a > b then
|
||||
return a
|
||||
else
|
||||
return b
|
||||
end
|
||||
end
|
||||
|
||||
local function we_select(name)
|
||||
local pos1, pos2 = to_2pos()
|
||||
worldedit.pos1[name] = pos1
|
||||
worldedit.mark_pos1(name)
|
||||
worldedit.player_notify(name, "position 1 set to " .. minetest.pos_to_string(pos1))
|
||||
worldedit.pos2[name] = pos2
|
||||
worldedit.mark_pos2(name)
|
||||
worldedit.player_notify(name, "position 2 set to " .. minetest.pos_to_string(pos2))
|
||||
end
|
||||
|
||||
local function we_import(name)
|
||||
local pos1 = worldedit.pos1[name]
|
||||
local pos2 = worldedit.pos2[name]
|
||||
if pos1 and pos2 then
|
||||
local size = vector.subtract(pos2, pos1)
|
||||
local r = max(size.x, size.z) / 2
|
||||
center = vector.divide(vector.add(pos1, pos2), 2)
|
||||
center.r = r
|
||||
center.h = size.y
|
||||
storage:set_string("center", minetest.write_json(center))
|
||||
end
|
||||
end
|
||||
|
||||
local function get_flags()
|
||||
local negative = nil
|
||||
local positive = nil
|
||||
for _, pos in pairs(flag_positions) do
|
||||
pos = vector.subtract(pos, center)
|
||||
|
||||
if center_barrier_rot == 0 and pos.x < 0 or pos.z < 0 then
|
||||
negative = pos
|
||||
end
|
||||
|
||||
if center_barrier_rot == 0 and pos.x > 0 or pos.z > 0 then
|
||||
positive = pos
|
||||
end
|
||||
end
|
||||
|
||||
return negative, positive
|
||||
end
|
||||
|
||||
local function get_flag_status()
|
||||
if #flag_positions > 2 then
|
||||
return "Too many flags! (" .. #flag_positions .. "/2)"
|
||||
elseif #flag_positions < 2 then
|
||||
return "Place more flags (" .. #flag_positions .. "/2)"
|
||||
else
|
||||
local negative, positive = get_flags()
|
||||
if positive and negative then
|
||||
return "Flags placed (" .. #flag_positions .. "/2)"
|
||||
else
|
||||
return "Place one flag on each side of the barrier."
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function show_gui(name)
|
||||
if not mapauthor then
|
||||
mapauthor = name
|
||||
storage:set_string("mapauthor", mapauthor)
|
||||
end
|
||||
|
||||
local formspec = {
|
||||
"size[9,9.5]",
|
||||
"bgcolor[#080808BB;true]",
|
||||
default.gui_bg,
|
||||
default.gui_bg_img,
|
||||
|
||||
"label[0,0;1. Select Area]",
|
||||
"field[0.4,1;1,1;posx;X;", center.x, "]",
|
||||
"field[1.4,1;1,1;posy;Y;", center.y, "]",
|
||||
"field[2.4,1;1,1;posz;Z;", center.z, "]",
|
||||
"field[0.4,2;1.5,1;posr;R;", center.r, "]",
|
||||
"field[1.9,2;1.5,1;posh;H;", center.h, "]",
|
||||
"button[4.3,0.7;1.75,1;set_center;Player Pos]",
|
||||
"button[6.05,0.7;1.5,1;towe;To WE]",
|
||||
"button[7.55,0.7;1.5,1;fromwe;From WE]",
|
||||
"button[4.3,1.7;4.75,1;emerge;Emerge Area]",
|
||||
|
||||
"box[0,2.65;8.85,0.05;#111111BB]",
|
||||
|
||||
"label[0,2.8;2. Place Barriers]",
|
||||
"label[0.1,3.3;This may take a few minutes.]",
|
||||
"field[0.4,4.3;1,1;barrier_r;R;", barrier_r, "]",
|
||||
"dropdown[1.15,4.05;1,1;center_barrier_rot;X=0,Z=0;", center_barrier_rot + 1, "]",
|
||||
"button[2.3,4;2,1;place_barrier;Place Barriers]",
|
||||
|
||||
"box[4.4,2.8;0.05,2.2;#111111BB]",
|
||||
|
||||
"label[4.8,2.8;3. Place Flags]",
|
||||
"label[4.8,3.3;", minetest.formspec_escape(get_flag_status()), "]",
|
||||
"button[4.8,4;3.5,1;giveme;Giveme Flags]",
|
||||
|
||||
"box[0,5.06;8.85,0.05;#111111BB]",
|
||||
|
||||
"label[0,5.15;4. Meta Data]",
|
||||
"field[0.4,6.2;8.5,1;title;Title;", minetest.formspec_escape(maptitle), "]",
|
||||
"field[0.4,7.3;8.5,1;initial;Stuff to give on (re)spawn, comma-separated itemstrings;",
|
||||
minetest.formspec_escape(mapinitial), "]",
|
||||
"field[0.4,8.4;4.25,1;name;File Name;" , minetest.formspec_escape(mapname), "]",
|
||||
"field[4.625,8.4;4.25,1;author;Author;", minetest.formspec_escape(mapauthor), "]",
|
||||
|
||||
"button_exit[1.3,9;3,1;close;Close]",
|
||||
"button_exit[4.3,9;3,1;export;Export]",
|
||||
}
|
||||
|
||||
formspec = table.concat(formspec, "")
|
||||
minetest.show_formspec(name, "ctf_map:tool", formspec)
|
||||
end
|
||||
|
||||
local function show_progress_formspec(name, text)
|
||||
minetest.show_formspec(name, "ctf_map:progress",
|
||||
"size[6,1]bgcolor[#080808BB;true]" ..
|
||||
default.gui_bg ..
|
||||
default.gui_bg_img .. "label[0,0;" ..
|
||||
minetest.formspec_escape(text) .. "]")
|
||||
end
|
||||
|
||||
local function emerge_progress(ctx)
|
||||
show_progress_formspec(ctx.name, string.format("Emerging Area - %d/%d blocks emerged (%.1f%%)",
|
||||
ctx.current_blocks, ctx.total_blocks,
|
||||
(ctx.current_blocks / ctx.total_blocks) * 100))
|
||||
end
|
||||
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if formname ~= "ctf_map:tool" then
|
||||
return
|
||||
end
|
||||
|
||||
if fields.posx then
|
||||
center.x = tonumber(fields.posx)
|
||||
center.y = tonumber(fields.posy)
|
||||
center.z = tonumber(fields.posz)
|
||||
center.r = tonumber(fields.posr)
|
||||
center.h = tonumber(fields.posh)
|
||||
storage:set_string("center", minetest.write_json(center))
|
||||
end
|
||||
|
||||
fields.barrier_r = tonumber(fields.barrier_r)
|
||||
if fields.barrier_r and fields.barrier_r ~= barrier_r then
|
||||
barrier_r = fields.barrier_r
|
||||
storage:set_int("barrier_r", barrier_r)
|
||||
end
|
||||
|
||||
if fields.title and fields.title ~= maptitle then
|
||||
maptitle = fields.title
|
||||
storage:set_string("maptitle", maptitle)
|
||||
end
|
||||
|
||||
if fields.author and fields.author ~= mapauthor then
|
||||
mapauthor = fields.author
|
||||
storage:set_string("mapauthor", mapauthor)
|
||||
end
|
||||
|
||||
if fields.name and fields.name ~= mapname then
|
||||
mapname = fields.name
|
||||
storage:set_string("mapname", mapname)
|
||||
end
|
||||
|
||||
if fields.initial and fields.initial ~= mapinitial then
|
||||
mapinitial = fields.initial
|
||||
storage:set_string("mapinitial", mapinitial)
|
||||
end
|
||||
|
||||
if fields.center_barrier_rot and fields.center_barrier_rot ~= "" then
|
||||
center_barrier_rot = fields.center_barrier_rot == "X=0" and 0 or 1
|
||||
storage:set_int("center_barrier_rot", center_barrier_rot)
|
||||
end
|
||||
|
||||
if fields.set_center then
|
||||
local r = center.r
|
||||
local h = center.h
|
||||
center = vector.floor(player:get_pos())
|
||||
center.r = r
|
||||
center.h = h
|
||||
storage:set_string("center", minetest.write_json(center))
|
||||
end
|
||||
|
||||
if fields.giveme then
|
||||
player:get_inventory():add_item("main", "ctf_map:flag 2")
|
||||
end
|
||||
|
||||
local player_name = player:get_player_name()
|
||||
|
||||
if fields.emerge then
|
||||
local pos1, pos2 = to_2pos()
|
||||
show_progress_formspec(player_name, "Emerging area...")
|
||||
ctf_map.emerge_with_callbacks(player_name, pos1, pos2, function()
|
||||
show_gui(player_name)
|
||||
end, emerge_progress)
|
||||
return true
|
||||
end
|
||||
|
||||
if fields.place_barrier then
|
||||
local pos1, pos2 = to_2pos()
|
||||
show_progress_formspec(player_name, "Emerging area...")
|
||||
ctf_map.emerge_with_callbacks(player_name, pos1, pos2, function()
|
||||
show_progress_formspec(player_name, "Placing center barrier, this may take a while...")
|
||||
|
||||
minetest.after(0.1, function()
|
||||
ctf_map.place_middle_barrier(center, barrier_r, center.h, (center_barrier_rot == 0) and "x" or "z")
|
||||
show_progress_formspec(player_name, "Placing outer barriers, this may take a while...")
|
||||
minetest.after(0.1, function()
|
||||
ctf_map.place_outer_barrier(center, barrier_r, center.h)
|
||||
show_gui(player_name)
|
||||
end)
|
||||
end)
|
||||
end, emerge_progress)
|
||||
return true
|
||||
end
|
||||
|
||||
if fields.towe then
|
||||
we_select(player_name)
|
||||
end
|
||||
|
||||
if fields.fromwe then
|
||||
we_import(player_name)
|
||||
end
|
||||
|
||||
if fields.export then
|
||||
if #flag_positions ~= 2 then
|
||||
minetest.chat_send_all("You need to place two flags!")
|
||||
return
|
||||
end
|
||||
|
||||
we_select(player_name)
|
||||
show_progress_formspec(player_name, "Exporting...")
|
||||
|
||||
local path = minetest.get_worldpath() .. "/schems/"
|
||||
minetest.mkdir(path)
|
||||
|
||||
-- Reset mod_storage
|
||||
storage:set_string("center", "")
|
||||
storage:set_string("maptitle", "")
|
||||
storage:set_string("mapauthor", "")
|
||||
storage:set_string("mapname", "")
|
||||
storage:set_string("mapinitial", "")
|
||||
storage:set_string("center_barrier_rot", "")
|
||||
storage:set_string("barrier_r", "")
|
||||
|
||||
-- Write to .conf
|
||||
local meta = Settings(path .. mapname .. ".conf")
|
||||
meta:set("name", maptitle)
|
||||
meta:set("author", mapauthor)
|
||||
meta:set("initial_stuff", mapinitial)
|
||||
meta:set("rotation", center_barrier_rot == 0 and "x" or "z")
|
||||
meta:set("r", center.r)
|
||||
meta:set("h", center.h)
|
||||
|
||||
for _, flags in pairs(flag_positions) do
|
||||
local pos = vector.subtract(flags, center)
|
||||
if center_barrier_rot == 0 then
|
||||
local old = vector.new(pos)
|
||||
pos.x = old.z
|
||||
pos.z = -old.x
|
||||
end
|
||||
|
||||
local idx = pos.z > 0 and 1 or 2
|
||||
meta:set("team." .. idx, pos.z > 0 and "red" or "blue")
|
||||
meta:set("team." .. idx .. ".color", pos.z > 0 and "red" or "blue")
|
||||
meta:set("team." .. idx .. ".pos", minetest.pos_to_string(pos))
|
||||
end
|
||||
meta:write()
|
||||
|
||||
minetest.after(0.1, function()
|
||||
local filepath = path .. mapname .. ".mts"
|
||||
if minetest.create_schematic(worldedit.pos1[player_name],
|
||||
worldedit.pos2[player_name], worldedit.prob_list[player_name],
|
||||
filepath) then
|
||||
minetest.chat_send_all("Exported " .. mapname .. " to " .. path)
|
||||
minetest.close_formspec(player_name, "")
|
||||
else
|
||||
minetest.chat_send_all("Failed!")
|
||||
show_gui(player_name)
|
||||
end
|
||||
end)
|
||||
return
|
||||
end
|
||||
|
||||
if not fields.quit then
|
||||
show_gui(player_name)
|
||||
end
|
||||
end)
|
||||
|
||||
minetest.register_chatcommand("gui", {
|
||||
func = function(name)
|
||||
show_gui(name)
|
||||
return true
|
||||
end
|
||||
})
|
81
mods/ctf/ctf_map/nodes.lua
Normal file
|
@ -0,0 +1,81 @@
|
|||
minetest.register_node("ctf_map:ignore", {
|
||||
description = "Artificial Ignore", -- this may need to be given a more appropriate name
|
||||
drawtype = "airlike",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
walkable = true,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
buildable_to = false,
|
||||
air_equivalent = true,
|
||||
drop = "",
|
||||
groups = {not_in_creative_inventory=1}
|
||||
})
|
||||
|
||||
minetest.register_node("ctf_map:ind_glass", {
|
||||
description = "Indestructible Glass",
|
||||
drawtype = "glasslike_framed_optional",
|
||||
tiles = {"default_glass.png", "default_glass_detail.png"},
|
||||
inventory_image = minetest.inventorycube("default_glass.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
walkable = true,
|
||||
buildable_to = false,
|
||||
pointable = false,
|
||||
groups = {immortal = 1},
|
||||
sounds = default.node_sound_glass_defaults()
|
||||
})
|
||||
|
||||
minetest.register_node("ctf_map:ind_stone", {
|
||||
description = "Indestructible Stone",
|
||||
groups = {immortal = 1},
|
||||
tiles = {"default_stone.png"},
|
||||
is_ground_content = false
|
||||
})
|
||||
|
||||
minetest.register_node("ctf_map:ind_dirt", {
|
||||
description = "Indestructible Dirt",
|
||||
groups = {immortal = 1},
|
||||
tiles = {"default_dirt.png"},
|
||||
is_ground_content = false,
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
footstep = {name = "default_grass_footstep", gain = 0.25}
|
||||
}),
|
||||
})
|
||||
|
||||
minetest.register_node("ctf_map:ind_dirt_with_grass", {
|
||||
description = "Indestructible Dirt with Grass",
|
||||
groups = {immortal = 1},
|
||||
tiles = {"default_grass.png", "default_dirt.png",
|
||||
{name = "default_dirt.png^default_grass_side.png",
|
||||
tileable_vertical = false}},
|
||||
is_ground_content = false,
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
footstep = {name = "default_grass_footstep", gain = 0.25},
|
||||
}),
|
||||
})
|
||||
|
||||
minetest.register_node("ctf_map:ind_stone_red", {
|
||||
description = "Indestructible Red Stone",
|
||||
groups = {immortal = 1},
|
||||
tiles = {"ctf_map_stone_red.png"},
|
||||
is_ground_content = false
|
||||
})
|
||||
|
||||
minetest.register_node("ctf_map:ind_glass_red", {
|
||||
description = "Indestructible Red Glass",
|
||||
drawtype = "glasslike",
|
||||
tiles = {"ctf_map_glass_red.png"},
|
||||
inventory_image = minetest.inventorycube("default_glass.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
walkable = true,
|
||||
buildable_to = false,
|
||||
use_texture_alpha = false,
|
||||
alpha = 0,
|
||||
pointable = false,
|
||||
groups = {immortal = 1},
|
||||
sounds = default.node_sound_glass_defaults()
|
||||
})
|
287
mods/ctf/ctf_map/schem_map.lua
Normal file
|
@ -0,0 +1,287 @@
|
|||
assert(minetest.get_mapgen_setting("mg_name") == "singlenode", "singlenode mapgen is required.")
|
||||
|
||||
minetest.register_alias("mapgen_singlenode", "ctf_map:ignore")
|
||||
minetest.register_alias("ctf_map:flag", "air")
|
||||
|
||||
minetest.register_alias("flowers:mushroom_red", "air")
|
||||
minetest.register_alias("flowers:mushroom_brown", "air")
|
||||
minetest.register_alias("flowers:waterlily", "air")
|
||||
minetest.register_alias("flowers:rose", "air")
|
||||
minetest.register_alias("flowers:tulip", "air")
|
||||
minetest.register_alias("flowers:dandelion_yellow", "air")
|
||||
minetest.register_alias("flowers:geranium", "air")
|
||||
minetest.register_alias("flowers:viola", "air")
|
||||
minetest.register_alias("flowers:dandelion_white", "air")
|
||||
minetest.register_alias("flowers:chrysanthemum_green", "air")
|
||||
minetest.register_alias("default:grass_1", "air")
|
||||
minetest.register_alias("default:grass_2", "air")
|
||||
minetest.register_alias("default:grass_3", "air")
|
||||
minetest.register_alias("default:grass_4", "air")
|
||||
minetest.register_alias("default:sand_with_kelp", "default:sand")
|
||||
minetest.register_alias("default:grass_5", "air")
|
||||
minetest.register_alias("default:bush_leaves", "air")
|
||||
minetest.register_alias("default:bush_stem", "air")
|
||||
minetest.register_alias("default:stone_with_gold", "default:stone")
|
||||
|
||||
|
||||
local max_r = 120
|
||||
local mapdir = minetest.get_modpath("ctf_map") .. "/maps/"
|
||||
ctf_map.map = nil
|
||||
|
||||
|
||||
local next_idx
|
||||
minetest.register_chatcommand("set_next", {
|
||||
privs = { ctf_admin = true },
|
||||
func = function(name, param)
|
||||
for i, mname in pairs(ctf_map.available_maps) do
|
||||
if mname:lower():find(param, 1, true) then
|
||||
next_idx = i
|
||||
return true, "Selected " .. mname
|
||||
end
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
|
||||
local function search_for_maps()
|
||||
local files_hash = {}
|
||||
|
||||
local dirs = minetest.get_dir_list(mapdir, true)
|
||||
table.insert(dirs, ".")
|
||||
for _, dir in pairs(dirs) do
|
||||
if dir ~= ".git" then
|
||||
local files = minetest.get_dir_list(mapdir .. dir, false)
|
||||
for i=1, #files do
|
||||
local parts = files[i]:split(".")
|
||||
local filename = parts[1]
|
||||
local extension = parts[2]
|
||||
if extension == "mts" then
|
||||
files_hash[dir .. "/" .. filename] = true
|
||||
else
|
||||
if extension ~= "conf" and extension ~= "md"
|
||||
and files[i] ~= ".git" then
|
||||
error("Map extension is not '.mts': " .. files[i])
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
ctf_map.available_maps = {}
|
||||
for key, _ in pairs(files_hash) do
|
||||
local conf = Settings(mapdir .. "/" .. key .. ".conf")
|
||||
minetest.log("error", "ctf.maps." .. key:gsub("%./", ""):gsub("/", "."))
|
||||
local val = minetest.settings:get("ctf.maps." .. key:gsub("%./", ""):gsub("/", "."))
|
||||
if not conf:get_bool("disabled", false) and val ~= "false" then
|
||||
table.insert(ctf_map.available_maps, key)
|
||||
end
|
||||
end
|
||||
if next(ctf_map.available_maps) == nil then
|
||||
error("No maps found in directory " .. mapdir)
|
||||
end
|
||||
return ctf_map.available_maps
|
||||
end
|
||||
|
||||
search_for_maps()
|
||||
|
||||
minetest.register_chatcommand("maps_reload", {
|
||||
privs = { ctf_admin = true },
|
||||
func = function(name, param)
|
||||
local maps = search_for_maps()
|
||||
next_idx = nil
|
||||
return true, #maps .. " maps found: " .. table.concat(maps, ", ")
|
||||
end,
|
||||
})
|
||||
|
||||
|
||||
function ctf_map.place_map(map)
|
||||
ctf_map.emerge_with_callbacks(nil, map.pos1, map.pos2, function()
|
||||
local schempath = mapdir .. map.schematic
|
||||
local res = minetest.place_schematic(map.pos1, schempath,
|
||||
map.rotation == "z" and "0" or "90")
|
||||
|
||||
assert(res)
|
||||
|
||||
for _, value in pairs(ctf_map.map.teams) do
|
||||
ctf_team_base.place(value.color, value.pos)
|
||||
end
|
||||
|
||||
local seed = minetest.get_mapgen_setting("seed")
|
||||
for _, chestzone in pairs(ctf_map.map.chests) do
|
||||
minetest.log("warning", "Placing " .. chestzone.n .. " chests from " ..
|
||||
minetest.pos_to_string(chestzone.from) .. " to "..
|
||||
minetest.pos_to_string(chestzone.to))
|
||||
place_chests(chestzone.from, chestzone.to, seed, chestzone.n)
|
||||
end
|
||||
|
||||
minetest.after(2, function()
|
||||
local msg = "Map: " .. map.name .. " by " .. map.author
|
||||
if map.hint then
|
||||
msg = msg .. "\n" .. map.hint
|
||||
end
|
||||
minetest.chat_send_all(msg)
|
||||
if minetest.global_exists("irc") and irc.connected then
|
||||
irc:say("Map: " .. map.name)
|
||||
end
|
||||
end)
|
||||
|
||||
minetest.after(10, function()
|
||||
minetest.fix_light(ctf_map.map.pos1, ctf_map.map.pos2)
|
||||
end)
|
||||
end, nil)
|
||||
end
|
||||
|
||||
function ctf_match.load_map_meta(idx, name)
|
||||
local offset = vector.new(600 * idx, 0, 0)
|
||||
local conf_path = mapdir .. name .. ".conf"
|
||||
local meta = Settings(conf_path)
|
||||
|
||||
if meta:get("r") == nil then
|
||||
error("Map was not properly configured " .. conf_path)
|
||||
end
|
||||
|
||||
local initial_stuff = meta:get("initial_stuff")
|
||||
local map = {
|
||||
idx = idx,
|
||||
name = meta:get("name"),
|
||||
author = meta:get("author"),
|
||||
hint = meta:get("hint"),
|
||||
rotation = meta:get("rotation"),
|
||||
schematic = name .. ".mts",
|
||||
initial_stuff = initial_stuff and initial_stuff:split(","),
|
||||
r = tonumber(meta:get("r")),
|
||||
h = tonumber(meta:get("h")),
|
||||
offset = offset,
|
||||
teams = {},
|
||||
chests = {},
|
||||
}
|
||||
|
||||
assert(map.r <= max_r)
|
||||
|
||||
map.pos1 = vector.add(offset, { x = -map.r, y = -map.h / 2, z = -map.r })
|
||||
map.pos2 = vector.add(offset, { x = map.r, y = map.h / 2, z = map.r })
|
||||
|
||||
-- Read teams from config
|
||||
local i = 1
|
||||
while meta:get("team." .. i) do
|
||||
local tname = meta:get("team." .. i)
|
||||
local tcolor = meta:get("team." .. i .. ".color")
|
||||
local tpos = minetest.string_to_pos(meta:get("team." .. i .. ".pos"))
|
||||
|
||||
map.teams[tname] = {
|
||||
color = tcolor,
|
||||
pos = vector.add(offset, tpos),
|
||||
}
|
||||
|
||||
i = i + 1
|
||||
end
|
||||
|
||||
-- Read custom chest zones from config
|
||||
i = 1
|
||||
while meta:get("chests." .. i .. ".from") do
|
||||
local from = minetest.string_to_pos(meta:get("chests." .. i .. ".from"))
|
||||
local to = minetest.string_to_pos(meta:get("chests." .. i .. ".to"))
|
||||
assert(from and to, "Positions needed for chest zone " .. i .. " in map " .. map.name)
|
||||
|
||||
map.chests[i] = {
|
||||
from = vector.add(offset, from),
|
||||
to = vector.add(offset, to),
|
||||
n = tonumber(meta:get("chests." .. i .. ".n") or "23"),
|
||||
}
|
||||
|
||||
minetest.log("warning", dump(map.chests[i]))
|
||||
|
||||
i = i + 1
|
||||
end
|
||||
|
||||
-- Add default chest zones if none given
|
||||
if i == 1 then
|
||||
while meta:get("team." .. i) do
|
||||
local chests1
|
||||
if i == 1 then
|
||||
chests1 = vector.add(offset, { x = -map.r, y = -map.h / 2, z = 0 })
|
||||
elseif i == 2 then
|
||||
chests1 = map.pos1
|
||||
end
|
||||
|
||||
local chests2
|
||||
if i == 1 then
|
||||
chests2 = map.pos2
|
||||
elseif i == 2 then
|
||||
chests2 = vector.add(offset, { x = map.r, y = map.h / 2, z = 0 })
|
||||
end
|
||||
|
||||
map.chests[i] = {
|
||||
from = chests1,
|
||||
to = chests2,
|
||||
n = 23,
|
||||
}
|
||||
i = i + 1
|
||||
end
|
||||
end
|
||||
|
||||
return map
|
||||
end
|
||||
|
||||
ctf_match.register_on_new_match(function()
|
||||
minetest.clear_objects({ mode = "quick" })
|
||||
|
||||
-- Choose next map index, but don't select the same one again
|
||||
local idx
|
||||
if next_idx then
|
||||
idx = next_idx
|
||||
elseif ctf_map.map then
|
||||
idx = math.random(#ctf_map.available_maps - 1)
|
||||
if idx >= ctf_map.map.idx then
|
||||
idx = idx + 1
|
||||
end
|
||||
else
|
||||
idx = math.random(#ctf_map.available_maps)
|
||||
end
|
||||
next_idx = (idx % #ctf_map.available_maps) + 1
|
||||
|
||||
-- Load meta data
|
||||
local name = ctf_map.available_maps[idx]
|
||||
ctf_map.map = ctf_match.load_map_meta(idx, name)
|
||||
|
||||
-- Place map
|
||||
ctf_map.place_map(ctf_map.map)
|
||||
end)
|
||||
|
||||
function ctf_match.create_teams()
|
||||
for key, value in pairs(ctf_map.map.teams) do
|
||||
local name = key
|
||||
local color = value.color
|
||||
local flag = value.pos
|
||||
|
||||
if name and color and flag then
|
||||
print(" - creating " .. key)
|
||||
ctf.team({
|
||||
name = name,
|
||||
color = color,
|
||||
add_team = true
|
||||
})
|
||||
|
||||
ctf_flag.add(name, flag)
|
||||
|
||||
minetest.after(0, function()
|
||||
ctf_flag.assert_flag(flag)
|
||||
end)
|
||||
else
|
||||
minetest.log("error", " - Failed to create " .. key)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
local map = ctf_map.map
|
||||
if not map then
|
||||
return
|
||||
end
|
||||
|
||||
local msg = "Map: " .. map.name .. " by " .. map.author
|
||||
if map.hint then
|
||||
msg = msg .. "\n" .. map.hint
|
||||
end
|
||||
minetest.chat_send_player(player:get_player_name(), msg)
|
||||
end)
|
BIN
mods/ctf/ctf_map/textures/ctf_map_glass_red.png
Normal file
After Width: | Height: | Size: 179 B |
BIN
mods/ctf/ctf_map/textures/ctf_map_stone_red.png
Normal file
After Width: | Height: | Size: 425 B |
111
mods/ctf/ctf_match/buildtime.lua
Normal file
|
@ -0,0 +1,111 @@
|
|||
ctf.register_on_init(function()
|
||||
ctf._set("match.build_time", 60)
|
||||
end)
|
||||
|
||||
ctf_match.registered_on_build_time_start = {}
|
||||
function ctf_match.register_on_build_time_start(func)
|
||||
if ctf._mt_loaded then
|
||||
error("You can't register callbacks at game time!")
|
||||
end
|
||||
table.insert(ctf_match.registered_on_build_time_start, func)
|
||||
end
|
||||
|
||||
ctf_match.registered_on_build_time_end = {}
|
||||
function ctf_match.register_on_build_time_end(func)
|
||||
if ctf._mt_loaded then
|
||||
error("You can't register callbacks at game time!")
|
||||
end
|
||||
table.insert(ctf_match.registered_on_build_time_end, func)
|
||||
end
|
||||
|
||||
ctf_match.build_timer = 0
|
||||
|
||||
function ctf_match.is_in_build_time()
|
||||
return ctf_match.build_timer > 0
|
||||
end
|
||||
|
||||
ctf_match.register_on_new_match(function()
|
||||
ctf_match.build_timer = ctf.setting("match.build_time")
|
||||
end)
|
||||
ctf.register_on_new_game(function()
|
||||
ctf_match.build_timer = ctf.setting("match.build_time")
|
||||
if ctf_match.build_timer > 0 then
|
||||
for i = 1, #ctf_match.registered_on_build_time_start do
|
||||
ctf_match.registered_on_build_time_start[i]()
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
local function get_m_s_from_s(s)
|
||||
local m = math.floor(s / 60)
|
||||
s = math.floor(s - m * 60)
|
||||
|
||||
return m .. "m " .. s .. "s"
|
||||
end
|
||||
|
||||
local last = 0
|
||||
minetest.register_globalstep(function(delta)
|
||||
if ctf_match.build_timer > 0 then
|
||||
ctf_match.build_timer = ctf_match.build_timer - delta
|
||||
if ctf_match.build_timer <= 0 then
|
||||
for i = 1, #ctf_match.registered_on_build_time_end do
|
||||
ctf_match.registered_on_build_time_end[i]()
|
||||
end
|
||||
end
|
||||
local rbt = math.floor(ctf_match.build_timer)
|
||||
if last ~= rbt then
|
||||
local text = get_m_s_from_s(ctf_match.build_timer) .. " until match begins!"
|
||||
for _, player in pairs(minetest.get_connected_players()) do
|
||||
ctf.hud:change(player, "ctf_match:countdown", "text", text)
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
minetest.register_on_punchplayer(function(_, hitter)
|
||||
if ctf_match.is_in_build_time() then
|
||||
minetest.chat_send_player(hitter:get_player_name(), "Match hasn't started yet!")
|
||||
return true
|
||||
end
|
||||
end)
|
||||
|
||||
ctf_match.register_on_build_time_start(function()
|
||||
minetest.chat_send_all("Prepare your base! Match starts in " ..
|
||||
ctf.setting("match.build_time") .. " seconds.")
|
||||
end)
|
||||
|
||||
ctf_match.register_on_build_time_end(function()
|
||||
if minetest.global_exists("chatplus") then
|
||||
chatplus.log("Build time over!")
|
||||
end
|
||||
minetest.chat_send_all("Build time over! Attack and defend!")
|
||||
for _, player in pairs(minetest.get_connected_players()) do
|
||||
ctf.hud:remove(player, "ctf_match:countdown")
|
||||
end
|
||||
end)
|
||||
|
||||
ctf_flag.register_on_prepick_up(function(name, flag)
|
||||
if ctf_match.is_in_build_time() then
|
||||
minetest.chat_send_player(name, "Match hasn't started yet!")
|
||||
ctf.move_to_spawn(name)
|
||||
return false
|
||||
else
|
||||
return true
|
||||
end
|
||||
end)
|
||||
|
||||
ctf.hud.register_part(function(player, name, tplayer)
|
||||
if ctf_match.build_timer <= 0 then
|
||||
ctf.hud:remove(player, "ctf_match:countdown")
|
||||
elseif not ctf.hud:exists(player, "ctf_match:countdown") then
|
||||
ctf.hud:add(player, "ctf_match:countdown", {
|
||||
hud_elem_type = "text",
|
||||
position = {x = 0.5, y = 0.5},
|
||||
scale = {x = 0, y = 70},
|
||||
text = get_m_s_from_s(ctf_match.build_timer) .. " until match begins!",
|
||||
number = 0xFFFFFF,
|
||||
offset = {x = -20, y = 20},
|
||||
alignment = {x = 0.2, y = 0}
|
||||
})
|
||||
end
|
||||
end)
|
81
mods/ctf/ctf_match/chat.lua
Normal file
|
@ -0,0 +1,81 @@
|
|||
minetest.register_privilege("ctf_match", {
|
||||
description = "can skip matches"
|
||||
})
|
||||
|
||||
minetest.register_chatcommand("ctf_next", {
|
||||
description = "Skip to the next match",
|
||||
privs = {
|
||||
ctf_match = true
|
||||
},
|
||||
func = function(name, param)
|
||||
ctf_match.next()
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_chatcommand("ctf_start", {
|
||||
description = "End build time",
|
||||
privs = {
|
||||
ctf_match = true
|
||||
},
|
||||
func = function(name, param)
|
||||
ctf_match.build_timer = 0.01
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
minetest.register_chatcommand("ctf_respawn", {
|
||||
description = "Respawn a player (clean inv, send to base)",
|
||||
privs = {
|
||||
ctf_team_mgr = true
|
||||
},
|
||||
func = function(name, param)
|
||||
minetest.log("action", name .. " ran /ctf_respawn " .. param)
|
||||
local tplayer = ctf.player_or_nil(param)
|
||||
if tplayer then
|
||||
local player = minetest.get_player_by_name(param)
|
||||
if player then
|
||||
ctf.move_to_spawn(param)
|
||||
give_initial_stuff(player)
|
||||
minetest.chat_send_player(param,
|
||||
"You were sent back to base and your inventory wiped (by " .. name .. ")")
|
||||
return true, "Moved player to spawn and wiped inventory."
|
||||
else
|
||||
return false, "Player is not online."
|
||||
end
|
||||
else
|
||||
return false, "Player does not exist or is not in any teams."
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
local restart_on_next_match = false
|
||||
local restart_on_next_match_by = nil
|
||||
minetest.register_chatcommand("ctf_queue_restart", {
|
||||
description = "Queue server restart",
|
||||
privs = {
|
||||
server = true
|
||||
},
|
||||
func = function(name, param)
|
||||
restart_on_next_match = true
|
||||
restart_on_next_match_by = name
|
||||
return true, "Restart queued."
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_chatcommand("ctf_unqueue_restart", {
|
||||
description = "Unqueue server restart",
|
||||
privs = {
|
||||
server = true
|
||||
},
|
||||
func = function(name, param)
|
||||
restart_on_next_match = false
|
||||
return true, "Restart cancelled."
|
||||
end
|
||||
})
|
||||
|
||||
ctf_match.register_on_new_match(function()
|
||||
if restart_on_next_match then
|
||||
minetest.chat_send_player(restart_on_next_match_by, "Shutting down now!")
|
||||
minetest.request_shutdown("Restarting server at operator request.", true)
|
||||
end
|
||||
end)
|
7
mods/ctf/ctf_match/depends.txt
Normal file
|
@ -0,0 +1,7 @@
|
|||
ctf
|
||||
ctf_flag
|
||||
ctf_inventory
|
||||
ctf_alloc
|
||||
vote
|
||||
hudkit
|
||||
irc?
|
42
mods/ctf/ctf_match/init.lua
Normal file
|
@ -0,0 +1,42 @@
|
|||
ctf_match = {}
|
||||
|
||||
local claimed = ctf_flag.collect_claimed()
|
||||
for i, flag in pairs(claimed) do
|
||||
flag.claimed = nil
|
||||
end
|
||||
|
||||
dofile(minetest.get_modpath("ctf_match") .. "/matches.lua")
|
||||
dofile(minetest.get_modpath("ctf_match") .. "/buildtime.lua")
|
||||
dofile(minetest.get_modpath("ctf_match") .. "/chat.lua")
|
||||
dofile(minetest.get_modpath("ctf_match") .. "/vote.lua")
|
||||
|
||||
ctf.register_on_init(function()
|
||||
ctf._set("match.remove_player_on_leave", false)
|
||||
minetest.settings:set_bool("enable_pvp", true)
|
||||
end)
|
||||
|
||||
ctf_match.register_on_build_time_end(function()
|
||||
minetest.sound_play({name="ctf_match_attack"}, { gain = 1.0 })
|
||||
end)
|
||||
|
||||
minetest.register_on_leaveplayer(function(player)
|
||||
if ctf.setting("match.remove_player_on_leave") then
|
||||
ctf.remove_player(player:get_player_name())
|
||||
end
|
||||
end)
|
||||
|
||||
if minetest.global_exists("irc") then
|
||||
ctf_match.register_on_winner(function(winner)
|
||||
if not irc.connected then return end
|
||||
irc:say("Team " .. winner .. " won!")
|
||||
end)
|
||||
|
||||
ctf.register_on_new_game(function()
|
||||
if not irc.connected then return end
|
||||
irc:say("Next round!")
|
||||
end)
|
||||
end
|
||||
|
||||
minetest.after(5, function()
|
||||
ctf_match.next()
|
||||
end)
|
98
mods/ctf/ctf_match/matches.lua
Normal file
|
@ -0,0 +1,98 @@
|
|||
ctf.register_on_init(function()
|
||||
ctf._set("match", false)
|
||||
ctf._set("match.destroy_team", false)
|
||||
ctf._set("match.break_alliances", true)
|
||||
ctf._set("match.teams", 2)
|
||||
ctf._set("match.team.1", "red")
|
||||
ctf._set("match.team.1.color", "red")
|
||||
ctf._set("match.team.1.pos", "7,65,93")
|
||||
ctf._set("match.team.2", "blue")
|
||||
ctf._set("match.team.2.color", "blue")
|
||||
ctf._set("match.team.2.pos", "-22,66,-78")
|
||||
ctf._set("match.clear_inv", false)
|
||||
end)
|
||||
|
||||
ctf_match.registered_on_new_match = {}
|
||||
function ctf_match.register_on_new_match(func)
|
||||
if ctf._mt_loaded then
|
||||
error("You can't register callbacks at game time!")
|
||||
end
|
||||
table.insert(ctf_match.registered_on_new_match, func)
|
||||
end
|
||||
|
||||
ctf_match.registered_on_winner = {}
|
||||
function ctf_match.register_on_winner(func)
|
||||
if ctf._mt_loaded then
|
||||
error("You can't register callbacks at game time!")
|
||||
end
|
||||
table.insert(ctf_match.registered_on_winner, func)
|
||||
end
|
||||
|
||||
|
||||
-- Load next match. May be overrided
|
||||
function ctf_match.next()
|
||||
for i = 1, #ctf_match.registered_on_new_match do
|
||||
ctf_match.registered_on_new_match[i]()
|
||||
end
|
||||
|
||||
ctf.reset()
|
||||
|
||||
ctf_match.create_teams()
|
||||
|
||||
ctf_alloc.set_all()
|
||||
|
||||
minetest.set_timeofday(0.4)
|
||||
|
||||
minetest.chat_send_all("Next round!")
|
||||
if minetest.global_exists("chatplus") then
|
||||
chatplus.log("Next round!")
|
||||
end
|
||||
end
|
||||
|
||||
-- Check for winner
|
||||
local game_won = false
|
||||
function ctf_match.check_for_winner()
|
||||
local winner
|
||||
for name, team in pairs(ctf.teams) do
|
||||
if winner then
|
||||
return
|
||||
end
|
||||
winner = name
|
||||
end
|
||||
|
||||
-- There is a winner!
|
||||
if not game_won then
|
||||
game_won = true
|
||||
ctf.action("match", winner .. " won!")
|
||||
minetest.chat_send_all("Team " .. winner .. " won!")
|
||||
for i = 1, #ctf_match.registered_on_winner do
|
||||
ctf_match.registered_on_winner[i](winner)
|
||||
end
|
||||
minetest.after(2, function()
|
||||
game_won = false
|
||||
if ctf.setting("match") then
|
||||
ctf_match.next()
|
||||
end
|
||||
end)
|
||||
end
|
||||
end
|
||||
|
||||
-- This is overriden by ctf_map
|
||||
function ctf_match.create_teams()
|
||||
error("Error! Unimplemented")
|
||||
end
|
||||
|
||||
ctf_flag.register_on_capture(function(attname, flag)
|
||||
if not ctf.setting("match.destroy_team") then
|
||||
return
|
||||
end
|
||||
|
||||
local fl_team = ctf.team(flag.team)
|
||||
if fl_team and #fl_team.flags == 0 then
|
||||
ctf.action("match", flag.team .. " was defeated.")
|
||||
ctf.remove_team(flag.team)
|
||||
minetest.chat_send_all(flag.team .. " has been defeated!")
|
||||
end
|
||||
|
||||
ctf_match.check_for_winner()
|
||||
end)
|
BIN
mods/ctf/ctf_match/sounds/ctf_match_attack.ogg
Normal file
62
mods/ctf/ctf_match/vote.lua
Normal file
|
@ -0,0 +1,62 @@
|
|||
ctf_match.registered_on_skip_map = {}
|
||||
function ctf_match.register_on_skip_map(func)
|
||||
if ctf._mt_loaded then
|
||||
error("You can't register callbacks at game time!")
|
||||
end
|
||||
table.insert(ctf_match.registered_on_skip_map, func)
|
||||
end
|
||||
|
||||
function ctf_match.vote_next(name, params)
|
||||
if minetest.global_exists("irc") then
|
||||
local tname = ctf.player(name).team or "none"
|
||||
irc:say("Vote started by " .. name .. " (team " .. tname .. ")")
|
||||
end
|
||||
|
||||
return vote.new_vote(name, {
|
||||
description = "Skip to next match",
|
||||
help = "/yes, /no or /abstain",
|
||||
duration = 60,
|
||||
perc_needed = 0.5,
|
||||
unanimous = 5,
|
||||
|
||||
on_result = function(self, result, results)
|
||||
if result == "yes" then
|
||||
minetest.chat_send_all("Vote to skip match passed, " ..
|
||||
#results.yes .. " to " .. #results.no)
|
||||
for i = 1, #ctf_match.registered_on_skip_map do
|
||||
ctf_match.registered_on_skip_map[i]()
|
||||
end
|
||||
ctf_match.next()
|
||||
else
|
||||
minetest.chat_send_all("Vote to skip match failed, " ..
|
||||
#results.no .. " to " .. #results.yes)
|
||||
end
|
||||
end,
|
||||
|
||||
on_vote = function(self, voter, value)
|
||||
minetest.chat_send_all(voter .. " voted " .. value .. " to '" ..
|
||||
self.description .. "'")
|
||||
end
|
||||
})
|
||||
end
|
||||
|
||||
ctf_match.register_on_new_match(vote.clear_vote)
|
||||
|
||||
minetest.register_chatcommand("vote", {
|
||||
privs = {
|
||||
interact = true,
|
||||
vote_starter = true
|
||||
},
|
||||
func = ctf_match.vote_next
|
||||
})
|
||||
|
||||
minetest.register_on_chat_message(function(name, msg)
|
||||
if msg == "/vote_next" and minetest.check_player_privs(name,
|
||||
{interact=true, vote_starter=true}) then
|
||||
local _, vmsg = ctf_match.vote_next(name)
|
||||
if vmsg then
|
||||
minetest.chat_send_player(name, vmsg)
|
||||
end
|
||||
return true
|
||||
end
|
||||
end)
|
3
mods/ctf/ctf_metrics/depends.txt
Normal file
|
@ -0,0 +1,3 @@
|
|||
ctf
|
||||
ctf_stats
|
||||
prometheus?
|
29
mods/ctf/ctf_metrics/init.lua
Normal file
|
@ -0,0 +1,29 @@
|
|||
if not minetest.global_exists("prometheus") then
|
||||
return
|
||||
end
|
||||
|
||||
local kill_counter = 0
|
||||
ctf.register_on_killedplayer(function(victim, killer, type)
|
||||
kill_counter = kill_counter + 1
|
||||
end)
|
||||
|
||||
local function step()
|
||||
prometheus.post("minetest_kills", kill_counter)
|
||||
kill_counter = 0
|
||||
|
||||
local sum = 0
|
||||
local avg = 0
|
||||
if #minetest.get_connected_players() > 0 then
|
||||
for _, player in pairs(minetest.get_connected_players()) do
|
||||
local total, _ = ctf_stats.player(player:get_player_name())
|
||||
sum = sum + total.score
|
||||
end
|
||||
avg = sum / #minetest.get_connected_players()
|
||||
end
|
||||
|
||||
prometheus.post("minetest_ctf_score_total", sum)
|
||||
prometheus.post("minetest_ctf_score_avg", avg)
|
||||
|
||||
minetest.after(15, step)
|
||||
end
|
||||
minetest.after(15, step)
|
5
mods/ctf/ctf_playertag/README.md
Normal file
|
@ -0,0 +1,5 @@
|
|||
This mod hides the existing tags, and adds entity based tags that are only as visible as the player.
|
||||
|
||||
Some code taken from gauges (CC0 1.0) https://forum.minetest.net/viewtopic.php?t=10250
|
||||
And also some code and textures from npcf (LGPL for code, WTFPL for textures) https://forum.minetest.net/viewtopic.php?t=7321
|
||||
My part of the code is WTFPL.
|
150
mods/ctf/ctf_playertag/api.lua
Normal file
|
@ -0,0 +1,150 @@
|
|||
local nametags = {}
|
||||
local tag_settings = {}
|
||||
local ATTACH_POSITION = minetest.rgba and {x=0,y=20,z=0} or {x=0,y=10,z=0}
|
||||
|
||||
local TYPE_BUILTIN = 0
|
||||
local TYPE_ENTITY = 1
|
||||
playertag = {
|
||||
TYPE_BUILTIN = TYPE_BUILTIN,
|
||||
TYPE_ENTITY = TYPE_ENTITY,
|
||||
}
|
||||
|
||||
local function add_entity_tag(player)
|
||||
local ent = minetest.add_entity(player:get_pos(), "ctf_playertag:tag")
|
||||
|
||||
-- Build name from font texture
|
||||
local color = "W"
|
||||
local texture = "npcf_tag_bg.png"
|
||||
local x = math.floor(134 - ((player:get_player_name():len() * 11) / 2))
|
||||
local i = 0
|
||||
player:get_player_name():gsub(".", function(char)
|
||||
if char:byte() > 64 and char:byte() < 91 then
|
||||
char = "U"..char
|
||||
end
|
||||
texture = texture.."^[combine:84x14:"..(x+i)..",0="..color.."_"..char..".png"
|
||||
i = i + 11
|
||||
end)
|
||||
ent:set_properties({ textures={texture} })
|
||||
|
||||
-- Attach to player
|
||||
ent:set_attach(player, "", ATTACH_POSITION, {x=0,y=0,z=0})
|
||||
ent:get_luaentity().wielder = player:get_player_name()
|
||||
|
||||
-- Store
|
||||
nametags[player:get_player_name()] = ent
|
||||
|
||||
-- Hide fixed nametag
|
||||
player:set_nametag_attributes({
|
||||
color = {a = 0, r = 0, g = 0, b = 0}
|
||||
})
|
||||
end
|
||||
|
||||
local function remove_entity_tag(player)
|
||||
tag_settings[player:get_player_name()] = nil
|
||||
local tag = nametags[player:get_player_name()]
|
||||
if tag then
|
||||
tag:remove()
|
||||
nametags[player:get_player_name()] = nil
|
||||
end
|
||||
end
|
||||
|
||||
local function update(player, settings)
|
||||
tag_settings[player:get_player_name()] = settings
|
||||
|
||||
if settings.type == TYPE_BUILTIN then
|
||||
remove_entity_tag(player)
|
||||
print(dump(settings.color))
|
||||
player:set_nametag_attributes({
|
||||
color = settings.color
|
||||
})
|
||||
elseif settings.type == TYPE_ENTITY then
|
||||
add_entity_tag(player)
|
||||
end
|
||||
end
|
||||
|
||||
function playertag.set(player, type, color)
|
||||
local oldset = tag_settings[player:get_player_name()]
|
||||
color = color or { a=255, r=255, g=255, b=255 }
|
||||
if not oldset or oldset.type ~= type or oldset.color ~= color then
|
||||
update(player, { type = type, color = color })
|
||||
end
|
||||
end
|
||||
|
||||
function playertag.get(player)
|
||||
return tag_settings[player:get_player_by_name()]
|
||||
end
|
||||
|
||||
function playertag.get_all()
|
||||
return tag_settings
|
||||
end
|
||||
|
||||
local nametag = {
|
||||
npcf_id = "nametag",
|
||||
physical = false,
|
||||
collisionbox = {x=0, y=0, z=0},
|
||||
visual = "sprite",
|
||||
textures = {"default_dirt.png"},--{"npcf_tag_bg.png"},
|
||||
visual_size = {x=2.16, y=0.18, z=2.16},--{x=1.44, y=0.12, z=1.44},
|
||||
}
|
||||
|
||||
function nametag:on_activate(staticdata, dtime_s)
|
||||
if staticdata == "expired" then
|
||||
local name = self.wielder and self.wielder:get_player_name()
|
||||
if name and nametags[name] == self.object then
|
||||
nametags[name] = nil
|
||||
end
|
||||
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
|
||||
function nametag:get_staticdata()
|
||||
return "expired"
|
||||
end
|
||||
|
||||
function nametag:on_step(dtime)
|
||||
local name = self.wielder
|
||||
local wielder = name and minetest.get_player_by_name(name)
|
||||
if not wielder then
|
||||
self.object:remove()
|
||||
elseif not tag_settings[name] or tag_settings[name].type ~= TYPE_ENTITY then
|
||||
if name and nametags[name] == self.object then
|
||||
nametags[name] = nil
|
||||
end
|
||||
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_entity("ctf_playertag:tag", nametag)
|
||||
|
||||
local function step()
|
||||
for _, player in pairs(minetest.get_connected_players()) do
|
||||
local settings = tag_settings[player:get_player_name()]
|
||||
if settings and settings.type == TYPE_ENTITY then
|
||||
local ent = nametags[player:get_player_name()]
|
||||
if not ent or ent:get_luaentity() == nil then
|
||||
add_entity_tag(player)
|
||||
else
|
||||
ent:set_attach(player, "", ATTACH_POSITION, {x=0,y=0,z=0})
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
minetest.after(10, step)
|
||||
end
|
||||
minetest.after(10, step)
|
||||
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
playertag.set(player, TYPE_BUILTIN, {a = 0, r = 255, g = 255, b = 255})
|
||||
minetest.after(2, function(name)
|
||||
player = minetest.get_player_by_name(name)
|
||||
if player then
|
||||
playertag.set(player, TYPE_ENTITY)
|
||||
end
|
||||
end, player:get_player_name())
|
||||
end)
|
||||
|
||||
minetest.register_on_leaveplayer(function(player)
|
||||
remove_entity_tag(player)
|
||||
end)
|
3
mods/ctf/ctf_playertag/depends.txt
Normal file
|
@ -0,0 +1,3 @@
|
|||
ctf_flag
|
||||
ctf_match
|
||||
ctf_colors
|
24
mods/ctf/ctf_playertag/init.lua
Normal file
|
@ -0,0 +1,24 @@
|
|||
dofile(minetest.get_modpath("ctf_playertag") .. "/api.lua")
|
||||
|
||||
ctf_flag.register_on_pick_up(function(attname, flag)
|
||||
local _, color = ctf_colors.get_color(ctf.player(attname))
|
||||
color = color:gsub("0x", "#")
|
||||
playertag.set(minetest.get_player_by_name(attname), playertag.TYPE_BUILTIN,
|
||||
color)
|
||||
end)
|
||||
|
||||
ctf_flag.register_on_drop(function(attname, flag)
|
||||
playertag.set(minetest.get_player_by_name(attname), playertag.TYPE_ENTITY)
|
||||
end)
|
||||
|
||||
ctf_flag.register_on_capture(function(attname, flag)
|
||||
playertag.set(minetest.get_player_by_name(attname), playertag.TYPE_ENTITY)
|
||||
end)
|
||||
|
||||
ctf_match.register_on_new_match(function()
|
||||
for name, settings in pairs(playertag.get_all()) do
|
||||
if settings.type == playertag.TYPE_BUILTIN then
|
||||
playertag.set(minetest.get_player_by_name(name), playertag.TYPE_ENTITY)
|
||||
end
|
||||
end
|
||||
end)
|
BIN
mods/ctf/ctf_playertag/textures/0.png
Normal file
After Width: | Height: | Size: 110 B |
BIN
mods/ctf/ctf_playertag/textures/1.png
Normal file
After Width: | Height: | Size: 111 B |
BIN
mods/ctf/ctf_playertag/textures/10.png
Normal file
After Width: | Height: | Size: 116 B |
BIN
mods/ctf/ctf_playertag/textures/11.png
Normal file
After Width: | Height: | Size: 114 B |
BIN
mods/ctf/ctf_playertag/textures/12.png
Normal file
After Width: | Height: | Size: 114 B |
BIN
mods/ctf/ctf_playertag/textures/13.png
Normal file
After Width: | Height: | Size: 114 B |
BIN
mods/ctf/ctf_playertag/textures/14.png
Normal file
After Width: | Height: | Size: 114 B |
BIN
mods/ctf/ctf_playertag/textures/15.png
Normal file
After Width: | Height: | Size: 114 B |
BIN
mods/ctf/ctf_playertag/textures/16.png
Normal file
After Width: | Height: | Size: 114 B |
BIN
mods/ctf/ctf_playertag/textures/17.png
Normal file
After Width: | Height: | Size: 114 B |
BIN
mods/ctf/ctf_playertag/textures/18.png
Normal file
After Width: | Height: | Size: 114 B |
BIN
mods/ctf/ctf_playertag/textures/19.png
Normal file
After Width: | Height: | Size: 114 B |
BIN
mods/ctf/ctf_playertag/textures/2.png
Normal file
After Width: | Height: | Size: 116 B |
BIN
mods/ctf/ctf_playertag/textures/20.png
Normal file
After Width: | Height: | Size: 110 B |
BIN
mods/ctf/ctf_playertag/textures/3.png
Normal file
After Width: | Height: | Size: 114 B |
BIN
mods/ctf/ctf_playertag/textures/4.png
Normal file
After Width: | Height: | Size: 114 B |
BIN
mods/ctf/ctf_playertag/textures/5.png
Normal file
After Width: | Height: | Size: 115 B |
BIN
mods/ctf/ctf_playertag/textures/6.png
Normal file
After Width: | Height: | Size: 116 B |
BIN
mods/ctf/ctf_playertag/textures/7.png
Normal file
After Width: | Height: | Size: 116 B |
BIN
mods/ctf/ctf_playertag/textures/8.png
Normal file
After Width: | Height: | Size: 115 B |
BIN
mods/ctf/ctf_playertag/textures/9.png
Normal file
After Width: | Height: | Size: 115 B |
BIN
mods/ctf/ctf_playertag/textures/B_-.png
Normal file
After Width: | Height: | Size: 85 B |
BIN
mods/ctf/ctf_playertag/textures/B_0.png
Normal file
After Width: | Height: | Size: 129 B |
BIN
mods/ctf/ctf_playertag/textures/B_1.png
Normal file
After Width: | Height: | Size: 116 B |
BIN
mods/ctf/ctf_playertag/textures/B_2.png
Normal file
After Width: | Height: | Size: 131 B |
BIN
mods/ctf/ctf_playertag/textures/B_3.png
Normal file
After Width: | Height: | Size: 129 B |
BIN
mods/ctf/ctf_playertag/textures/B_4.png
Normal file
After Width: | Height: | Size: 128 B |
BIN
mods/ctf/ctf_playertag/textures/B_5.png
Normal file
After Width: | Height: | Size: 136 B |
BIN
mods/ctf/ctf_playertag/textures/B_6.png
Normal file
After Width: | Height: | Size: 142 B |
BIN
mods/ctf/ctf_playertag/textures/B_7.png
Normal file
After Width: | Height: | Size: 107 B |
BIN
mods/ctf/ctf_playertag/textures/B_8.png
Normal file
After Width: | Height: | Size: 128 B |
BIN
mods/ctf/ctf_playertag/textures/B_9.png
Normal file
After Width: | Height: | Size: 138 B |
BIN
mods/ctf/ctf_playertag/textures/B_UA.png
Normal file
After Width: | Height: | Size: 130 B |
BIN
mods/ctf/ctf_playertag/textures/B_UB.png
Normal file
After Width: | Height: | Size: 113 B |
BIN
mods/ctf/ctf_playertag/textures/B_UC.png
Normal file
After Width: | Height: | Size: 131 B |
BIN
mods/ctf/ctf_playertag/textures/B_UD.png
Normal file
After Width: | Height: | Size: 119 B |
BIN
mods/ctf/ctf_playertag/textures/B_UE.png
Normal file
After Width: | Height: | Size: 100 B |
BIN
mods/ctf/ctf_playertag/textures/B_UF.png
Normal file
After Width: | Height: | Size: 98 B |
BIN
mods/ctf/ctf_playertag/textures/B_UG.png
Normal file
After Width: | Height: | Size: 136 B |
BIN
mods/ctf/ctf_playertag/textures/B_UH.png
Normal file
After Width: | Height: | Size: 104 B |
BIN
mods/ctf/ctf_playertag/textures/B_UI.png
Normal file
After Width: | Height: | Size: 98 B |
BIN
mods/ctf/ctf_playertag/textures/B_UJ.png
Normal file
After Width: | Height: | Size: 109 B |
BIN
mods/ctf/ctf_playertag/textures/B_UK.png
Normal file
After Width: | Height: | Size: 140 B |
BIN
mods/ctf/ctf_playertag/textures/B_UL.png
Normal file
After Width: | Height: | Size: 98 B |
BIN
mods/ctf/ctf_playertag/textures/B_UM.png
Normal file
After Width: | Height: | Size: 124 B |
BIN
mods/ctf/ctf_playertag/textures/B_UN.png
Normal file
After Width: | Height: | Size: 130 B |
BIN
mods/ctf/ctf_playertag/textures/B_UO.png
Normal file
After Width: | Height: | Size: 120 B |
BIN
mods/ctf/ctf_playertag/textures/B_UP.png
Normal file
After Width: | Height: | Size: 117 B |
BIN
mods/ctf/ctf_playertag/textures/B_UQ.png
Normal file
After Width: | Height: | Size: 130 B |
BIN
mods/ctf/ctf_playertag/textures/B_UR.png
Normal file
After Width: | Height: | Size: 130 B |
BIN
mods/ctf/ctf_playertag/textures/B_US.png
Normal file
After Width: | Height: | Size: 147 B |
BIN
mods/ctf/ctf_playertag/textures/B_UT.png
Normal file
After Width: | Height: | Size: 93 B |
BIN
mods/ctf/ctf_playertag/textures/B_UU.png
Normal file
After Width: | Height: | Size: 101 B |
BIN
mods/ctf/ctf_playertag/textures/B_UV.png
Normal file
After Width: | Height: | Size: 128 B |
BIN
mods/ctf/ctf_playertag/textures/B_UW.png
Normal file
After Width: | Height: | Size: 122 B |
BIN
mods/ctf/ctf_playertag/textures/B_UX.png
Normal file
After Width: | Height: | Size: 114 B |
BIN
mods/ctf/ctf_playertag/textures/B_UY.png
Normal file
After Width: | Height: | Size: 116 B |
BIN
mods/ctf/ctf_playertag/textures/B_UZ.png
Normal file
After Width: | Height: | Size: 105 B |
BIN
mods/ctf/ctf_playertag/textures/B__.png
Normal file
After Width: | Height: | Size: 83 B |
BIN
mods/ctf/ctf_playertag/textures/B_a.png
Normal file
After Width: | Height: | Size: 132 B |
BIN
mods/ctf/ctf_playertag/textures/B_b.png
Normal file
After Width: | Height: | Size: 128 B |