Commit graph

278 commits

Author SHA1 Message Date
LoneWolfHT 6b51c25266 Brighten black kill list text when player not found 2020-09-20 09:05:31 -07:00
LoneWolfHT 744a14cd10
Award kill to attacker if victim leaves/suicides (#679)
* Award kill to attacker if player leaves/suicides

* Fix death check

* Prevent immune players from entering combat
2020-09-19 14:35:32 -07:00
LoneWolfHT 81d7553f7c
Add Sticky grenades (#677)
* Improved grenade API
* Added sticky grenade
* Improved grenade textures
2020-09-12 20:10:40 -07:00
LoneWolfHT e4a64124cf Remove steel sword craft 2020-09-03 12:18:24 -07:00
LoneWolfHT 74379ed4e0 Fix default skip times 2020-09-03 11:51:25 -07:00
LoneWolfHT b4f3ea3294
Add automatic skip votes by ANAND (#675) 2020-09-03 11:48:33 -07:00
LoneWolfHT aad5c41b6a
Revert sword recipes (#674) 2020-08-26 14:37:23 -07:00
LoneWolfHT 2bd645c16b Cut health of sniper class in half 2020-08-23 12:09:10 -07:00
LoneWolfHT 6ce383117a
Add mayan_legend map. wool_land changes 2020-07-29 07:49:14 -07:00
LoneWolfHT 4340c0f904
Improve classes GUI 2020-07-28 16:46:53 -07:00
LoneWolfHT b24d1b3097
Fix swapping class items into other invs (#670)
* Fix bug with team/loot chest swapping
* Fix furnace swapping
2020-07-21 12:18:47 -07:00
rubenwardy cb51d78a27
Prevent players from putting class items in furnaces (#620) 2020-07-16 16:44:34 -07:00
LoneWolfHT e76dcf0563
Fix ranged kill detection (#667) 2020-07-02 12:22:15 -07:00
ANAND a3f768acdf
Remove stone sword from default initial items 2020-06-16 16:47:42 +05:30
ANAND ff53116acf
Update maps submodule
> Remove class items from maps' initial items
2020-06-16 15:41:54 +05:30
ANAND 15dc406467
Update maps submodule
> Disable "The Maze" temporarily
> Remove shooter class items from initial items (#91)
2020-06-16 08:00:49 +05:30
ANAND 1b0b2457d7
Make stone pickaxe capable of breaking cracky=1 nodes (#663) 2020-06-12 20:33:02 +05:30
ANAND cafd16878e
ctf_classes: Implement cooldown after class change (#637)
Defaults to a 30s cooldown. Players with ctf_admin priv are exempt from this restriction.
2020-06-04 22:15:13 +05:30
ANAND 83da1ec0c4 Award heal score only to medics 2020-06-02 06:33:25 +05:30
ANAND 10585d0663 Nerf bandages heal reward to 1 score/use 2020-06-01 20:49:45 +05:30
ANAND 1967a83da7
/makepro: Request save if modified 2020-05-31 20:17:42 +05:30
ANAND 21127ddbd6 ctf_classes: Add sniper class 2020-05-31 10:36:48 +05:30
ANAND 2268485cdf give_initial_stuff: Respect items' stack_max 2020-05-31 10:36:48 +05:30
ANAND 3db5696889
ctf_stats: Improve /makepro chat-command (#638) 2020-05-30 20:37:57 +05:30
ANAND ce1bbe0246
Update maps submodule
> Tunnel: Replace legacy grenade with new ones from grenades mod (#92)
2020-05-30 17:57:14 +05:30
LoneWolfHT e2ac380985
Add workaround to prevent "swapping" items into team chest (#645) 2020-05-23 07:13:31 +05:30
ANAND 181b13d1d0 ctf_stats: Add ctf_stats.request_save
This functionality allows mods to request a save (not immediate) if they modify player stats.
2020-05-20 23:28:30 +05:30
ANAND f1a2006ec5 ctf_stats: Separate save-checking code from the actual saving code
This allows mods to directly call ctf_stats.save without having to pass unnecessary params like force_save = true.
2020-05-20 23:28:30 +05:30
ANAND baf5f17878
Fix grapples being usable by firing before punching flag (#632)
Check for player carrying flag in grapple entity's on_step as well.
2020-05-19 12:50:22 +05:30
ANAND e9343d9d56
Add not_in_creative_inventory to barrier nodes
Also improve item descriptions of barrier nodes
2020-05-16 15:06:25 +05:30
MinetestSam 1fda60bbbc
ctf_classes: Award points to medic for healing (#606) 2020-05-14 22:56:28 +05:30
-sniper- (minetest) 9201f0ac27
ctf_classes: Give medics 50 bandages on (re)spawn (#627) 2020-05-13 16:47:46 +05:30
LoneWolfHT 06a2c2fd03
Reduce respawn immunity time to 5s (#624) 2020-05-10 23:04:59 +05:30
ANAND b1aa1366f4
ctf_classes: Fix crash when player meta contains invalid class name (#607) 2020-05-07 14:52:14 +05:30
ANAND 5dfa347642
ctf_stats: Immediately write to mod storage at end of match (#608)
Add an optional force_save param to ctf_stats.save to allow bypassing the _needs_save check.
2020-05-07 11:19:20 +05:30
LoneWolfHT 9c6f2dd6fe
Add grenades mod by LoneWolfHT (#357) 2020-05-05 23:00:47 +05:30
LoneWolfHT 8cf0a1648b
Enforce stricter type compliance for HUD elements (#602) 2020-05-05 22:37:37 +05:30
ANAND 266fdd5a07
ctf_bandages/init.lua: Remove trailing whitespace 2020-05-03 12:10:59 +05:30
ANAND 8301a47f6f
ctf_bandages: Improve bandage item description
- Un-hardcode the healing percentage.
- Remove ambiguous wording.
2020-05-03 11:33:24 +05:30
MinetestSam 7c3d35bd03
ctf_bandages: Add percentage-based healing (#609)
Remove HP hardcoding; heal up to a certain percentage of player's `hp_max` property.
2020-05-02 15:06:06 +05:30
MinetestSam 6238fb2540
ctf_stats: Add sniper rifles to good_weapons (#605) 2020-05-01 18:32:36 +05:30
ANAND c44827f2f9
Move flag-bearer slowdown to a separate speed modifier (#601)
Improves separation; less prone to error
2020-05-01 11:42:16 +05:30
rubenwardy c951aca91f Add file-based queue shutdown 2020-04-30 18:08:01 +01:00
MinetestSam b790cc7576
Increase the speed of medic by 10% (#594) 2020-04-30 20:34:23 +05:30
ANAND 904a2869fd
ctf_classes: Skip proximity check if player has ctf_admin priv 2020-04-26 14:52:28 +05:30
MinetestSam e18fa14af0
Add crafting recipes for steel and bronze block (#593) 2020-04-26 14:49:07 +05:30
ANAND eb69beeb1d
ctf_classes: Temporarily disable rocketeer class (#588) 2020-04-26 07:44:30 +05:30
ANAND e415b1be79
ctf_markers: Fix occasional crash due to invalid ObjectRef 2020-04-25 00:46:35 +05:30
ANAND 6b33820447
setup_maps.sh: Improve renaming of maps' screenshot textures
Screenshot textures would be renamed to "<mapname>_screenshot.png", making it explicit that this texture is a screenshot texture.

This fixes a potential bug wherein the screenshot texture could unintentionally override other textures if the map's name matches the texture name. e.g. moon.png - this would now be renamed to moon_screenshot.png.
2020-04-24 00:45:29 +05:30
ANAND 733f4460f7
ctf_stats: Remove unused code
Leftover by commit a417e857
2020-04-23 12:16:45 +05:30
ANAND e68fe87ea2
Add sniper_rifles mod (#453) 2020-04-22 07:31:27 +05:30
ANAND a417e857ef
Improve match duration metric; move to ctf_match (#539) 2020-04-21 20:19:57 +05:30
ANAND ff483a2092
Update maps submodule
> Add Moon map (#83)
2020-04-21 13:22:25 +05:30
-sniper- (minetest) 7188d1b3fa
map_maker/README.md: Improve documentation (#552) 2020-04-21 13:03:00 +05:30
ANAND 446def1294
Rename on_skip_map to on_skip_match (#581) 2020-04-21 07:38:31 +05:30
ANAND ffdb5dd799 Add /s chat-command alias for /summary 2020-04-12 12:37:56 +05:30
GreenXenith f2003266a7 Add rocketeer skins
Created with help from Lone_Wolf
2020-03-16 23:36:14 +00:00
rubenwardy ea58549348 Fix inability to use submachine guns 2020-03-15 18:33:25 +00:00
rubenwardy c18a9e67cf Tweak rocket damage 2020-03-15 18:32:33 +00:00
rubenwardy ac24f09417 Automatically fix incorrect chest zones in map configs 2020-03-15 01:00:04 +00:00
rubenwardy 59d199a7a5 Add rocket crafting 2020-03-14 22:48:50 +00:00
rubenwardy 43b4b761cc Fix knight items being kept on first class change 2020-03-14 22:26:23 +00:00
rubenwardy 63726848ce
Update shooter to 0.6.1 2020-03-14 21:51:24 +00:00
rubenwardy 85bf7b96d1 Control x2 hpregen with class property 2020-03-14 20:00:32 +00:00
rubenwardy 32c1faa9e8 Split classes init.lua into multiple files 2020-03-14 20:00:32 +00:00
rubenwardy 917e362d39 Fix class change on captured flag not working 2020-03-14 20:00:32 +00:00
rubenwardy 63b543a8fb Fix non-shooters from being able to use grappling hooks 2020-03-14 20:00:32 +00:00
rubenwardy d973815a18 Fix variants of class items being allowed to drop 2020-03-14 20:00:32 +00:00
rubenwardy 93693a8dfd Add rocketeer class 2020-03-14 20:00:32 +00:00
rubenwardy db5948c219 Tweak stats 2020-03-14 20:00:32 +00:00
rubenwardy eee6cfcbec Improve class shooter modifications 2020-03-14 20:00:32 +00:00
rubenwardy 02d527eaf5 Add class items 2020-03-14 20:00:32 +00:00
rubenwardy f610722b83 Remove false promises in class selection, add random messages 2020-03-14 20:00:32 +00:00
rubenwardy a77928c556 Add skins by GreenDimond/GreenXenith 2020-03-14 20:00:32 +00:00
rubenwardy c1b7ab7f9f Add better ranged combat for shooters 2020-03-14 20:00:32 +00:00
rubenwardy 72c7563a85 Add hpregen for medics 2020-03-14 20:00:32 +00:00
rubenwardy 34d891c6c5 Add classes 2020-03-14 20:00:32 +00:00
ANAND 0e784b2c69 map_maker: Refactor GUI into separate file 2020-01-19 06:38:53 +05:30
ANAND 54598ce947
Fix comparison of number with nil 2020-01-10 12:05:13 +05:30
MinetestSam f955ac8916 Disallow transfer of stats if source and destination are same (#554) 2020-01-06 15:05:40 +05:30
ANAND 38e7b46e49
Update maps submodule
> Add custom treasures for Tunnel map (#82)
2019-12-29 20:52:43 +05:30
MinetestSam 35e82472e2 ctf_inventory: Fix colorization of headings in "Help" tab (#546) 2019-12-29 20:50:49 +05:30
MinetestSam 50599e3009 Improve bounty target kill message (#547) 2019-12-29 20:47:24 +05:30
ANAND 19d9b3efb8 ctf_map_core: Move treasure registration into meta_helpers.lua (#545) 2019-12-28 10:34:26 +01:00
ANAND e5793d7c7f
ctf_map_core: Fix per-map treasures not being registered 2019-12-28 11:05:31 +05:30
ANAND 123695cd0e
ctf_stats: Tweak scoring algorithm a bit (#538) 2019-12-27 19:10:27 +05:30
ANAND c908af6ccd
Update maps submodule
> Add custom chest zones to "Towers" map (#79)
2019-12-24 20:04:34 +05:30
ANAND 99f2a20cfd
Update maps submodule
> Add "The Maze" map by Waterbug (#63)
2019-12-24 19:01:32 +05:30
ANAND badce26ed5
ctf_bounties: Prevent the previous target from being selected again (#531) 2019-12-18 11:01:34 +05:30
MinetestSam daafb12363 Change greater than operations to greater than or equal to in is_pro (#528) 2019-12-15 20:47:19 +01:00
MinetestSam d25e060d90 Double the scores awarded for attempts and captures (#526) 2019-12-15 18:59:37 +05:30
MinetestSam 06a1fb3d22 Update pro-section criteria label (#524) 2019-12-15 18:23:51 +05:30
ANAND 9974e3d509
ctf_map_core: Make 'physics' an optional dependency 2019-12-15 15:53:30 +05:30
ANAND e09d79301c
Update maps submodule
> Fix missing barriers underwater and other holes (#76)
2019-12-15 10:59:44 +05:30
ANAND a37df650d6 ctf_map: Re-implement random map selection in a better way (#498) 2019-12-08 11:25:59 +01:00
ANAND dc83862df6 Add support for per-map physics modifiers (#488)
Three new map meta fields are now available to map makers:

- `phys_speed`: Speed multiplier
- `phys_jump`: Jump multiplier
- `phys_gravity`: Gravity multiplier
2019-12-07 10:23:02 +01:00
ANAND f0a8327c18 tsm_chests: Fix floating chests; remove extra bloat (#492) 2019-12-06 06:07:46 +01:00
Thomas--S 19ce34153b
Increase score requirements for is_pro
Closes #519
2019-12-05 19:36:03 +01:00
ANAND 6e35425e4c Add ctf_stats.is_pro; consolidate "pro-ness" calculations (#517) 2019-12-05 19:33:38 +01:00
ANAND ba2c1fdf05
Update maps submodule 2019-12-05 06:49:53 +05:30