LoneWolfHT
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aad5c41b6a
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Revert sword recipes (#674)
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2020-08-26 14:37:23 -07:00 |
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LoneWolfHT
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2bd645c16b
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Cut health of sniper class in half
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2020-08-23 12:09:10 -07:00 |
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LoneWolfHT
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6ce383117a
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Add mayan_legend map. wool_land changes
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2020-07-29 07:49:14 -07:00 |
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LoneWolfHT
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4340c0f904
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Improve classes GUI
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2020-07-28 16:46:53 -07:00 |
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LoneWolfHT
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b24d1b3097
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Fix swapping class items into other invs (#670)
* Fix bug with team/loot chest swapping
* Fix furnace swapping
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2020-07-21 12:18:47 -07:00 |
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rubenwardy
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cb51d78a27
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Prevent players from putting class items in furnaces (#620)
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2020-07-16 16:44:34 -07:00 |
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LoneWolfHT
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a78fdd95c5
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Fix infinite grapple uses
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2020-07-09 17:57:04 -07:00 |
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LoneWolfHT
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e76dcf0563
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Fix ranged kill detection (#667)
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2020-07-02 12:22:15 -07:00 |
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ANAND
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ab709bb0a4
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Update shooter submodule
> Properly track players' LMB keypresses
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2020-06-17 19:45:08 +05:30 |
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ANAND
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a3f768acdf
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Remove stone sword from default initial items
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2020-06-16 16:47:42 +05:30 |
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ANAND
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ff53116acf
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Update maps submodule
> Remove class items from maps' initial items
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2020-06-16 15:41:54 +05:30 |
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ANAND
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15dc406467
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Update maps submodule
> Disable "The Maze" temporarily
> Remove shooter class items from initial items (#91)
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2020-06-16 08:00:49 +05:30 |
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ANAND
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1b0b2457d7
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Make stone pickaxe capable of breaking cracky=1 nodes (#663)
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2020-06-12 20:33:02 +05:30 |
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ANAND
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fb9de06828
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sniper_rifles: Trim and convert shot sound to mono (#657)
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2020-06-10 21:27:25 +05:30 |
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ANAND
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907461216a
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Nerf sniper rifles; restore balance in the universe (#662)
- Allow firing only when using scope
- Slow down players when scoping in
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2020-06-10 21:16:25 +05:30 |
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ANAND
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cafd16878e
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ctf_classes: Implement cooldown after class change (#637)
Defaults to a 30s cooldown. Players with ctf_admin priv are exempt from this restriction.
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2020-06-04 22:15:13 +05:30 |
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ANAND
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83da1ec0c4
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Award heal score only to medics
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2020-06-02 06:33:25 +05:30 |
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ANAND
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10585d0663
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Nerf bandages heal reward to 1 score/use
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2020-06-01 20:49:45 +05:30 |
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ANAND
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eba079b30c
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> Fix crash due to nil pointed_thing
> [trivial] Fix code-style
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2020-05-31 22:29:25 +05:30 |
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ANAND
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1967a83da7
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/makepro: Request save if modified
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2020-05-31 20:17:42 +05:30 |
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ANAND
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d73d92e5ae
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Update shooter submodule
> Ignore the shooter player when processing rounds
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2020-05-31 20:17:14 +05:30 |
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ANAND
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21127ddbd6
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ctf_classes: Add sniper class
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2020-05-31 10:36:48 +05:30 |
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ANAND
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2268485cdf
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give_initial_stuff: Respect items' stack_max
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2020-05-31 10:36:48 +05:30 |
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ANAND
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3db5696889
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ctf_stats: Improve /makepro chat-command (#638)
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2020-05-30 20:37:57 +05:30 |
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LoneWolfHT
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a978d8457f
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Fix ability to place items in treasure chests by swapping (#647)
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2020-05-30 19:55:52 +05:30 |
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ANAND
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ce1bbe0246
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Update maps submodule
> Tunnel: Replace legacy grenade with new ones from grenades mod (#92)
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2020-05-30 17:57:14 +05:30 |
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ANAND
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eef00119d2
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Update shooter submodule
> shooter: Fix invalid particlespawner definition
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2020-05-30 17:56:49 +05:30 |
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LoneWolfHT
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e2ac380985
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Add workaround to prevent "swapping" items into team chest (#645)
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2020-05-23 07:13:31 +05:30 |
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LoneWolfHT
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f37b8fb49e
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Nerf node damage capabilities of sniper rifles (#644)
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2020-05-22 21:46:41 +05:30 |
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ANAND
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181b13d1d0
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ctf_stats: Add ctf_stats.request_save
This functionality allows mods to request a save (not immediate) if they modify player stats.
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2020-05-20 23:28:30 +05:30 |
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ANAND
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f1a2006ec5
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ctf_stats: Separate save-checking code from the actual saving code
This allows mods to directly call ctf_stats.save without having to pass unnecessary params like force_save = true.
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2020-05-20 23:28:30 +05:30 |
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ANAND
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baf5f17878
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Fix grapples being usable by firing before punching flag (#632)
Check for player carrying flag in grapple entity's on_step as well.
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2020-05-19 12:50:22 +05:30 |
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ANAND
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e9343d9d56
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Add not_in_creative_inventory to barrier nodes
Also improve item descriptions of barrier nodes
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2020-05-16 15:06:25 +05:30 |
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MinetestSam
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1fda60bbbc
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ctf_classes: Award points to medic for healing (#606)
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2020-05-14 22:56:28 +05:30 |
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LoneWolfHT
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eddd04168b
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grenades: Improve API (#615)
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2020-05-14 22:33:06 +05:30 |
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ANAND
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0c67cb5219
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Update shooter submodule
> Crossbow: Pass player as puncher instead of arrow object
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2020-05-13 19:44:15 +05:30 |
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ANAND
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778a1f4952
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Update shooter submodule
> Fix inventory corruption when using automatic weapons
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2020-05-13 17:49:41 +05:30 |
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ANAND
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ccea7d373a
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MTG: Disable mushrooms' HP regen effects (#629)
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2020-05-13 16:50:23 +05:30 |
|
-sniper- (minetest)
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9201f0ac27
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ctf_classes: Give medics 50 bandages on (re)spawn (#627)
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2020-05-13 16:47:46 +05:30 |
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LoneWolfHT
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06a2c2fd03
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Reduce respawn immunity time to 5s (#624)
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2020-05-10 23:04:59 +05:30 |
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ANAND
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3de7c4337d
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Fix crash when chatting from terminal chat console
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2020-05-08 11:51:22 +05:30 |
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ANAND
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b1aa1366f4
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ctf_classes: Fix crash when player meta contains invalid class name (#607)
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2020-05-07 14:52:14 +05:30 |
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ANAND
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3a0397ee28
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default/item_entity.lua: Fix assertion failure due to missing moveresult
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2020-05-07 14:50:28 +05:30 |
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ANAND
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5dfa347642
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ctf_stats: Immediately write to mod storage at end of match (#608)
Add an optional force_save param to ctf_stats.save to allow bypassing the _needs_save check.
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2020-05-07 11:19:20 +05:30 |
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LoneWolfHT
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3aa0008ccf
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Prevent grenades from colliding with objects
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2020-05-06 12:02:58 -07:00 |
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LoneWolfHT
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9c6f2dd6fe
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Add grenades mod by LoneWolfHT (#357)
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2020-05-05 23:00:47 +05:30 |
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LoneWolfHT
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8cf0a1648b
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Enforce stricter type compliance for HUD elements (#602)
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2020-05-05 22:37:37 +05:30 |
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ANAND
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266fdd5a07
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ctf_bandages/init.lua: Remove trailing whitespace
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2020-05-03 12:10:59 +05:30 |
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ANAND
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8301a47f6f
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ctf_bandages: Improve bandage item description
- Un-hardcode the healing percentage.
- Remove ambiguous wording.
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2020-05-03 11:33:24 +05:30 |
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MinetestSam
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7c3d35bd03
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ctf_bandages: Add percentage-based healing (#609)
Remove HP hardcoding; heal up to a certain percentage of player's `hp_max` property.
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2020-05-02 15:06:06 +05:30 |
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