ANAND
f0c4e19b51
update.sh: Use git submodule update instead of manually git pull-ing ( #514 )
2019-11-23 13:07:36 +01:00
ANAND
e3d2a3424f
Maps catalog: Add "Skip to map" and "Set as next map" buttons
2019-11-23 12:55:35 +01:00
ANAND
a98d759b35
Support optionally specifying map name in /ctf_next
2019-11-23 12:55:35 +01:00
MinetestSam
67cb9b255d
Remove unused textures diplo_*.png ( #511 )
2019-11-16 19:01:36 +05:30
MinetestSam
1c439b163b
Remove unused function ctf.post() ( #513 )
2019-11-16 19:01:02 +05:30
MinetestSam
2dd7a14e31
Improve map makers call-for-action random message ( #509 )
2019-11-15 17:51:23 +05:30
ANAND
67be903881
Fix collision boxes of dead players not being restored on new match ( #508 )
2019-11-15 14:07:49 +05:30
ANAND
2c08fa4056
Remove redundant chat-command /post
2019-11-15 07:02:32 +05:30
TSafa-23
1a1d37822e
Remove redundant /all chat-command ( #507 )
2019-11-15 07:01:26 +05:30
ANAND
47374a06db
Require interact and shout privs for /t
2019-11-15 06:47:35 +05:30
MinetestSam
2e3a487ef5
Increase damage of spikes to 7 HP/sec to justify its cost ( #503 )
2019-11-13 19:30:49 +05:30
ANAND
30ff0b9eb2
ctf_match: Increase skip vote's required majority ratio to 0.6 ( #500 )
2019-11-13 14:21:01 +05:30
ANAND
720f29adc6
Disable knockback completely
2019-11-11 20:57:10 +05:30
ANAND
fa595b681d
Update maps submodule
...
> Remove extraneous newlines
> Remove screenshot meta field from all the maps (#72 )
> Add "A Kingdom In The Nether" map by Waterbug (#66 )
2019-11-11 08:07:48 +05:30
ANAND
6f56bfde5b
Update maps submodule
...
> Update directory structure of maps, according to #435 (#39 )
2019-11-10 17:23:55 +05:30
ANAND
b36d54ec76
Auto-detect screenshots without requiring a map meta field
2019-11-10 17:20:38 +05:30
ANAND
cbee83a2ac
Improve directory structure of maps
...
- Each map will have its own sub-dir, containing
- `map.conf` (used to be `<map_name>.conf`)
- `map.mts` (used to be `<map_name>.mts`)
- `screenshot.png` (used to be `<map_name>.png`)
- `skybox_<n>.png` (used to be `<map_name>_skybox_<n>.png`)
- The `ctf_map` post-processing actions for maps has been moved into a dedicated shell script `setup_maps.sh`. This script appropriately renames all the textures to while copying them over to the mod's textures/ sub-dir. e.g.
- `cool_map/screenshot.png` ---> `cool_map.png`
- `awesome_map/skybox_2.png` ---> `awesome_map_skybox_2.png`
2019-11-10 17:20:38 +05:30
ANAND
739eac1d10
ctf_map: Consolidate outer barrier node selection into a local function
2019-11-10 07:15:22 +05:30
ANAND
5df1a7d260
ctf_map: Auto-replace stone with ind_stone_red when placing barriers
...
Also make the c_id variable names more explicit
2019-11-10 07:15:22 +05:30
ANAND
579d449ef4
ctf/core.lua: Fix incorrect indentation
2019-11-09 12:25:45 +05:30
ANAND
38c27736f6
Improve format of ctf.log
2019-11-09 12:25:45 +05:30
ANAND
67dfb30ead
Map maker: Fix crash when submitting fields in /gui
2019-11-09 08:59:44 +05:30
ANAND
28189920d4
Remove leftover debug messages from 2653a09
2019-11-08 08:00:46 +05:30
ANAND
6662139380
Map maker: Simplify storage of barrier_rot config value
2019-11-07 21:05:44 +05:30
ANAND
b19523e6a7
Map maker: Fix incorrect field set in mod_storage during reset
2019-11-07 17:38:50 +05:30
ANAND
72c02d81cb
Update maps submodule
...
> Add torches as initial item on Abandoned Isles (#68 )
> Add 'Big Ocean' by gameit (#67 )
> README.md: Remove outdated map reviews wiki link
> Add "Wool land" by -sniper- (#45 )
> Swap positions of pickaxe and pistol in inventory (#62 )
> Add custom chest zones in Hunting Season (#61 )
2019-11-07 12:36:17 +05:30
ANAND
e84a321143
Make snow non-slippery again ( #484 )
2019-11-05 13:25:49 +01:00
ANAND
2653a09329
Allocate players into teams on the basis of cumulative team scores ( #319 )
...
Implement `ctf.custom_alloc`, which recalculates cumulative team scores and returns the name of the team with the lowest cumulative score.
2019-10-31 20:00:50 +05:30
ANAND
680dd4c87c
Fix crash upon invoking /maps_reload ( #486 )
2019-10-31 10:49:34 +01:00
ANAND
f364e73707
Map maker: Fix barrier rotation and outer barrier placement issues ( #485 )
2019-10-31 12:32:41 +05:30
ANAND
ef16fc9971
Add indestructible torch [ctf_map:torch] ( #473 )
2019-10-30 10:44:56 +05:30
ANAND
17a974c1c3
ctf_map: Move on_joinplayer callback for skybox mgmt. into time_sky.lua
2019-10-29 15:23:15 +05:30
ANAND
04ac8223a9
ctf_treasure/init.lua: Align lines using whitespaces for improved readability
2019-10-29 12:39:50 +05:30
ANAND
179c993ee7
Add per-map skybox support
...
The skybox textures have to follow this naming convention to be auto-detected by `ctf_map`: `<mapname>_skybox_<1-6>.png`
2019-10-29 12:30:35 +05:30
ANAND
baa15e39a6
Optimise map parsing for more flexibility
2019-10-29 12:30:35 +05:30
MinetestSam
b04f904f8b
Fixing documentation for reinforced cobble ( #482 )
2019-10-28 19:03:48 +01:00
MinetestSam
e282ed405b
Add damage cobble to default treasure registration ( #481 )
2019-10-28 19:01:19 +05:30
ANAND
5eb5d3311a
Improve log messages ( #422 )
...
- Add log messages wherever required/useful
- Remove unnecessary log messages and print statements
- Convert print statements to minetest.log
- Fix incorrect log level for some messages
- Trivial code-style fixes
2019-10-18 11:22:18 +05:30
ANAND
21e7daa183
Add support for optionally setting start time and time speed per-map ( #478 )
2019-10-17 10:48:06 +05:30
David Leal
8241544d07
Improve README.md ( #451 )
2019-10-17 10:47:47 +05:30
KaylebJay
a39b1c8950
Add stone and steel axes to default treasures ( #474 )
2019-10-13 11:49:57 +05:30
ANAND
96c21f2ef5
ctf_map: Fix crash due to missing item description for some stairs
2019-10-11 17:22:36 +05:30
ANAND
3797c703ad
ctf_map: Fix description of ind. stairs and wool
2019-10-10 19:15:32 +05:30
ANAND
136211a073
ctf_map: Add missing documentation for some map meta fields
2019-10-09 20:20:14 +05:30
ANAND
526031473b
ctf_map/base.lua: Fix code-style
2019-10-09 20:20:14 +05:30
ANAND
c4e3683071
Map maker: Add support for optionally specifying base node
2019-10-09 20:20:14 +05:30
MinetestSam
31ba4286fe
Colorize random messages ( #467 )
2019-10-09 19:19:41 +05:30
MinetestSam
2d6b16de43
Remove collision boxes of dead players ( #468 )
2019-10-09 19:19:03 +05:30
ANAND
0eb5b71648
Update maps submodule
...
- Repair Plain Battle
2019-10-09 12:31:49 +05:30
ANAND
fcb0fedf32
Update maps submodule
...
Changes:
- "Abandoned Isles" by gimp and caoutiouspotato
- "Towers" by Atmozpheric
- Improvements to "Tunnel"
- Addition of 5 torches to initial_stuff of "Ice Age"
2019-10-06 13:42:32 +05:30